d3d11: Install library headers

Our Direct3D11 abstraction layer has been improved and
it gained good shape from API point of view.
Also, On Windows, GstD3D11 has various advantages over GstGL
in terms of compatibility/stability/feature/performance.
Note that WGL implementation is known to be buggy for some
drivers/vendors/scenario (that's a reason why Google implemented ANGLE).
Moreover, GstGL is not fully optimized for Windows unfortunately.

It's the time to open this interface to application developers
for various optimized processing using our Direct3D11
infrastructure.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2646>
This commit is contained in:
Seungha Yang 2022-06-24 01:25:07 +09:00 committed by GStreamer Marge Bot
parent aca71fd692
commit fce7431381
16 changed files with 167 additions and 88 deletions

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@ -17,8 +17,7 @@
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_PRELUDE_H__
#define __GST_D3D11_PRELUDE_H__
#pragma once
#include <gst/gst.h>
@ -30,4 +29,3 @@
# endif
#endif
#endif /* __GST_D3D11_PRELUDE_H__ */

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@ -17,8 +17,7 @@
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_H__
#define __GST_D3D11_H__
#pragma once
#ifndef GST_USE_UNSTABLE_API
#pragma message ("The d3d11 library from gst-plugins-bad is unstable API and may change in future.")
@ -28,10 +27,10 @@
#include <gst/gst.h>
#include <gst/d3d11/gstd3d11config.h>
#include <gst/d3d11/gstd3d11_fwd.h>
#include <gst/d3d11/gstd3d11-enumtypes.h>
#include <gst/d3d11/gstd3d11device.h>
#include <gst/d3d11/gstd3d11memory.h>
#include <gst/d3d11/gstd3d11bufferpool.h>
#include <gst/d3d11/gstd3d11utils.h>
#include <gst/d3d11/gstd3d11format.h>
#endif /* __GST_D3D11_H__ */

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@ -18,8 +18,7 @@
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_FWD_H__
#define __GST_D3D11_FWD_H__
#pragma once
#include <gst/gst.h>
#include <gst/d3d11/gstd3d11config.h>
@ -62,4 +61,3 @@ typedef struct _GstD3D11Format GstD3D11Format;
G_END_DECLS
#endif /* __GST_D3D11_FWD_H__ */

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@ -17,8 +17,7 @@
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_PRIVATE_H__
#define __GST_D3D11_PRIVATE_H__
#pragma once
#include <gst/gst.h>
#include <gst/video/video.h>
@ -113,4 +112,3 @@ static const GstD3D11Format _gst_d3d11_default_format_map[] = {
G_END_DECLS
#endif /* __GST_D3D11_PRIVATE_H__ */

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@ -505,7 +505,7 @@ gst_d3d11_buffer_pool_stop (GstBufferPool * pool)
*
* Returns: a #GstBufferPool that allocates buffers with #GstD3D11Memory
*
* Since: 1.20
* Since: 1.22
*/
GstBufferPool *
gst_d3d11_buffer_pool_new (GstD3D11Device * device)
@ -530,7 +530,7 @@ gst_d3d11_buffer_pool_new (GstD3D11Device * device)
* #GstD3D11AllocationParams on @config or %NULL if @config doesn't contain
* #GstD3D11AllocationParams
*
* Since: 1.20
* Since: 1.22
*/
GstD3D11AllocationParams *
gst_buffer_pool_config_get_d3d11_allocation_params (GstStructure * config)
@ -551,7 +551,7 @@ gst_buffer_pool_config_get_d3d11_allocation_params (GstStructure * config)
*
* Sets @params on @config
*
* Since: 1.20
* Since: 1.22
*/
void
gst_buffer_pool_config_set_d3d11_allocation_params (GstStructure * config,

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@ -19,8 +19,7 @@
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_BUFFER_POOL_H__
#define __GST_D3D11_BUFFER_POOL_H__
#pragma once
#include <gst/gst.h>
#include <gst/video/video.h>
@ -70,4 +69,3 @@ void gst_buffer_pool_config_set_d3d11_allocation_params (GstStru
G_END_DECLS
#endif /* __GST_D3D11_BUFFER_POOL_H__ */

