[298/906] Revert "Fix indention"

This reverts commit 96e4ab18c2cf9876f6c031b9aba6282d0bd45a93.

You should have asked first.  And you would have been told "no",
because it causes people on development branches to do a huge
amount of extra work.
This commit is contained in:
David Schleef 2009-02-10 21:57:31 -08:00 committed by Tim-Philipp Müller
parent 2f0e5b1dc4
commit f0b62d760f
6 changed files with 1858 additions and 1848 deletions

View file

@ -25,40 +25,40 @@
#include "gstglbuffer.h"
static GObjectClass *gst_gl_buffer_parent_class;
static GObjectClass* gst_gl_buffer_parent_class;
static void
gst_gl_buffer_finalize (GstGLBuffer * buffer)
gst_gl_buffer_finalize (GstGLBuffer* buffer)
{
//blocking call, put the texture in the pool
gst_gl_display_del_texture (buffer->display, buffer->texture,
//blocking call, put the texture in the pool
gst_gl_display_del_texture (buffer->display, buffer->texture,
buffer->width, buffer->height);
g_object_unref (buffer->display);
g_object_unref (buffer->display);
GST_MINI_OBJECT_CLASS (gst_gl_buffer_parent_class)->finalize (GST_MINI_OBJECT
(buffer));
GST_MINI_OBJECT_CLASS (gst_gl_buffer_parent_class)->
finalize (GST_MINI_OBJECT (buffer));
}
static void
gst_gl_buffer_init (GstGLBuffer * buffer, gpointer g_class)
gst_gl_buffer_init (GstGLBuffer* buffer, gpointer g_class)
{
buffer->display = NULL;
buffer->display = NULL;
buffer->width = 0;
buffer->height = 0;
buffer->texture = 0;
buffer->width = 0;
buffer->height = 0;
buffer->texture = 0;
}
static void
gst_gl_buffer_class_init (gpointer g_class, gpointer class_data)
{
GstMiniObjectClass *mini_object_class = GST_MINI_OBJECT_CLASS (g_class);
GstMiniObjectClass* mini_object_class = GST_MINI_OBJECT_CLASS (g_class);
gst_gl_buffer_parent_class = g_type_class_peek_parent (g_class);
gst_gl_buffer_parent_class = g_type_class_peek_parent (g_class);
mini_object_class->finalize = (GstMiniObjectFinalizeFunction)
gst_gl_buffer_finalize;
mini_object_class->finalize = (GstMiniObjectFinalizeFunction)
gst_gl_buffer_finalize;
}
@ -87,48 +87,47 @@ gst_gl_buffer_get_type (void)
}
GstGLBuffer *
gst_gl_buffer_new (GstGLDisplay * display, gint gl_width, gint gl_height)
GstGLBuffer*
gst_gl_buffer_new (GstGLDisplay* display,
gint gl_width, gint gl_height)
{
GstGLBuffer *gl_buffer =
(GstGLBuffer *) gst_mini_object_new (GST_TYPE_GL_BUFFER);
GstGLBuffer* gl_buffer = (GstGLBuffer *) gst_mini_object_new (GST_TYPE_GL_BUFFER);
gl_buffer->display = g_object_ref (display);
gl_buffer->width = gl_width;
gl_buffer->height = gl_height;
gl_buffer->display = g_object_ref (display);
gl_buffer->width = gl_width;
gl_buffer->height = gl_height;
//it does not depends on the video format because gl buffer has always one texture.
//the one attached to the upload FBO
GST_BUFFER_SIZE (gl_buffer) = gst_gl_buffer_get_size (gl_width, gl_height);
//it does not depends on the video format because gl buffer has always one texture.
//the one attached to the upload FBO
GST_BUFFER_SIZE (gl_buffer) = gst_gl_buffer_get_size (gl_width, gl_height);
//blocking call, generate a texture using the pool
gst_gl_display_gen_texture (gl_buffer->display, &gl_buffer->texture, gl_width,
gl_height);
//blocking call, generate a texture using the pool
gst_gl_display_gen_texture (gl_buffer->display, &gl_buffer->texture, gl_width, gl_height) ;
return gl_buffer;
return gl_buffer;
}
gint
gst_gl_buffer_get_size (gint width, gint height)
{
//this is not strictly true, but it's used for compatibility with
//queue and BaseTransform
return width * height * 4;
//this is not strictly true, but it's used for compatibility with
//queue and BaseTransform
return width * height * 4;
}
gboolean
gst_gl_buffer_parse_caps (GstCaps * caps, gint * width, gint * height)
gst_gl_buffer_parse_caps (GstCaps* caps, gint* width, gint* height)
{
GstStructure *structure = gst_caps_get_structure (caps, 0);
gboolean ret = gst_structure_has_name (structure, "video/x-raw-gl");
GstStructure* structure = gst_caps_get_structure (caps, 0);
gboolean ret = gst_structure_has_name (structure, "video/x-raw-gl");
if (!ret)
return ret;
ret = gst_structure_get_int (structure, "width", width);
ret &= gst_structure_get_int (structure, "height", height);
if (!ret)
return ret;
ret = gst_structure_get_int (structure, "width", width);
ret &= gst_structure_get_int (structure, "height", height);
return ret;
}

File diff suppressed because it is too large Load diff

View file

@ -31,48 +31,48 @@ GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
static GstStaticPadTemplate gst_gl_filter_src_pad_template =
GST_STATIC_PAD_TEMPLATE ("src",
GST_PAD_SRC,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_GL_VIDEO_CAPS)
GST_STATIC_PAD_TEMPLATE ("src",
GST_PAD_SRC,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_GL_VIDEO_CAPS)
);
static GstStaticPadTemplate gst_gl_filter_sink_pad_template =
GST_STATIC_PAD_TEMPLATE ("sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_GL_VIDEO_CAPS)
GST_STATIC_PAD_TEMPLATE ("sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_GL_VIDEO_CAPS)
);
#define DEBUG_INIT(bla) \
GST_DEBUG_CATEGORY_INIT (gst_gl_filter_debug, "glfilter", 0, "glfilter element");
GST_BOILERPLATE_FULL (GstGLFilter, gst_gl_filter, GstBaseTransform,
GST_TYPE_BASE_TRANSFORM, DEBUG_INIT);
GST_TYPE_BASE_TRANSFORM, DEBUG_INIT);
static void gst_gl_filter_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
const GValue * value, GParamSpec * pspec);
static void gst_gl_filter_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
GValue * value, GParamSpec * pspec);
static GstCaps *gst_gl_filter_transform_caps (GstBaseTransform * bt,
GstPadDirection direction, GstCaps * caps);
static GstCaps* gst_gl_filter_transform_caps (GstBaseTransform* bt,
GstPadDirection direction, GstCaps* caps);
static void gst_gl_filter_reset (GstGLFilter * filter);
static gboolean gst_gl_filter_start (GstBaseTransform * bt);
static gboolean gst_gl_filter_stop (GstBaseTransform * bt);
static gboolean gst_gl_filter_get_unit_size (GstBaseTransform * trans,
GstCaps * caps, guint * size);
GstCaps * caps, guint * size);
