Commit graph

1117 commits

Author SHA1 Message Date
Matthew Waters
7691d2c4e7 glsyncmeta: also supported with gles3 2015-02-24 19:12:10 +11:00
Alessandro Decina
2a430872ed libgstgl: eagl: handle CALayer resize 2015-02-24 14:23:49 +11:00
Vasilis Liaskovitis
c55689ad16 glmemory: Fix transfer_pbo memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=744977
2015-02-23 18:44:39 +02:00
Julien Isorce
4c4eec61e6 gl/cocoa: reduce custom main loop latency
This fix a very slow rendering rate regression that only
happens when using gst-launch, i.e. in the case where
the main thread does not run any NSApp loop.

Git bisect reported it has been introduced by the commit
e10d2417e2:
"move to CGL and CAOpenGLLayer for rendering".

Then the commit 7d46357627:
"gstglwindow_cocoa: fix slow render rate" attempted to fix
the slow rendering rate problem when using gst-launch.

At least for me it does not work. I tried several
combinations, for example to flush CA transactions in the
custom app loop, as mentioned in the doc, but the only solution
that fixes the slow rendering is by reducing the loop latency.
From what I tested, no need to put less than 60ms, even if the
framerate has an interval much lower (16.6ms for 60 fps).
2015-02-22 10:37:39 +00:00
Mathieu Duponchelle
3baa710638 gstglmemory: Remove now unused transfer_upload function. 2015-02-21 14:42:05 +01:00
Matthew Waters
c6f548326d glmemory: disable automatic pbo upload
until we can track where the data is/or is going to be.
2015-02-21 23:32:41 +11:00
Matthew Waters
a4040f2ee9 glememory: only store and act on the map flags on first/last map/unmap
Anytime else, we have no idea how to match up map and unmaps.
We also don't know exactly how the calling code is using us.
Also fixes the case where we're trying to transfer while someone else
is accessing our data pointer or texture resulting in mismatched video
frames.

https://bugzilla.gnome.org/show_bug.cgi?id=744839
2015-02-20 18:48:15 +11:00
Matthew Waters
0fd6872f7d gl/cocoa: don't deadlock if the dispatch_sync is called from the main thread
Provide a helper function to check whether we are being called from
the main thread and act appropriately.
2015-02-17 19:45:35 +11:00
Matthew Waters
96398e5bac gl/calayer: only start drawing if the parent gl context is ready
otherwise we may try to use GstGLFuncs * that hasn't been set yet
2015-02-17 19:45:35 +11:00
Matthew Waters
ccf8b69a67 gl/cocoa: small refactor of layer/view creation into the window 2015-02-17 19:45:35 +11:00
Sebastian Dröge
475dfaedc1 glwindow: Remove assertion in gst_gl_window_show() for subclasses not implementing it
On Android and iOS we can't create a window ourselves, so also can't just show
one. That's not a problem and an assertion is not really needed here.
2015-02-17 01:04:38 +02:00
Edward Hervey
f09272f434 gl: Add/Update more debug statements
Where possible, use the _OBJECT variants in order to track better from
which object the debug statement is coming from

Define (and use) GST_CAT_DEFAULT where applicable

Use GST_PTR_FORMAT where applicable
2015-02-12 15:57:55 +01:00
Edward Hervey
929a6a75d2 gl: Make glcontext debug category used in more places
As a bonus it makes the egl context debug messages visible now :)
2015-02-12 15:57:55 +01:00
Alessandro Decina
ad08cdf8e1 libgstgl: set user data and GDestroyNotify for wrapped textures 2015-02-09 20:46:51 +11:00
Matthew Waters
04db2d8eb6 glproto/vao: only supported in core for ES 3.0+
Was causing horizontally flipped video for frame 2 onward on android
2015-02-06 12:54:05 +11:00
Matthew Waters
9ecb530eaa glfilter: ensure that the input upload/colorconvert are always available 2015-02-05 16:46:32 +11:00
Matthew Waters
5432308012 glupload: restrict EGL and UploadMeta to RGBA
other formats are highly untested.
2015-02-05 11:07:19 +11:00
Matthew Waters
8c91da6f75 glcolorconvert: don't intersect with the input caps
that limits our formats to whatever is in the input caps
2015-02-05 11:07:19 +11:00
Luis de Bethencourt
2cd9d30340 gl: fix memory leak
In gst_gl_filter_fixate_caps () it can goto done without freeing the memory of
the tmp GstStructure. This makes it go out of scope and leak.

CID #1265765
2015-02-04 14:10:13 +00:00
Matthew Waters
c1ad8d776a gl: remove the egl caps from the src pads
we don't actually support producing EGLImage buffers anywhere.
2015-02-03 15:30:08 +11:00
Matthew Waters
e7a10a2d44 glcolorconvert: put GstGLSyncMeta on output buffers
allows thread safely using the provided output buffer in a separate
thread
2015-02-03 14:32:55 +11:00
Matthew Waters
73c2ab70fc glupload: only try the glmemory upload for sysmem/glmemory caps features
Allows selecting/testing the upload path with explicit caps features.
2015-02-03 14:32:55 +11:00
Matthew Waters
46ecf99a8a glmemory: add missing initilisation of tex_target when copying
fixes:

