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glcolorconvert: we don't do resizing of the video frames
As we cannot do accurate texel sampling then due to the texture coordinates being interpolated based on the output frame size.
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@ -658,7 +658,6 @@ gst_gl_color_convert_caps_remove_format_info (GstCaps * caps)
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st = gst_structure_copy (st);
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gst_structure_remove_fields (st, "format", "colorimetry", "chroma-site",
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NULL);
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gst_structure_remove_fields (st, "width", "height", NULL);
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gst_caps_append_structure_full (res, st,
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gst_caps_features_new (GST_CAPS_FEATURE_MEMORY_GL_MEMORY, NULL));
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