Spec 7.1.3:
If a memory object does not have the VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
property, then vkFlushMappedMemoryRanges must be called in order to guarantee
that writes to the memory object from the host are made available to the host
domain, where they can be further made available to the device domain via a
domain operation. Similarly, vkInvalidateMappedMemoryRanges must be called to
guarantee that writes which are available to the host domain are made visible to
host operations.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3723>
_alloca CRT function is deprecated. Moreover, stack allocation
for string is not a good idea. We can use _malloca inline
function instead, but all use of _alloca in d3d11 library/plugin
are not performance critical path at all.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3652>
Systems like musl libc don't support ISO 6937 in iconv. This ensures
that the MPEG-TS plugin can cope with that. There is existing support
in the plugin for other methods, so it seems to have been the original
intent anyway.
Fixes: #1314
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3245>
Currently the element calls abort when failed to prepare reference
picture set. This can happent when the input stream is somehow
corrupted, like a rtsp strem with lost packets. Now it will only
return with GST_FLOW_ERROR instead of terminating whole process.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3505>
Because of the asynchronous resolving of mDNS ICE candidates it is
possible that GstWebRTCICE outlives webrtcbin. This in turn prolongs
the lifetime of the GstWebRTCNiceStream objects via refs in
nice_stream_map. Thus the GstWebRTCICETransport objects held in
GstWebRTCNiceStream may be invalid at the time they are accessed by
the _on_candidate_gathering_done() callback since GstWebRTCNiceStream
doesn't take a reference to them. Doing so would create a circular
reference, so instead this commit introduces weak references to the
transport objects and then we can check if the objects are valid before
accessing them.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3502>
In theory, input caps can be updated anytime at non-keyframe or
sequence boundary, such as HDR10 metadata, framerate, aspect-ratio
or so. Those information update might not trigger ::new_sequence()
or subclass may ignore the changes.
By this commit, input state change will be tracked by baseclass
and subclass will be able to know the non-decoding-essential
update by checking the codec specific picture struct
on ::output_picture()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3328>
These null checkes are slightly misleading when double-checking
mutability for external language interop. None of the functions in
these files allow the variable at hand to become `NULL` under normal
operation, because they are checked at initialization and never (allowed
to be) reassigned to `NULL`.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1615>
In fact, all the h264 bit writer have byte aligned output except
the slice header. So we change the API from bit size in unit to
byte size, which is easy to use. For slice header, we add a extra
"trail_bits_num" to return the unaligned bits number.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3193>
duplicate symbol '__invoke_on_main' in:
/Library/Frameworks/GStreamer.framework/Versions/1.0/lib/libgstvulkan-1.0.a(cocoa_gstvkwindow_cocoa.m.o)
/Library/Frameworks/GStreamer.framework/Versions/1.0/lib/libgstgl-1.0.a(cocoa_gstglwindow_cocoa.m.o)
ld: 1 duplicate symbol for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Also make the same change in iOS for consistency.
Continuation of https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1132
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3242>
GstDXGIGetDebugInterface() is unused when targeting UWP. We directly
call DXGIGetDebugInterface1() in that case.
Fixes build failure:
../gst-libs/gst/d3d11/gstd3d11device.cpp(271): error C2440: '=': cannot convert from 'HRESULT (__cdecl *)(UINT,const IID &,void **)' to 'DXGIGetDebugInterface_t'
../gst-libs/gst/d3d11/gstd3d11device.cpp(271): note: This conversion requires a reinterpret_cast, a C-style cast or function-style cast
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3118>
According to W3C
specification (https://w3c.github.io/webrtc-pc/#datachannel-send) we
should return InvalidStateError exception when trying to send when the
channel is not open. In the world of C/glib/gstreamer we don't have
exceptions but have to rely on gboolean/GError instead. Introducing
these calls for a change in function signature of the action signals
used to send data on the datachannel. Changing the signature of the
existing "send-string" and "send-data" signals would mean an immediate
breaking change so instead we deprecate them. Furthermore, there is no
way to express GError** as an argument to an action signal in a way
that fits language bindings (pointer-to-pointer simply does not work)
and we have to use regular functions instead.
