Commit graph

3324 commits

Author SHA1 Message Date
Jan Schmidt
840c2729cc gl: Remove extra duplicate typedef of GstGLFramebuffer
It's triggering a warning building git master on OSX
2016-08-31 04:27:09 +10:00
Alessandro Decina
a7dccec0ff glupload: fix tests and check for the new RECONFIGURE behaviour
The tests were broken since 91fea30, which changed glupload to return
GST_GL_UPLOAD_RECONFIGURE if the texture target in the input buffers doesn't
match the texture-target configured in the output caps.

This commit fixes that and adds more checks for the new behaviour.
2016-08-29 16:06:06 +10:00
Thibault Saunier
2fb716409c Use the new API to post flow ERROR messages on the bus
https://bugzilla.gnome.org/show_bug.cgi?id=770158
2016-08-26 19:23:31 -03:00
Alessandro Decina
91fea30ff4 gstglupload: make the GLMemoryUpload method output the correct texture-target
Now when used with video/x-raw as input, the GLMemoryUpload method checks for
->tex_target in input GLMemory(es) and sets the output texture-target
accordingly.

Fixes video corruption with a pipeline like avfvideosrc ! video/x-raw !
glimagesink where on macos avfvideosrc pushes RECTANGLE textures but glupload
was configuring texture-target=2D as output.
2016-08-26 17:44:33 +10:00
Thibault Saunier
50473d77cc meson: Make mpegts lib build when using subprojects
The headers passed as parametter are relative to the build dir
basically "../subproject/gst-plugins-bad/gst-libs/gst/mpegts/XXX.h"
but that does not match what is needed at build time when building as
subproject, also we always add current dir as include_dir so we are
safe including directly.

And link mpegtsdemux against the 'math' library as it is needed.
2016-08-25 15:17:17 -03:00
Jan Schmidt
3d2048e40a videoaggregator: Handle if update_caps() returns EMPTY
Don't assume the returned caps from update_caps() is
non-empty.
2016-08-26 03:25:49 +10:00
Jan Schmidt
45df74868c glviewconvert: Fix texture target fixation
Don't set the chosen texture-target into the wrong structure.
The input caps may not be writable, and in any case - the
intention was to configure the othercaps. Also, remove an
extra unref - the othercaps ref is consumed by
gst_caps_make_writable already.
2016-08-26 03:25:49 +10:00
Sebastian Dröge
4f6ae1f48c adaptivedemux: Enable bitrate selection for trick mode streaming again
And scale the bitrate with the absolute rate (if it's bigger than 1.0) to get
to the real bitrate due to faster playback.

This allowed in my tests to play a stream with 10x speed without buffering as
the lowest bitrate is chosen, instead of staying/selecting the highest bitrate
and then buffering all the time.

It was previously disabled for not very well specified reasons, which seem to
be not valid anymore nowadays.
2016-08-25 19:52:37 +03:00
Sebastian Dröge
a2c03f2b00 player: On redirects, remember the redirect URI separately and don't consider this an URI property change
The application does not know anything about the redirect, and changing its
URI internally will cause confusion.

Also don't reset the subtitle URI.
2016-08-24 14:16:23 +03:00
Sebastian Dröge
e416e79af8 player: Don't report spurious STOPPED state changes when doing transient changes there 2016-08-24 14:10:41 +03:00
Sebastian Dröge
c361907873 player: Ensure that rate is initialized to 1.0 2016-08-24 13:38:53 +03:00
Sebastian Dröge
c6d389c772 player: De-duplicate rate setting code and always use the property 2016-08-23 15:02:19 +03:00
Sebastian Dröge
fa8bfb3991 player: Protect setter/getter for the configuration with a mutex 2016-08-23 15:02:19 +03:00
Sebastian Dröge
a0f6105204 player: Move subtitle URI setter next to the uri setter
It's confusing to have them a couple of hundred lines apart.
2016-08-23 15:02:19 +03:00
Jan Schmidt
1d5b32ee91 adaptivedemux: Fix the previous commit
Remove extra files that were not meant to be added to the commit
2016-08-23 02:13:19 +10:00
Jan Schmidt
389e35d032 adaptivedemux: Fix broken updates loop on live streams
Prevent the manifest update loop from looping endlessly
after a seek event, by clearing the variable that tells
the task function not to immediately exit.
2016-08-23 01:57:55 +10:00
Michael Olbrich
0a63569fd1 adaptivedemux: fix stream exposure condition
The new streams should not be exposed until all streams are done with the
current fragment. The old code is incorrect and actually only checked the
current stream. Fix this by properly checking all streams.

Also, ignore the current stream. The code is only reached when the current
stream finished downloading and since
07f49f15b1 ("adaptivedemux: On EOS, handle it
before waking download loop") download_finished is set after
gst_adaptive_demux_stream_advance_fragment_unlocked() is called.

