Seungha Yang
0405e0cfc7
d3d11videosink: Always clear back buffer on resize
...
Swapchain may not need to be resized if the size of backbuffer
is equal to the previous size. Then previously rendered frame will be stay
on the screen. Do clear back buffer whenever resize() is called
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3341 >
2022-11-05 17:23:24 +00:00
Seungha Yang
92e03ba869
d3d11decoder: Fix for VP9 decoding with odd resolution
...
Fixing off by one mismatch when width and/or height of stream
is odd number
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3302 >
2022-10-31 20:45:25 +00:00
Seungha Yang
d8bdd9429b
d3d11vp9dec: Disallow Profile2 12bits stream
...
Since DXVA does not support the format, specify bit-depth field
to sinkpad template caps so that d3d11vp9dec can be skipped
during autoplugging
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3297 >
2022-10-31 11:29:39 +00:00
Seungha Yang
6974b6f6ff
d3d11: Update for documentation
...
* Use GST_PARAM_DOC_SHOW_DEFAULT flags for GPU ID related
properties
* Add doc caps
* Increase deinterlace max resolution
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3250 >
2022-10-24 12:42:51 +00:00
Seungha Yang
31be056b6e
d3d11: Run indent
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3250 >
2022-10-24 12:42:51 +00:00
Seungha Yang
426535f3a6
d3d11screencapture: Add WinRT API based capture mode
...
Add Windows Graphics Capture (WGC) API based screen capture mode.
The conditions where this mode is used:
* Explicitly requested by user (capture-api property)
* To capture specific window
* When DXGI desktop duplication API does not work on hybrid graphics systems
(e.g., multi-gpu laptop)
Full features of this implementation require Windows 11. And Windows 11
SDK is required to build this feature.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144 >
2022-10-21 14:21:28 +00:00
Seungha Yang
087e335006
d3d11screencapture: Subclassing capture implementation
...
Preparation to use WinRT capture API
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144 >
2022-10-21 14:21:28 +00:00
Seungha Yang
573a0489f6
d3d11videosink: Add "emit-present" property
...
Controls the decision for "present" signal use, and
allows delayed "present" signal handler install via the property
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3176 >
2022-10-18 21:19:01 +00:00
Thibault Saunier
6a4425e46a
meson: Call pkgconfig.generate in the loop where we declare plugins dependencies
...
Removing some copy pasted code
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2970 >
2022-09-01 21:17:35 +00:00
Seungha Yang
c3cf9521a5
d3d11: Update library doc
...
* Private header name is changed to gstd3d11-private.h to follow
naming convention
* Add Since mark everywhere
* Update member variable names to be consistent with the other
object implementations in this library
* Correct outdated documentation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2945 >
2022-08-27 22:40:34 +09:00
Seungha Yang
0a65aaa6d2
d3d11videosink: Add display-format property
...
Make swapchian's display format configurable, since some DXGI formats
we can use for swapchain are not API interop compatible.
For instance, BGRA format should be used for Direct2D interop.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2923 >
2022-08-24 17:44:49 +00:00
Seungha Yang
470436d7e6
d3d11videosink: Add present signal
...
The "present" signal will be emitted just before the
IDXGISwapChain::Present() call. The client can perform additional
GPU operation with given GstD3D11Device object and
ID3D11RenderTargetView handle. Or, the client can read back
the scene to be displayed on window using the signal.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2923 >
2022-08-24 17:44:49 +00:00
Seungha Yang
7bcfccd0bd
d3d11: Use CRITICAL_SECTION instead of GRecMutex
...
The GRecMutex abstraction (and heap allocation happens in GLib)
is unnecessary for this plugin.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2914 >
2022-08-18 17:48:57 +00:00
Seungha Yang
df64226e71
d3d11decoder: Do timer based DecoderBeginFrame retry
...
... instead of retry count based one, because the precision of Sleep()
varies depending on system and application configuration.
Also, don't retry DecoderBeginFrame if decoder is doing flush.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2886 >
2022-08-15 19:16:16 +00:00
Seungha Yang
9b4fafb882
d3d11decoder: Do not use miniobject qdata
...
