Sebastian Dröge
bb4414ac7f
[759/906] gldownload: #ifdef some GLES2 specific code to fix compilation
2017-12-09 19:31:30 +00:00
Sebastian Dröge
a41b21f4a5
[758/906] android: Don't require a window to be set
...
This allows the filters to be usable without a GL sink downstream.
2017-12-09 19:31:30 +00:00
Sebastian Dröge
0a6359fc59
[757/906] egl: Create an offscreen surface if no window was provided
2017-12-09 19:31:30 +00:00
Sebastian Dröge
1de089fe81
[756/906] gldownload: Reset the viewport after download RGB via GLES2
2017-12-09 19:31:29 +00:00
Sebastian Dröge
85a4f1042b
[755/906] gldownload: Unbind framebuffer after downloading RGB with GLES2
2017-12-09 19:31:29 +00:00
Sebastian Dröge
f804d53a9c
[754/906] gldownload: Add support for RGB reordering when using GLES2
2017-12-09 19:31:29 +00:00
Sebastian Dröge
b3eef9dd15
[753/906] gldisplay: Sending a message is synchronous, we can allocate the memory on the stack
2017-12-09 19:31:29 +00:00
Sebastian Dröge
b2934152ce
[752/906] glwindow: Add destroy notifies for the data of the callbacks
...
And actually call the close callback when the window is closed.
2017-12-09 19:31:29 +00:00
Sebastian Dröge
ef68e5ade2
[751/906] gldisplay: Don't hold lock while sending a message to the GL thread
...
https://bugzilla.gnome.org/show_bug.cgi?id=704247
2017-12-09 19:31:29 +00:00
Sebastian Dröge
15438d5b7f
[750/906] glupload: Add support for RGB reordering when using GLES2
2017-12-09 19:31:29 +00:00
Sebastian Dröge
9d4f99b8bb
[749/906] glshader: Add some more debug output
2017-12-09 19:31:29 +00:00
Sebastian Dröge
b28a1e943d
[748/906] glupload: GL_STENCIL_ATTACHMENT is needed for desktop GL, not GLES
2017-12-09 19:31:29 +00:00
Sebastian Dröge
6c5ce0ee99
[747/906] gl: Constify YUV conversion shaders
2017-12-09 19:31:29 +00:00
Sebastian Dröge
90450a39b7
[746/906] android: Add comment to clarify the type of a variable
2017-12-09 19:31:29 +00:00
Sebastian Dröge
d0293d9f0c
[745/906] gl: Simplify and optimize YUV conversion shaders a bit
2017-12-09 19:31:29 +00:00
Sebastian Dröge
bbd9dd465c
[744/906] gl: Use __GST_GL_H__ instead of __GL_H__ as a multi-include guard
...
GL/gl.h might use the latter already.
2017-12-09 19:31:29 +00:00
Sebastian Dröge
29874d3be6
[743/906] win32: Allow setting window handle before creating the context
2017-12-09 19:31:29 +00:00
Sebastian Dröge
bd60dd7f22
[742/906] cocoa: Allow setting window handle before creating the context
2017-12-09 19:31:29 +00:00
Sebastian Dröge
d937a7e899
[741/906] wayland: Don't leak main context and loop
2017-12-09 19:31:29 +00:00
Sebastian Dröge
09795ef023
[740/906] x11: Allow setting window handle before creating the context
2017-12-09 19:31:29 +00:00
Sebastian Dröge
764e682cd0
[739/906] x11: Don't leak main context and main loop
2017-12-09 19:31:29 +00:00
Sebastian Dröge
52b44e4c07
[738/906] gl: Include glu.h after gl.h
2017-12-09 19:31:29 +00:00
Sebastian Dröge
192b37980f
[735/906] gl: Add support for Android
...
https://bugzilla.gnome.org/show_bug.cgi?id=703340
2017-12-09 19:31:29 +00:00
Sebastian Dröge
6a5bebebb9
[734/906] win32: Make automake happy by using noinst_HEADERS
2017-12-09 19:31:29 +00:00
Sebastian Dröge
f7998a2e98
[733/906] gl: Major header and include cleanup
2017-12-09 19:31:29 +00:00
Julien Isorce
d17a4381b1
[732/906] build: fix repeated typedefs
...
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.
https://bugzilla.gnome.org/show_bug.cgi?id=703885
2017-12-09 19:31:29 +00:00
Julien Isorce
d4a8451c11
[731/906] cocoa: fix build when GNUSTEP is not defined
2017-12-09 19:31:29 +00:00
Sebastian Dröge
61dfdc19b9
[730/906] glcompat: Properly check for GLchar and other types
...
On Android for example these are no #defines but typedefs
2017-12-09 19:31:29 +00:00
Sebastian Dröge
341210eaa6
[729/906] gl: Include config.h everywhere
2017-12-09 19:31:29 +00:00
Sebastian Dröge
92c66f55bc
[727/906] egl: Refactor EGL logic into a helper object
2017-12-09 19:31:29 +00:00
Matthew Waters
ac1a2297f5
[726/906] window: don't call a NULL destroy function
2017-12-09 19:31:29 +00:00
Matthew Waters
3c2810c3d6
[725/906] x11: use GMainContext/GMainLoop
...
allows us to be reentrant
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2017-12-09 19:31:29 +00:00
Matthew Waters
17e4fe41d3
[724/906] wayland: make reentrant
...
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2017-12-09 19:31:29 +00:00
Julien Isorce
bbc71ed90f
[723/906] gstglwindow: close has to be called in the glthread.
...
Indeed 'glXMakeCurrent (window_x11->device, None, NULL);'
has to be called in the thread where the glcontext is actually
current.
Otherwise glXDestroyContext may crash.
2017-12-09 19:31:28 +00:00
Руслан Ижбулатов
9af1cee2f7
[722/906] gl: Fix build on Win32
...
1) Need to include GL/glext.h on W32 to provide necessary macros
2) W32 macros that pre-processor has by default are different for different
toolchains. Borland uses __WIN32__, everyone else has _WIN32, so check both.