Therefore we introduce gst_webrtc_data_channel_send_data_full() and
gst_webrtc_data_channel_send_string_full() while deprecating the old
functions and corresponding signals.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1958>
As SPEC says, when multi spatial layer exists, we should only output
one frame with the highest spatial id from each TU. We now store the
highest spatial layer information in the base class in order to let
the sub class handle different layers easily.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2382>
... and fix d3d11 specific enum type name
GST_CUDA_HAS_D3D is a build time define which indicates whether
GstD3D11 library is available or not, but DirectX SDK headers
must be available on the build system already.
Expose Direct3D related symbols if the build target is Windows
(i.e., if G_OS_WIN32 is defined)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3018>
We were checking possible bind flags for the DXGI format
of the source texture but that's never applied to
the destination texture desc.
Just use the already configured bind (and misc) flags of source texture
for the destination texture allocation without additional check.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2950>
* Private header name is changed to gstd3d11-private.h to follow
naming convention
* Add Since mark everywhere
* Update member variable names to be consistent with the other
object implementations in this library
* Correct outdated documentation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2945>
Without this change cleanup function for g_autoptr is not defined for
GstPlayMediaInfo, GstPlaySignalAdapter, GstPlayVideoRenderer,
GstPlayVideoOverlayVideoRenderer and GstPlayVisualization. Cleanup
function was defined in gstplay.h, but missing in other header files.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2888>
Ideally new() functions should simply call g_object_new() and not much
else, so let's do that here and handle all the construction properly in
a GObject way.
Now a play object created via g_object_new() is actually usable.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2880>
Ideally new() functions should simply call g_object_new() and not much
else, so let's do that here and handle all the construction properly in
a GObject way.
Now a player object created via g_object_new() is actually usable.
In addition, also fix the video-renderer property so that reading it
returns an object of the correct type.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2880>
This was showing up as a memory leak in GTK's
gstreamer media backend:
40 bytes in 1 blocks are definitely lost in loss record 18,487 of 40,868
at 0x484586F: malloc (vg_replace_malloc.c:381)
by 0x50D5278: g_malloc (gmem.c:125)
by 0x50EDBA5: g_slice_alloc (gslice.c:1072)
by 0x50EFBCC: g_slice_alloc0 (gslice.c:1098)
by 0x51F2F45: g_type_create_instance (gtype.c:1911)
by 0x51DAE37: g_object_new_internal (gobject.c:2011)
by 0x51DC080: g_object_new_with_properties (gobject.c:2181)
by 0x51DCB20: g_object_new (gobject.c:1821)
by 0x9855F86: UnknownInlinedFun (gstplayer-wrapped-video-renderer.c:109)
by 0x9855F86: gst_player_new (gstplayer.c:579)
Fixes https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1374
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2875>
GLib's GRecMutex will allocate another heap memory for CRITICAL_SECTION
struct and g_rec_mutex_lock/g_rec_mutex_unlock use WIN32 APIs actually.
We don't need such intermediate function calls and redundant heap allocation.
Just call WIN32 APIs directly.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2845>
Depending on device feature level, d3d11 runtime can support
ID3D11Fence which is equivalent to ID3D12Fence.
Waiting using fence has performance-wise benefit over pulling
ID3D11Query status. If ID3D11Fence is not supported by device,
then ID3D11Query will be used instead.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2790>
It may happens that bitstream doesn't provided SPS in decoding order
(like in VPSSPSPPS_A_MainConcept_1 conformance test file).
To be sure that the decoder got the correct SPS parameters process
SPS just before start decoding the frame.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2575>
While possible defer computataion of pps and sps fields until
slice parsing since it may happens that bitstreams don't encoded
them in expected order.