static GstFlowReturn gst_gl_filter_transform (GstBaseTransform * bt,
GstBuffer * inbuf, GstBuffer * outbuf);
GstBuffer * inbuf, GstBuffer * outbuf);
static GstFlowReturn gst_gl_filter_prepare_output_buffer (GstBaseTransform *
trans, GstBuffer * input, gint size, GstCaps * caps, GstBuffer ** buf);
trans, GstBuffer * input, gint size, GstCaps * caps, GstBuffer ** buf);
static gboolean gst_gl_filter_set_caps (GstBaseTransform * bt, GstCaps * incaps,
GstCaps * outcaps);
GstCaps * outcaps);
static gboolean gst_gl_filter_do_transform (GstGLFilter * filter,
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
GstGLBuffer * inbuf, GstGLBuffer * outbuf);
/* GstGLDisplayThreadFunc */
static void gst_gl_filter_start_gl (GstGLDisplay * display, gpointer data);
static void gst_gl_filter_stop_gl (GstGLDisplay * display, gpointer data);
static void gst_gl_filter_start_gl (GstGLDisplay *display, gpointer data);
static void gst_gl_filter_stop_gl (GstGLDisplay *display, gpointer data);
static void
@ -81,9 +81,9 @@ gst_gl_filter_base_init (gpointer klass)
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&gst_gl_filter_src_pad_template));
gst_static_pad_template_get (&gst_gl_filter_src_pad_template));
gst_element_class_add_pad_template (element_class,
gst_static_pad_template_get (&gst_gl_filter_sink_pad_template));
gst_static_pad_template_get (&gst_gl_filter_sink_pad_template));
}
static void
@ -96,14 +96,14 @@ gst_gl_filter_class_init (GstGLFilterClass * klass)
gobject_class->get_property = gst_gl_filter_get_property;
GST_BASE_TRANSFORM_CLASS (klass)->transform_caps =
gst_gl_filter_transform_caps;
gst_gl_filter_transform_caps;
GST_BASE_TRANSFORM_CLASS (klass)->transform = gst_gl_filter_transform;
GST_BASE_TRANSFORM_CLASS (klass)->start = gst_gl_filter_start;
GST_BASE_TRANSFORM_CLASS (klass)->stop = gst_gl_filter_stop;
GST_BASE_TRANSFORM_CLASS (klass)->set_caps = gst_gl_filter_set_caps;
GST_BASE_TRANSFORM_CLASS (klass)->get_unit_size = gst_gl_filter_get_unit_size;
GST_BASE_TRANSFORM_CLASS (klass)->prepare_output_buffer =
gst_gl_filter_prepare_output_buffer;
gst_gl_filter_prepare_output_buffer;
klass->set_caps = NULL;
klass->filter = NULL;
@ -128,45 +128,48 @@ gst_gl_filter_init (GstGLFilter * filter, GstGLFilterClass * klass)
static void
gst_gl_filter_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
const GValue * value, GParamSpec * pspec)
{
//GstGLFilter *filter = GST_GL_FILTER (object);
switch (prop_id) {
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
switch (prop_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_gl_filter_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
GValue * value, GParamSpec * pspec)
{
//GstGLFilter *filter = GST_GL_FILTER (object);
switch (prop_id) {
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
switch (prop_id)
{
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_gl_filter_reset (GstGLFilter * filter)
gst_gl_filter_reset (GstGLFilter* filter)
{
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
GstGLFilterClass* filter_class = GST_GL_FILTER_GET_CLASS (filter);
if (filter->display) {
if (filter->display)
{
if (filter_class->onReset)
filter_class->onReset (filter);
if (filter_class->display_reset_cb != NULL) {
gst_gl_display_thread_add (filter->display, gst_gl_filter_stop_gl,
filter);
gst_gl_display_thread_add (filter->display, gst_gl_filter_stop_gl, filter);
}
//blocking call, delete the FBO
gst_gl_display_del_fbo (filter->display, filter->fbo, filter->depthbuffer);
gst_gl_display_del_fbo (filter->display, filter->fbo,
filter->depthbuffer);
g_object_unref (filter->display);
filter->display = NULL;
}
@ -177,19 +180,19 @@ gst_gl_filter_reset (GstGLFilter * filter)
}
static gboolean
gst_gl_filter_start (GstBaseTransform * bt)
gst_gl_filter_start (GstBaseTransform* bt)
{
GstGLFilter *filter = GST_GL_FILTER (bt);
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
if (filter_class->onStart)
filter_class->onStart (filter);
return TRUE;
}
static gboolean
gst_gl_filter_stop (GstBaseTransform * bt)
gst_gl_filter_stop (GstBaseTransform* bt)
{
GstGLFilter *filter = GST_GL_FILTER (bt);
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
@ -203,7 +206,7 @@ gst_gl_filter_stop (GstBaseTransform * bt)
}
static void
gst_gl_filter_start_gl (GstGLDisplay * display, gpointer data)
gst_gl_filter_start_gl (GstGLDisplay *display, gpointer data)
{
GstGLFilter *filter = GST_GL_FILTER (data);
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
@ -212,7 +215,7 @@ gst_gl_filter_start_gl (GstGLDisplay * display, gpointer data)
}
static void
gst_gl_filter_stop_gl (GstGLDisplay * display, gpointer data)
gst_gl_filter_stop_gl (GstGLDisplay *display, gpointer data)
{
GstGLFilter *filter = GST_GL_FILTER (data);
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
@ -220,28 +223,30 @@ gst_gl_filter_stop_gl (GstGLDisplay * display, gpointer data)
filter_class->display_reset_cb (filter);
}
static GstCaps *
gst_gl_filter_transform_caps (GstBaseTransform * bt,
GstPadDirection direction, GstCaps * caps)
static GstCaps*
gst_gl_filter_transform_caps (GstBaseTransform* bt,
GstPadDirection direction, GstCaps* caps)
{
//GstGLFilter* filter = GST_GL_FILTER (bt);
GstStructure *structure = gst_caps_get_structure (caps, 0);
GstCaps *ret = gst_caps_copy (caps);
const GValue *par = NULL;
GstStructure* structure = gst_caps_get_structure (caps, 0);
GstCaps* ret = gst_caps_copy (caps);
const GValue* par = NULL;
structure = gst_structure_copy (gst_caps_get_structure (ret, 0));
gst_structure_set (structure,
"width", GST_TYPE_INT_RANGE, 1, G_MAXINT,
"height", GST_TYPE_INT_RANGE, 1, G_MAXINT, NULL);
"width", GST_TYPE_INT_RANGE, 1, G_MAXINT,
"height", GST_TYPE_INT_RANGE, 1, G_MAXINT, NULL);
gst_caps_merge_structure (ret, gst_structure_copy (structure));
if ((par = gst_structure_get_value (structure, "pixel-aspect-ratio"))) {
if ((par = gst_structure_get_value (structure, "pixel-aspect-ratio")))
{
gst_structure_set (structure,
"pixel-aspect-ratio", GST_TYPE_FRACTION_RANGE, 0, 1, G_MAXINT, 1, NULL);
"pixel-aspect-ratio", GST_TYPE_FRACTION_RANGE, 0, 1, G_MAXINT, 1, NULL);