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@ -1,7 +1,4 @@
/* gstd3d11config.h */
#ifndef __GST_D3D11_CONFIG_H__
#define __GST_D3D11_CONFIG_H__
#pragma once
#include <gst/gst.h>
@ -11,5 +8,3 @@ G_BEGIN_DECLS
#mesondefine GST_D3D11_WINAPI_APP
G_END_DECLS
#endif /* __GST_D3D11_CONFIG_H__ */

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@ -1110,7 +1110,7 @@ gst_d3d11_device_new_internal (const GstD3D11DeviceConstructData * data)
* Returns: (transfer full) (nullable): a new #GstD3D11Device for @adapter_index
* or %NULL when failed to create D3D11 device with given adapter index.
*
* Since: 1.20
* Since: 1.22
*/
GstD3D11Device *
gst_d3d11_device_new (guint adapter_index, guint flags)
@ -1132,7 +1132,7 @@ gst_d3d11_device_new (guint adapter_index, guint flags)
* Returns: (transfer full) (nullable): a new #GstD3D11Device for @adapter_luid
* or %NULL when failed to create D3D11 device with given adapter luid.
*
* Since: 1.20
* Since: 1.22
*/
GstD3D11Device *
gst_d3d11_device_new_for_adapter_luid (gint64 adapter_luid, guint flags)
@ -1153,7 +1153,7 @@ gst_d3d11_device_new_for_adapter_luid (gint64 adapter_luid, guint flags)
* Returns: (transfer full) (nullable): a new #GstD3D11Device for @device
* or %NULL if an error occurred
*
* Since: 1.20
* Since: 1.22
*/
GstD3D11Device *
gst_d3d11_device_new_wrapped (ID3D11Device * device)
@ -1178,7 +1178,7 @@ gst_d3d11_device_new_wrapped (ID3D11Device * device)
*
* Returns: (transfer none): the ID3D11Device handle
*
* Since: 1.20
* Since: 1.22
*/
ID3D11Device *
gst_d3d11_device_get_device_handle (GstD3D11Device * device)
@ -1198,7 +1198,7 @@ gst_d3d11_device_get_device_handle (GstD3D11Device * device)
*
* Returns: (transfer none): the immeidate ID3D11DeviceContext handle
*
* Since: 1.20
* Since: 1.22
*/
ID3D11DeviceContext *
gst_d3d11_device_get_device_context_handle (GstD3D11Device * device)
@ -1217,7 +1217,7 @@ gst_d3d11_device_get_device_context_handle (GstD3D11Device * device)
*
* Returns: (transfer none): the IDXGIFactory1 handle
*
* Since: 1.20
* Since: 1.22
*/
IDXGIFactory1 *
gst_d3d11_device_get_dxgi_factory_handle (GstD3D11Device * device)
@ -1237,7 +1237,7 @@ gst_d3d11_device_get_dxgi_factory_handle (GstD3D11Device * device)
* Returns: (nullable) (transfer none) : the ID3D11VideoDevice handle or %NULL
* if ID3D11VideoDevice is unavailable.
*
* Since: 1.20
* Since: 1.22
*/
ID3D11VideoDevice *
gst_d3d11_device_get_video_device_handle (GstD3D11Device * device)
@ -1271,7 +1271,7 @@ gst_d3d11_device_get_video_device_handle (GstD3D11Device * device)
* Returns: (nullable) (transfer none): the ID3D11VideoContext handle or %NULL
* if ID3D11VideoContext is unavailable.
*
* Since: 1.20
* Since: 1.22
*/
ID3D11VideoContext *
gst_d3d11_device_get_video_context_handle (GstD3D11Device * device)
@ -1303,7 +1303,7 @@ gst_d3d11_device_get_video_context_handle (GstD3D11Device * device)
* protected by this method. This call must be paired with
* gst_d3d11_device_unlock()
*
* Since: 1.20
* Since: 1.22
*/
void
gst_d3d11_device_lock (GstD3D11Device * device)
@ -1326,7 +1326,7 @@ gst_d3d11_device_lock (GstD3D11Device * device)
* Release lock for @device. This call must be paired with
* gst_d3d11_device_lock()
*
* Since: 1.20
* Since: 1.22
*/
void
gst_d3d11_device_unlock (GstD3D11Device * device)