glcolorscale ! video/x-raw\(meta:GstVideoGLTextureUploadMeta\) !
glimagesink
2015-02-03 14:32:55 +11:00
Matthew Waters
b947c9805a glupload: allow NULL buffer for accept vfunc 2015-02-03 14:32:55 +11:00
Matthew Waters
917dcfdfee glupload: remove unsed convert field in private struct 2015-02-03 14:32:55 +11:00
Matthew Waters
c06715bde6 glupload/download/convert: provide transform_caps functions
Allows finer grain decisions about formats and features at each
stage of the pipeline.
Also provide propose_allocation for glupload besed on the supported
methods.
2015-02-03 14:32:55 +11:00
Alessandro Decina
7d46357627 gstglwindow_cocoa: fix slow render rate
In gst_gl_window_cocoa_draw we used to just call setNeedsDisplay:YES. That was
creating an implicit CA transaction which was getting committed at the next
runloop iteration. Since we don't know how often the main runloop is running,
and when we run it implicitly (from gst_gl_window_cocoa_nsapp_iteration) we only
do so every 200ms, use an explicit CA transaction instead and commit it
immediately. CA transactions nest and debounce automatically so this will never
result in extra work.
2015-02-03 11:19:35 +11:00
Matthew Waters
ddcc580505 gstglcaopengllayer: use the correct rectangle type for iOS and OS X 2015-02-02 23:43:54 +11:00
Matthew Waters
ed7d7418c2 glcolorconvert: use the correct caps feature for supported caps
glcolorconvert currently only supports converting between GLMemory
targets.
2015-02-02 21:07:48 +11:00
Matthew Waters
abb55f2453 glsyncmeta: don't use the gst debug object variants
We are not a GObject or any inferable GstMiniObject supported by
the gst debug system.  Also fixes a segfault.
2015-02-02 20:51:31 +11:00
Alessandro Decina
b1aae5cb70 Revert "libgstgl: gstglcaopengllayer: set the layer as opaque"
This reverts commit 6f152d381c.

The layer shouldn't be always opaque, it should be made a property.
2015-01-30 12:32:17 +11:00
Alessandro Decina
6f152d381c libgstgl: gstglcaopengllayer: set the layer as opaque 2015-01-30 12:22:25 +11:00
Sebastian Dröge
c2492b3a6b glcolorconvert: Add FIXME comment about possibility of non-Apple YCbCr422 rectangular textures 2015-01-29 16:30:34 +01:00
Sebastian Dröge
4b6a968203 glcolorconvert: Only use GL_TEXTURE_RECTANGLE with OpenGL
It's not defined for GLES.
2015-01-29 16:26:26 +01:00
Alessandro Decina
3655e8b8bc libgstgl: run a custom shader to convert YUV to RGB on mac and ios
When GL_APPLE_ycbcr_422 is available, run a custom shader to convert
GL_TEXTURE_RECTANGLE textures from YUV to RGB.

See https://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt
2015-01-30 00:34:08 +11:00
Alessandro Decina
5f547c5600 gl: initial support for texture targets other than GL_TEXTURE_2D
Make GstGLMemory hold the texture target (tex_target) the texture it represents
(tex_id) is bound to. Modify gst_gl_memory_wrapped_texture and
gst_gl_download_perform_with_data to take the texture target as an argument.

This change is needed to support wrapping textures created outside libgstgl,
which might be bound to a target other than GL_TEXTURE_2D. For example on OSX
textures coming from VideoToolbox have target GL_TEXTURE_RECTANGLE.

With this change we still keep (and sometimes imply) GL_TEXTURE_2D as the
target of textures created with libgstgl.

API: modify GstGLMemory
API: modify gst_gl_memory_wrapped_texture
API: gst_gl_download_perform_with_data
2015-01-30 00:34:08 +11:00
Alessandro Decina
12e8bb4a66 gstglcolorconvert: micro optimization
Don't call glClear && glClearColor at each draw since we're going to draw the
whole viewport anyway. Gets rid of a glFlush triggered by glClear on OSX.
2015-01-30 00:34:08 +11:00
Alessandro Decina
c7284a6390 gstglcolorconvert: relax caps features check
Require caps to have the GST_CAPS_FEATURE_MEMORY_GL_MEMORY feature but allow
them to have more features.
2015-01-30 00:34:08 +11:00
Matthew Waters
1e6011bcdf gl/win32: fixup compilation 2015-01-29 23:46:57 +11:00
Matthew Waters
6cf97eb221 glwindow: make showing a window explicit
Also fixes the cgl context always displaying a window to render to for
every GstGLContextCocoa created
2015-01-29 22:26:37 +11:00
Matthew Waters
6d9dc9c81c gl/calayer: add resize callback based on the bounds rectangle 2015-01-29 18:32:04 +11:00
Matthew Waters
2ab0e1517f gl/caopengllayer: draw asynchronously
This essentially makes the CAOpenGLLayer draw every refresh cycle.
2015-01-29 18:32:04 +11:00
Matthew Waters
f3273cafc4 gl/cocoa: don't segfault if we have a NULL draw/resize/close callback 2015-01-29 18:32:04 +11:00
Matthew Waters
8d5ba8d96a cgl/calayer: use a callback instead of hardcoding the draw functionality 2015-01-29 18:32:04 +11:00
Matthew Waters
693cdb47cd cgl: install the gl context and gl layer headers 2015-01-29 18:32:04 +11:00
Matthew Waters
9caf706185 cgl: add a header for the CAOpenGLLayer support 2015-01-29 18:32:04 +11:00
Philippe Normand
cfc0230e04 gl/dispmanx: fix build
Commit ab48bb6f0f changed the API of
GstGLWindow.
2015-01-27 21:31:21 +11:00
Matthew Waters
08dbd8bbd7 glmemory: more compatibility defines for gles2 systems 2015-01-27 14:52:47 +11:00
Matthew Waters
eea03967e4 glmemory: add some thread safety for gl operations 2015-01-27 12:26:05 +11:00
Matthew Waters
9a55a3f98c glmemory: use pbo's for download
In order to use pbo's efficiently, the transfer operation has to
be separated from the use of the downloaded data which requires some
rearchitecturing around glcolorconvert/gldownload and elements
2015-01-27 12:26:04 +11:00
Matthew Waters
f2667ebc7b glprototypes: add some (un)map buffer variants for GL/GLES 2015-01-27 12:26:04 +11:00
Matthew Waters
27e5e0c2df gl/window/eagl: fix a couple of typos 2015-01-23 16:52:25 +11:00
Matthew Waters
06fdbd44b9 glwindow: cleanup/reorganize functions/members into logical groups 2015-01-23 16:39:44 +11:00
Matthew Waters
ab48bb6f0f glwindow: remove width/height from _draw()
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
2015-01-23 16:11:31 +11:00
Matthew Waters
4fc554054c glcontext/cocoa: avoid destroying a possibly 0 GSource id 2015-01-22 21:43:51 +11:00
Matthew Waters
e10d2417e2 gl/cocoa: move to CGL and CAOpenGLLayer for rendering
Removes the use of NSOpenGL* variety and functions.  Any Cocoa
specific functions that took/returned a NSOpenGL* object now
take/return the CGL equivalents.
2015-01-22 21:29:52 +11:00
Matthew Waters
fe8fdbdc7c glcontext/cocoa: add debug category 2015-01-22 21:27:44 +11:00
Sebastian Dröge
80e02cbdf9 Constify some static arrays everywhere 2015-01-21 10:18:50 +01:00
Lasse Laursen
174ea7af7b glapi: fix compilation with latest MSVC
https://bugzilla.gnome.org/show_bug.cgi?id=743041
2015-01-17 10:56:20 +11:00
Matthew Waters
989af902fe glmemory: use the correct size for the pbo
It was missing the GstVideoAlignment padding which could cause GL
errors related to overrunning the size of the pbo.
2015-01-17 10:56:20 +11:00
Matthew Waters
8fef381417 glmemory: remove spurious gst_video_info_align
That will be taken care of by the calling code (typically a bufferpool).
The GstVideoAlignment is purely informational to compute plane data sizes.
2015-01-15 09:50:02 +11:00
Matthew Waters
d5c3693791 gl: split glcolorconvert usage from glupload
the separation allows the transfer operation to occur in a separate
thread/time which may increase performance in specific circumstances.
2015-01-14 22:22:13 +11:00
Matthew Waters
4ccf45823e glmemory: offset the data pointer for upload for GstVideoAlignment
otherwise we attempt to read from the padding data
2015-01-14 22:22:13 +11:00
Matthew Waters
d1e923765b glmemory: use pbo's for upload 2015-01-14 22:22:13 +11:00
Matthew Waters
8c2d5dac72 glupload: relax the GLMemory uploader check for input caps features
As there may be a sysmem caps features with GLMemory filled buffers.
e.g.

