Commit graph

1212 commits

Author SHA1 Message Date
Matthew Waters
900bcea9de glmemory: implement on top of glbasebuffer
Provides convenient access to PBO usage.

Currently texture updates are coupled tightly to data transfers.
2017-12-09 19:32:04 +00:00
Matthew Waters
1e87053475 gl: new glbasebuffer GstMemory object
Provides generic handling of GL buffer objects accessible using
the GL bind points (GL_ARRAY_BUFFER, GL_PIXEL_*_BUFFER).

Implementation based off the current GstGLMemory.
2017-12-09 19:32:04 +00:00
Matthew Waters
c9d99be28c gl/prototypes: add some buffer function prototypes 2017-12-09 19:32:04 +00:00
Matthew Waters
9900928403 gl/window/x11: only listen on the X Display when needed
5697b6b89b causes us to possibly listen
on a toolkit provided Display connection.  We thus could eat their
precious winsys events.  Only listen if we need to
(!foreign_display or videooverlay).
2017-12-09 19:32:04 +00:00
Jan Schmidt
8a1fc4ab4e gl: Add support for multiple views in upload, colour convert and download
Support multiple attached views on input/output buffers
by processing each one, not just the first.
2017-12-09 19:32:04 +00:00
Matthew Waters
1f7025c585 gl/window/x11: don't create our own X11 display
It's not needed anymore with most window operations occuring in the
GL thread.
2017-12-09 19:32:04 +00:00
Matthew Waters
e37cf3c55f gl/window/x11: handle_events() may be called before the window has been created
Fixes an XIO fatal error
2017-12-09 19:32:04 +00:00
Sebastian Dröge
1a995d1676 gl: OES_vertex_array_object is improperly implemented on PowerVR SGX 544MP
https://bugzilla.gnome.org/show_bug.cgi?id=750185
2017-12-09 19:32:03 +00:00
Thiago Santos
33b5cd5426 Fix a common typo: retreive -> retrieve
Seems to have been copy pasted around a few places
2017-12-09 19:32:03 +00:00
Philippe Normand
deedbd799c gl/dispmanx: Fix build 2017-12-09 19:32:03 +00:00
Matthew Waters
5404083158 gl/window/dispmanx: fix compiler warning 2017-12-09 19:32:03 +00:00
Matthew Waters
bb1de83ff2 gl/window: use the default main loop implementation for all backends
fixes glimagsink being unable to display.

https://bugzilla.gnome.org/show_bug.cgi?id=750337
2017-12-09 19:32:03 +00:00
Julien Isorce
9ac4280052 glwindow_cocoa: use parent default implementation
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750337
2017-12-09 19:32:03 +00:00
Jan Schmidt
f6a102c3e5 glsyncmeta: Set new sync point when copying
Set a new sync point when copying instead of
transferring the (non-refcounted) GL sync object
from the source meta.

