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[352/906] fix typo
Change GST_GL_DISPLAY_PROJECTION_PERSPECIVE to GST_GL_DISPLAY_PROJECTION_PERSPECTIVE. Re-indent a couple of files that needed it.
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2 changed files with 3 additions and 3 deletions
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@ -533,7 +533,7 @@ gst_gl_display_thread_create_context (GstGLDisplay * display)
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display->gl_window =
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gst_gl_window_new (display->upload_width, display->upload_height,
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display->external_gl_context);
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display->external_gl_context);
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if (!display->gl_window) {
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display->isAlive = FALSE;
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@ -1601,7 +1601,7 @@ gst_gl_display_thread_use_fbo (GstGLDisplay * display)
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gluOrtho2D (display->use_fbo_proj_param1, display->use_fbo_proj_param2,
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display->use_fbo_proj_param3, display->use_fbo_proj_param4);
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break;
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case GST_GL_DISPLAY_PROJECTION_PERSPECIVE:
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case GST_GL_DISPLAY_PROJECTION_PERSPECTIVE:
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gluPerspective (display->use_fbo_proj_param1,
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display->use_fbo_proj_param2, display->use_fbo_proj_param3,
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display->use_fbo_proj_param4);
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@ -55,7 +55,7 @@ typedef enum
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typedef enum
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{
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GST_GL_DISPLAY_PROJECTION_ORTHO2D,
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GST_GL_DISPLAY_PROJECTION_PERSPECIVE
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GST_GL_DISPLAY_PROJECTION_PERSPECTIVE
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} GstGLDisplayProjection;
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//Texture pool elements
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