Side-note: glext.h is not supplied by mingw-w64 at the moment, but can be
downloaded from http://www.opengl.org/registry/
https://bugzilla.gnome.org/show_bug.cgi?id=703364
2017-12-09 19:31:28 +00:00
Sebastian Dröge
6c89d7e839
[721/906] glfilter: Use uint64 for the OpenGL context property
...
ulong/long properties are deprecated and should not be used anymore
for portability reasons.
2017-12-09 19:31:28 +00:00
Sebastian Dröge
685d855ded
[719/906] gl: Fix compilation with GLES2
2017-12-09 19:31:28 +00:00
Matthew Waters
5b13d0ebf4
[718/906] shader: make it possible to unref in the non-GL thread
2017-12-09 19:31:28 +00:00
Matthew Waters
71c8edf9c0
[717/906] remove outdated cmake build files
2017-12-09 19:31:28 +00:00
Matthew Waters
bc5d65928f
[716/906] wayland: properly choose EGL_RENDERABLE_TYPE
...
based on the gl api we chose
2017-12-09 19:31:28 +00:00
Matthew Waters
5ec9f248a1
[715/906] display: inherit from the right object class
2017-12-09 19:31:28 +00:00
Matthew Waters
1c84c0fb96
[714/906] Add GstGLFramebuffer to replace _display_gen_fbo and friends
...
This version is simply API compatible with _display_gen_fbo.
The next version will likely revamp the API
2017-12-09 19:31:28 +00:00
Matthew Waters
d7f5cac7ce
[713/906] shader: make it possible to create the object in a non-GL thread
2017-12-09 19:31:28 +00:00
Matthew Waters
ef6b1ca760
[712/906] wayland: shutdown properly
...
We cannot use _finalize as this will be called before GstGLWindow's
_finalize. This causes us to try and perform operations with the
wayland server when the connection has been severed.
2017-12-09 19:31:28 +00:00
Matthew Waters
380f918802
[711/906] wayland: support choosing Desktop GL as the api
2017-12-09 19:31:28 +00:00
Matthew Waters
951daee416
[710/906] window: fail if the user specifies an GL api that we cannot work with
...
It would've been caught later in an g_assert anyway.
2017-12-09 19:31:28 +00:00
Matthew Waters
2ae5b50fa4
[709/906] display: some more cleanups
2017-12-09 19:31:28 +00:00
Matthew Waters
6e86d0e920
[708/906] display: a cleanup and removal of old code
2017-12-09 19:31:28 +00:00
Matthew Waters
bdf5b5be0f
[707/906] display: move error_message to utils
2017-12-09 19:31:28 +00:00
Matthew Waters
5bc069a5d5
[706/906] display: move activate_context into utils
2017-12-09 19:31:28 +00:00
Matthew Waters
4f117323b8
[705/906] x11: don't shutdown in _finalize
...
The window's loop could be still running when _finalize is called
and if we destroy the display connection it will never be closed.
Add _open and _close vfuncs to GstGLWindow so that subclasses can
start up and shutdown at the right time.
2017-12-09 19:31:28 +00:00
Matthew Waters
761bc0156a
[704/906] Use gst_object_[un]ref so we can get refcounts in the log
2017-12-09 19:31:28 +00:00
Matthew Waters
9e7af77dc8
[703/906] x11: don't segfault if destroy_cb is NULL
2017-12-09 19:31:28 +00:00
Matthew Waters
5818b015d6
[702/906] x11: fix segfault if the x11 backend is instantiated but not used
2017-12-09 19:31:28 +00:00
Matthew Waters
c6988cb064
[701/906] display: move context creation into window
2017-12-09 19:31:28 +00:00
Matthew Waters
9c633e658a
[700/906] display: move most of the code into utils for sorting later
...
This contains a hack that essentially requires one GstGLDisplay
per process.
2017-12-09 19:31:28 +00:00
Matthew Waters
38e0434d95
[699/906] display: remove list of upload and download objects
...
and only create an up/download object when needed.
2017-12-09 19:31:28 +00:00
Matthew Waters
81334a1af0
[698/906] move sink-specific stuff from GstGLDisplay into glimagesink
2017-12-09 19:31:28 +00:00
Matthew Waters
ad31c9f8e2
[697/906] display: allow the user to try and choose the GL api we use via env variable
...
GST_GL_API=opengl,opengl3,gles2,gles3
2017-12-09 19:31:28 +00:00
Matthew Waters
f5472457bf
[696/906] glapi: fix memory leak from not freeing a string
2017-12-09 19:31:28 +00:00
Matthew Waters
06eb6f4965
[695/906] build: remove libtool warning about -version-info not used in convenience libraries
2017-12-09 19:31:28 +00:00
Matthew Waters
696477bbf6
[693/906] x11_glx: ask for a 3.0 GL Context
...
(falling back if needed)
2017-12-09 19:31:27 +00:00
Matthew Waters
957b4cf08b
[692/906] window_x11: add XError trapping
...
some functions in GLX can fail if the implementation does not support
certain features we ask for (i.e. GL 3) bringing down the entire
application
2017-12-09 19:31:27 +00:00
Matthew Waters
d88a9c0044
[691/906] feature: make gst_gl_check_extension public
...
prevents duplication of code of extension string parsing in GstGLWindow's
2017-12-09 19:31:27 +00:00
Matthew Waters
df675e7335
[690/906] windowx11glx: use fbconfigs if supported
2017-12-09 19:31:27 +00:00
Matthew Waters
d71ab51c9f
[688/906] display: properly shutdown if we error after context creation
...
The _finalize() code checks to see if the context was created before
attempting to destroy it. We never did say that we had created the context.