https://bugzilla.gnome.org/show_bug.cgi?id=750279
2017-12-09 19:32:03 +00:00
Jan Schmidt
7a288b0189 glsyncmeta: Add some debug output 2017-12-09 19:32:03 +00:00
Matthew Waters
fd7348d064 glmemory: provide compatibility definition for GLES2 for GL_RGBA8 2017-12-09 19:32:03 +00:00
Matthew Waters
1e9f7b6303 gl: consolidate internal_rgba_format into glmemory
Expose some useful value format conversion functions available in
GstGLMemory.
2017-12-09 19:32:03 +00:00
Julien Isorce
f8ebadabcd glcontext_gpu_process: close the window when done 2017-12-09 19:32:03 +00:00
Julien Isorce
62130b34ff glwindow_gpu_process: avoid empty struct 2017-12-09 19:32:03 +00:00
Julien Isorce
210d2c2825 glwindow: move main loop/context creation back to init/finalize
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750199
2017-12-09 19:32:03 +00:00
Sebastian Dröge
7ae1efa8b3 gl: Fix compiler warning
gstglwindow_wayland_egl.c:246:41: error: unused variable 'surface_listener' [-Werror,-Wunused-const-variable]
static const struct wl_surface_listener surface_listener = {
                                        ^
2017-12-09 19:32:03 +00:00
Matthew Waters
fea0b65eb5 glwindow: fix compiler error
gstglwindow.c:1118:544: error: 'return' with no value, in function returning non-void [-Werror]
   g_return_if_fail (GST_GL_IS_WINDOW (window));
2017-12-09 19:32:03 +00:00
Matthew Waters
33d8bbaea4 gl/wayland: implement setting the render rectangle
Places our subsurface at the rectangle provided position
2017-12-09 19:32:03 +00:00
Matthew Waters
6c56aba687 glwindow: handle gst_video_overlay_set_render_rectangle 2017-12-09 19:32:03 +00:00
Matthew Waters
8332b1abe8 gl/wayland: don't block the event loop after poll
Use the dispatch_pending set of functions which just run the currently
queued up events instead of potentially waiting for an event to occur.
2017-12-09 19:32:03 +00:00
Matthew Waters
54199ea203 gl/wayland: implement basic video overlay support via subsurfaces
Currently does not position the subsurface relative to the parent surface at all
2017-12-09 19:32:03 +00:00
Matthew Waters
8404981dfb gl/wayland: allow a NULL wl_event_queue
perform operations on the default wl_display event queue in that case
2017-12-09 19:32:03 +00:00
Matthew Waters
79f4a5fcf3 gl/utils: implement wayland display GstContext
requried for sharing GL contexts or subsurface support
2017-12-09 19:32:03 +00:00
Matthew Waters
00cff1f9e4 gl/wayland: run each window on a separate queue
Based on patch by Julien Isorce <julien.isorce@collabora.co.uk>

https://bugzilla.gnome.org/show_bug.cgi?id=709747
2017-12-09 19:32:03 +00:00
Jan Schmidt
0f6b04c91d gl: Don't leak temp strings in _RGB_pixel_order()
Fix a memory leak of temporary strings when computing
swizzling of RGB formats.
2017-12-09 19:32:03 +00:00
Jan Schmidt
5007311198 glfilter: Add transform_internal_caps() vfunc
Add a vfunc that is called by glfilter before it sets
caps features and intersects with the peer caps, and
move removing the size from caps into its default
implementation. Allows sub-classes to do more
sophisticated management of the size fields in case they
don't support arbitrary resizing or have distinct
preferences.
2017-12-09 19:32:03 +00:00
Jan Schmidt
697107fe7d glfilter: Don't remove size fields from caps
Instead of removing size fields, set them to the full range
like videoscale does, so the caps are clearly unfixed in
all cases.
2017-12-09 19:32:03 +00:00
Julien Isorce
238edceda4 gl: add GstGLContextGPUProcess backend
It builds its GL vtable from a proc address provided
by the application.
2017-12-09 19:32:02 +00:00
Julien Isorce
fce0e0ba3c gl: add and use gst_gl_internal_format_rgba
Previously when compiling GstGL with both GL and GLES2,
GL_RGBA8 was picked from GL/gl.h. But a clash may happen at
runtime when one is selecting GLES2.