The miniobject qdata uses global mutex.
Use ID3D11DeviceChild::{Set,Get}PrivateData methods instead.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2885 >
2022-08-15 02:50:18 +09:00
Corentin Damman
0d07ff60c9
d3d11window: fix DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING swap chain flag for full screen
...
Fixes #1372 (regression introduced in 5eeec165
)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2866 >
2022-08-12 09:35:40 +00:00
Seungha Yang
05dae94352
d3d11: Use WIN32 API directly for locking with RAII pattern
...
Such abstraction is unnecessary for this library/plugin.
Use WIN32 API directly instead of GLib wrappers.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2848 >
2022-08-08 20:13:51 +00:00
Seungha Yang
66d504ee58
d3d11: Don't find global default allocator
...
We were using global default allocator already. Pass null
allocator object to *_alloc() methods then the method will
use default allocator.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843 >
2022-08-06 23:55:18 +09:00
Seungha Yang
74f56632c3
d3d11: Use std::call_once()
...
g_once_init_enter() always takes global mutex for non-GCC build.
Use C++ once call implementation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843 >
2022-08-06 23:27:23 +09:00
Seungha Yang
b8010e41a1
d3d11compositor: Add gamma-mode and primaries-mode properties
...
Allows controlling gamma remap and/or chromatic adaptation behavior.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831 >
2022-08-04 03:19:42 +09:00
Seungha Yang
f89cb98495
d3d11videosink: Add gamma-mode and primaries-mode properties
...
Allows controlling gamma remap and/or chromatic adaptation behavior.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831 >
2022-08-04 02:48:57 +09:00
Seungha Yang
0ac7077d2d
d3d11convert: Add gamma-mode and primaries-mode properties
...
Allows controlling gamma remap and/or chromatic adaptation behavior.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831 >
2022-08-04 02:48:57 +09:00
Seungha Yang
bc065d2cc2
d3d11videosink: Translate mouse position
...
Converts mouse cursor position represented in display coordinates to
stream coordinates.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2824 >
2022-08-02 14:24:22 +00:00
Seungha Yang
7d4a1a5beb
d3d11videosink: Early terminate mouse/keyboard event handling
...
... and add missing null check (plus coding style fix)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2824 >
2022-08-02 14:24:22 +00:00
Seungha Yang
6fff608f27
d3d11: Port to GstD3D11Fence
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2790 >
2022-07-23 16:53:14 +00:00
Seungha Yang
ac6577e2a9
d3d11compositor: Add support for crop meta
...
GstD3D11Converter supports cropping already. Cropping is just
a matter of setting source rectangle area to converter,
from d3d11 point of view
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2782 >
2022-07-22 05:07:23 +09:00
Seungha Yang
1c3fac818d
d3d11: Move GstD3D11Converter to gst-libs
...
The object is equivalent to GstVideoConverter but for D3D11.
Application can use this object directly for various conversions,
such as color space conversion, rescale, crop and flip/rotation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2767 >
2022-07-22 00:08:51 +09:00
Seungha Yang
ee289a65ce
d3d11converter: Use GstStructure to set initialization options
...
Runtime updatable options are exposed via object properties
but there are a few options which should be known at initialization
time. Use GstStructure to signal it and to be easily extensible
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776 >
2022-07-20 07:05:51 +09:00
Seungha Yang
d3d8820359
d3d11converter: Use primaries and transfer function compare methods
...
Different enum values could be functionally equal, then we don't need
to do full conversion.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776 >
2022-07-20 07:05:51 +09:00
Seungha Yang
16f4567a50
d3d11format: Move DXGI color space mapping method to gst-libs
...
Expose color space mapping method to public so that application
can configure GstCaps or GstVideoInfo using DXGI color space
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776 >
2022-07-20 07:05:46 +09:00
Seungha Yang
687f9feac6
d3d11convert: Use new colorimetry compare function
...
Avoid conversion if both are functionally identical
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2765 >
2022-07-18 08:56:45 +00:00
Seungha Yang
35994eb5c9
d3d11testsrc: Fix SMPTE pattern rendering
...