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@ -18,8 +18,7 @@
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_DEVICE_H__
#define __GST_D3D11_DEVICE_H__
#pragma once
#include <gst/gst.h>
#include <gst/video/video.h>
@ -97,4 +96,3 @@ gboolean gst_d3d11_device_get_format (GstD3D11Device * devi
G_END_DECLS
#endif /* __GST_D3D11_DEVICE_H__ */

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@ -127,7 +127,7 @@ gst_d3d11_format_support_get_type (void)
*
* Returns: %TRUE if @size can be calculated with given information
*
* Since: 1.20
* Since: 1.22
*/
gboolean
gst_d3d11_dxgi_format_get_size (DXGI_FORMAT format, guint width, guint height,
@ -183,7 +183,7 @@ gst_d3d11_dxgi_format_get_size (DXGI_FORMAT format, guint width, guint height,
*
* Returns: a #GstVideoFormat equivalent to @format
*
* Since: 1.20
* Since: 1.22
*/
GstVideoFormat
gst_d3d11_dxgi_format_to_gst (DXGI_FORMAT format)
@ -295,6 +295,16 @@ gst_d3d11_dxgi_format_get_alignment (DXGI_FORMAT format)
return 0;
}
/**
* gst_d3d11_dxgi_format_to_string:
* @format: a DXGI_FORMAT
*
* Converts @format enum value to its string representation
*
* Returns: a string representation of @format
*
* Since: 1.22
*/
const gchar *
gst_d3d11_dxgi_format_to_string (DXGI_FORMAT format)
{

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@ -17,8 +17,7 @@
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_FORMAT_H__
#define __GST_D3D11_FORMAT_H__
#pragma once
#include <gst/gst.h>
#include <gst/video/video.h>
@ -94,4 +93,3 @@ const gchar * gst_d3d11_dxgi_format_to_string (DXGI_FORMAT format);
G_END_DECLS
#endif /* __GST_D3D11_FORMAT_H__ */