gst_gl_internal_format_rgba allows to check at runtime
if it should use GL_RGBA or GL_RGBA8.
2017-12-09 19:32:02 +00:00
Julien Isorce
2efeb71c83 glwindow_x11: use parent default implementation 2017-12-09 19:32:02 +00:00
Julien Isorce
fa7aafb4ff glcontext_glx: rename variable from window to context 2017-12-09 19:32:02 +00:00
Julien Isorce
01961ec44d glwindow: initialize debug in class_init
Useful if one uses gst_gl_window_x11_new directly
instead of gst_gl_window_new.
2017-12-09 19:32:02 +00:00
Julien Isorce
a81de2f282 glcontext: initialize debug in class_init
Useful if one uses gst_gl_context_egl_new directly
instead of gst_gl_context_new.
2017-12-09 19:32:02 +00:00
Julien Isorce
5849a9f657 glcontext: add gst_gl_context_set_display helper 2017-12-09 19:32:02 +00:00
Julien Isorce
bad3e16601 glcontext: add missing _CAST after G_TYPE_CHECK_CLASS 2017-12-09 19:32:02 +00:00
Julien Isorce
78ca5ce1c4 glwindow: add missing _CAST after G_TYPE_CHECK_CLASS 2017-12-09 19:32:02 +00:00
Julien Isorce
2472bcaaa6 glwindow: provides some default implementations to factorize with all backends 2017-12-09 19:32:02 +00:00
Xavier Claessens
840157230d gl: propagate return value from filter and filter_texture
https://bugzilla.gnome.org/show_bug.cgi?id=749846
2017-12-09 19:32:02 +00:00
Matthew Waters
4e58ec83e0 gl/wayland: remove dead event source code 2017-12-09 19:32:02 +00:00
Matthew Waters
9f704d7c2d gl/wayland: add GstGLDisplayWayland
Simple implementation split from GstGLWindowWayland

Can now have multiple glimagesink elements all displaying output
linked via GL or otherwise (barring GL platform limitations).

The intel driver is racy and can crash setting up the two glimagesink contexts.

e.g.
videotestsrc ! tee name=t ! queue ! glupload ! glimagesinkelement
  t. ! queue ! gleffects_blur ! glimagesinkelement

videotestsrc ! glupload ! glfiltercube ! tee name=t ! queue ! glimagesinkelement
  t. ! queue ! gleffects_blur ! glimagesinkelement
2017-12-09 19:32:02 +00:00
Matthew Waters
eba6f6b80f gl/calayer: provide the exact GL api version for the wrapped context
Otherwise we could end up being mistaken for the diference between a
gl3 and a gl2 context resulting in a failure getting the list of
extensions from the wrapped context due to the difference between
glGetString and glGetStringi for the GL_EXTENSIONS token.

https://bugzilla.gnome.org/show_bug.cgi?id=749728
2017-12-09 19:32:02 +00:00
Xavier Claessens
6db457a7d9 gl: win32: do not call SetParent in release_parent_win_id()
When called from gst_gl_window_win32_close(), internal window
could not exist, and if it does it's going to be destroyed just
after that anyway. Also it causes window_proc() to be called
and crash because it gets a NULL context.

When called from gst_gl_window_win32_set_window_handle() we are
going to set another parent anyway, and it's probably better to
reparent directly instead of passing by a NULL parent which could
cause the internal window to popup briefly.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
1d9ccc2189 gl: win32: remove unused code
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
77e1e70fdc gl: win32: fix crash when finalizing GstGLContext
gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.

Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().

This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
db0380a9ee gl: win32: Fix leaked GstGLContext
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
8f268785d6 gl: win32: set the parent window when creating internal window
When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
886ea15c52 gl: win32: use a GMainContext to dispatch win32 messages
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.

x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Jan Schmidt
95b08b75ba glupload: Don't leak all memory uploaded via raw uploads.
Remove an extra ref missed when switching over to not
reusing output textures
2017-12-09 19:32:02 +00:00
Matthew Waters
d4894caacf glcontext: require a shader version to initialize.
It's very near pointless to try our GL implementation without shaders.