gst_caps_merge_structure (ret, structure);
} else
}
else
gst_structure_free (structure);
GST_DEBUG_OBJECT (bt, "returning caps: %" GST_PTR_FORMAT, ret);
@ -251,8 +256,8 @@ gst_gl_filter_transform_caps (GstBaseTransform * bt,
static gboolean
gst_gl_filter_get_unit_size (GstBaseTransform * trans, GstCaps * caps,
guint * size)
gst_gl_filter_get_unit_size (GstBaseTransform* trans, GstCaps* caps,
guint* size)
{
gboolean ret = FALSE;
gint width = 0;
@ -266,27 +271,27 @@ gst_gl_filter_get_unit_size (GstBaseTransform * trans, GstCaps * caps,
}
static GstFlowReturn
gst_gl_filter_prepare_output_buffer (GstBaseTransform * trans,
GstBuffer * inbuf, gint size, GstCaps * caps, GstBuffer ** buf)
gst_gl_filter_prepare_output_buffer (GstBaseTransform* trans,
GstBuffer* inbuf, gint size, GstCaps* caps, GstBuffer** buf)
{
GstGLFilter *filter = NULL;
GstGLBuffer *gl_inbuf = GST_GL_BUFFER (inbuf);
GstGLBuffer *gl_outbuf = NULL;
GstGLFilter* filter = NULL;
GstGLBuffer* gl_inbuf = GST_GL_BUFFER (inbuf);
GstGLBuffer* gl_outbuf = NULL;
filter = GST_GL_FILTER (trans);
if (filter->display == NULL) {
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
if (filter->display == NULL)
{
GstGLFilterClass* filter_class = GST_GL_FILTER_GET_CLASS (filter);
filter->display = g_object_ref (gl_inbuf->display);
//blocking call, generate a FBO
gst_gl_display_gen_fbo (filter->display, filter->width, filter->height,
&filter->fbo, &filter->depthbuffer);
&filter->fbo, &filter->depthbuffer);
if (filter_class->display_init_cb != NULL) {
gst_gl_display_thread_add (filter->display, gst_gl_filter_start_gl,
filter);
gst_gl_display_thread_add (filter->display, gst_gl_filter_start_gl, filter);
}
if (filter_class->onInitFBO)
@ -294,7 +299,7 @@ gst_gl_filter_prepare_output_buffer (GstBaseTransform * trans,
}
gl_outbuf = gst_gl_buffer_new (filter->display,
filter->width, filter->height);
filter->width, filter->height);
*buf = GST_BUFFER (gl_outbuf);
gst_buffer_set_caps (*buf, caps);
@ -306,19 +311,20 @@ gst_gl_filter_prepare_output_buffer (GstBaseTransform * trans,
}
static gboolean
gst_gl_filter_set_caps (GstBaseTransform * bt, GstCaps * incaps,
GstCaps * outcaps)
gst_gl_filter_set_caps (GstBaseTransform* bt, GstCaps* incaps,
GstCaps* outcaps)
{
GstGLFilter *filter = GST_GL_FILTER (bt);
GstGLFilter* filter = GST_GL_FILTER (bt);
gboolean ret = FALSE;
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
GstGLFilterClass* filter_class = GST_GL_FILTER_GET_CLASS (filter);
ret = gst_gl_buffer_parse_caps (outcaps, &filter->width, &filter->height);
if (filter_class->set_caps)
filter_class->set_caps (filter, incaps, outcaps);
if (!ret) {
if (!ret)
{
GST_DEBUG ("bad caps");
return FALSE;
}
@ -329,12 +335,12 @@ gst_gl_filter_set_caps (GstBaseTransform * bt, GstCaps * incaps,
}
static GstFlowReturn
gst_gl_filter_transform (GstBaseTransform * bt, GstBuffer * inbuf,
GstBuffer * outbuf)
gst_gl_filter_transform (GstBaseTransform* bt, GstBuffer* inbuf,
GstBuffer* outbuf)
{
GstGLFilter *filter;
GstGLBuffer *gl_inbuf = GST_GL_BUFFER (inbuf);
GstGLBuffer *gl_outbuf = GST_GL_BUFFER (outbuf);
GstGLFilter* filter;
GstGLBuffer* gl_inbuf = GST_GL_BUFFER (inbuf);
GstGLBuffer* gl_outbuf = GST_GL_BUFFER (outbuf);
filter = GST_GL_FILTER (bt);
@ -344,10 +350,10 @@ gst_gl_filter_transform (GstBaseTransform * bt, GstBuffer * inbuf,
}
static gboolean
gst_gl_filter_do_transform (GstGLFilter * filter,
GstGLBuffer * inbuf, GstGLBuffer * outbuf)
gst_gl_filter_do_transform (GstGLFilter* filter,
GstGLBuffer* inbuf, GstGLBuffer* outbuf)
{
GstGLFilterClass *filter_class = GST_GL_FILTER_GET_CLASS (filter);
GstGLFilterClass* filter_class = GST_GL_FILTER_GET_CLASS (filter);
filter_class->filter (filter, inbuf, outbuf);
@ -357,13 +363,15 @@ gst_gl_filter_do_transform (GstGLFilter * filter,
/* convenience functions to simplify filter development */
void
gst_gl_filter_render_to_target (GstGLFilter * filter,
GLuint input, GLuint target, GLCB func, gpointer data)
gst_gl_filter_render_to_target (GstGLFilter *filter,
GLuint input, GLuint target,
GLCB func, gpointer data)
{
gst_gl_display_use_fbo (filter->display, filter->width, filter->height,
filter->fbo, filter->depthbuffer, target,
func,
filter->width, filter->height, input,
0, filter->width, 0, filter->height,
GST_GL_DISPLAY_PROJECTION_ORTHO2D, data);
filter->fbo, filter->depthbuffer, target,
func,
filter->width, filter->height, input,
0, filter->width, 0, filter->height,
GST_GL_DISPLAY_PROJECTION_ORTHO2D,
data);
}

View file

@ -132,8 +132,8 @@ gst_gl_shader_get_property (GObject * object,
}
static void
gst_gl_shader_log_handler (const gchar * domain, GLogLevelFlags flags,
const gchar * message, gpointer user_data)
gst_gl_shader_log_handler (const gchar *domain, GLogLevelFlags flags,
const gchar *message, gpointer user_data)
{
if (_gst_gl_shader_debug) {
g_log_default_handler (domain, flags, message, user_data);
@ -249,7 +249,7 @@ gst_gl_shader_init (GstGLShader * self)
_gst_gl_shader_debug = TRUE;
g_log_set_handler ("GstGLShader", G_LOG_LEVEL_DEBUG,
gst_gl_shader_log_handler, NULL);
gst_gl_shader_log_handler, NULL);
}
GstGLShader *
@ -511,7 +511,7 @@ gst_gl_shader_set_uniform_1i (GstGLShader * shader, const gchar * name,
}
GLint
gst_gl_shader_get_attribute_location (GstGLShader * shader, const gchar * name)
gst_gl_shader_get_attribute_location (GstGLShader * shader, const gchar *name)
{
GstGLShaderPrivate *priv;

View file

@ -32,11 +32,9 @@
#define WM_GST_GL_WINDOW_CUSTOM (WM_APP+1)
#define WM_GST_GL_WINDOW_QUIT (WM_APP+2)
void gst_gl_window_set_pixel_format (GstGLWindow * window);
LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
LPARAM lParam);
LRESULT FAR PASCAL sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
LPARAM lParam);
void gst_gl_window_set_pixel_format (GstGLWindow *window);
LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT FAR PASCAL sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
#define GST_GL_WINDOW_GET_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW, GstGLWindowPrivate))
@ -81,8 +79,8 @@ gst_gl_window_finalize (GObject * object)
}
static void