A example weird ordered bitstreams is VPSSPSPPS_A_MainConcept_1
conformance test.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2575>
We should move this functionality to gst-libs so that GstD3D11Converter
can be moved to gst-libs.
Another advantage is that applications can call our
HLSL compiler wrapper method without any worry about OS version
dependent system installed HLSL library.
Note that there are multiple HLSL compiler library versions
on Windows and system installed one would be OS version dependent.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2760>
Our Direct3D11 abstraction layer has been improved and
it gained good shape from API point of view.
Also, On Windows, GstD3D11 has various advantages over GstGL
in terms of compatibility/stability/feature/performance.
Note that WGL implementation is known to be buggy for some
drivers/vendors/scenario (that's a reason why Google implemented ANGLE).
Moreover, GstGL is not fully optimized for Windows unfortunately.
It's the time to open this interface to application developers
for various optimized processing using our Direct3D11
infrastructure.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2646>
This patch adds general mechanism for handling specific hacks. In this
case for jpeg decoder in i965 driver, which cannot create surfaces
with fourcc specified.
From jpeg decoder to the allocator, which creates the surfaces,
there's a non-simple path: basedec pseudo-class adds a hacks guint32
which will be set by actual elements (vajpegdec, in this case) and
basedec will always set the hack to the allocator when the allocator
is instantiated.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1575>
Gallium drivers historically have reported strange dmabuf sizes, from always
zero to the whole frame (multiple fds). The simplest solution is to use lseek
SEEK_END to get the prime descriptor size.
Also the allocator raises a warning if both values differ in order to report
it to driver.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2574>
Similar to and inspired by glimagesink and gtkglsink.
Using the Wayland buffer transform API allows to offload
rotate operations to the Wayland compositor. This can have
several advantages:
- The Wayland compositor may be able to use hardware plane
capabilities to do the rotation.
- In case of pre-rotated content on rotated outputs the
rotations may equal out, potentially allowing the
compositor to use hardware planes even if they don't
support rotate operations.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2543>
In preparation for the new element `GstGtkWaylandSink`, move reusable
parts out of `GstWaylandSink` into the already exisiting but very
barebone library.
Notable changes include:
- the `GstWaylandVideo` interface was dropped
- support for `wl-shell` was dropped
- lots of renaming in order to match established naming patterns
- lots of code modernisations, reducing boilerplate
- members were made private wherever possible
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2479>
Intel DXVA driver crashes sometimes (from GPU thread) if
ID3D11VideoDecoder is released while there are outstanding view objects.
To make sure the object life cycle, holds an ID3D11VideoDecoder refcount
in GstD3D11Memory object.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2504>
We prefer black color as an initial texture color and
Direct3D11 runtime will initialize texture with zeros (except for alpha)
which is fine for RGB formats. But UV components of YUV texture
requires manual clear for black color.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2502>
* Enhance debug log to print human readable D3D11_FORMAT_SUPPORT flags
value, instead of packed numeric flagset value.
* Only device supported format will be added to format table.
Depending on device feature level (i.e., D3D9 feature devices),
16bits formats will not be supported. Although there might be formats
we deinfed but not supported, it will not be a major issue in practice
since our D3D11 implementation does not support legacy devices already
(known limitation) and also old d3dvideosink will be promoted in that case.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2441>
Use newly added gst_h265_parser_identify_and_split_nalu_hevc()
method to handle broken streams where packetized NAL unit
contain start code prefix in it.
It's obviously wrong stream but we know how to work around it
and even need to support such broken streams since
stateless decoder implementations are being a primary
decoder element.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2394>
Add gst_h265_parser_identify_and_split_nalu_hevc() method to
handle a case where packetized stream contains start-code prefix.
This new method behaves similar to exisiting gst_h265_parser_identify_nalu_hevc()
but it will scan start-code prefix to split given data into
NAL units.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2394>
Baseclass calls get_preferred_output_delay() in a chain of
sequence header parsing and then new_sequence() is called
with required DPB size (includes render-delay) information.