Without this HLS playback with multiple streams is broken, because the new
streams are never exposed.

https://bugzilla.gnome.org/show_bug.cgi?id=770075
2016-08-23 01:40:39 +10:00
Nirbheek Chauhan
42af2d66d8 Add support for Meson as alternative/parallel build system
https://github.com/mesonbuild/meson

With contributions from:

Tim-Philipp Müller <tim@centricular.com>
Matej Knopp <matej.knopp@gmail.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)

Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded

... and many more. For more details see:

http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.html
http://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html

Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
2016-08-20 11:35:54 +01:00
Nirbheek Chauhan
2fb76c89fc codecparsers: Explicitly export functions marked inline
On MSVC, inline functions are not available outside of a file unless
explicitly exported
2016-08-19 14:37:04 +01:00
Matthew Waters
306e610547 glwindow: marshal gst_gl_window_resize through the window loop
saves having every caller do it themselves.
2016-08-19 16:07:07 +10:00
Matthew Waters
05a0f0002c gl/wayland: use multi-threaded safe event wayland API
Multiple threads may be accessing the wayland fd at the same time which
requires the use of special wayland API to deal with to ensure nobody
will steal reads and cause a stall for anyone else.
2016-08-19 16:06:26 +10:00
Matthew Waters
0fc3c0f9dc gl/egl: fix inverted typedef
2b6841d had an inverted typedef defining ginptr and EGLAttrib.  Fix that.
2016-08-16 20:34:37 +10:00
Matthew Waters
2b6841da32 gl/build: add configure check for possibly missing EGLAttrib
Fixes the build on older android targets.
2016-08-16 16:51:02 +10:00
Song Bing
4e04f28478 gl/egl/dmabuf: Wrong attribute list type for EGL 1.5
For EGL 1.5 spec, the attribute list type should be EGLAttrib.

https://bugzilla.gnome.org/show_bug.cgi?id=768602
2016-08-16 15:34:08 +10:00
Vincent Penquerc'h
2776cef25d glcontext: fix race joining thread on finalize
https://bugzilla.gnome.org/show_bug.cgi?id=769939
2016-08-16 13:10:30 +10:00
Sebastian Dröge
a9e38d3fec adaptivedemux: Add API for allowing subclasses to download URLs in chunks
This allows to gradually download part of a fragment when the final size is
not known and only a part of it should be downloaded. For example when only
the moof should be parsed and/or a single keyframe should be downloaded.

https://bugzilla.gnome.org/show_bug.cgi?id=741104
2016-08-11 11:56:55 +02:00
Matthew Waters
402ab38f07 glcolorconvert: add missing rgb16 and bgr16 video formats in switch
Fixes an assertion that code should not be reached

https://bugzilla.gnome.org/show_bug.cgi?id=769462
2016-08-04 23:16:14 +10:00
Jan Schmidt
07f49f15b1 adaptivedemux: On EOS, handle it before waking download loop
Otherwise, if the download loop wakes too quickly, it
might miss the last_ret value update from the processing
thread and loop again.
2016-08-04 04:29:38 +10:00
Haihua Hu
fa37e3588e glwindow: Fix glimagesink cannot show frame when connect to qmlglsrc
When connect to qmlglsrc, x11 event loop will be replace by qt event loop
which will cause the window cannot receive event from xserver, such as resize

https://bugzilla.gnome.org/show_bug.cgi?id=768160
2016-08-03 22:10:56 +10:00
Hyunjun Ko
2bb3baa8c9 glupload: Use bufferpool to allocate new buffer in GLTextureUploadMeta
To improve performace of upload with GLTextureUploadMeta,
use bufferpool instead of allocating new buffer every time.

https://bugzilla.gnome.org/show_bug.cgi?id=769293
2016-08-03 21:16:47 +10:00
Matthew Waters
a46d4f3b57 glwindow: move unsetting queue_resize to _resize() instead of _draw()
Makes infinitely more sense and implementation were expecting that behaviour
anyway and would enter a resize, draw, resize, draw, ... cycle instead of only
resizing once.
2016-08-03 21:15:01 +10:00
Sebastian Dröge
050b253d1c adaptivedemux: Never ever hold the manifest lock while changing the source element state
Otherwise we will deadlock in various situations that take the manifest lock
from the streaming thread or when shutting down or ...
2016-08-03 09:15:08 +03:00
Vincent Penquerc'h
535f10b61d adaptivedemux: retry once on 4xx/5xx in certain conditions
This helps catch those 404 server errors in live streams when
seeking to the very beginning, as the server will handle a
request with some delay, which can cause it to drop the fragment
before sending it.

https://bugzilla.gnome.org/show_bug.cgi?id=753751
2016-08-02 12:52:34 +01:00
Alex Ashley
341cdb198f adaptivedemux: expose HTTP status
To allow adaptivedemux to make retry decisions, it needs to know what
sort of HTTP error has occurred. For example, the retry logic for a
410 error is different from a 504 error.

https://bugzilla.gnome.org/show_bug.cgi?id=753751
2016-08-02 12:52:34 +01:00
Vincent Penquerc'h
5b7f60dada adaptivedemux: allow seeking before start in live streams
Some derived classes (at least dashdemux) expose a seeking range
based on wall clock. This means that a subsequent seek to the start
of this range will be before the allowed range.