2017-12-09 19:31:27 +00:00
Matthew Waters
01518880fa
[685/906] filter: improve error handling
2017-12-09 19:31:27 +00:00
Matthew Waters
a9b5bfe9d7
[684/906] display: lack of format-string causing a compiler warning
2017-12-09 19:31:27 +00:00
Matthew Waters
94d1326a7f
[683/906] feature: remove double free
2017-12-09 19:31:27 +00:00
Matthew Waters
1a04002052
[681/906] win32: fix gl api calls on 32-bit
...
win has the bright idea of having 5 different calling conventions.
we should probably use the right one so we don't crash from stack
corruption.
2017-12-09 19:31:27 +00:00
Matthew Waters
31a5beb3f3
[680/906] overlay: tentative port to new GstGLFuncs API
2017-12-09 19:31:27 +00:00
Matthew Waters
b9a10f8e15
[678/906] window_win32_wgl: implement wglGetProcAddress for extension functions
2017-12-09 19:31:27 +00:00
Matthew Waters
ed98971953
[677/906] memory: fix GSIZE printf format on win32
2017-12-09 19:31:27 +00:00
Matthew Waters
8d07dcbd5e
[676/906] windwo_win32: port to new API
2017-12-09 19:31:27 +00:00
Matthew Waters
72ac429e57
[675/906] upload: provide nicer debugging
2017-12-09 19:31:27 +00:00
Matthew Waters
6e8099fa20
[674/906] feature: try and catch more GL extension functions
...
if we don't find the extension in core GL, try the extension version anyway
2017-12-09 19:31:27 +00:00
Matthew Waters
1198b27830
[673/906] feature: add gstreamer license
2017-12-09 19:31:27 +00:00
Matthew Waters
792f055db4
[672/906] display: constify GstGLFuncs *gl
2017-12-09 19:31:27 +00:00
Matthew Waters
267bf848de
[671/906] win32: #include GL/glext.h on windows
...
also add some GL default variables if some GL types are not defined
2017-12-09 19:31:27 +00:00
Matthew Waters
dba83ebbd3
[670/906] display: replace glib deprecated api
2017-12-09 19:31:27 +00:00
Matthew Waters
7d4d1f50d4
[669/906] window: seperate object creation and context creation
2017-12-09 19:31:27 +00:00
Matthew Waters
63a5d9e981
[668/906] shader: fix gles2 segfault
2017-12-09 19:31:27 +00:00
Matthew Waters
0cc3150e37
[658/906] mixer: fix eos timestamp check
2017-12-09 19:31:27 +00:00
Matthew Waters
535074cc87
[655/906] download: remove erronous ReadBuffer call
...
- it was causing segfaults in mesa
- we didn't set the readbuffer so we shouldn't reset it
2017-12-09 19:31:27 +00:00
Matthew Waters
ccfa7d674a
[652/906] bumper: port to non-GLEW + arrays
2017-12-09 19:31:27 +00:00
Matthew Waters
847e6540fb
[651/906] up/download: fix some typos when removing GLEW
2017-12-09 19:31:27 +00:00
Matthew Waters
173467e48a
[650/906] filter: fix _draw_texture()'s wrong vertices
2017-12-09 19:31:27 +00:00
Matthew Waters
6bee9b9c93
[647/906] remove dependecy on glew
2017-12-09 19:31:27 +00:00
Matthew Waters
17fdb480d0
[646/906] some gl header fixes/additions
2017-12-09 19:31:27 +00:00
Matthew Waters
2f2916dd50
[645/906] fix gles2 compilation
2017-12-09 19:31:27 +00:00
Matthew Waters
57e209a423
[644/906] update .gitignore for some new files
2017-12-09 19:31:27 +00:00
Matthew Waters
c692a610de
[643/906] display: privatise most of the struct
2017-12-09 19:31:26 +00:00
Matthew Waters
e983f02e87
[642/906] add gstglconfig.h for apps to find out what our capabilites are
...
ie libgstgl can be compiled with any combination of opengl/gles2
2017-12-09 19:31:26 +00:00
Matthew Waters
8375116c4b
[641/906] display: feature check for GL extension functions
2017-12-09 19:31:26 +00:00
Matthew Waters
a87b070abb
[640/906] build: add missing file to built sources
2017-12-09 19:31:26 +00:00
Matthew Waters
4a886e91e4
[639/906] add get_proc_address implementations for egl and glx
2017-12-09 19:31:26 +00:00
Matthew Waters
4a024734da
[638/906] window: add get_proc_address + stub for retrieving gl functions
2017-12-09 19:31:26 +00:00
Matthew Waters
87e5cd6777
[637/906] x11_egl: add prelim support for choosing opengl or gles
2017-12-09 19:31:26 +00:00
Matthew Waters
59cb56fa4d
[636/906] window_x11: compact debug info
2017-12-09 19:31:26 +00:00
Matthew Waters
17e6d70dba
[635/906] fixup compile errors
2017-12-09 19:31:26 +00:00
Matthew Waters
68b4ddff12
[634/906] wayland egl: deactivate context before we destroy it
...
avoids a segfault with dri drivers
2017-12-09 19:31:26 +00:00
Matthew Waters
db236c510f
[633/906] display: fail properly in context creation in order to minimize a race condition
...
previously, on context creation, when we failed to get a valid context
we would still atempt to run the window mainloop as well as setting an error
on the display. This would cause the calling element to finalize the display
and therefore attempt to quit the window mainloop. However the mainloop
may not have started running. Thus when the window mainloop ran it would
never a get a quit message and never end.
2017-12-09 19:31:26 +00:00
Matthew Waters
12b045af81
[631/906] remove redefinition warnings in compiling tests
2017-12-09 19:31:26 +00:00
Matthew Waters
1ec4ffc824
[630/906] display: add gl api checking
...
i.e. check for cases where the window wants a different API than
what the library was compiled with
2017-12-09 19:31:26 +00:00
Matthew Waters
c3526080aa
[629/906] window: add GError for error handling of context creation
2017-12-09 19:31:26 +00:00
Matthew Waters
6c0e32864a
[627/906] shader: check for invalid objects
2017-12-09 19:31:26 +00:00
Matthew Waters
fd06db00b0
[625/906] add vtable for opengl functions
...