Thus latency query should happen before the sequence header
parsing for subclass to report required render-delay accordingly
via get_preferred_output_delay() method.
(e.g., zero delay in case of live pipeline)
This commit is to fix wrong liveness signalling in case of
upstream packetized format.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2363>
Baseclass calls get_preferred_output_delay() in a chain of
sequence header parsing and then new_sequence() is called
with required DPB size (includes render-delay) information.
Thus latency query should happen before the sequence header
parsing for subclass to report required render-delay accordingly
via get_preferred_output_delay() method.
(e.g., zero delay in case of live pipeline)
This commit is to fix wrong liveness signalling in case of
upstream packetized format.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2364>
Make all codecs consistent so that subclass can know additional DPB
size requirement depending on render-delay configuration regardless
of codec. Note that render-delay feature is not implemented for AV1
yet but it's planned.
Also, consider new_sequence() is mandatory requirement, not optional
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2343>
The va pool is used for GPU side surface/image, its alignment should
not be changed arbitrarily by others. So we decide not to expose the
GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT flag anymore.
Instead, user can call gst_buffer_pool_config_set_va_alignment() to
set its surface/image alignment.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2282>
GLib guarantees libintl is always present, using proxy-libintl as
last resort. There is no need to mock gettex API any more.
This fix static build on Windows because G_INTL_STATIC_COMPILATION must
be defined before including libintl.h, and glib does it for us as part
as including glib.h.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2028>
This field is used by DXVA/NVDEC/VA, and each specification
describes (NVDEC is not well documented) that it's the number of
bits used in short_term_ref_pic_set().
DXVA doesn't explicitly mention that whether the size of
emulation preventation bytes (EPB) is inclusive or not, but
VA is clearly specifying that it's the size after removing
EPB. Excluding EPB size here makes more sense therefore.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1930>
They are part of gst_dep already and we have to make sure to always have
gst_dep. The order in dependencies matters, because it is also the order
in which Meson will set -I args. We want gstreamer's config.h to take
precedence over glib's private config.h when it's a subproject.
While at it, remove useless fallback args for gmodule/gio dependencies,
only gstreamer core needs it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2031>
Added GstVaFeature enum type, and new parameter for VA allocator's
set_format() and get_format(). Also added a new parameter in VA pool
gst_va_pool_new_with_config() and
gst_buffer_pool_config_set_va_allocation_params().
This new parameter will define if derived images will by used for
buffer mapping.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2057>
Expose description of vendor for user information, similar to
the description property of d3d11device.
Also, set description and DRM device path on GstContext structure
so that user can read them and it will be printed on terminal
when gst-launch-1.0 is used
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2064>
g_signal_disconnect*() doesn't stop any existing callbacks from running
which means that if the notify::state callback is in progress in one
thread and the data channel object is finalize()ed in another thread,
then there could be a use-after-free trying lock the data channel
object.
We can't reasonably use a GWeakRef as we don't have a 'parent' object to
free the GWeakRef after the data channel is finalized. This is also
complicated by the fact that the application can hold a reference to the
data channel object that would live beyond the lifetime of webrtcbin
itself.
We solve this by implementing a ghetto weak-ref solution internally with
a list of outstanding data channels.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1664>
In order to other plugins use gstva objects, such as allocators and buffer
pools, this merge request move them from the va plugin to the gstva library.
This objects are not exposed in <gst/va/gstva.h> since they are not expected
to be used by users, only by plugin implementators.
Because of the surface copy design, which is used to implement allocator's
mem_copy() virtual function, depends on the vafilter, which is kept inside
the plugin, memory copy through VAPosproc is disabled and removed temporarly.
Also added some missing parameter validation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2048>
Untabifying header file.
The logging category was moved from the plugin generic category to
the display category. It can argue that video formats hacks are
display dependant.