https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:02 +00:00
Xavier Claessens
80fab54c0a gl: fix crash on windows with intel driver
https://bugzilla.gnome.org/show_bug.cgi?id=749430
2017-12-09 19:32:01 +00:00
Matthew Waters
e8e84cf6b3 gl/calayer: provide a current wrapped GstGLContext for callbacks
So that the draw and resize callbacks can get the current GstGLContext.
2017-12-09 19:32:01 +00:00
Matthew Waters
18b9519a66 glsyncmeta: ensure that the Fence is going to be executed
Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.
2017-12-09 19:32:01 +00:00
Matthew Waters
62c2d98c52 glupload: don't reuse output textures for raw data upload
Causes stale textures to be used further down the chain.
2017-12-09 19:32:01 +00:00
Matthew Waters
d5e0d435e4 glframebuffer: don't clear the framebuffer
Breaks attempting to blend with the destination buffer and should be done
explicitly by the callback anyway.
2017-12-09 19:32:01 +00:00
Matthew Waters
5a275c77eb glbasefilter: track gl_start/stop correctly
Don't start multiple times without calling gl_stop.
2017-12-09 19:32:01 +00:00
Matthew Waters
5d8841c8e7 glcontext/cocoa: implement GL3 core context selection 2017-12-09 19:32:01 +00:00
Matthew Waters
72993f54fa gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
We are using shaders everywhere and so they are not needed
2017-12-09 19:32:01 +00:00
Matthew Waters
675f789871 glshader: attempt to detect the gles2 inside opengl3 case
This is necessary to use gles2 shaders in a GL 3 core context on
OS X which fails without a proper #version being set on the shaders.
2017-12-09 19:32:01 +00:00
Matthew Waters
2b4ce9435d glshader: remove references to gl3 specific shaders
We rely specifically on gles2 shaders being supported by the GL
implementation with GL3 core profile.
2017-12-09 19:32:01 +00:00
Matthew Waters
65c57b77ff gl: element buffers are part of vao state
Use them as such.  They are also required for GL3 core profile support
with glDrawElements on OS X.
2017-12-09 19:32:01 +00:00
Matthew Waters
cc587ce1f1 glmemory: properly detect (hopefully) the correct ext_rg/arb_rg variant
GL_EXT_texture_rg is only valid for GLES2. GLES3 uses similar wording to
the GL_ARB_texture_rg which requires a sized internal format that the
GL_EXT_texture_rg does not require.

https://www.khronos.org/registry/gles/extensions/EXT/EXT_texture_rg.txt
https://www.opengl.org/registry/specs/ARB/texture_rg.txt
2017-12-09 19:32:01 +00:00
Matthew Waters
16522a737c glcontext: propagate the version/extension failure upwards
Otherwise the calling code has no idea that the context failed to
be created fully.

https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:01 +00:00
Matthew Waters
50d3161ac5 gl: don't deadlock on context creation failure
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:01 +00:00
Sebastian Dröge
51d3a0a059 Revert "gl: readd glupload/download onto element pads"
This reverts commit 87d8270f30.
2017-12-09 19:32:00 +00:00
Matthew Waters
5216434678 glsyncmeta: fixup size declaration 2017-12-09 19:32:00 +00:00
Jan Schmidt
c2450a28f5 glcolorconvert: Improve passthrough check when no conversion is needed.
Make the passthrough check contingent on only the fields we
can modify being unchanged, and pre-compute it when caps
change instead of checking on each buffer. Makes the passthrough
more lenient if consumers are lax about making input and output
caps complete.
2017-12-09 19:32:00 +00:00
Matthew Waters
343947f383 gl: readd glupload/download onto element pads
Allows insertion of gl elements into non-gl pipelines without converter
(upload/download) elements.

https://bugzilla.gnome.org/show_bug.cgi?id=743974
2017-12-09 19:32:00 +00:00
Jan Schmidt
9958df5dd1 glupload: Make upload method static caps non-const.
Retrieving a GstStaticCaps does a one time internal
initialisation and caches it - they can't be stored as
const structures.
2017-12-09 19:32:00 +00:00
Matthew Waters
84b61ad4d5 glmemory: remove uneeded unref
The call to _gl_mem_alloc_data will unref and NULLify 'dest' for us.
We just need to return.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:32:00 +00:00
Matthew Waters
c902a6f525 glupload: provide the sink template caps that could be used
https://bugzilla.gnome.org/show_bug.cgi?id=746399
2017-12-09 19:32:00 +00:00
Xavier Claessens
403ee23de1 egl: Use maximum bits per color instead of minimum
https://bugzilla.gnome.org/show_bug.cgi?id=748425
2017-12-09 19:32:00 +00:00
Matthew Waters
f4f3284161 gl: unref display/other-context in the correct place
Otherwise state changes from PLAYING->READY->PAUSED will cause there to
to be no display configured on the element.