The vtable provides the ability for one to compile (but not link)
against both OpenGL and GL|ES and starts the move away from GLEW
2017-12-09 19:31:26 +00:00
Matthew Waters
344253e860
[624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
...
use GstGLAPI to determine which code paths to execute.
perform some cleanups
2017-12-09 19:31:26 +00:00
Matthew Waters
ee992ec531
[623/906] move GL includes into a single file
2017-12-09 19:31:26 +00:00
Matthew Waters
4e46ef4a3f
[622/906] add missing GL_STENCIL_ATTACHMENT for gles2 compatability
2017-12-09 19:31:26 +00:00
Matthew Waters
0be301af24
[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
2017-12-09 19:31:26 +00:00
Matthew Waters
e1ec48b6cf
[620/906] wayland_egl: attempt at resizing the video
2017-12-09 19:31:26 +00:00
Matthew Waters
62e6b36cd0
[619/906] fix typo for win32 debug variables
2017-12-09 19:31:26 +00:00
Matthew Waters
ccabf4545a
[618/906] add wayland-egl window backend
2017-12-09 19:31:26 +00:00
Matthew Waters
d169907472
[617/906] fix 'set but not used' compiler warnings
2017-12-09 19:31:26 +00:00
Matthew Waters
80fdf4c30c
[616/906] move window-specific code into seperate subfolders
2017-12-09 19:31:26 +00:00
Matthew Waters
cc1f734857
[615/906] preliminary support for Win32 EGL
2017-12-09 19:31:26 +00:00
Matthew Waters
d378a9d1d9
[614/906] try GLX first when using ANY | OPENGL | OPENGL3
2017-12-09 19:31:26 +00:00
Matthew Waters
fc4619f8a9
[613/906] window_cocoa: fix segfault with gst-launch-1.0 -e ... and sending SIGINT (Ctrl-C)
...
GNUstep has a signal handler for SIGINT which runs in the main thread.
However that thread has never been 'registered' with GNUstep so
the autorelease magic of objective-c causes a segfault from accessing
a null NSThread object somewhere deep in GNUstep.
2017-12-09 19:31:26 +00:00
Matthew Waters
517db226fe
[612/906] remove GNUstep makefiles
2017-12-09 19:31:26 +00:00
Matthew Waters
b36b9f4a4a
[611/906] cocoa port of determining gl platform at runtime
2017-12-09 19:31:25 +00:00
Matthew Waters
22aa2e093d
[610/906] WindowX11EGL: remove get_platform call
2017-12-09 19:31:25 +00:00
Matthew Waters
d857c58015
[609/906] win32 port of determining GL platform at runtime
...
- add GstGLWindowWin32 and GstGLWindowWin32WGL along the same lines as the
X11 variants
2017-12-09 19:31:25 +00:00
Matthew Waters
4d88e9977e
[608/906] add GST_GL_PLATFORM_ANY for choosing any platform
2017-12-09 19:31:25 +00:00
Matthew Waters
af658df918
[607/906] remove get_platform and get_window_handle vfuncs
...
- rename choose_visual() to choose_format() for later incorporating
win32 changes and new GstGLPlatform for WGL, EGL, GLX, etc.
2017-12-09 19:31:25 +00:00
Matthew Waters
538643e3c0
[606/906] determine the GL platform to use at runtime
...
- Make GstGLWindow subclassablerather than specified at compile time.
- Add GstGLWindowX11 for x11 windows and two subclasses, GstGLWindowX11GLX
and GstGLWindwX11EGL for GLX and EGL repectively. (win32 and cocoa
ports to come)
- Also cleanup GL library detection in configure.ac
2017-12-09 19:31:25 +00:00
Matthew Waters
9dd6570ca9
[605/906] shader: move to gst debugging
2017-12-09 19:31:25 +00:00
Matthew Waters
4c35d682c9
[603/906] update FSF address
2017-12-09 19:31:25 +00:00
Matthew Waters
9267372466
[601/906] fix typo causing shader compilation failure for uploading I420
2017-12-09 19:31:25 +00:00
Matthew Waters
d55bbf7f55
[600/906] docs: add docs for new objects and expand on some existing ones
2017-12-09 19:31:25 +00:00
Matthew Waters
7baddfbcbe
[599/906] GL|ES2: fix typos from recent changes and make downloading RGB formats work again
2017-12-09 19:31:25 +00:00
Matthew Waters
2a8de21658
[594/906] filter: update for up/download API changes and scaling fixes
2017-12-09 19:31:25 +00:00
Matthew Waters
09b60b563c
[592/906] memory: update for up/download API changes
2017-12-09 19:31:25 +00:00
Matthew Waters
776a5e536f
[591/906] mixer: save the upload object instead of querying for it every frame
2017-12-09 19:31:25 +00:00
Matthew Waters
39866ea830
[590/906] up/download: fix scaling on transfer
...
i.e. uploading from a 10x10 video frame to a 20x20 texture into another 30x30 videoframe
2017-12-09 19:31:25 +00:00
Matthew Waters
89569276c5
[587/906] mixer: mirror the changes done for filter
2017-12-09 19:31:25 +00:00
Matthew Waters
67f5b303c8
[586/906] fix up some debug statements to get them into the right categories
2017-12-09 19:31:25 +00:00
Matthew Waters
c7f49800e3
[583/906] deinterlace: change for new API
...
also allow elements to call the _filter_texture vfunc if they want
2017-12-09 19:31:25 +00:00
Matthew Waters
eed7e15ed2
[581/906] filter: add seperate filter function for operating on textures instead of buffers
2017-12-09 19:31:25 +00:00
Matthew Waters
fa5d1efaa3
[580/906] bufferpool: remove obselete gl meta buffer pool options
2017-12-09 19:31:25 +00:00
Matthew Waters
9306c201f8
[579/906] download: fix YV12 format
...
same as I420 but plane 1+2 swapped
2017-12-09 19:31:25 +00:00
Matthew Waters
75734e663c
[578/906] {up,down}load: add variants that can be called in the gl thread
2017-12-09 19:31:25 +00:00
Matthew Waters
574612f129
[576/906] remove uneeded GstGLMeta (use GstVideoMeta)
2017-12-09 19:31:25 +00:00
Matthew Waters
2de5a925c1
[575/906] filter: port to new upload/download
2017-12-09 19:31:25 +00:00
Matthew Waters
84ec07072d
[574/906] memory: implement transperent upload/download for data
...