videotestsrc ! glimagesink
2015-01-14 22:22:13 +11:00
Nicola Murino
442451a30d glcolorconvert: fix memleak
https://bugzilla.gnome.org/show_bug.cgi?id=741943
2015-01-13 15:20:34 +11:00
Nicola Murino
3c6d775766 glupload: fix some memory leaks
https://bugzilla.gnome.org/show_bug.cgi?id=741943
2015-01-13 15:19:39 +11:00
Matthew Waters
4c73e20553 glcontext: allow wrapped contexts to be utilised like non-wrapped contexts
Fill in the missing pieces like get_proc_address, the gl function vtable
2015-01-13 15:18:41 +11:00
Sebastian Dröge
fa5c433e7e gl/cocoa: Disable hack for NSApp iteration with a special #define
The hack causes deadlocks and other interesting problems and it really
can only be fixed properly inside GLib. We will include a patch for
GLib in our builds for now that handles this, and hopefully at some
point GLib will also merge a proper solution.

A proper solution would first require to refactor the polling in
GMainContext to only provide a single fd, e.g. via epoll/kqueue
or a thread like the one added by our patch. Then this single
fd could be retrieved from the GMainContext and directly integrated
into a NSRunLoop.

https://bugzilla.gnome.org/show_bug.cgi?id=741450
https://bugzilla.gnome.org/show_bug.cgi?id=704374
2015-01-10 15:54:30 +01:00
Sebastian Dröge
1b2de14000 gl/cocoa: Don't init and clear static GMutex / GCond
We would potentially use it from the main loop later in
gst_gl_window_cocoa_init_nsapp() if it timed out before.
2015-01-08 09:36:24 +01:00
Luis de Bethencourt
75cc750efc glfilter: remove logically dead code
Soon after setting two variables to 1, the code checks if their values are
different from each other. This would never be true. Removing this.

CID 1226443
2015-01-07 16:53:41 +00:00
Nicolas Dufresne
207308446b glbufferpool: Always recalculate buffer size
Actually we should always recalculate buffer size since our buffer size
even when not-padded is smaller for many sub-sampled formats. This is
because we don't add padding between the planes.

https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 12:25:41 -05:00
Nicolas Dufresne
170a49f901 glmemory: No need for padding
A memory object cannot be put on stack, so no need for padding.
2014-12-19 12:12:08 -05:00
Nicolas Dufresne
9954de1ccd gl: Add support for GstVideoAlignment
This allow saving a copy with libav video decoders or decoders with
similar padding requirement.

https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 12:11:08 -05:00
Nicolas Dufresne
da3ae06cd1 glmemory: Handle upload/download flags from map
Problem was that if buffer was mapped READWRITE (state of buffers from
libav right now), mapping it READ/GL will not upload. This is because the
flag is only set when the buffer is unmapped. We can fix this by setting
the flags in map. This result in already mapped buffer that get mapped
to be read in GL will be uploaded. The problem is that if the write
mapper makes modification afterward, the modification will never get
uploaded.