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@ -55,11 +55,12 @@ G_DEFINE_BOXED_TYPE_WITH_CODE (GstD3D11AllocationParams,
*
* Returns: a #GstD3D11AllocationParams or %NULL if @info is not supported
*
* Since: 1.20
* Since: 1.22
*/
GstD3D11AllocationParams *
gst_d3d11_allocation_params_new (GstD3D11Device * device, GstVideoInfo * info,
GstD3D11AllocationFlags flags, guint bind_flags, guint misc_flags)
gst_d3d11_allocation_params_new (GstD3D11Device * device,
const GstVideoInfo * info, GstD3D11AllocationFlags flags, guint bind_flags,
guint misc_flags)
{
GstD3D11AllocationParams *ret;
GstD3D11Format d3d11_format;
@ -136,11 +137,11 @@ gst_d3d11_allocation_params_new (GstD3D11Device * device, GstVideoInfo * info,
*
* Returns: %TRUE if alignment could be applied
*
* Since: 1.20
* Since: 1.22
*/
gboolean
gst_d3d11_allocation_params_alignment (GstD3D11AllocationParams * params,
GstVideoAlignment * align)
const GstVideoAlignment * align)
{
guint i;
guint padding_width, padding_height;
@ -179,7 +180,7 @@ gst_d3d11_allocation_params_alignment (GstD3D11AllocationParams * params,
*
* Returns: a copy of @src
*
* Since: 1.20
* Since: 1.22
*/
GstD3D11AllocationParams *
gst_d3d11_allocation_params_copy (GstD3D11AllocationParams * src)
@ -200,7 +201,7 @@ gst_d3d11_allocation_params_copy (GstD3D11AllocationParams * src)
*
* Free @params
*
* Since: 1.20
* Since: 1.22
*/
void
gst_d3d11_allocation_params_free (GstD3D11AllocationParams * params)
@ -547,7 +548,7 @@ out:
*
* Returns: whether @mem is a #GstD3D11Memory
*
* Since: 1.20
* Since: 1.22
*/
gboolean
gst_is_d3d11_memory (GstMemory * mem)
@ -581,7 +582,7 @@ gst_d3d11_memory_get_native_type (GstD3D11Memory * mem)
* this function multiple times. This must be called before any other
* GstD3D11Memory operation.
*
* Since: 1.20
* Since: 1.22
*/
void
gst_d3d11_memory_init_once (void)
@ -634,7 +635,7 @@ gst_d3d11_memory_get_resource_handle (GstD3D11Memory * mem)
*
* Returns: subresource index corresponding to @mem.
*
* Since: 1.20
* Since: 1.22
*/
guint
gst_d3d11_memory_get_subresource_index (GstD3D11Memory * mem)
@ -656,7 +657,7 @@ gst_d3d11_memory_get_subresource_index (GstD3D11Memory * mem)
*
* Returns: %TRUE if successeed
*
* Since: 1.20
* Since: 1.22
*/
gboolean
gst_d3d11_memory_get_texture_desc (GstD3D11Memory * mem,
@ -813,7 +814,7 @@ done:
* Returns: the number of ID3D11ShaderResourceView that can be used
* for processing GPU operation with @mem
*
* Since: 1.20
* Since: 1.22
*/
guint
gst_d3d11_memory_get_shader_resource_view_size (GstD3D11Memory * mem)
@ -835,7 +836,7 @@ gst_d3d11_memory_get_shader_resource_view_size (GstD3D11Memory * mem)
* ID3D11ShaderResourceView or %NULL if ID3D11ShaderResourceView is unavailable
* for @index
*
* Since: 1.20
* Since: 1.22
*/
ID3D11ShaderResourceView *
gst_d3d11_memory_get_shader_resource_view (GstD3D11Memory * mem, guint index)
@ -951,7 +952,7 @@ done:
* Returns: the number of ID3D11RenderTargetView that can be used
* for processing GPU operation with @mem
*
* Since: 1.20
* Since: 1.22
*/
guint
gst_d3d11_memory_get_render_target_view_size (GstD3D11Memory * mem)
@ -973,7 +974,7 @@ gst_d3d11_memory_get_render_target_view_size (GstD3D11Memory * mem)
* ID3D11RenderTargetView or %NULL if ID3D11RenderTargetView is unavailable
* for @index
*
* Since: 1.20
* Since: 1.22
*/
ID3D11RenderTargetView *
gst_d3d11_memory_get_render_target_view (GstD3D11Memory * mem, guint index)
@ -1073,7 +1074,7 @@ done:
* ID3D11VideoDecoderOutputView or %NULL if ID3D11VideoDecoderOutputView is
* unavailable
*
* Since: 1.20
* Since: 1.22
*/
ID3D11VideoDecoderOutputView *
gst_d3d11_memory_get_decoder_output_view (GstD3D11Memory * mem,
@ -1166,7 +1167,7 @@ done:
* ID3D11VideoProcessorInputView or %NULL if ID3D11VideoProcessorInputView is
* unavailable
*
* Since: 1.20
* Since: 1.22
*/
ID3D11VideoProcessorInputView *
gst_d3d11_memory_get_processor_input_view (GstD3D11Memory * mem,
@ -1249,7 +1250,7 @@ done:
* ID3D11VideoProcessorOutputView or %NULL if ID3D11VideoProcessorOutputView is
* unavailable
*
* Since: 1.20
* Since: 1.22
*/
ID3D11VideoProcessorOutputView *
gst_d3d11_memory_get_processor_output_view (GstD3D11Memory * mem,
@ -1544,7 +1545,7 @@ gst_d3d11_allocator_alloc_internal (GstD3D11Allocator * self,
*
* Returns: a newly allocated #GstD3D11Memory with given parameters.
*
* Since: 1.20
* Since: 1.22
*/
GstMemory *
gst_d3d11_allocator_alloc (GstD3D11Allocator * allocator,
@ -1622,6 +1623,22 @@ gst_d3d11_allocator_alloc_buffer (GstD3D11Allocator * allocator,
return GST_MEMORY_CAST (mem);
}
/**
* gst_d3d11_allocator_set_active:
* @allocator: a #GstD3D11Allocator
* @active: the new active state
*
* Controls the active state of @allocator. Default #GstD3D11Allocator is
* stateless and therefore active state is ignored, but subclass implementation
* (e.g., #GstD3D11PoolAllocator) will require explicit active state control
* for its internal resource management.
*
* This method is conceptually identical to gst_buffer_pool_set_active method.
*
* Returns: %TRUE if active state of @allocator was successfully updated.
*
* Since: 1.22
*/
gboolean
gst_d3d11_allocator_set_active (GstD3D11Allocator * allocator, gboolean active)
{
@ -2156,6 +2173,8 @@ flushing:
* Creates a new #GstD3D11PoolAllocator instance.
*
* Returns: (transfer full): a new #GstD3D11PoolAllocator instance
*
* Since: 1.22
*/
GstD3D11PoolAllocator *
gst_d3d11_pool_allocator_new (GstD3D11Device * device,
@ -2181,7 +2200,7 @@ gst_d3d11_pool_allocator_new (GstD3D11Device * device,
/**
* gst_d3d11_pool_allocator_acquire_memory:
* @allocator: a #GstD3D11PoolAllocator
* @memory: (transfer full): a #GstMemory
* @memory: (out): a #GstMemory
*
* Acquires a #GstMemory from @allocator. @memory should point to a memory
* location that can hold a pointer to the new #GstMemory.
@ -2228,7 +2247,7 @@ gst_d3d11_pool_allocator_acquire_memory (GstD3D11PoolAllocator * allocator,
*
* Returns: %TRUE if the size of memory pool is known
*
* Since: 1.20
* Since: 1.22
*/
gboolean
gst_d3d11_pool_allocator_get_pool_size (GstD3D11PoolAllocator * allocator,