(not async yet)
2017-12-09 19:31:25 +00:00
Matthew Waters
3ee54d3135
[573/906] add upload and download library objects
...
allows multiple upload pipelines that previously wasn't possible
(i.e. upload RGB and I420 and ... on the same GstGLDisplay)
2017-12-09 19:31:25 +00:00
Matthew Waters
3283e9e7de
[571/906] mixer: fix deadlock on shutdown
...
didn't reiterate over the sinkpad's displays and reactivate them causing a deadlock
2017-12-09 19:31:25 +00:00
Matthew
2dff52334c
[568/906] window: fix public definitions
2017-12-09 19:31:25 +00:00
Matthew
4a424d6d2c
[567/906] fix OpenGL|ES2 ifdef'ed code
2017-12-09 19:31:25 +00:00
Matthew Waters
6e6ee999a9
[564/906] glmemory: remove unused typedef
2017-12-09 19:31:24 +00:00
Matthew Waters
c4332505a9
[563/906] readd support for hanging GL pipelines e.g. ... ! gleffects ! fakesink
2017-12-09 19:31:24 +00:00
Matthew Waters
a1a653c8ed
[562/906] gldisplay: fix download of YUV formats
2017-12-09 19:31:24 +00:00
Matthew Waters
c0235ddafa
[561/906] gldisplay: fix endianess issues on RGB download
2017-12-09 19:31:24 +00:00
Matthew Waters
23ec206053
[559/906] glmixer: pass the mixpad's display to the querying element
2017-12-09 19:31:24 +00:00
Matthew Waters
9761f2cfa1
[555/906] Make the query for a GstGLDisplay a pad peer query
...
Allows the query to pass through bin boundaries and makes it possible for
arbitrary gl elements to be placed in bins.
2017-12-09 19:31:24 +00:00
Matthew Waters
c7ddead74b
[554/906] GstGLMemory: update for GstAllocator API changes
2017-12-09 19:31:24 +00:00
Matthew Waters
56bf6e2fb3
[544/906] fix memory leaks from not g_free()ing string returned by gst_element_get_name
2017-12-09 19:31:24 +00:00
Matthew Waters
7a79d684e2
[543/906] GstGLDisplay: fix segfault from GST_PTR_FORMAT trying to expand the object
2017-12-09 19:31:24 +00:00
Matthew Waters
83401761eb
[542/906] GstGLMixer: add allocation and bufferpool methods
...
based off GstBaseTransform
2017-12-09 19:31:24 +00:00
Matthew Waters
3f174671ec
[532/906] GstGLFilter: implement allocation vfuncs
2017-12-09 19:31:24 +00:00
Matthew Waters
e02e620055
[528/906] GstGLMeta: seperate upload/download/normal GL caps video formats
...
differentiate between upload, download and GL caps
2017-12-09 19:31:24 +00:00
Matthew Waters
38b6bdfa8b
[527/906] GstGLDisplay: add some trace debugging
2017-12-09 19:31:24 +00:00
Matthew Waters
0d5b8bbc38
[524/906] GstGLDisplay: rework the download code
...
data paramaters now take GstVideoFrame
remove redundant parameters
2017-12-09 19:31:24 +00:00
Matthew Waters
be177b01b7
[522/906] GstGLDisplay: add forgotten function definition
2017-12-09 19:31:24 +00:00
Matthew Waters
fe216ac6b2
[521/906] GstGLMemory: update for GstAllocator changes
2017-12-09 19:31:24 +00:00
Matthew Waters
590cf80c31
[520/906] GstGLMixer: fix for GstChildProxy changes
2017-12-09 19:31:24 +00:00
Matthew Waters
a8b1853755
[517/906] add GstGLBufferPool
...
which adds GstGLMeta to buffers
2017-12-09 19:31:24 +00:00
Matthew Waters
8527e1cd66
[516/906] add skeleton GstGLMeta
...
the GstVideoMeta _map/unmap functions still need implementing
2017-12-09 19:31:24 +00:00
Matthew Waters
6528aba8c9
[515/906] GstGLDisplay: rework gen_texture and upload
...
rename functions so that other code can create textures in the GL thread
change upload functions to take a GstVideoFrame
default to GLSL for upload conversion
2017-12-09 19:31:24 +00:00
Matthew Waters
ffdc6d496e
[514/906] add GstGLMemory and allocator
...
implement custom GstMemory for GL textures
currently map/unmap returns NULL although it might be favourable to upload/download/cache the image data
2017-12-09 19:31:24 +00:00
Matthew Waters
eb362969f1
[513/906] Remove GstGLBuffer (to be replaced by GstGLMeta)
2017-12-09 19:31:24 +00:00
Matthew Waters
25aa8a4042
[512/906] GstGLMixer: update for 1.0 based on the videomixer2 element in -good
2017-12-09 19:31:24 +00:00
Matthew Waters
3e18471e8e
[509/906] GstGLDisplay: update for 1.0
2017-12-09 19:31:24 +00:00
Matthew Waters
683c001f91
[504/906] GstGLFilter: update for 1.0
...
-fix up function definitions
-remove _prepare_output_buffer (functionality taken over by GstBufferPool).
2017-12-09 19:31:24 +00:00
Matthew Waters
f7bc5dcf83
[503/906] Rename GST_BOILERPLATE_* to G_DEFINE_TYPE_* and move _base_init into _class_init
2017-12-09 19:31:24 +00:00
Matthew Waters
1a034ba18d
[502/906] Update versioning for gstreamer 1.0
...