https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 11:45:35 -05:00
Nicolas Dufresne
4f3c33af3a glmemory: Handle custom stride with OPENGL3
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2014-12-19 11:45:35 -05:00
Wang Xin-yu (王昕宇)
15eab1ed01 glfilter: fix position/texcoord attrib index usage
https://bugzilla.gnome.org/show_bug.cgi?id=741231
2014-12-11 19:41:23 +11:00
Matthew Waters
f021549294 gl: fixup vao and vbo usage for legacy GL 2014-12-11 19:41:23 +11:00
Philippe Normand
c4ba73e39b glsyncmeta: add G_END_DECLS 2014-12-04 01:36:38 +11:00
Julien Isorce
230022fe62 glcontext: try cgl before glx
It was already done by commit
f506e80686
but it has been broken by commit
45ec777cea
2014-12-03 08:02:58 +00:00
Matthew Waters
90a2477b9e glcontext: require GL_ARB_ES2_compatibility for opengl3
until we generate gl3 compliant shaders

https://bugzilla.gnome.org/show_bug.cgi?id=740012
2014-11-30 00:44:46 +11:00
Matthew Waters
e653ae9fc2 gl: fixup compat definition for GLuint64 for OS X 2014-11-28 13:04:21 +11:00
Matthew Waters
b0faa2dd77 gl: add compat definition for GLuint64 for android
../../../../gst-libs/gst/gl/glprototypes/sync.h:41:23: error: unknown type name 'GLuint64'
                       GLuint64 timeout))
2014-11-28 11:57:25 +11:00
Matthew Waters
3e92a8ef53 glsync: fix build with desktop gl 2014-11-28 11:11:43 +11:00
Matthew Waters
57898fec2a gl: fix various build errors without desktop gl 2014-11-28 10:59:46 +11:00
Matthew Waters
f67190d3ca gldisplay: fix build error
gstgldisplay.c:234:541: error: 'return' with no value, in function returning non-void [-Werror]
   g_return_if_fail (GST_IS_GL_DISPLAY (display));
2014-11-28 10:03:18 +11:00
Matthew Waters
3c1e77eb31 gldisplay: implement runtime GL api filtering
Needed so that the pipeline/application can limit the choice of GL api
to what it supports
2014-11-28 09:14:26 +11:00
Matthew Waters
6bd1150ca8 gl: remove the use of glu 2014-11-28 09:14:26 +11:00
Matthew Waters
f2af65ee2d gl: add a sync meta for synchronizing across GL contexts
A context can create a GLsync object that can be waited on in order
to ensure that GL resources created in one context are able to be
used in another shared context without any chance of reading invalid
data.

This meta would be placed on buffers that are known to cross from
one context to another.  The receiving element would then wait
on the sync object to ensure that the data to be used is complete.
2014-11-28 09:14:25 +11:00
Matthew Waters
480d3f97eb glprototypes: add sync function definitions 2014-11-28 09:14:25 +11:00
Matthew Waters
6d39e04992 glfilter: add a gl3 code path using vao's and vbo's 2014-11-28 09:14:25 +11:00
Matthew Waters
5ff5f8c1ee glframebuffer: add support for gl3 2014-11-28 09:14:25 +11:00
Matthew Waters
a32f29f2ce glcolorconvert: add support for gl3 2014-11-28 09:14:25 +11:00
Matthew Waters
fca0bc97a4 glshader add support for gl3 2014-11-28 09:14:25 +11:00
Matthew Waters
2c24b97cf0 glx: ask for a GL3 core context 2014-11-28 09:14:25 +11:00
Sebastian Dröge
082c12b8e2 glcolorconvert: Unref buffer with the correct function 2014-11-27 18:09:58 +01:00
Sebastian Dröge
b6ba579fa0 glmemory: Handle failure of memory allocation gracefully 2014-11-27 18:09:14 +01:00
Sebastian Dröge
f2dc9b2b8f glmemory: Use g_try_malloc() in the appropriate places
g_malloc() aborts if allocation fails, it's pointless to check against NULL
afterwards. That's why g_try_malloc() exists.
2014-11-27 18:06:26 +01:00
Wang Xin-yu (王昕宇)
15c0d5c21b glcolorconvert: support RGB16/BGR16 video format download
https://bugzilla.gnome.org/show_bug.cgi?id=740801
2014-11-27 10:08:11 +01:00
Matthew Waters
2d97e03c54 gl/wayland: implement resizing the window using the right mouse button 2014-11-27 13:03:21 +11:00
Matthew Waters
1d7c4f4344 glfilter: support fixed dimensions on both sides of the element
Fixes:

  width=320,height=240 ! glfilter ! width=800,height=600
  width=230,height=240 ! glfilter ! width=600
  ... ! glfilter ! width=800
2014-11-27 01:32:21 +11:00
Ramprakash Jelari
aea08e86a5 glcontext: Fix unused variable warning by moving declaration where it is actually used 2014-11-24 14:16:58 +01:00
Sebastian Dröge
0f753b7099 glupload: Fix valid compiler warning
gstglupload.c:442:32: error: if statement has empty body [-Werror,-Wempty-body]
    if (upload->texture_ids[i]);
                               ^
2014-11-24 11:32:33 +01:00
Philippe Normand
c08a461fa4 gl: ship the gstglcontext_egl.h header
It is required by gsteglimagememory.h.