It was wrong vertex shader code
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2766 >
2022-07-17 23:59:04 +09:00
Seungha Yang
1dd29a2564
d3d11: Move HLSL compiler to gst-libs
...
We should move this functionality to gst-libs so that GstD3D11Converter
can be moved to gst-libs.
Another advantage is that applications can call our
HLSL compiler wrapper method without any worry about OS version
dependent system installed HLSL library.
Note that there are multiple HLSL compiler library versions
on Windows and system installed one would be OS version dependent.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2760 >
2022-07-15 06:31:51 +09:00
Seungha Yang
b09ca8635f
d3d11: Use scoped device lock
...
Make code simpler and more deadlock-free
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2728 >
2022-07-09 03:36:17 +09:00
Seungha Yang
6cc6494287
d3d11screencapturesrc: Set colorimetry to caps
...
Make use of reported DXGI colorspace if possible
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2729 >
2022-07-08 21:05:25 +09:00
Seungha Yang
2476678b3c
d3d11: Update colorspace map
...
Map DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 to sRGB colorimetry
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2729 >
2022-07-08 20:15:28 +09:00
Seungha Yang
59d92ea62c
d3d11: Add an utility method for DXGI colorspace conversion
...
Add a method for DXGI_COLOR_SPACE_TYPE -> GstVideoColorimetry conversion
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2729 >
2022-07-08 20:03:06 +09:00
Seungha Yang
e0d1b98827
d3d11converter: Remove convert() method
...
Expose only single convert_buffer() method. It's safer approach than
passing arbitrary list of SRV/RTV pointers.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713 >
2022-07-04 18:46:51 +00:00
Seungha Yang
df396b9acd
d3d11testsrc: Use convert_buffer() method
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713 >
2022-07-04 18:46:51 +00:00
Seungha Yang
7a48843ca6
d3d11: Remove video processor
...
Processing using ID3D11VideoProcessor was integrated into
GstD3D11Converter and GstD3D11VideoProcessor implementation is
not used anymore.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713 >
2022-07-04 18:46:51 +00:00
Seungha Yang
347ad181be
d3d11memory: Update alloc_wrapped() API to avoid staging texture alloc
...
Add size parameter and use it for CPU accessible memory size
instead of allocating staging texture per API call.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713 >
2022-07-04 18:46:51 +00:00
Seungha Yang
5f39388ae5
d3d11videosink: Add support for rotation
...
Adding "rotate-method" property
Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1396
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708 >
2022-07-02 20:40:37 +00:00
Seungha Yang
4e75ca0351
d3d11videosink: Protect window with lock at every place
...
Access to the object should be thread safe to support runtime
property update
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708 >
2022-07-02 20:40:37 +00:00
Seungha Yang
60e6be7068
d3d11convert: Add support for GstVideoOrientationMethod
...
Add flip/rotation support via GstVideoDirectionInterface
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708 >
2022-07-02 20:40:37 +00:00
Seungha Yang
f549575ce8
d3d11converter: Add support for GstVideoOrientationMethod
...
Shader can handle rotation/flip with other conversions
at once in a single pipeline, and depending on device
capability, videoprocessor may support it too.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708 >
2022-07-02 20:40:37 +00:00
Seungha Yang
5eeec16502
d3d11videosink: Use single GstD3D11Converter object
...
GstD3D11Converter supports videoprocessor and texture upload.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:40:47 +09:00
Seungha Yang
3919491eb2
d3d11: Use library private header in plugin
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:37:55 +09:00
Seungha Yang
9709bcf3fe
d3d11compositor: Use single GstD3D11Converter object
...
... and remove unnessary videoprocessor/upload/copy code
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:37:55 +09:00
Seungha Yang
993b9b36db
d3d11convert: Add border-color property
...
Use user specified border-color instead of black color
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:37:55 +09:00
Seungha Yang
6a59dd95e8
d3d11convert: Use single GstD3D11Converter object
...
... and don't use GstD3D11VideoProcessor. Now GstD3D11Converter will
be able to convert using videoprocessor, and texture upload is also supported by
GstD3D11Converter. All the noisy code can be removed therefore.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:37:55 +09:00