[378/906] gldisplay: avoid to request gl thread when deleting a texture

A texture is not destroyed when when we are done with it.
This texture is just added to the texture pool in order to be
re-used. In this case no OpenGL code is executed so we do not need to
request gl thread.
This commit is contained in:
Julien Isorce 2009-09-19 14:31:28 +02:00 committed by Tim-Philipp Müller
parent fa41020ee4
commit 95dbe51fef
2 changed files with 1 additions and 20 deletions

View file

@ -59,7 +59,6 @@ gpointer gst_gl_display_thread_create_context (GstGLDisplay * display);
void gst_gl_display_thread_destroy_context (GstGLDisplay * display);
void gst_gl_display_thread_run_generic (GstGLDisplay * display);
void gst_gl_display_thread_gen_texture (GstGLDisplay * display);
void gst_gl_display_thread_del_texture (GstGLDisplay * display);
#ifdef OPENGL_ES2
void gst_gl_display_thread_init_redisplay (GstGLDisplay * display);
#endif
@ -145,9 +144,6 @@ gst_gl_display_init (GstGLDisplay * display, GstGLDisplayClass * klass)
display->gen_texture = 0;
display->gen_texture_width = 0;
display->gen_texture_height = 0;
display->del_texture = 0;
display->del_texture_width = 0;
display->del_texture_height = 0;
//client callbacks
display->clientReshapeCallback = NULL;
@ -764,14 +760,6 @@ gst_gl_display_thread_gen_texture (GstGLDisplay * display)
}
/* Called in the gl thread */
void
gst_gl_display_thread_del_texture (GstGLDisplay * display)
{
gst_gl_display_gldel_texture (display, &display->del_texture,
display->del_texture_width, display->del_texture_height);
}
#ifdef OPENGL_ES2
/* Called in the gl thread */
void
@ -2187,11 +2175,7 @@ gst_gl_display_del_texture (GstGLDisplay * display, GLuint texture, GLint width,
{
gst_gl_display_lock (display);
if (texture) {
display->del_texture = texture;
display->del_texture_width = width;
display->del_texture_height = height;
gst_gl_window_send_message (display->gl_window,
GST_GL_WINDOW_CB (gst_gl_display_thread_del_texture), display);
gst_gl_display_gldel_texture (display, &texture, width, height);
}
gst_gl_display_unlock (display);
}

View file

@ -113,9 +113,6 @@ struct _GstGLDisplay
GLuint gen_texture;
GLuint gen_texture_width;
GLuint gen_texture_height;
GLuint del_texture;
GLuint del_texture_width;
GLuint del_texture_height;
//client callbacks
CRCB clientReshapeCallback;