https://bugzilla.gnome.org/show_bug.cgi?id=740611
2014-11-24 21:24:27 +11:00
Tim-Philipp Müller
1a613c5d4e gl: shadervariables: make parsing of floats locale-independent
Floating point numbers are written differently in different
locales, e.g. in many countries 1/2 = 0,5 instead of 0.5, and
strtod will not be able to parse "0.5" correctly in such a
locale.
2014-11-24 10:02:33 +00:00
Matthew Waters
59085936b8 glshadervariables: also trim \r as well as \n 2014-11-24 02:52:24 +11:00
Matthew Waters
810d38c29f glupload: rearchitecture for non GLMemory inputs/outputs
Allows other memory types to be implemented/returned/used by the caller.
2014-11-23 17:13:36 +11:00
Vineeth T M
aafc0d509c glcontext: build errors when GST_GL_HAVE_OPENGL is 0
Moving variables within #if GST_GL_HAVE_OPENGL, which are not going to be used otherwise.
and which are needed only when OpenGl is present

https://bugzilla.gnome.org/show_bug.cgi?id=740235
2014-11-17 22:39:07 +11:00
Matthew Waters
4afad4ecd3 glfilter: add read-only context property 2014-11-17 18:50:28 +11:00
Sebastian Dröge
236ffa69be gl/cocoa: Only use convertRectToBacking on OSX >= 10.7
It does not exist before and older versions also don't have
support for HiDPI displays anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=740201
2014-11-16 11:00:57 +01:00
Sebastian Dröge
9492db96d1 gl: Use numeric OSX version instead of the macro
The macro is not defined on older OSX versions and evaluates to 0.

https://bugzilla.gnome.org/show_bug.cgi?id=740201
2014-11-16 11:00:57 +01:00
Sebastian Dröge
402e1a067a gl/cocoa: Don't override the application delegate
Otherwise interesting things will happen in Cocoa applications, like
infinite event loops that block the NSApplication loop forever.

This was only needed for GNUStep and thus can safely be removed now.
2014-11-13 12:01:25 +01:00
Sebastian Dröge
13c8517570 gl/cocoa: Remove GNUStep support
Until gcc and GNUStep properly support Objective-C blocks and other
"new" features of Objective-C we can't properly support them without
making the code much more ugly.

https://bugzilla.gnome.org/show_bug.cgi?id=739152
2014-11-13 12:01:19 +01:00
Hyunjun Ko
a2e2507dbe gl: Correct invalid comment text 2014-11-12 11:29:41 +11:00
Julien Isorce
7d0de0577a gl: do not raise a critical msg if the backend does not handle window events
Fix "assertion 'window_class->handle_events != NULL' failed"
if not using a X11 window.
2014-11-12 00:07:06 +00:00
Matthew Waters
36ade75f4a gl: remove the width/height fields from the caps to support frame resizing
It was previously only occuring with sysmem caps features

https://bugzilla.gnome.org/show_bug.cgi?id=739334
2014-11-11 14:23:55 +11:00
Sebastian Dröge
da0369c66c gstglconfig: Put gstglconfig.h into $(libdir)/gstreamer-1.0/include
It's architecture dependent and should not be placed into the include
directory as the assumption is that all those headers are architecture
independent.

https://bugzilla.gnome.org/show_bug.cgi?id=739767
2014-11-07 12:00:29 +01:00
Matthew Waters
775ba4ff0b glutils: only attempt getting the app context when we don't already have a display
avoids querying/messaging the world on each frame
2014-11-06 18:47:34 +11:00
Matthew Waters
1800ffb34a glcontext: fail context creation if glGetString returns NULL 2014-11-06 18:46:48 +11:00
Lubosz Sarnecki
6702811e14 glimagesink: implement gst_video_overlay_handle_events
https://bugzilla.gnome.org/show_bug.cgi?id=736035
2014-11-06 16:04:11 +11:00
Julien Isorce
0a207c95dc gl/cocoa: use NSAutoreleasePool to free resize data
Otherwise when resizing the window you will also get messages like:
class NSConcreteMapTable autoreleased with no pool in place - just leaking
class NSConcreteValue autoreleased with no pool in place - just leaking
class NSConcreteValue autoreleased with no pool in place - just leaking
class __NSCFDictionary autoreleased with no pool in place - just leaking
2014-11-03 23:24:33 +00:00
Julien Isorce
4307449449 gl/cocoa: include gl3.h to have GL_CONTEXT_PROFILE_MASK 2014-11-03 23:08:09 +00:00
Julien Isorce
2b487ef62b gl/cocoa: make sure to turn on frame rectangle changes notifications
Default value of property postsFrameChangedNotifications is YES
but it is worth to explicitly enable it.
2014-11-03 23:07:34 +00:00
Julien Isorce
a259391c10 gl/cocoa: fix uncaught exception 'unrecognized selector sent to instance'
Need to set the ':' as the reshape method now takes one parameter.
For the story, the GstGLNSView was previously inheriting from
NSOpenGLView which has a reshape function without any parameter.
Now the GstGLNSView inherits from NSView and we re-use the reshape
function manually.
2014-11-03 23:02:17 +00:00
Julien Isorce
11661ceca9 gl/cocoa: fix compiler warning
Use the reshape function after being defined. The other way
would have been to declare the reshape function in the header.

gstglwindow_cocoa.m: In function '-[GstGLNSView drawRect:]':
gstglwindow_cocoa.m:555: warning: 'GstGLNSView' may not respond to '-reshape'
gstglwindow_cocoa.m:555: warning: (Messages without a matching method signature
gstglwindow_cocoa.m:555: warning: will be assumed to return 'id' and accept
gstglwindow_cocoa.m:555: warning: '...' as arguments.)
2014-11-03 22:59:41 +00:00
Tim-Philipp Müller
ebcee78fab gl: fix Since marker for gst_gl_window_run_navigation() 2014-11-03 00:17:41 +00:00
Luis de Bethencourt
658f403a26 glshader: Fix memory leak
Memory is only freed in the TRUE clause of the if conditional. Free in the else
clause as well.
Also, consolidate g_malloc + sprintf into a g_strdup_printf().