Renames GST_MAJORMINOR to GST_API_VERSION in build files
removes -lgstinterfaces from _LDADD flags
2017-12-09 19:31:24 +00:00
Raimo Järvi
563f0f2e57
[501/906] Fix building on 64 bit mingw-w64
...
https://bugzilla.gnome.org/show_bug.cgi?id=676428
2017-12-09 19:31:24 +00:00
Julien Isorce
20c429684e
[500/906] gldisplay: do not call glCheckFramebufferStatus if 0 is bound
...
Indeed it may return GL_FRAMEBUFFER_UNDEFINED if there is no
default framebuffer.
It seems to be the case on MacOSX
2017-12-09 19:31:24 +00:00
Julien Isorce
67bc74ec3f
[498/906] gldisplay: don't pass non-constant strings as printf format strings
...
Fixes 'format not a string literal and no format arguments' on darwin
2017-12-09 19:31:23 +00:00
Julien Isorce
e25b142e24
[497/906] filtershader: fix format compiler warnings
2017-12-09 19:31:23 +00:00
Julien Isorce
83b2f12c12
[495/906] glES2.0: properly use glDeleteShader
2017-12-09 19:31:23 +00:00
Julien Isorce
46eea6f943
[494/906] cmake build: use config.h from win32/common and add some guidelines
2017-12-09 19:31:23 +00:00
Julien Isorce
bd0982d057
[492/906] glwindow: properly fails if resource not found
2017-12-09 19:31:23 +00:00
Julien Isorce
badaaaec34
[491/906] glES2.0: properly fails if driver/kernel inconsistency
2017-12-09 19:31:23 +00:00
Julien Isorce
07df6a220d
[490/906] gldisplay: error out instead of g_assert
2017-12-09 19:31:23 +00:00
Julien Isorce
ef87b0e70d
[488/906] libvisual-gl: full compatibility with projectM-libvisual if libprojectM >= 2.0.1
...
Fix bug #310775
2017-12-09 19:31:23 +00:00
Julien Isorce
74526865c6
[486/906] libvisual-gl: add minimal support to libvisual plugins that uses Framebuffer objects
...
Fix bug #310775
gst-launch audiotestsrc ! libvisual_gl_projectM ! glimagesink is working
but for now you cannot append any other opengl filters between
libvisual_gl_projectM and glimagesink because our FBO is turned OFF.
It would require that libvisual allows to split rendering between
pass1,2,3... and final rendering. In order to unbind our FBO before
the passN, and then rebind it just before the final libvisual rendering.
2017-12-09 19:31:23 +00:00
Julien Isorce
0f54271129
[485/906] gstgldisplay: turn off texture binding and read buffer when downloading rgb is done
...
It fixes: (black image before)
gst-launch-0.10 audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! ximagesink
and
gst-launch-0.10 audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! glimagesink
2017-12-09 19:31:23 +00:00
Julien Isorce
96cce45c38
[483/906] glelements: do not leak parent when using gst_pad_get_parent
2017-12-09 19:31:23 +00:00
Julien Isorce
7c79cc5c41
[481/906] feature checking: error out instead of doing nothing if an OpenGL feature is not present
...
Fix bug #572767
2017-12-09 19:31:23 +00:00
Julien Isorce
b30da1699a
[480/906] win32 builds: add glshader filter sources to vs9 and codeblocks
...
Also fix some warnings from msvc9 and mingw-3.4.5
2017-12-09 19:31:23 +00:00
Руслан Ижбулатов
c0ebeccb8c
[479/906] gstglshadervariables: strtok_r is not multiplatform
...
Fix bug #664367
2017-12-09 19:31:23 +00:00
Wei Feng
aefca52574
[478/906] OpenGL ES 2.0: include glib.h to use G_BEGIN_DECLS in gstgles2.h
...
Fix bug #631019
2017-12-09 19:31:23 +00:00
Julien Isorce
ccaa9e883f
[477/906] OpenGL ES 2.0: fix build since glfiltershader changes
2017-12-09 19:31:23 +00:00
Antoni Silvestre
4ea2bf2087
[476/906] OpenGL ES 2.0: fix build and disable some examples
...
Fix bug #631019
2017-12-09 19:31:23 +00:00
Luc Deschenaux
500210b354
[471/906] glshader: add dynamic fragment shader filter
...
Also add fragment shader parser
Fix bug #600195
2017-12-09 19:31:23 +00:00
Julien Isorce
f008fa71ab
[467/906] tests: various build fixes
...
- cmake could not find glib
- put gtk variables at the beginning to avoid GL conflicts
- update examples to clutter-1.8
- use const instead of deprecated G_CONST_RETURN
- set max pending events to 0 to make cube example works again
2017-12-09 19:31:23 +00:00
Tim-Philipp Müller
4f09396824
[463/906] Add some more G_{BEGIN,END}_DECLS to public headers
...
https://bugzilla.gnome.org/show_bug.cgi?id=637260
2017-12-09 19:31:23 +00:00
Stefan Kost
df480f3530
[462/906] various: add missing G_PARAM_STATIC_STRINGS flags
...
Canonicalize property names as needed. Includes some gst-indent changes as well :/
2017-12-09 19:31:23 +00:00
Jan Schmidt
e013586f46
[459/906] Fix distcheck.
2017-12-09 19:31:23 +00:00
Julien Isorce
769e43a2e0
[456/906] glfilter/glmixer/gltestsrc/glupload: throw an element error if no parent bin
...
Fixes bug #602153
2017-12-09 19:31:23 +00:00
Julien Isorce
ade2526b8f
[455/906] glimagesink: handle pixel-aspect-ratio
2017-12-09 19:31:23 +00:00
Filippo Argiolas
306526a19f
[443/906] sobel: move some highly duplicated code into glfilter
...
Add a new convenience function in GstGLFilter that just draws an input
texture to a target texture using a simple shader with just a "tex"
uniform sampler.
Move draw_texture from glfiltersobel to glfilter. Still need to update
other plugins to this.