Added validations for input parameters.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2048>
../gst-libs/gst/mpegts/gst-dvb-section.c:206:9: error: variable 'i' set but not used [-Werror,-Wunused-but-set-variable]
guint i = 0, allocated_events = 12;
^
../gst-libs/gst/mpegts/gst-dvb-section.c:365:9: error: variable 'i' set but not used [-Werror,-Wunused-but-set-variable]
guint i = 0, allocated_streams = 12;
^
../gst-libs/gst/mpegts/gst-dvb-section.c:543:9: error: variable 'i' set but not used [-Werror,-Wunused-but-set-variable]
guint i = 0, allocated_streams = 12;
^
../gst-libs/gst/mpegts/gst-dvb-section.c:885:9: error: variable 'i' set but not used [-Werror,-Wunused-but-set-variable]
guint i = 0, allocated_services = 8;
^
../gst-libs/gst/mpegts/gst-dvb-section.c:1316:9: error: variable 'i' set but not used [-Werror,-Wunused-but-set-variable]
guint i = 0, allocated_services = 8;
^
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2046>
This flag is set when the stream is interlaced and the specific
slice is made of single parity fields rather the paired at the
macroblock layer. This is rarely needed in late decoding process
but the Rockchip RKVDEC HW interface requires it, hence needs to
be passed through V4L2 Stateless interface.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2009>
Pass the current frame to the duplicate_picture callback. This makes it easier
to set the frame's output_buffer if we already have one available. Also
documented that unlike VP9, it is not optional to implement this as the
picture will populate the DPB if it is a key-frame. To ensure this, remove the
default implementation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1992>
The system_frame_number is notably used by V4L2 decoder as a unique
indentifier for the frame that was decoded. This value is used to tell driver
which frame to reference, as V4L2 does not have an efficient mechanism to
otherwise pass back the frames.
For this reason, and because it is more ligical, copy the original
system_frame_number into the duplicate picture instead of using the current
frame.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1992>
Showing existing keyframe have special meaning in AV1. All the references
frame will be refreshed with the original keyframe information. The refresh
process (7.20) is implemented by saving data from the frame_header into the
state. To fix this special case, load all the relevant information into the
frame_header.
As there is nothing happening in between this and the loading of the key-frame
into the state, this patch also remove the separate API function, using it
internally instead.
Fixes#1090
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1971>
Holding previously decoded but not outputted pictures even after
new_sequence is not a safe approach in various aspect.
However, we cannot drain out DPB on new_sequence() unconditionally,
because there is a case where decoder should drop decoded pictures
if NoOutputOfPriorPicsFlag is set.
To detect NoOutputOfPriorPicsFlag before the new_sequence() call,
this patch splits decoding process into two path, one for nal unit parsing
in order to detect NoOutputOfPriorPicsFlag and then each nal unit
will be decoded.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1937>
Note that AYUV and AYUV64 formats will be used to expand format
support, especially some packed YUV formats (e.g., Y410, YUY2)
are common DXGI formats used for hardware decoder/encoder on Windows
but those formats cannot be used as a render target. We need to handle
them differently without pixel shader help, using compute shader
for example.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1699>
Remove all the d3d11 and dxgi header version dependent ifdef
and bump the minimum requirement to d3d11_4.h and dxgi1_6.h.
We are already failing support old Visual Studio (Windows SDK actually)
such as Visual Studio 2015. Note that our MinGW toolchain satisfies
the requirement.
From runtime point of view, this change should be fine since
we are checking OS version with IUnknown::QueryInterface()
everywhere in order to check API availability
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1684>
1. Use api_version variable rather than static string.
2. Remove pkgconfig generation since currently the library
is not installed, only used internally.
3. Rely on dependency "required" to abort compilation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1650>
In commit e699aaeb we moved linking of libgudev to the plugin rather
the library, because it's only used in the plugin. But the dependency
check is still done in library.
This patch removes the dependency check in library, and updates the
dependency check in plugin.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1650>
It's almost pointless and makes little sense as subclass might
want to modify refcount of the object or so. And all subclasses
are already casting them to non-const version as well.
In a general sense, we need to avoid passing refcounted object
with const qualifier.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1238>