https://bugzilla.gnome.org/show_bug.cgi?id=748405
2017-12-09 19:32:00 +00:00
Sebastian Dröge
ee6bfe0127 glfilter: De-camelcase onInitFBO() vfunc 2017-12-09 19:31:59 +00:00
Sebastian Dröge
3613ecfd0a glfilter: Remove onStart/onStop vfuncs, and unused onReset()
onStart/onStop are just duplicates of the basetransform ones, onReset
was never called but was used everywhere when stop should've been used.
2017-12-09 19:31:59 +00:00
Matthew Waters
db3bd840b9 glbasefilter: Unref other context in finalize, and display in READY->NULL
https://bugzilla.gnome.org/show_bug.cgi?id=748405
2017-12-09 19:31:59 +00:00
Matthew Waters
6445569abf glwindow: track context activation properly
We only need to deactivate/reactivate the context iff it was already
active.
2017-12-09 19:31:59 +00:00
Matthew Waters
03908c679e gldisplay: synchronize the searching and creation of GstGLContext's
Ootherwise we could end up with multiple elements in different chains
each creating a context.  Fixes context creation with glvideomixer.
2017-12-09 19:31:59 +00:00
Matthieu Bouron
d20af8338a glcontext: Make gst_gl_context_egl_activate fail if the old surface could not be destroyed
https://bugzilla.gnome.org/show_bug.cgi?id=746251
2017-12-09 19:31:59 +00:00
Matthieu Bouron
87a336350d glcontext: Make gst_gl_context_egl_activate fail if the surface could not be created
Also add some error logging.
2017-12-09 19:31:59 +00:00
Sebastian Dröge
659477c7c7 glcolorconvert: Fix last commit 2017-12-09 19:31:59 +00:00
Sebastian Dröge
4a8001e683 gl: Remove iOS/EAGL workaround for R/RG textures
This should be unneeded now after https://bugzilla.gnome.org/show_bug.cgi?id=732507
2017-12-09 19:31:58 +00:00
Sebastian Dröge
bd2821982f glcolorconvert: Add correct check for RG/R textures in glcolorconvert too
https://bugzilla.gnome.org/show_bug.cgi?id=732507
2017-12-09 19:31:58 +00:00
Anton Obzhirov
c45072ae86 glbasefilter: avoid segfault when gl platform is not available
https://bugzilla.gnome.org/show_bug.cgi?id=747124
2017-12-09 19:31:58 +00:00
Alessandro Decina
83990b491e libgstgl: fix rendering on iOS
Stop assuming that the handle has been set by the time ->create_context is
called. After bc7a7259f3 set_window_handle always
happens after ->create_context in fact.

See also https://bugzilla.gnome.org/show_bug.cgi?id=745090
2017-12-09 19:31:58 +00:00
Edward Hervey
0f4c79099e introspection: Don't use g-ir-scanner cache at compile time
It pollutes user directories and we don't need to cache it

https://bugzilla.gnome.org/show_bug.cgi?id=747095
2017-12-09 19:31:58 +00:00
Philippe Normand
79d340004d gl/dispmanx: surfaceless EGL context support
Show the DispmanX window only if there's no shared external GL context
set up. When a window is required by the context a transparent
DispmanX element is created and later on made visible by the ::show
method.

https://bugzilla.gnome.org/show_bug.cgi?id=746632
2017-12-09 19:31:58 +00:00
Julien Isorce
0142f551f8 glwindow: remove unused gl_thread field 2017-12-09 19:31:58 +00:00
Julien Isorce
a71d479cc3 gldisplay: fix GThread leak
https://bugzilla.gnome.org/show_bug.cgi?id=746541
2017-12-09 19:31:58 +00:00
Matthew Waters
0b5c7e8b49 gl/docs: update some doc comments 2017-12-09 19:31:58 +00:00
Matthew Waters
1c51ba395a gldisplay: tentative proper context collision detection
Fixes
tee name=t ! queue ! gliamgesink t. ! queue ! glimagesink
2017-12-09 19:31:58 +00:00
Víctor Manuel Jáquez Leal
55dbb25dcc glupload: move meta-data copy into gst-gl library
In some upload implementations the out buffer has more than one references,
turning the buffer not writable, so it won't be possible to modify its
meta-data.