2017-12-09 19:31:23 +00:00
Julien Isorce
c390c30aac
[432/906] GstGLDisplay: this is GL_DEPTH24_STENCIL8_EXT, not GL_DEPTH24_STENCIL8_EXT
2017-12-09 19:31:23 +00:00
Pierre Pouzol
c9dfa9c111
[431/906] GstGLDisplay: enable stencil buffer when using framebuffer objects.
...
Fixes Bug #612159
2017-12-09 19:31:23 +00:00
Nicholas Panayis
dfc2d42b7a
[415/906] gstglwindow_win32: share opengl context in correct order
...
Allow to use the opengl context sharing feature if the original
context has been used already.
This is only possible on win32 with wglShareLists because on other
backends, the sharing is made when a context is created.
This new feature is only usefull when using external context
because gst-gl internally makes sure that the orginal context is not
already used when sharing it.
Fix bug #611067
2017-12-09 19:31:23 +00:00
Julien Isorce
b36b45e437
[412/906] Cocoa backend: improve support on GNUStep
2017-12-09 19:31:23 +00:00
Julien Isorce
0b6112c4a0
[411/906] gstglmixer: copy/past recent changes from gstvideomixer
2017-12-09 19:31:23 +00:00
Julien Isorce
4874b35304
[410/906] gstglmixer: inactivate shared gl context before to release ours
...
First, inactivate shared gl contexts known by each sink pad.
Then, destroy the gl context known by the glmixer.
Finally, re-activate shared gl contexts.
This is to satisfy the fact that no shared gl context must be current
when an opengl context is destroyed.
Moreover the application may hang or crash without those steps.
2017-12-09 19:31:23 +00:00
Julien Isorce
727191d7b6
[407/906] winCE backend: fix build
2017-12-09 19:31:22 +00:00
Julien Isorce
36a51c6e02
[406/906] glimagesink: add a client-data property
...
Also add it to glfilterapp.
Fixes #559131
2017-12-09 19:31:22 +00:00
Julien Isorce
32203f94ea
[405/906] glfilter: add external-opengl-context property
...
It repairs the cluttershare and sdlshare example
2017-12-09 19:31:22 +00:00
Jan Schmidt
3672b5922f
[403/906] gstglmixer: Initialise the debug category
...
Initialise the gstglmixer debug category before using it.
2017-12-09 19:31:22 +00:00
Julien Isorce
e70ed87aa8
[400/906] gstgldisplay: no need the I420 work around if ATI Mobility
...
fix #588653
2017-12-09 19:31:22 +00:00
Julien Isorce
f23b6144d5
[399/906] glmixer: fix when no more gl elements after it
...
For example:
videotestsrc ! glupload ! ... ! glfiter ! ... ! glmosaic ! fakesink
Usefull when using glmixer inside cluttershare or sdlshare cases.
2017-12-09 19:31:22 +00:00
Pratheesh Gangadhar
f93bb87e77
[394/906] gstgldisplay: use of GL_DEPTH_COMPONENT16 if OpenGL ES 2.0
...
glRenderbufferStorage does not accept GL_DEPTH_COMPONENT in
OpenGL ES 2.0.
Fix bug #593786
2017-12-09 19:31:22 +00:00
Julien Isorce
8fdf415fb7
[393/906] glmosaic: for now it's a cube mosaic
...
Also use GPtrArray instead of GArray in glmixer.
And add a pipeline to tests/pieplines
2017-12-09 19:31:22 +00:00
Julien Isorce
9e9b114010
[391/906] Cocoa: fix backend since recent changes
...
Before, the window size was given at its creation. Now, it's done at
the drawing step because it's only relevant when there is a glimagesink
element in the pipeline.
2017-12-09 19:31:22 +00:00
Julien Isorce
9741435b21
[389/906] fix codeblocks build on win32
2017-12-09 19:31:22 +00:00
Julien Isorce
525701cfca
[388/906] just fix builds and indent
2017-12-09 19:31:22 +00:00
Julien Isorce
b85ffef956
[387/906] glmixer: add a glmixer base element
...
glmixer can be seen as a glfilter except it handles N requested
sink pads.
Each sink pad and the src pad are video/x-raw-gl.
glmixer is responsible for managing different framerates from inputs.
It uses OpenGL context sharing. It means that each input is in its
own OpenGL context shared together and shared with the OpenGL context
of the ouput gl chain.
Also add a glmosaic which is an example of implementation of glmixer.
For now glmosaic is a cube but it will be fixed in the next commits.
For now the glmixer has some weird behaviours in some configurations
but it will be improved in the next commits.
The autotools builds is temporarly broken since those changes
have been made on win32.
2017-12-09 19:31:22 +00:00
Julien Isorce
8c33ba0ba6
[385/906] rewrite the way a gstgldisplay is transmited to the gl elements
...
Before, a gstgldisplay was instancied by the gl src in terms of gl chain.
And then the next element got it through the first gstglbuffer.
Now, this is done though queries.
All glelements get their ref on a gstgldisplay in READY state.
This rewrite is mainly a first step to be able to share OpenGL context hold
by the gstgldisplay using more complex glelements.
For example, with a glvideomixer. The associated gstgldisplay of each gl chain
of the sink pads will share their OpenGL context.
2017-12-09 19:31:22 +00:00
Stefan Kost
2b9ff50feb
[384/906] build: use <stdio.h> / "stdio.h"
2017-12-09 19:31:22 +00:00
Stefan Kost
c218748bc2
[383/906] build: include <stdio.h> when using printf & co.
2017-12-09 19:31:22 +00:00
Julien Isorce
8f6927c70a
[382/906] ES2.0: remove warnings
...
Partially fix #593786
2017-12-09 19:31:22 +00:00
Julien Isorce
b639781471
[381/906] EGL and GLX:: set a minimum depth size
2017-12-09 19:31:22 +00:00
Julien Isorce
95dbe51fef
[378/906] gldisplay: avoid to request gl thread when deleting a texture
...
A texture is not destroyed when when we are done with it.