gst_gl_window_log_handler (const gchar * domain, GLogLevelFlags flags,
const gchar * message, gpointer user_data)
gst_gl_window_log_handler (const gchar *domain, GLogLevelFlags flags,
const gchar *message, gpointer user_data)
{
if (_gst_gl_window_debug) {
g_log_default_handler (domain, flags, message, user_data);
@ -108,8 +106,9 @@ gst_gl_window_class_init (GstGLWindowClass * klass)
atom = GetClassInfo (hinstance, "GSTGL", &wc);
if (atom == 0) {
ZeroMemory (&wc, sizeof (WNDCLASS));
if (atom == 0)
{
ZeroMemory (&wc, sizeof(WNDCLASS));
wc.lpfnWndProc = window_proc;
wc.cbClsExtra = 0;
@ -125,12 +124,12 @@ gst_gl_window_class_init (GstGLWindowClass * klass)
atom = RegisterClass (&wc);
if (atom == 0)
g_error ("Failed to register window class %x\r\n", GetLastError ());
g_error ("Failed to register window class %x\r\n", GetLastError());
}
}
static void
gst_gl_window_init (GstGLWindow * window)
gst_gl_window_init (GstGLWindow *window)
{
window->priv = GST_GL_WINDOW_GET_PRIVATE (window);
@ -138,7 +137,7 @@ gst_gl_window_init (GstGLWindow * window)
_gst_gl_window_debug = TRUE;
g_log_set_handler ("GstGLWindow", G_LOG_LEVEL_DEBUG,
gst_gl_window_log_handler, NULL);
gst_gl_window_log_handler, NULL);
}
/* Must be called in the gl thread */
@ -147,7 +146,7 @@ gst_gl_window_new (gint width, gint height)
{
GstGLWindow *window = g_object_new (GST_GL_TYPE_WINDOW, NULL);
GstGLWindowPrivate *priv = window->priv;
GstGLWindowClass *klass = GST_GL_WINDOW_GET_CLASS (window);
GstGLWindowClass* klass = GST_GL_WINDOW_GET_CLASS (window);
HINSTANCE hinstance = GetModuleHandle (NULL);
@ -170,16 +169,22 @@ gst_gl_window_new (gint width, gint height)
priv->visible = FALSE;
width += 2 * GetSystemMetrics (SM_CXSIZEFRAME);
height +=
2 * GetSystemMetrics (SM_CYSIZEFRAME) + GetSystemMetrics (SM_CYCAPTION);
height += 2 * GetSystemMetrics (SM_CYSIZEFRAME) + GetSystemMetrics (SM_CYCAPTION);
priv->internal_win_id = CreateWindowEx (0,
"GSTGL",
"OpenGL renderer",
WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW,
x, y, width, height, (HWND) NULL, (HMENU) NULL, hinstance, window);
priv->internal_win_id = CreateWindowEx (
0,
"GSTGL",
"OpenGL renderer",
WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW,
x, y, width, height,
(HWND) NULL,
(HMENU) NULL,
hinstance,
window
);
if (!priv->internal_win_id) {
if (!priv->internal_win_id)
{
g_debug ("failed to create gl window: %d\n", priv->internal_win_id);
return NULL;
}
@ -201,41 +206,36 @@ gst_gl_window_error_quark (void)
}
void
gst_gl_window_set_external_window_id (GstGLWindow * window, guint64 id)
gst_gl_window_set_external_window_id (GstGLWindow *window, guint64 id)
{
GstGLWindowPrivate *priv = window->priv;
WNDPROC window_parent_proc =
(WNDPROC) (guint64) GetWindowLongPtr ((HWND) id, GWL_WNDPROC);
WNDPROC window_parent_proc = (WNDPROC) (guint64) GetWindowLongPtr((HWND)id, GWL_WNDPROC);
RECT rect;
SetProp (priv->internal_win_id, "gl_window_parent_id", (HWND) id);
SetProp ((HWND) id, "gl_window_id", priv->internal_win_id);
SetProp ((HWND) id, "gl_window_parent_proc", (WNDPROC) window_parent_proc);
SetWindowLongPtr ((HWND) id, GWL_WNDPROC, (DWORD) (guint64) sub_class_proc);
SetProp (priv->internal_win_id, "gl_window_parent_id", (HWND)id);
SetProp ((HWND)id, "gl_window_id", priv->internal_win_id);
SetProp ((HWND)id, "gl_window_parent_proc", (WNDPROC) window_parent_proc);
SetWindowLongPtr ((HWND)id, GWL_WNDPROC, (DWORD) (guint64) sub_class_proc);
SetWindowLongPtr (priv->internal_win_id, GWL_STYLE, WS_CHILD | WS_MAXIMIZE);
SetParent (priv->internal_win_id, (HWND) id);
SetParent (priv->internal_win_id, (HWND)id);
//take changes into account: SWP_FRAMECHANGED
GetClientRect ((HWND) id, &rect);
SetWindowPos (priv->internal_win_id, HWND_TOP, rect.left, rect.top,
rect.right, rect.bottom,
SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |
SWP_FRAMECHANGED | SWP_NOACTIVATE);
MoveWindow (priv->internal_win_id, rect.left, rect.top, rect.right,
rect.bottom, FALSE);
GetClientRect ((HWND)id, &rect);
SetWindowPos (priv->internal_win_id, HWND_TOP, rect.left, rect.top, rect.right, rect.bottom,
SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE);
MoveWindow (priv->internal_win_id, rect.left, rect.top, rect.right, rect.bottom, FALSE);
}
void
gst_gl_window_set_external_gl_context (GstGLWindow * window, guint64 context)
gst_gl_window_set_external_gl_context (GstGLWindow *window, guint64 context)
{
g_warning ("gst_gl_window_set_external_gl_context: not implemented\n");
}
/* Must be called in the gl thread */
void
gst_gl_window_set_draw_callback (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
gst_gl_window_set_draw_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
@ -245,8 +245,7 @@ gst_gl_window_set_draw_callback (GstGLWindow * window, GstGLWindowCB callback,
/* Must be called in the gl thread */
void
gst_gl_window_set_resize_callback (GstGLWindow * window,
GstGLWindowCB2 callback, gpointer data)
gst_gl_window_set_resize_callback (GstGLWindow *window, GstGLWindowCB2 callback , gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
@ -256,8 +255,7 @@ gst_gl_window_set_resize_callback (GstGLWindow * window,
/* Must be called in the gl thread */
void
gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
gst_gl_window_set_close_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
@ -266,28 +264,29 @@ gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback,
}
void
gst_gl_window_draw_unlocked (GstGLWindow * window)
gst_gl_window_draw_unlocked (GstGLWindow *window)
{
gst_gl_window_draw (window);
}
/* Thread safe */
void
gst_gl_window_draw (GstGLWindow * window)
gst_gl_window_draw (GstGLWindow *window)
{
GstGLWindowPrivate *priv = window->priv;
if (!priv->visible) {
if (!priv->visible)
{
ShowWindowAsync (priv->internal_win_id, SW_SHOW);
priv->visible = TRUE;
}
RedrawWindow (priv->internal_win_id, NULL, NULL,
RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE);
RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE);
}
void
gst_gl_window_run_loop (GstGLWindow * window)
gst_gl_window_run_loop (GstGLWindow *window)
{
GstGLWindowPrivate *priv = window->priv;