This patch moves the meta-data copy before increasing the reference of the out
buffer.

https://bugzilla.gnome.org/show_bug.cgi?id=746173
2017-12-09 19:31:58 +00:00
Matthew Waters
420cdf9cf6 glmemory: fix the slight difference between EXT_rg and ARB_rg
GL_EXT_texture_rg doesn't take sized formats for the internalformat
parameter of TexImage* but GL_ARB_texture_rg and GL(ES)3 do.

https://bugzilla.gnome.org/show_bug.cgi?id=732507
2017-12-09 19:31:58 +00:00
Matthew Waters
93968916a4 glsyncmeta: make context to wait and set sync explicit
otherwise we may wait on a sync object in same context by accident
2017-12-09 19:31:58 +00:00
Julien Isorce
63366be8ad gl: add GstGLDisplayCocoa
https://bugzilla.gnome.org/show_bug.cgi?id=746012
2017-12-09 19:31:58 +00:00
Julien Isorce
d3b3887c52 gl/cocoa: do not terminate loop in gst_gl_window_cocoa_close
It is now done in _finalize.

Fix regression introduced by
"gl/window: create the main loop/context on init/finalize"
bc7a7259f3
2017-12-09 19:31:58 +00:00
Julien Isorce
a51680b1b3 gl: avoid overwriting display and context to NULL
It happens when the application provides display
and/or context.
2017-12-09 19:31:57 +00:00
Matthew Waters
15fd4e164a glshader: attribute locations are -1 on error 2017-12-09 19:31:57 +00:00
Neos3452
7d83351172 glshader: prevent from getting attributes without vertex shader
It doesn't make sense to query for vertex attributes without a vertex
shader. Moreover this is causing a crash on OSX.

https://bugzilla.gnome.org/show_bug.cgi?id=746168
2017-12-09 19:31:57 +00:00
Matthew Waters
7b9d70944b glupload: unref the bufferpool 2017-12-09 19:31:57 +00:00
Matthew Waters
92f0aa9bd8 gl: get the context from basemixer/basefilter 2017-12-09 19:31:57 +00:00
Matthew Waters
51620950e4 gl: retreive the gldisplay/app gl context as soon as possible
fixes the usage of gst_gl_display_filter_gl_api
2017-12-09 19:31:57 +00:00
Julien Isorce
d6e460095f glcolorconvert: cache indices in a buffer object 2017-12-09 19:31:57 +00:00
Matthew Waters
35476a4cb4 gl/cocoa: avoid deadlock when creating context on the main thread.
Make window/view creation async so that it is possible to
gst_gl_context_create from the main thread.
2017-12-09 19:31:57 +00:00
Matthew Waters
813fb633b4 gl: store the list of contexts within gldisplay
Removes the reliance on the allocation query to propogate GL contexts.

Allows thread safely getting a context for the a specific thread.
2017-12-09 19:31:57 +00:00
Matthew Waters
d44594c622 glcontext: store the thread current context 2017-12-09 19:31:57 +00:00
Matthew Waters
3e608bcce7 glfilter: don't use the library upload/convert objects 2017-12-09 19:31:57 +00:00
Matthew Waters
1ba38bc10a glupload: implement propose_allocation pool handling for glmemory upload 2017-12-09 19:31:56 +00:00
Matthew Waters
2ead0d97ed gl: add a new glbasefilter class below glfilter
It deals with propagating the gl display/contexts throughout the
application/pipeline
2017-12-09 19:31:56 +00:00
Matthew Waters
6d4cca89ef glutils: expose running a query on a set of src/sink pads 2017-12-09 19:31:56 +00:00
Matthew Waters
f9ac4984eb glfilter: advertise resize in the caps negotiation properly 2017-12-09 19:31:56 +00:00
Matthew Waters
1d4b82d5f8 glcolorconvert: we don't do resizing of the video frames
As we cannot do accurate texel sampling then due to the texture
coordinates being interpolated based on the output frame size.
2017-12-09 19:31:56 +00:00
Matthew Waters
39eb34eb43 gl/x11: don't XGetWindowAttributes every XEvent
fixes a deadlock in xcb where the X window may not exist.