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@ -19,8 +19,7 @@
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_MEMORY_H__
#define __GST_D3D11_MEMORY_H__
#pragma once
#include <gst/gst.h>
#include <gst/video/video.h>
@ -54,7 +53,7 @@ G_BEGIN_DECLS
*
* The name of the Direct3D11 memory
*
* Since: 1.20
* Since: 1.22
*/
#define GST_D3D11_MEMORY_NAME "D3D11Memory"
@ -63,7 +62,7 @@ G_BEGIN_DECLS
*
* Name of the caps feature for indicating the use of #GstD3D11Memory
*
* Since: 1.20
* Since: 1.22
*/
#define GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY "memory:D3D11Memory"
@ -72,7 +71,7 @@ G_BEGIN_DECLS
*
* Flag indicating that we should map the D3D11 resource instead of to system memory.
*
* Since: 1.20
* Since: 1.22
*/
#define GST_MAP_D3D11 (GST_MAP_FLAG_LAST << 1)
@ -84,7 +83,7 @@ G_BEGIN_DECLS
* is used for D3D11/DXVA decoders
* in general.
*
* Since: 1.20
* Since: 1.22
*/
typedef enum
{
@ -99,7 +98,7 @@ typedef enum
* @GST_D3D11_MEMORY_TRANSFER_NEED_UPLOAD: the staging texture needs uploading
* to the texture
*
* Since: 1.20
* Since: 1.22
*/
typedef enum
{
@ -134,7 +133,7 @@ struct _GstD3D11AllocationParams
GstD3D11AllocationFlags flags;
/*< private >*/
gpointer _gst_reserved[GST_PADDING_LARGE];
gpointer _gst_reserved[GST_PADDING];
};
GST_D3D11_API
@ -142,7 +141,7 @@ GType gst_d3d11_allocation_params_get_type (void);
GST_D3D11_API
GstD3D11AllocationParams * gst_d3d11_allocation_params_new (GstD3D11Device * device,
GstVideoInfo * info,
const GstVideoInfo * info,
GstD3D11AllocationFlags flags,
guint bind_flags,
guint misc_flags);
@ -155,7 +154,7 @@ void gst_d3d11_allocation_params_free (GstD3D11Allocat
GST_D3D11_API
gboolean gst_d3d11_allocation_params_alignment (GstD3D11AllocationParams * parms,
GstVideoAlignment * align);
const GstVideoAlignment * align);
struct _GstD3D11Memory
{
@ -303,4 +302,3 @@ gboolean gst_d3d11_pool_allocator_get_pool_size (GstD3D11PoolAllo
G_END_DECLS
#endif /* __GST_D3D11_MEMORY_H__ */