gboolean running = TRUE;
@ -296,14 +295,18 @@ gst_gl_window_run_loop (GstGLWindow * window)
g_debug ("begin loop\n");
while (running && (bRet = GetMessage (&msg, NULL, 0, 0)) != 0) {
if (bRet == -1) {
g_error ("Failed to get message %x\r\n", GetLastError ());
running = FALSE;
} else {
TranslateMessage (&msg);
DispatchMessage (&msg);
}
while (running && (bRet = GetMessage (&msg, NULL, 0, 0)) != 0)
{
if (bRet == -1)
{
g_error ("Failed to get message %x\r\n", GetLastError());
running = FALSE;
}
else
{
TranslateMessage (&msg);
DispatchMessage (&msg);
}
}
g_debug ("end loop\n");
@ -311,13 +314,12 @@ gst_gl_window_run_loop (GstGLWindow * window)
/* Thread safe */
void
gst_gl_window_quit_loop (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
gst_gl_window_quit_loop (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
{
if (window) {
if (window)
{
GstGLWindowPrivate *priv = window->priv;
LRESULT res = PostMessage (priv->internal_win_id, WM_GST_GL_WINDOW_QUIT,
(WPARAM) data, (LPARAM) callback);
LRESULT res = PostMessage(priv->internal_win_id, WM_GST_GL_WINDOW_QUIT, (WPARAM) data, (LPARAM) callback);
g_assert (SUCCEEDED (res));
g_debug ("end loop requested\n");
}
@ -325,13 +327,12 @@ gst_gl_window_quit_loop (GstGLWindow * window, GstGLWindowCB callback,
/* Thread safe */
void
gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
{
if (window) {
if (window)
{
GstGLWindowPrivate *priv = window->priv;
LRESULT res = SendMessage (priv->internal_win_id, WM_GST_GL_WINDOW_CUSTOM,
(WPARAM) data, (LPARAM) callback);
LRESULT res = SendMessage (priv->internal_win_id, WM_GST_GL_WINDOW_CUSTOM, (WPARAM) data, (LPARAM) callback);
g_assert (SUCCEEDED (res));
}
}
@ -339,58 +340,56 @@ gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
/* PRIVATE */
void
gst_gl_window_set_pixel_format (GstGLWindow * window)
gst_gl_window_set_pixel_format (GstGLWindow *window)
{
GstGLWindowPrivate *priv = window->priv;
PIXELFORMATDESCRIPTOR pfd;
gint pixelformat = 0;
gboolean res = FALSE;
GstGLWindowPrivate *priv = window->priv;
PIXELFORMATDESCRIPTOR pfd;
gint pixelformat = 0;
gboolean res = FALSE;
pfd.nSize = sizeof (PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 24;
pfd.cRedBits = 0;
pfd.cRedShift = 0;
pfd.cGreenBits = 0;
pfd.cGreenShift = 0;
pfd.cBlueBits = 0;
pfd.cBlueShift = 0;
pfd.cAlphaBits = 0;
pfd.cAlphaShift = 0;
pfd.cAccumBits = 0;
pfd.cAccumRedBits = 0;
pfd.cAccumGreenBits = 0;
pfd.cAccumBlueBits = 0;
pfd.cAccumAlphaBits = 0;
pfd.cDepthBits = 32;
pfd.cStencilBits = 8;
pfd.cAuxBuffers = 0;
pfd.iLayerType = PFD_MAIN_PLANE;
pfd.bReserved = 0;
pfd.dwLayerMask = 0;
pfd.dwVisibleMask = 0;
pfd.dwDamageMask = 0;
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 24;
pfd.cRedBits = 0;
pfd.cRedShift = 0;
pfd.cGreenBits = 0;
pfd.cGreenShift = 0;
pfd.cBlueBits = 0;
pfd.cBlueShift = 0;
pfd.cAlphaBits = 0;
pfd.cAlphaShift = 0;
pfd.cAccumBits = 0;
pfd.cAccumRedBits = 0;
pfd.cAccumGreenBits = 0;
pfd.cAccumBlueBits = 0;
pfd.cAccumAlphaBits = 0;
pfd.cDepthBits = 32;
pfd.cStencilBits = 8;
pfd.cAuxBuffers = 0;
pfd.iLayerType = PFD_MAIN_PLANE;
pfd.bReserved = 0;
pfd.dwLayerMask = 0;
pfd.dwVisibleMask = 0;
pfd.dwDamageMask = 0;
pfd.cColorBits = (BYTE) GetDeviceCaps (priv->device, BITSPIXEL);
pfd.cColorBits = (BYTE) GetDeviceCaps (priv->device, BITSPIXEL);
pixelformat = ChoosePixelFormat (priv->device, &pfd);
pixelformat = ChoosePixelFormat (priv->device, &pfd );
g_assert (pixelformat);
g_assert (pixelformat);
res = SetPixelFormat (priv->device, pixelformat, &pfd);
res = SetPixelFormat (priv->device, pixelformat, &pfd);
g_assert (res);
g_assert (res);
}
LRESULT CALLBACK
window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (uMsg == WM_CREATE) {
GstGLWindow *window =
(GstGLWindow *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
GstGLWindow *window = (GstGLWindow *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
g_debug ("WM_CREATE\n");
@ -404,21 +403,20 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
if (priv->gl_context)
g_debug ("gl context created: %d\n", priv->gl_context);
else
g_debug ("failed to create glcontext %d, %x\r\n", hWnd,
GetLastError ());
g_debug ("failed to create glcontext %d, %x\r\n", hWnd, GetLastError());
g_assert (priv->gl_context);
ReleaseDC (hWnd, priv->device);
if (!wglMakeCurrent (priv->device, priv->gl_context))
g_debug ("failed to make opengl context current %d, %x\r\n", hWnd,
GetLastError ());
g_debug ("failed to make opengl context current %d, %x\r\n", hWnd, GetLastError());
}
SetProp (hWnd, "gl_window", window);
return 0;
} else if (GetProp (hWnd, "gl_window")) {
}
else if (GetProp(hWnd, "gl_window")) {
GstGLWindow *window = GetProp (hWnd, "gl_window");
GstGLWindow *window = GetProp(hWnd, "gl_window");
GstGLWindowPrivate *priv = NULL;
g_assert (window);
@ -429,20 +427,21 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
g_assert (priv->internal_win_id == hWnd);
g_assert (priv->gl_context == wglGetCurrentContext ());
g_assert (priv->gl_context == wglGetCurrentContext());
switch (uMsg) {
switch ( uMsg ) {
case WM_SIZE:
{
if (priv->resize_cb)
priv->resize_cb (priv->resize_data, LOWORD (lParam), HIWORD (lParam));
priv->resize_cb (priv->resize_data, LOWORD(lParam), HIWORD(lParam));
break;
}
case WM_PAINT:
{
if (priv->draw_cb) {
if (priv->draw_cb)
{
PAINTSTRUCT ps;
BeginPaint (hWnd, &ps);
priv->draw_cb (priv->draw_data);
@ -457,14 +456,14 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
ShowWindowAsync (priv->internal_win_id, SW_HIDE);
if (priv->close_cb)
priv->close_cb (priv->close_data);
priv->close_cb (priv->close_data);
priv->draw_cb = NULL;
priv->draw_data = NULL;
priv->resize_cb = NULL;
priv->resize_data = NULL;
priv->close_cb = NULL;
priv->close_data = NULL;
priv->draw_cb = NULL;
priv->draw_data = NULL;
priv->resize_cb = NULL;
priv->resize_data = NULL;
priv->close_cb = NULL;
priv->close_data = NULL;
break;
}
@ -478,13 +477,13 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
destroy_cb ((gpointer) wParam);
parent_id = GetProp (hWnd, "gl_window_parent_id");
if (parent_id) {
if (parent_id)
{