This texture is just added to the texture pool in order to be
re-used. In this case no OpenGL code is executed so we do not need to
request gl thread.
2017-12-09 19:31:22 +00:00
Julien Isorce
fa41020ee4
[377/906] gldisplay: avoid to request gl thread when generating a texture
...
Thanks to the texture pool the gl textures are re-used.
When re-using one, no opengl code is executed so do not need
to request gl thread.
2017-12-09 19:31:22 +00:00
Stefan Kost
fa9177d037
[376/906] build: support openGLES on linux via autofoo. Partialy fixes #593786
...
Add a pkg-config check for opengl and if not found assume opengl-es. If user has
none of both one still get build error later on (there is no pkg-config for
opengl-es).
Add more files to EXTRA dist and build the opengles variant if selected.
Simmilar changes could be done for the winCE backend.
2017-12-09 19:31:22 +00:00
Julien Isorce
8bed6a5e85
[369/906] define missing glew macro on older versions
2017-12-09 19:31:22 +00:00
Julien Isorce
2e22bb4560
[368/906] Cocoa backend: fix crash when resizing
...
Default implementation of NSOpenglView::update is not safe because it
just calls update on the opengl context whereas we are not in the gl thread.
Also fix the white flickering when resizing, because now we need to call
the draw callback manually when resizing.
2017-12-09 19:31:22 +00:00
Julien Isorce
e467ea29e9
[365/906] Cocoa backend: make sure that nsapp is initialized
...
gst-launch-0.10 videotestsrc ! tee name=t ! queue ! glimagesink t. ! queue ! glimagesink
now works properly on MacOSX
2017-12-09 19:31:22 +00:00
Julien Isorce
8d6e91838a
[364/906] make the cmake build work on MacOSX
...
We can now generate a Xcode project (or Unix Makfiles),
see INSTALL file
2017-12-09 19:31:22 +00:00
Julien Isorce
54ba5bccf5
[363/906] Cocoa backend: fix crash when closing
...
- All gstglwindow members are now modified only in the gl thread
to avoid thread concurrency
- OpenGL context is now properly clean
- fix a couple of things in implementation of xoverlay interface
2017-12-09 19:31:22 +00:00
Julien Isorce
b7162375a3
[362/906] make cocoa backend work on MacOSX
...
It works with both gst-launch and a cocoa app (non-embedded and embedded)
But there is still some problems:
- sometimes crash when closing
- flickering when resizing
- embedded mode not perfect
I will first make the CMake build work with cocoa backend
in order to generate a XCode project.
Then it should be easier to fix those issues.
2017-12-09 19:31:22 +00:00
Jan Schmidt
8884cfefa8
[358/906] gstgldisplay: Close a small race starting the display thread
...
Take the display lock before signalling the create-context cond
to ensure the caller has dropped the lock and is therefore listening
for the signal.
2017-12-09 19:31:22 +00:00
Jan Schmidt
4ddbded3a8
[357/906] x11: Don't crash when the X11 display is not available.
...
Error out cleanly instead of crashing when the X11 display can't
be contacted.
2017-12-09 19:31:22 +00:00
Jan Schmidt
3fbe0f0a98
[352/906] fix typo
...
Change GST_GL_DISPLAY_PROJECTION_PERSPECIVE to
GST_GL_DISPLAY_PROJECTION_PERSPECTIVE.
Re-indent a couple of files that needed it.
2017-12-09 19:31:22 +00:00
Julien Isorce
f3fef483ec
[350/906] fix window position when using xoverlay
...
x, y are the coordinates of the position inside
the new parent window.
Fixes #584877
2017-12-09 19:31:22 +00:00
Julien Isorce
ca1a2d33ca
[349/906] can switch xoverlays while playing
...
Fixes bug #584877
Before this commit calling "gst_x_overlay_set_xwindow_id" more
than one time, had no effect.
It mainly affects the glimagesink implementation.
But on win32 (and CE), some stuff has to be done to
release the old parent.
And add a switchxoverlay example where the user
can click on left/right part of the main window to
switch the xoverlay.
2017-12-09 19:31:21 +00:00
LRN
389982df17
[347/906] fix miscast of a pointer in SetWindowLongPtr
...
GCC 4.4.0 complains error: cast from pointer to integer of different size
Fixes #584678 .
2017-12-09 19:31:21 +00:00
Sebastian Dröge
3b0dacd8d6
[346/906] Fix linking by providing libtool the correct --tag parameter
2017-12-09 19:31:21 +00:00
Julien Isorce
de9f763bff
[337/906] Improve cluttershare example
...
Use clutter_threads_API.
When just using glupload from rgb, we have to be sure that
the upload texture is not in use in our gst gl context.
2017-12-09 19:31:21 +00:00
Julien Isorce
9f8473cce0
[336/906] [x11/x11ES] fix some pointer cast warnings
2017-12-09 19:31:21 +00:00
Julien Isorce
0a649b133d
[335/906] [cocoa] update since interface changed
2017-12-09 19:31:21 +00:00
Julien Isorce
f631cf4976
[334/906] [win32/winCE] fix some pointer cast warnings with mingw
...
And turn off deprecated Wp64 msvc compiler option.
2017-12-09 19:31:21 +00:00
Julien Isorce
d43fdd3daf
[333/906] add force-aspect-ratio support
2017-12-09 19:31:21 +00:00
Julien Isorce
d1bd71e82b
[331/906] indent and fix some compiler warnings
2017-12-09 19:31:21 +00:00
Julien Isorce
2eb9cb551c
[330/906] Can now share textures with an external gl context
...
The external opengl context must be specify when creating
our OpenGL context (glx) or just after (wgl).
When calling glXCreateContext or wglShareLists, the
external opengl context must not be current.
Then our gl context can be current in the gl thread while
the external gl context is current in an other thread.
See tests/examples/clutter/cluttershare.c
2017-12-09 19:31:21 +00:00
David Schleef
09704b9e70
[329/906] Build for Cocoa on darwin, with various fixes
2017-12-09 19:31:21 +00:00