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@ -78,7 +78,7 @@ _init_context_debug (void)
*
* Returns: whether the @device could be set successfully
*
* Since: 1.20
* Since: 1.22
*/
gboolean
gst_d3d11_handle_set_context (GstElement * element, GstContext * context,
@ -139,7 +139,7 @@ gst_d3d11_handle_set_context (GstElement * element, GstContext * context,
*
* Returns: whether the @device could be set successfully
*
* Since: 1.20
* Since: 1.22
*/
gboolean
gst_d3d11_handle_set_context_for_adapter_luid (GstElement * element,
@ -227,7 +227,7 @@ context_set_d3d11_device (GstContext * context, GstD3D11Device * device)
* Returns: Whether the @query was successfully responded to from the passed
* @device.
*
* Since: 1.20
* Since: 1.22
*/
gboolean
gst_d3d11_handle_context_query (GstElement * element, GstQuery * query,
@ -373,7 +373,7 @@ run_d3d11_context_query (GstElement * element, GstD3D11Device ** device)
*
* Returns: whether a #GstD3D11Device exists in @device
*
* Since: 1.20
* Since: 1.22
*/
gboolean
gst_d3d11_ensure_element_data (GstElement * element, gint adapter,
@ -441,7 +441,7 @@ gst_d3d11_ensure_element_data (GstElement * element, gint adapter,
*
* Returns: whether a #GstD3D11Device exists in @device
*
* Since: 1.20
* Since: 1.22
*/
gboolean
gst_d3d11_ensure_element_data_for_adapter_luid (GstElement * element,
@ -499,7 +499,7 @@ gst_d3d11_ensure_element_data_for_adapter_luid (GstElement * element,
* See also Int64FromLuid method defined in
* windows.devices.display.core.interop.h Windows SDK header
*
* Since: 1.20
* Since: 1.22
*/
gint64
gst_d3d11_luid_to_int64 (const LUID * luid)

View file

@ -17,8 +17,7 @@
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_UTILS_H__
#define __GST_D3D11_UTILS_H__
#pragma once
#include <gst/gst.h>
#include <gst/d3d11/gstd3d11_fwd.h>
@ -69,11 +68,10 @@ gboolean _gst_d3d11_result (HRESULT hr,
*
* Returns: %TRUE if D3D11 API call result is SUCCESS
*
* Since: 1.20
* Since: 1.22
*/
#define gst_d3d11_result(result,device) \
_gst_d3d11_result (result, device, GST_CAT_DEFAULT, __FILE__, GST_FUNCTION, __LINE__)
G_END_DECLS
#endif /* __GST_D3D11_UTILS_H__ */