WNDPROC parent_proc = GetProp (parent_id, "gl_window_parent_proc");
g_assert (parent_proc);
SetWindowLongPtr (parent_id, GWL_WNDPROC,
(LONG) (guint64) parent_proc);
SetWindowLongPtr (parent_id, GWL_WNDPROC, (LONG) (guint64) parent_proc);
SetParent (hWnd, NULL);
RemoveProp (parent_id, "gl_window_parent_proc");
@ -495,19 +494,19 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
RemoveProp (hWnd, "gl_window");
if (!wglMakeCurrent (NULL, NULL))
g_debug ("failed to make current %d, %x\r\n", hWnd, GetLastError ());
g_debug ("failed to make current %d, %x\r\n", hWnd, GetLastError());
if (priv->gl_context) {
if (priv->gl_context)
{
if (!wglDeleteContext (priv->gl_context))
g_debug ("failed to destroy context %d, %x\r\n", priv->gl_context,
GetLastError ());
g_debug ("failed to destroy context %d, %x\r\n", priv->gl_context, GetLastError());
}
if (priv->internal_win_id) {
if (priv->internal_win_id)
{
g_debug ("BEFORE\n");
if (!DestroyWindow (priv->internal_win_id))
g_debug ("failed to destroy window %d, %x\r\n", hWnd,
GetLastError ());
if (!DestroyWindow(priv->internal_win_id))
g_debug ("failed to destroy window %d, %x\r\n", hWnd, GetLastError());
g_debug ("AFTER\n");
}
@ -525,7 +524,8 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
case WM_GST_GL_WINDOW_CUSTOM:
{
if (!priv->is_closed) {
if (!priv->is_closed)
{
GstGLWindowCB custom_cb = (GstGLWindowCB) lParam;
custom_cb ((gpointer) wParam);
}
@ -536,23 +536,25 @@ window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
return TRUE;
default:
return DefWindowProc (hWnd, uMsg, wParam, lParam);
return DefWindowProc( hWnd, uMsg, wParam, lParam );
}
return 0;
} else
return DefWindowProc (hWnd, uMsg, wParam, lParam);
}
else
return DefWindowProc( hWnd, uMsg, wParam, lParam );
}
LRESULT FAR PASCAL
sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
LRESULT FAR PASCAL sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
WNDPROC window_parent_proc = GetProp (hWnd, "gl_window_parent_proc");
if (uMsg == WM_SIZE) {
if (uMsg == WM_SIZE)
{
HWND gl_window_id = GetProp (hWnd, "gl_window_id");
MoveWindow (gl_window_id, 0, 0, LOWORD (lParam), HIWORD (lParam), FALSE);
MoveWindow (gl_window_id, 0, 0, LOWORD(lParam), HIWORD(lParam), FALSE);
}
return CallWindowProc (window_parent_proc, hWnd, uMsg, wParam, lParam);
}

View file

@ -119,14 +119,14 @@ gst_gl_window_finalize (GObject * object)
XSync (priv->device, FALSE);
while (XPending (priv->device))
while(XPending (priv->device))
XNextEvent (priv->device, &event);
XSetCloseDownMode (priv->device, DestroyAll);
/*XAddToSaveSet (display, w)
Display *display;
Window w; */
Display *display;
Window w;*/
//FIXME: it seems it causes destroy all created windows, even by other display connection:
//This is case in: gst-launch-0.10 videotestsrc ! tee name=t t. ! queue ! glimagesink t. ! queue ! glimagesink
@ -142,14 +142,16 @@ gst_gl_window_finalize (GObject * object)
g_debug ("display sender closed\n");
if (priv->cond_send_message) {
if (priv->cond_send_message)
{
g_cond_free (priv->cond_send_message);
priv->cond_send_message = NULL;
}
g_mutex_unlock (priv->x_lock);
if (priv->x_lock) {
if (priv->x_lock)
{
g_mutex_free (priv->x_lock);
priv->x_lock = NULL;
}
@ -204,8 +206,8 @@ gst_gl_window_get_property (GObject * object, guint prop_id,
}
static void
gst_gl_window_log_handler (const gchar * domain, GLogLevelFlags flags,
const gchar * message, gpointer user_data)
gst_gl_window_log_handler (const gchar *domain, GLogLevelFlags flags,
const gchar *message, gpointer user_data)
{
if (_gst_gl_window_debug) {
g_log_default_handler (domain, flags, message, user_data);
@ -229,7 +231,7 @@ gst_gl_window_class_init (GstGLWindowClass * klass)
}
static void
gst_gl_window_init (GstGLWindow * window)
gst_gl_window_init (GstGLWindow *window)
{
window->priv = GST_GL_WINDOW_GET_PRIVATE (window);
@ -237,7 +239,7 @@ gst_gl_window_init (GstGLWindow * window)
_gst_gl_window_debug = TRUE;
g_log_set_handler ("GstGLWindow", G_LOG_LEVEL_DEBUG,
gst_gl_window_log_handler, NULL);
gst_gl_window_log_handler, NULL);
}
/* Must be called in the gl thread */
@ -268,7 +270,7 @@ gst_gl_window_new (gint width, gint height)
static gint x = 0;
static gint y = 0;
setlocale (LC_NUMERIC, "C");
setlocale(LC_NUMERIC, "C");
priv->x_lock = g_mutex_new ();
priv->cond_send_message = g_cond_new ();
@ -312,7 +314,8 @@ gst_gl_window_new (gint width, gint height)
priv->visual_info = glXChooseVisual (priv->device, priv->screen_num, attrib);
if (!priv->visual_info) {
if (!priv->visual_info)
{
g_warning ("glx visual is null (bad attributes)\n");
return NULL;
}
@ -323,8 +326,7 @@ gst_gl_window_new (gint width, gint height)
if (priv->visual_info->class == TrueColor)
g_debug ("visual is using TrueColor\n");
g_debug ("visual ID: %d\n",
(gint) XVisualIDFromVisual (priv->visual_info->visual));
g_debug ("visual ID: %d\n", (gint)XVisualIDFromVisual(priv->visual_info->visual));
g_debug ("visual info screen: %d\n", priv->visual_info->screen);
g_debug ("visual info visualid: %d\n", (gint) priv->visual_info->visualid);
g_debug ("visual info depth: %d\n", priv->visual_info->depth);
@ -334,23 +336,20 @@ gst_gl_window_new (gint width, gint height)
g_debug ("visual info blue_mask: %ld\n", priv->visual_info->blue_mask);
g_debug ("visual info bits_per_rgb: %d\n", priv->visual_info->bits_per_rgb);
win_attr.event_mask =
StructureNotifyMask | ExposureMask | VisibilityChangeMask;
win_attr.event_mask = StructureNotifyMask | ExposureMask | VisibilityChangeMask;
win_attr.do_not_propagate_mask = NoEventMask;
win_attr.background_pixmap = None;
win_attr.background_pixel = 0;
win_attr.border_pixel = 0;
win_attr.colormap =
XCreateColormap (priv->device, priv->root, priv->visual_info->visual,
AllocNone);
win_attr.colormap = XCreateColormap(priv->device, priv->root, priv->visual_info->visual, AllocNone);
mask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask;
priv->internal_win_id = XCreateWindow (priv->device, priv->root, x, y,
width, height, 0, priv->visual_info->depth, InputOutput,
priv->visual_info->visual, mask, &win_attr);
width, height, 0, priv->visual_info->depth, InputOutput,