CID #1212171

https://bugzilla.gnome.org/show_bug.cgi?id=739368
2014-11-01 15:42:21 +00:00
Luis de Bethencourt
50f2a803f6 glcolorconvert: fix comments that confuse gtk-doc
GTK-Doc uses a special syntax for code documentation. A multiline comment that
starts with an additional '*' marks a documentation block that will be processed
by the GTK-Doc tools. So GTK-Doc is confused if a comment block starts with that
additional '*' but isn't meant to be processed. Removing this additional '*'.

https://bugzilla.gnome.org/show_bug.cgi?id=739444
2014-10-31 11:20:29 +00:00
Matthew Waters
f36d6daf51 gl: sprinkle some Since markers 2014-10-31 21:29:25 +11:00
Matthew Waters
c1f3cc9f1c gl/examples: update for other-context property removal 2014-10-30 18:58:50 +11:00
Matthew Waters
567185a277 glcontext: add more functionality to wrapped contexts
Implements get_current_context() and get_proc_address() for wrapped
contexts.
2014-10-30 18:58:50 +11:00
Matthew Waters
d2cbc7cc16 glshader: advertise the default vertex and fragment shaders on desktop GL 2014-10-30 18:58:49 +11:00
Matthew Waters
5e2e6f3326 glfilter: get the config from the correct pool 2014-10-28 18:27:11 +11:00
Matthew Waters
28105a6e7d glfilter: avoid uninitialized variable size when chaining multiple glfilters
https://bugzilla.gnome.org/show_bug.cgi?id=739277
2014-10-28 18:01:27 +11:00
Matthew Waters
0289fbe2cd glfilter: gst-indent file 2014-10-28 18:01:01 +11:00
Matthew Waters
81ceca1aea glcontext: add api for retreiving the current context and api
that is current in the calling thread.
2014-10-28 17:33:20 +11:00
Matthew Waters
ce14777919 glprototypes: add vertex attribute array definitions 2014-10-28 17:33:20 +11:00
Matthew Waters
e40d70c69a gl: propogate other-context using GstContext 2014-10-23 23:58:33 +11:00
Sebastian Dröge
af6e2228b2 gl/cocoa: Fix compiler warning
gstglwindow_cocoa.m: In function '-[GstGLNSView drawRect:]':
gstglwindow_cocoa.m:555: warning: 'GstGLNSView' may not respond to '-reshape'
gstglwindow_cocoa.m:555: warning: (Messages without a matching method signature
gstglwindow_cocoa.m:555: warning: will be assumed to return 'id' and accept
gstglwindow_cocoa.m:555: warning: '...' as arguments.)
2014-10-21 16:22:06 +02:00
Matthew Waters
2e49c99db3 glbufferpool: add the GstVideoGLTextureUploadMeta buffer pool option 2014-10-21 02:00:09 +11:00
Wang Xin-yu (王昕宇)
5eb538f9e2 glcolorconvert: support RGB16/BGR16 video format upload
https://bugzilla.gnome.org/show_bug.cgi?id=738842
2014-10-20 12:55:39 +02:00
Brion Vibber
88b19bcf99 gl/cocoa: Fix for building on Mac OS X 10.10
Using NSApp directly seems to confuse something, as the compiler
was expecting an id<NSFileManagerDelegate>. Switched to using
[NSApplication sharedApplication], and specified the delegate
protocol on the window class as well.

https://bugzilla.gnome.org/show_bug.cgi?id=738740
2014-10-19 20:01:55 +02:00
Matthew Waters
4b019ba268 glfilter: add uploaded_buffer field 2014-10-14 16:54:01 +02:00
Sebastian Dröge
014cbbbb33 gl/cocoa: Add support for HiDPI displays
Without this our GL surface would be upscaled after rendering
by Cocoa, which would reduce image quality.
2014-10-09 10:56:06 +03:00
Matthew Waters
ccdd88eb5a glcolorconvert: output why we cannot convert a buffer 2014-10-09 12:29:57 +11:00
Matthew Waters
9108c52a22 glcolorconvert: fix planar YUV download
- sample the u and v planes properly
- output the correctly scaled u and v planes for different chroma block sizes
2014-10-09 12:29:57 +11:00
Matthew Waters
9dc1f9be36 glcolorconvert: fix UYVY download green screen 2014-10-07 23:04:30 +11:00
Matthew Waters
2fb0b28f74 glcolrconvert: fix YUY2 download
- The shader was outputing the wrong values compared with raw
  videotestsrc.
- deal with the texture edge properly.
- properly sample the 2x1 rectangle for the u and v values
- don't double sample the y value
2014-10-07 22:55:32 +11:00
Sebastian Dröge
c4cc2dfabf gl/cocoa: Always update our viewport if Cocoa tells us something has changed
The visible rect and bounds might be the same as before, but Cocoa
might've changed our viewport without us nothing. This happens if
you hide the view and show it again.
2014-10-01 16:04:36 +03:00
Sebastian Dröge
061d55f535 gl/cocoa: Handle NSView::renewGState() properly
Don't update the screen until we redraw, this prevents flickering during
scrolling, clipping, resizing, etc
2014-10-01 11:55:51 +03:00
Matthew Waters
dc4b4832d4 glcolorconvert: convert xRGB into ARGB properly
The alpha channel might not be the last component so check which one
it is in and clobber that one instead.
2014-09-30 14:46:14 +10:00
Matthew Waters
7b0a30343a glmemory: unset the opposite corresponding transfer flags when mapped with write
fixes consistency with consecutive gst_memory_map()'s with
flags & GST_MAP_WRITE
2014-09-30 01:49:05 +10:00
Sebastian Dröge
d4ed76e4da gl/cocoa: Update viewport according to the current clipping
We have to update the GL viewport if the NSView is only partially
visible. Otherwise the content of the frame will be visibly offset.
2014-09-29 14:34:42 +03:00
Sebastian Dröge
8d92b6a364 gl/cocoa: Improve the NSApplication initialization
This is only for non-Cocoa apps but previously caused a 2 second
waiting during startup for Cocoa apps. This is unacceptable.