https://bugzilla.gnome.org/show_bug.cgi?id=745633
2017-12-09 19:31:56 +00:00
Matthew Waters
9968b512c5 gl/window: hopefully fixup compile warnings on android/ios 2017-12-09 19:31:56 +00:00
Jan Schmidt
ebbdf29a24 glfilter: Remove redundant check for clearing context on reset.
The context is already cleared a few lines above.
2017-12-09 19:31:56 +00:00
Jan Schmidt
6350c35352 Remove a bunch of silly ';;' typos at the end of lines 2017-12-09 19:31:56 +00:00
Matthew Waters
5b8f3e7870 gl/window: create the main loop/context on init/finalize
Avoids races setting the window handle from the main thread.

https://bugzilla.gnome.org/show_bug.cgi?id=745633
2017-12-09 19:31:56 +00:00
Nicolas Dufresne
da41207841 glfilter: Don't chain downstream pool
Chaining a downstream pool would lead to two owner of the same
pool. In dynamic pipeline, if one owner is removed from the pipeline
the pool will be stopped, and the rest of the pipeline will fail
since the pool will now be flushing. Also fix proposed pool caching,
filter->pool was never set, never unrefed.

https://bugzilla.gnome.org/show_bug.cgi?id=745705
2017-12-09 19:31:56 +00:00
Sebastian Dröge
eeab6e881f gldownload: Simplify caps feature setting code 2017-12-09 19:31:56 +00:00
Sebastian Dröge
cb59ace574 gl: Remove format info in glcolorconvert's transform_caps function instead of on every caller
... and let glmixer actually transform the caps it is supposed to transform
instead of inventing new caps.
2017-12-09 19:31:56 +00:00
Sebastian Dröge
86d1280f2c glupload: Simplify caps feature setting code 2017-12-09 19:31:56 +00:00
Edward Hervey
285afe0861 gldisplay: Only use debugging if we have valid values
The debug category won't have been created/activated if it's not a
valid display
2017-12-09 19:31:56 +00:00
Nicolas Dufresne
c9ee5a4b87 glfilter: Get rid of uploader if caps have changed
We need to update the uploader format if that caps have changed.

https://bugzilla.gnome.org/show_bug.cgi?id=745549
2017-12-09 19:31:56 +00:00
Edward Hervey
961e847433 gl: Fix context leaks
Introduced by a12ca13750
2017-12-09 19:31:56 +00:00
Julien Isorce
befc24469c gl/cocoa: register only one custom nsapp loop
Otherwise the pipeline stalls when running
more than one glimagesink with gst-launch.

Also only register the custom nsapp loop
when setting up the nsapp from gstgl.
2017-12-09 19:31:56 +00:00
Julien Isorce
075a4ffaff gl/cocoa: instead of class_init use g_once to setup nsapp 2017-12-09 19:31:56 +00:00
Julien Isorce
9599b46416 gl/cocoa: check for deprecated constants prior to OSX 10.10 2017-12-09 19:31:56 +00:00
Nicolas Dufresne
50c491dd36 glbufferpool: Fix offset for odd height
We also need to recalculate the offset, since otherwise the frame
mapping will be forward two lines in the U and V planes (I420) due
to gst_video_info_align() round up the Y plane to a even number of
lines.