priv->visual_info->visual, mask, &win_attr);
x += 20;
y += 20;
@ -359,8 +358,7 @@ gst_gl_window_new (gint width, gint height)
XSetWindowBackgroundPixmap (priv->device, priv->internal_win_id, None);
g_debug ("gl window id: %" G_GUINT64_FORMAT "\n",
(guint64) priv->internal_win_id);
g_debug ("gl window id: %" G_GUINT64_FORMAT "\n", (guint64) priv->internal_win_id);
g_debug ("gl window props: x:%d y:%d w:%d h:%d\n", x, y, width, height);
@ -378,22 +376,21 @@ gst_gl_window_new (gint width, gint height)
XSetWMProtocols (priv->device, priv->internal_win_id, wm_atoms, 2);
priv->gl_context =
glXCreateContext (priv->device, priv->visual_info, NULL, TRUE);
priv->gl_context = glXCreateContext (priv->device, priv->visual_info, NULL, TRUE);
g_debug ("gl context id: %ld\n", (gulong) priv->gl_context);
if (!glXIsDirect (priv->device, priv->gl_context))
if (!glXIsDirect(priv->device, priv->gl_context))
g_debug ("direct rendering failed\n");
wm_hints.flags = StateHint;
wm_hints.initial_state = NormalState;
wm_hints.input = False;
XStringListToTextProperty ((char **) &title, 1, &text_property);
XStringListToTextProperty ((char**)&title, 1, &text_property);
XSetWMProperties (priv->device, priv->internal_win_id, &text_property,
&text_property, 0, 0, NULL, &wm_hints, NULL);
XSetWMProperties (priv->device, priv->internal_win_id, &text_property, &text_property, 0, 0,
NULL, &wm_hints, NULL);
XFree (text_property.value);
@ -420,9 +417,10 @@ gst_gl_window_error_quark (void)
/* Not called by the gl thread */
void
gst_gl_window_set_external_window_id (GstGLWindow * window, guint64 id)
gst_gl_window_set_external_window_id (GstGLWindow *window, guint64 id)
{
if (window) {
if (window)
{
GstGLWindowPrivate *priv = window->priv;
XWindowAttributes attr;
@ -434,11 +432,9 @@ gst_gl_window_set_external_window_id (GstGLWindow * window, guint64 id)
XGetWindowAttributes (priv->disp_send, priv->parent, &attr);
XResizeWindow (priv->disp_send, priv->internal_win_id, attr.width,
attr.height);
XResizeWindow (priv->disp_send, priv->internal_win_id, attr.width, attr.height);
XReparentWindow (priv->disp_send, priv->internal_win_id, priv->parent,
attr.x, attr.y);
XReparentWindow (priv->disp_send, priv->internal_win_id, priv->parent, attr.x, attr.y);
XSync (priv->disp_send, FALSE);
@ -447,14 +443,13 @@ gst_gl_window_set_external_window_id (GstGLWindow * window, guint64 id)
}
void
gst_gl_window_set_external_gl_context (GstGLWindow * window, guint64 context)
gst_gl_window_set_external_gl_context (GstGLWindow *window, guint64 context)
{
g_warning ("gst_gl_window_set_external_gl_context: not implemented\n");
}
void
gst_gl_window_set_draw_callback (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
gst_gl_window_set_draw_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
@ -467,8 +462,7 @@ gst_gl_window_set_draw_callback (GstGLWindow * window, GstGLWindowCB callback,
}
void
gst_gl_window_set_resize_callback (GstGLWindow * window,
GstGLWindowCB2 callback, gpointer data)
gst_gl_window_set_resize_callback (GstGLWindow *window, GstGLWindowCB2 callback , gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
@ -481,8 +475,7 @@ gst_gl_window_set_resize_callback (GstGLWindow * window,
}
void
gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
gst_gl_window_set_close_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
@ -496,11 +489,12 @@ gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback,
/* Called in the gl thread */
void
gst_gl_window_draw_unlocked (GstGLWindow * window)
gst_gl_window_draw_unlocked (GstGLWindow *window)
{
GstGLWindowPrivate *priv = window->priv;
if (priv->running && priv->allow_extra_expose_events) {
if (priv->running && priv->allow_extra_expose_events)
{
XEvent event;
XWindowAttributes attr;
@ -516,42 +510,44 @@ gst_gl_window_draw_unlocked (GstGLWindow * window)
event.xexpose.height = attr.height;
event.xexpose.count = 0;
XSendEvent (priv->device, priv->internal_win_id, FALSE, ExposureMask,
&event);
XSendEvent (priv->device, priv->internal_win_id, FALSE, ExposureMask, &event);
XSync (priv->disp_send, FALSE);
}
}
/* Not called by the gl thread */
void
gst_gl_window_draw (GstGLWindow * window)
gst_gl_window_draw (GstGLWindow *window)
{
if (window) {
if (window)
{
GstGLWindowPrivate *priv = window->priv;
g_mutex_lock (priv->x_lock);
if (priv->running) {
if (priv->running)
{
XEvent event;
XWindowAttributes attr;
if (!priv->visible) {
if (!priv->visible)
{
XMapWindow (priv->disp_send, priv->internal_win_id);
priv->visible = TRUE;
}
XGetWindowAttributes (priv->disp_send, priv->internal_win_id, &attr);
if (priv->parent) {
if (priv->parent)
{
XWindowAttributes attr_parent;
XGetWindowAttributes (priv->disp_send, priv->parent, &attr_parent);
if (attr.x != attr_parent.x || attr.y != attr_parent.y ||
attr.width != attr_parent.width
|| attr.height != attr_parent.height) {
XMoveResizeWindow (priv->disp_send, priv->internal_win_id,
attr_parent.x, attr_parent.y, attr_parent.width,
attr_parent.height);
attr.width != attr_parent.width || attr.height != attr_parent.height)
{
XMoveResizeWindow (priv->disp_send, priv->internal_win_id, attr_parent.x, attr_parent.y,
attr_parent.width, attr_parent.height);
XSync (priv->disp_send, FALSE);
attr.x = attr_parent.x;
@ -560,8 +556,8 @@ gst_gl_window_draw (GstGLWindow * window)
attr.width = attr_parent.width;
attr.height = attr_parent.height;
g_debug ("parent resize: %d, %d, %d, %d\n", attr_parent.x,
attr_parent.y, attr_parent.width, attr_parent.height);
g_debug ("parent resize: %d, %d, %d, %d\n", attr_parent.x, attr_parent.y,
attr_parent.width, attr_parent.height);
}
}
@ -575,8 +571,7 @@ gst_gl_window_draw (GstGLWindow * window)
event.xexpose.height = attr.height;
event.xexpose.count = 0;
XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, ExposureMask,
&event);
XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, ExposureMask, &event);
XSync (priv->disp_send, FALSE);
}
@ -586,7 +581,7 @@ gst_gl_window_draw (GstGLWindow * window)
/* Called in the gl thread */
void
gst_gl_window_run_loop (GstGLWindow * window)
gst_gl_window_run_loop (GstGLWindow *window)