Instead we now check a bit more extensive if something actually
runs on the GLib default main context, and if not don't even
bother waiting for something to happen from there.
2014-09-29 10:57:18 +03:00
Sebastian Dröge
0cd19cbda3 gl/cocoa: NSView::drawRect() should call into reshape too
We a) need to render again because part of the window was
obscured and b) might need to reshape because of clipping
changes.
2014-09-29 10:57:18 +03:00
Sebastian Dröge
66cb4166d3 gl/cocoa: Call UI related API from the application main thread 2014-09-29 10:57:18 +03:00
Sebastian Dröge
2173d34462 gl/cocoa: Switch to a plain NSView subclass instead of NSOpenGLView
We don't and can't use NSOpenGLView as it's supposed to be used and
it gets into our way by being to clever in various situations.
2014-09-29 10:57:18 +03:00
Edward Hervey
e064d280ea glcontext: Initialize variable
Avoids the following warning:

gstglcontext.c:647:58: error: 'prev' may be used uninitialized in
 this function [-Werror=maybe-uninitialized]
2014-09-29 08:54:29 +02:00
Matthew Waters
fc2471eb54 glcontext: fixup error in sharegroup comment 2014-09-29 00:32:05 +10:00
Matthew Waters
3b9893192c glcontext: detect the sharegroup case where the context are in different chains
In the end they will lead to the same root context in the tree so check that
for equality.
2014-09-29 00:24:28 +10:00
Matthew Waters
81c38c1d2b glfilter: silence a warning with empty input caps
discovered with the doublecube example

gst_caps_get_features: assertion 'index < GST_CAPS_LEN (caps)' failed
2014-09-28 21:18:32 +10:00
Sebastian Dröge
c9283c95f6 gl/cocoa: Switch from our custom main loop to a GMainLoop
Simplifies code a lot and makes it more similar to the other backends.
2014-09-25 16:13:19 +03:00
Sebastian Dröge
bc52e41641 gl/cocoa: Clear the current GL context when it should happen 2014-09-25 16:12:24 +03:00
Matthew Waters
c44352b11f gl: download whenever we have sysmem capsfeatures
Otherwise we could pass on a RGBA formatted buffer and downstream would
misinterpret that as some other video format.

Fixes pipelines of the form

    gleffects ! tee ! xvimagesink
2014-09-24 13:16:30 +10:00
Matthew Waters
82a3a34475 glupload: fallback to upload if contexts cannot share GL resources
Fixes pipelines of the form

    gleffects ! tee ! glimagesink

as tee does not pass on the allocation query.
2014-09-23 12:02:18 +10:00
Matthew Waters
d99b517b53 glcontext: add gst_gl_context_can_share
Which determines whether two GstGLContext's can share sharable
OpenGL resources.
2014-09-23 12:01:04 +10:00
Sebastian Dröge
8d457a4d18 gl: Let gst_gl_context_get_thread() return a new reference to the GThread
Otherwise it might go away in the meantime and the caller has some random pointer.
2014-09-22 10:09:24 +03:00
Anuj Jaiswal
d153b01280 gl: consecutive return, break statement
Signed-off-by: Anuj Jaiswal <anuj.jaiswal@samsung.com>

https://bugzilla.gnome.org/show_bug.cgi?id=736939
2014-09-22 16:17:15 +10:00
Matthew Waters
7216b360b7 gl/debug: desktop GL does not have the KHR suffixes 2014-09-22 12:21:22 +10:00
Tim-Philipp Müller
10997063a1 gl: add since markers for new API 2014-09-21 13:32:29 +01:00
Matthew Waters
64fc86844d glmemory: add debug line for freeing textures 2014-09-21 21:42:41 +10:00
Matthew Waters
5b8d7a443e glupload: provide the output buffer that is rendered into
Allows callers to properly reference count the buffers used for
rendering.

Fixes a redraw race in glimagesink where the previous buffer
(the one used for redraw operations) is freed as soon as the next
buffer is uploaded.

1. glimagesink uploads in _prepare() to texture n
1.1 glupload holds buffer n
2. glimagesink _render()s texture n
3. glimagesink uploads texture n+1
3.1 glupload free previous buffer which deletes texture n
3.2 glupload holds buffer n+1
4. glwindow resize/expose
5. glimagesink redraws with texture n

The race is that the buffer n (the one used for redrawing) is freed as soon as
the buffer n+1 arrives.  There could be any amount of time and number of
redraws between this event and when buffer n+1 is actually rendered and thus
replaces buffer n as the redraw source.

https://bugzilla.gnome.org/show_bug.cgi?id=736740
2014-09-21 21:36:49 +10:00
Matthew Waters
e7bd332887 glcontext: add API to retreive the thread that context is active in 2014-09-21 21:30:58 +10:00
Ognyan Tonchev
5dc2843c86 glfilter: do not leak pool in error cases
https://bugzilla.gnome.org/show_bug.cgi?id=736732
2014-09-16 12:51:25 +03:00
Vasilis Liaskovitis
3c3b78508f GstGLWindow: Introduce navigation thread
This thread dispatches navigation events. It is needed to avoid deadlocks
between window backend threads that emit navigation events (e.g. X11/GMainLoop
thread) and consumers of navigation events such as glimagesink, see
https://bugzilla.gnome.org/show_bug.cgi?id=733661

GstGlWindow_x11 thread is changed to invoke the navigation thread for navigation
dispatching, instead of emiting the event itself. Othe backends beside X11 do
not dispatch navigation events yet, but should use this thread when dispatching
these events in the future.