View file

@ -6,6 +6,26 @@ d3d11_sources = [
'gstd3d11utils.cpp',
]
d3d11_headers = [
'd3d11-prelude.h',
'gstd3d11_fwd.h',
'gstd3d11.h',
'gstd3d11bufferpool.h',
'gstd3d11device.h',
'gstd3d11format.h',
'gstd3d11memory.h',
'gstd3d11utils.h',
]
d3d11_enum_types_headers = [
'gstd3d11_fwd.h',
'gstd3d11bufferpool.h',
'gstd3d11device.h',
'gstd3d11format.h',
'gstd3d11memory.h',
'gstd3d11utils.h',
]
gstd3d11_dep = dependency('', required : false)
if host_system != 'windows'
@ -135,13 +155,31 @@ if cc.get_id() != 'msvc'
endif
configure_file(
output: 'gstd3d11config.h',
input : 'gstd3d11config.h.meson',
output : 'gstd3d11config.h',
install_dir : get_option('libdir') + '/gstreamer-1.0/include/gst/d3d11',
install_tag : 'devel',
configuration: d3d11_conf,
)
d3d11_enums = gnome.mkenums_simple('gstd3d11-enumtypes',
sources : d3d11_enum_types_headers,
body_prefix : '#ifdef HAVE_CONFIG_H\n#include "config.h"\n#endif',
header_prefix : '#include <gst/d3d11/d3d11-prelude.h>',
decorator: 'GST_D3D11_API',
identifier_prefix: 'GstD3D11',
symbol_prefix: 'gst_d3d11',
install_header: true,
install_dir : join_paths(get_option('includedir'), 'gstreamer-1.0/gst/d3d11'))
gstd3d11_c = d3d11_enums[0]
gstd3d11_h = d3d11_enums[1]
gen_sources = [gstd3d11_h]
pkg_name = 'gstreamer-d3d11-' + api_version
gstd3d11 = library('gstd3d11-' + api_version,
d3d11_sources,
d3d11_sources + d3d11_enums,
c_args : gst_plugins_bad_args + extra_c_args + extra_comm_args,
cpp_args : gst_plugins_bad_args + extra_comm_args,
include_directories : [configinc, libsinc],
@ -151,10 +189,44 @@ gstd3d11 = library('gstd3d11-' + api_version,
dependencies : [gstbase_dep, gstvideo_dep, gmodule_dep, d3d11_lib, dxgi_lib]
)
pkgconfig.generate(gstd3d11,
libraries : [gstbase_dep, gstvideo_dep, d3d11_lib, dxgi_lib],
variables : pkgconfig_variables,
subdirs : pkgconfig_subdirs,
extra_cflags : ['-I${libdir}/gstreamer-1.0/include'],
name : pkg_name,
description : 'GStreamer Direct3D11 library',
)
library_def = {'lib': gstd3d11}
if build_gir
gir_includes = ['Gst-1.0', 'GstBase-1.0', 'GstVideo-1.0']
gir = {
'sources' : d3d11_sources + d3d11_headers + [gstd3d11_h],
'namespace' : 'GstD3D11',
'nsversion' : api_version,
'identifier_prefix' : 'Gst',
'symbol_prefix' : 'gst',
'export_packages' : pkg_name,
'includes' : gir_includes,
'install' : true,
'extra_args' : gir_init_section + ['-DGST_USE_UNSTABLE_API'],
'dependencies' : [gstbase_dep, gstvideo_dep, d3d11_lib, dxgi_lib],
}
if not static_build
d3d11_gir = gnome.generate_gir(gstd3d11, kwargs: gir)
gen_sources += d3d11_gir
endif
library_def += {'gir': [gir]}
endif
libraries += [[pkg_name, library_def]]
# Still non-public api, should not install headers
install_headers(d3d11_headers, subdir : 'gstreamer-1.0/gst/d3d11')
gstd3d11_dep = declare_dependency(link_with : gstd3d11,
include_directories : [libsinc],
dependencies : [gstbase_dep, gstvideo_dep, d3d11_lib, dxgi_lib])
dependencies : [gstbase_dep, gstvideo_dep, d3d11_lib, dxgi_lib],
sources : gen_sources)
meson.override_dependency(pkg_name, gstd3d11_dep)