{
GstGLWindowPrivate *priv = window->priv;
@ -594,21 +589,23 @@ gst_gl_window_run_loop (GstGLWindow * window)
g_mutex_lock (priv->x_lock);
while (priv->running) {
while (priv->running)
{
XEvent event;
XEvent pending_event;
g_mutex_unlock (priv->x_lock);
/* XSendEvent (which are called in other threads) are done from another display structure */
XNextEvent (priv->device, &event);
XNextEvent(priv->device, &event);
g_mutex_lock (priv->x_lock);
// use in generic/cube and other related uses
priv->allow_extra_expose_events = XPending (priv->device) <= 2;
switch (event.type) {
switch (event.type)
{
case ClientMessage:
{
@ -624,8 +621,10 @@ gst_gl_window_run_loop (GstGLWindow * window)
g_debug ("Cannot create WM_QUIT_LOOP\n");
/* Message sent with gst_gl_window_send_message */
if (wm_gl != None && event.xclient.message_type == wm_gl) {
if (priv->running) {
if (wm_gl != None && event.xclient.message_type == wm_gl)
{
if (priv->running)
{
GstGLWindowCB custom_cb = (GstGLWindowCB) event.xclient.data.l[0];
gpointer custom_data = (gpointer) event.xclient.data.l[1];
@ -639,10 +638,9 @@ gst_gl_window_run_loop (GstGLWindow * window)
}
/* User clicked on the cross */
else if (wm_delete != None
&& (Atom) event.xclient.data.l[0] == wm_delete) {
g_debug ("Close %" G_GUINT64_FORMAT "\n",
(guint64) priv->internal_win_id);
else if (wm_delete != None && (Atom) event.xclient.data.l[0] == wm_delete)
{
g_debug ("Close %" G_GUINT64_FORMAT "\n", (guint64) priv->internal_win_id);
if (priv->close_cb)
priv->close_cb (priv->close_data);
@ -656,22 +654,21 @@ gst_gl_window_run_loop (GstGLWindow * window)
}
/* message sent with gst_gl_window_quit_loop */
else if (wm_quit_loop != None
&& event.xclient.message_type == wm_quit_loop) {
else if (wm_quit_loop != None && event.xclient.message_type == wm_quit_loop)
{
GstGLWindowCB destroy_cb = (GstGLWindowCB) event.xclient.data.l[0];
gpointer destroy_data = (gpointer) event.xclient.data.l[1];
g_debug ("Quit loop message %" G_GUINT64_FORMAT "\n",
(guint64) priv->internal_win_id);
g_debug ("Quit loop message %" G_GUINT64_FORMAT "\n", (guint64) priv->internal_win_id);
/* exit loop */
priv->running = FALSE;
/* make sure last pendings send message calls are executed */
XFlush (priv->device);
while (XCheckTypedEvent (priv->device, ClientMessage, &pending_event)) {
GstGLWindowCB custom_cb =
(GstGLWindowCB) pending_event.xclient.data.l[0];
while (XCheckTypedEvent (priv->device, ClientMessage, &pending_event))
{
GstGLWindowCB custom_cb = (GstGLWindowCB) pending_event.xclient.data.l[0];
gpointer custom_data = (gpointer) pending_event.xclient.data.l[1];
g_debug ("execute last pending custom x events\n");
@ -690,8 +687,9 @@ gst_gl_window_run_loop (GstGLWindow * window)
destroy_cb (destroy_data);
} else
g_debug ("client message not reconized \n");
}
else
g_debug("client message not reconized \n");
break;
}
@ -699,8 +697,7 @@ gst_gl_window_run_loop (GstGLWindow * window)
case ConfigureNotify:
{
if (priv->resize_cb)
priv->resize_cb (priv->resize_data, event.xconfigure.width,
event.xconfigure.height);
priv->resize_cb (priv->resize_data, event.xconfigure.width, event.xconfigure.height);
break;
}
@ -709,16 +706,18 @@ gst_gl_window_run_loop (GstGLWindow * window)
break;
case Expose:
if (priv->draw_cb) {
if (priv->draw_cb)
{
priv->draw_cb (priv->draw_data);
glFlush ();
glFlush();
glXSwapBuffers (priv->device, priv->internal_win_id);
}
break;
case VisibilityNotify:
{
switch (event.xvisibility.state) {
switch (event.xvisibility.state)
{
case VisibilityUnobscured:
if (priv->draw_cb)
priv->draw_cb (priv->draw_data);
@ -733,8 +732,7 @@ gst_gl_window_run_loop (GstGLWindow * window)
break;
default:
g_debug ("unknown xvisibility event: %d\n",
event.xvisibility.state);
g_debug("unknown xvisibility event: %d\n", event.xvisibility.state);
break;
}
break;
@ -744,9 +742,9 @@ gst_gl_window_run_loop (GstGLWindow * window)
g_debug ("unknow\n");
break;
} // switch
}// switch
} // while running
}// while running
g_mutex_unlock (priv->x_lock);
@ -755,29 +753,28 @@ gst_gl_window_run_loop (GstGLWindow * window)
/* Not called by the gl thread */
void
gst_gl_window_quit_loop (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
gst_gl_window_quit_loop (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
{
if (window) {
if (window)
{
GstGLWindowPrivate *priv = window->priv;
g_mutex_lock (priv->x_lock);
if (priv->running) {
if (priv->running)
{
XEvent event;
event.xclient.type = ClientMessage;
event.xclient.send_event = TRUE;
event.xclient.display = priv->disp_send;
event.xclient.window = priv->internal_win_id;
event.xclient.message_type =
XInternAtom (priv->disp_send, "WM_QUIT_LOOP", True);;
event.xclient.message_type = XInternAtom (priv->disp_send, "WM_QUIT_LOOP", True);;
event.xclient.format = 32;
event.xclient.data.l[0] = (long) callback;
event.xclient.data.l[1] = (long) data;
XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, NoEventMask,
&event);
XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, NoEventMask, &event);
XSync (priv->disp_send, FALSE);
}
@ -787,29 +784,28 @@ gst_gl_window_quit_loop (GstGLWindow * window, GstGLWindowCB callback,
/* Not called by the gl thread */
void
gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
{
if (window) {
if (window)
{
GstGLWindowPrivate *priv = window->priv;
g_mutex_lock (priv->x_lock);
if (priv->running) {
if (priv->running)
{
XEvent event;
event.xclient.type = ClientMessage;
event.xclient.send_event = TRUE;
event.xclient.display = priv->disp_send;
event.xclient.window = priv->internal_win_id;
event.xclient.message_type =
XInternAtom (priv->disp_send, "WM_GL_WINDOW", True);
event.xclient.message_type = XInternAtom (priv->disp_send, "WM_GL_WINDOW", True);
event.xclient.format = 32;
event.xclient.data.l[0] = (long) callback;
event.xclient.data.l[1] = (long) data;
XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, NoEventMask,
&event);
XSendEvent (priv->disp_send, priv->internal_win_id, FALSE, NoEventMask, &event);
XSync (priv->disp_send, FALSE);
/* block until opengl calls have been executed in the gl thread */