The navigation thread is currently part of GstGLWindow and not implemented in
separate subclasses / backends. This will be needed in the future.

gst_gl_window_x11_get_surface_dimensions is also changed to use a cached value
of the window's width, height. These values are now retrieved in the X11
thread, function gst_gl_window_x11_handle_event. This change is needed because
otherwise the XGetWindowAttributes gets called from the navigation thread,
leading to xlib aborting due to multithreaded access (if XInitThreads is not
called before, as is the case for gst-launch)
2014-09-09 21:47:02 +10:00
Wang Xin-yu (王昕宇)
9047a01f5f gl: Add GSTGLAPI macro to the debug callback function
Fixes the Windows build.

https://bugzilla.gnome.org/show_bug.cgi?id=735565
2014-08-28 10:00:54 +03:00
Jan Schmidt
c93017a074 egl: Wrap KHR_create_context flags in an ifdef
EGL_CONTEXT_FLAGS_KHR and EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR
don't exist in the Android NDK. Wrap their usage in an #ifdef
EGL_KHR_create_context to fix the build there.
2014-08-26 12:41:35 +10:00
Matthew Waters
83a32dbddb egl: fallback to a non-debug context if a debug one fails
The text for EGL_KHR_create_context added the possiblity for ES
contexts to ask for a debug context however that has not been
fully realized by all implementations.  Fallback to a non-debug
context when the implementation errors.
2014-08-22 16:51:29 +10:00
Lubosz Sarnecki
5ae3d68590 gstopengl: add introspection support
https://bugzilla.gnome.org/show_bug.cgi?id=734482
2014-08-21 18:41:38 +10:00
Lubosz Sarnecki
d2cac06eeb glshader: expose opengl handle in getter
https://bugzilla.gnome.org/show_bug.cgi?id=734482
2014-08-21 17:38:36 +10:00
Wang Xin-yu (王昕宇)
4c65eca7be gl: check null before unref GstGLDisplay 2014-08-21 14:59:45 +10:00
Matthew Waters
14bd147a2d gl: add prototype definition for KHR_debug 2014-08-21 10:03:07 +10:00
Matthew Waters
95a4585d4c glcontext: implement the debug callback
For both GL_KHR_debug and ARB_debug_output.  This allows us to
receive errors and other hints from the GL instead of querying after
every GL operation.
2014-08-20 23:26:26 +10:00
Matthew Waters
14a3484b14 gl: add prototypes for KHR_debug/ARB_debug_output 2014-08-20 23:26:26 +10:00
Matthew Waters
cb4fd36e7e gl: don't take an extra ref on the display on set_context
gst_context_get_gl_display() returns a ref.  Don't take another in
gst_object_replace().
2014-08-19 20:14:22 +10:00
Tim-Philipp Müller
21e6989848 glbufferpool: fix allocator leak in some cases
Spotted by Sebastian Rasmussen.

https://bugzilla.gnome.org/show_bug.cgi?id=734523
2014-08-13 18:05:40 +03:00
Vasilis Liaskovitis
4dacc4ba55 GstGLWindow, GstGLImagesink, x11: Scale navigation events on resized windows
If window is resized, GstStructure pointer values have to be rescaled to
original geometry. A get_surface_dimensions GLWindow class method is added for
this purpose and used in the navigation send_event function.

https://bugzilla.gnome.org/show_bug.cgi?id=703486
2014-08-07 13:55:02 +10:00
Wang Xin-yu (王昕宇)
ba822e1dd0 glupload: don't determine if frame needs upload by pointer compare
https://bugzilla.gnome.org/show_bug.cgi?id=734269
2014-08-06 14:47:52 +10:00
Matthew Waters
8f045ab18c gl/docs: remove superflous 'the' 2014-08-01 17:51:08 +10:00
Matthew Waters
707cb58004 gl: document GST_GL_* environment variables
https://bugzilla.gnome.org/show_bug.cgi?id=733245
2014-08-01 16:43:47 +10:00
Matthew Waters
750c70f8f5 glcontext: add a destroy function
that just calls the subclass
2014-07-31 18:46:33 +10:00
Matthew Waters
46db28ac2c gl/x11: silence runtime warning
g_main_loop_quit: assertion 'loop != NULL' failed
2014-07-31 18:36:58 +10:00
Matthew Waters
acb38a2a79 glmemory: use the plane offsets to compute the size of the data pointer
Certain elements expect that there be a certain number of lines
that they can write into.  e.g. for odd heights, I420, YV12, NV12,
NV21 (and others) Y lines are expected to have exactly twice the
number of U/UV lines.

https://bugzilla.gnome.org/show_bug.cgi?id=733717
2014-07-31 15:19:54 +10:00
Matthew Waters
89636392fa glmemory: use GstVideoInfo everywhere
Simplifies a lot of the calling code

https://bugzilla.gnome.org/show_bug.cgi?id=733717
2014-07-31 15:19:54 +10:00
Matthew Waters
dc5b0c8c8d glmemory: reenable the texture_rg support for !eagl
The GST_GL_HAVE_PLATFORM_EAGL is always defined we need to compare
against the value instead.
2014-07-29 11:47:55 +10:00
Vasilis Liaskovitis
05f908bf45 glwindow/11: Emit signals for mouse and key navigation events
https://bugzilla.gnome.org/show_bug.cgi?id=703486
2014-07-24 12:24:34 +02:00
Sebastian Dröge
eab38c5b21 glwindow: Constify string parameters to the send_*_event() functions 2014-07-24 12:23:03 +02:00
Vasilis Liaskovitis
41632d486b GstGLWindow : Add mouse-event and key-event signals for navigation
https://bugzilla.gnome.org/show_bug.cgi?id=703486
2014-07-24 12:48:44 +10:00
Wang Xin-yu (王昕宇)
1adb0a77d6 gl: fix multi gl object leaks
1. fix FBO leaks in decide_allocation
2. fix texture leaks in decide_allocation and reset
3. fix texture leaks in FBO incomplete error path
2014-07-24 11:46:56 +10:00
Sebastian Dröge
acb1d5afc3 gl: Link to all required libraries but not more 2014-07-11 12:06:48 +02:00