https://bugzilla.gnome.org/show_bug.cgi?id=745054
2017-12-09 19:31:56 +00:00
Nicolas Dufresne
b2aea709d0 glmemory: Support offset when downloading
Make sure we support offset and video alignment when downloading too.
This is currently not used (plane_start is always 0), but it makes
the code correct if we want to use that later.
2017-12-09 19:31:55 +00:00
Nicolas Dufresne
0cbe42af24 glmemory: Provide correct size on upload
Provide the right size to GL when uploading. Using maxsize is wrong
since we offset the data point with the memory offset and video
alignement offset.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Nicolas Dufresne
3405eec996 glmemory: Provide correct size on download
Provide the right size to GL when downloading. This fixes downloading
from GLMemory that where created for libav.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Nicolas Dufresne
33050939ff glmemory: Use fallback for partial copy
When the memory is partial copy, the texture size and videoinfo no
longer make sense. As we cannot guess what the application wants, we
safely copy into a sysmem memory.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Nicolas Dufresne
de79830b05 glmemory: Add GstAllocationParams and alignment support
This implements support for GstAllocationParams and memory alignments.
The parameters where simply ignored which could lead to crash on
certain platform when used with libav and no luck.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Matthew Waters
05a4c89f25 glupload: perform egl upload on the gl thread
Fixes EGLImage usage on raspberry pi

https://bugzilla.gnome.org/show_bug.cgi?id=743914
2017-12-09 19:31:55 +00:00
Víctor Manuel Jáquez Leal
e3d457ec8e glupload: Set freed method implementation to NULL
When trying to render buffers with meta:GLTextureUpload the glimagesink crashes
with a segmentation fault.

This patch workarounds this crash setting to NULL the method implementation
after free.

https://bugzilla.gnome.org/show_bug.cgi?id=745206
2017-12-09 19:31:55 +00:00
Edward Hervey
081f101f56 glwindow: Deactivate window before changing handle
When setting a new window handle, we need to ensure all implementations
will detect the change.

For that we deactivate the context before setting the window handle, then
reactivate the context

https://bugzilla.gnome.org/show_bug.cgi?id=745090
2017-12-09 19:31:55 +00:00
Edward Hervey
4fa2ddda96 gl/egl: Detect window handle changes
When (re)activating the context, the backing window handle might have changed.
If that happened, destroy the previous surface and create a new one

https://bugzilla.gnome.org/show_bug.cgi?id=745090
2017-12-09 19:31:55 +00:00
Luis de Bethencourt
6a515ab278 gl: remove docbook related warnings 2017-12-09 19:31:55 +00:00
Matthew Waters
fba2a2093f glmemory: allow sharing between buffers
There was no real reason why the flag was set.  We should be able
to handle it.  Fixes last-sample handling on gl sinks
2017-12-09 19:31:55 +00:00
Matthew Waters
5acb75cdf4 glsyncmeta: add compat definition for gles2 2017-12-09 19:31:55 +00:00
Matthew Waters
1cf843292b gl/calayer: don't use the async callback to render
not until we can provide equivalent functionality for other window
implementations.
2017-12-09 19:31:55 +00:00
Matthew Waters
844c0e77ee glsyncmeta: also supported with gles3 2017-12-09 19:31:55 +00:00
Alessandro Decina
464b9e7680 libgstgl: eagl: handle CALayer resize 2017-12-09 19:31:55 +00:00
Vasilis Liaskovitis
e10a2f8922 glmemory: Fix transfer_pbo memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=744977
2017-12-09 19:31:55 +00:00
Julien Isorce
0ad168a258 gl/cocoa: reduce custom main loop latency
This fix a very slow rendering rate regression that only
happens when using gst-launch, i.e. in the case where
the main thread does not run any NSApp loop.

Git bisect reported it has been introduced by the commit
e10d2417e2:
"move to CGL and CAOpenGLLayer for rendering".

Then the commit 7d46357627:
"gstglwindow_cocoa: fix slow render rate" attempted to fix
the slow rendering rate problem when using gst-launch.

At least for me it does not work. I tried several
combinations, for example to flush CA transactions in the
custom app loop, as mentioned in the doc, but the only solution
that fixes the slow rendering is by reducing the loop latency.
From what I tested, no need to put less than 60ms, even if the
framerate has an interval much lower (16.6ms for 60 fps).
2017-12-09 19:31:55 +00:00
Mathieu Duponchelle
50ae80e0e6 gstglmemory: Remove now unused transfer_upload function. 2017-12-09 19:31:55 +00:00