To solve this, seeks without the ACCURATE flag are allowed to seek
before the start for live streams, in which case the segment is
shifted to start at the start of the new seek range. If there is
an end position, is is shifted too, to keep the duration constant.

https://bugzilla.gnome.org/show_bug.cgi?id=753751
2016-08-02 12:52:34 +01:00
Sebastian Dröge
c1982d8b2f adaptivedemux: Also call reset() in READY->PAUSED
This allows subclasses to have initialization code in a single place.
2016-07-29 12:34:19 +03:00
Matthew Waters
01157c4433 glframebuffer: add compatibility definition for GL_DEPTH_STENCIL_ATTACHMENT
GLES2 doesn't have it defined...
2016-07-26 15:57:54 +10:00
Matthew Waters
5da138d1ae glfilter: rewrite subclasses for filter_texture() occuring on GL thread
There's no need for the jump to an extra thread in most cases, especially
when relying solely on a shader to render.  We can use the provided
render_to_target() functions to simplify filter writing.
2016-07-26 14:07:24 +10:00
Matthew Waters
6edd89c883 glutils: remove unused GstGLDisplayProjection 2016-07-26 14:07:24 +10:00
Matthew Waters
06b4b52a20 glcontext: remove not thread-safe get/set_error()
Use GError's instead if necessary.
2016-07-26 14:07:24 +10:00
Matthew Waters
518e8a3fd2 glframebuffer: rewrite for a more consistent API
Facilities are given to create fbo's and attach GL memory (renderbuffers
or textures).  It also keeps track of the renderable size for use with
effective use with glViewport().
2016-07-26 14:07:24 +10:00
Matthew Waters
aa109016a3 gl: use GLMemory for accessing textures everywhere
This simplifies and consolidates a lot of duplicated code creating
and modifying textures.
2016-07-26 14:07:24 +10:00
Matthew Waters
f10a67ec44 glfilter: rename draw_texture to draw_fullscreen_quad
And remove unused arguments.
2016-07-26 14:07:24 +10:00
Matthew Waters
9e06a75018 gl: add memory type for renderbuffer's
Soon to be used for framebuffers for e.g. depth buffers or throwaway color
buffers.
2016-07-26 14:07:24 +10:00
Matthew Waters
0daa380245 glformat: define our own set of formats from the GL defines
also add some depth/stencil formats
2016-07-26 14:07:24 +10:00
Matthew Waters
6f4091bbd3 glbasememory: assert for a valid allocator instead of segfaulting 2016-07-26 14:07:24 +10:00
Sebastian Dröge
aa1a663c8a player: Add some 'const' to config getters 2016-07-25 13:06:46 +03:00
Sebastian Dröge
1f7d341d92 player: G-I annotation fixes 2016-07-25 13:06:36 +03:00
Guillaume Desmottes
0f692e202e player: move 'position-update-interval' setting to the config struct
https://bugzilla.gnome.org/show_bug.cgi?id=769144
2016-07-25 13:03:20 +03:00
Guillaume Desmottes
6e39cef802 player: add API to change http user agent
Introducing a new 'config' API similar to GstBufferPoolConfig.

https://bugzilla.gnome.org/show_bug.cgi?id=765314
2016-07-25 13:02:35 +03:00
Tim-Philipp Müller
c593e0a17f gl: wayland: improve debug message when connecting to display
And another copy'n'paste-o.

https://bugzilla.gnome.org/show_bug.cgi?id=768929
2016-07-18 17:47:50 +01:00
Guillaume Desmottes
d29ec01b8a camerabinpreview: fix bus leak
We were never removing the watch introduced in
gst_camerabin_create_preview_pipeline() so its extra ref on the bus was
never released.

https://bugzilla.gnome.org/show_bug.cgi?id=768838
2016-07-15 13:41:48 -03:00
Jan Schmidt
585e60c4ab adaptivedemux: Add more safeguards around state changes.
Make state changes of internal elements more reliable by locking
their state, and ensuring that they aren't blocked pushing data
downstream before trying to set their state.

Add a boolean to avoid starting tasks when the main
thread is busy trying to shut the element down.
2016-07-15 14:33:23 +10:00
Jan Schmidt
5fc21d5c74 adaptivedemux: Add debug code to change bitrate.
Add some disabled-by-default debugging code that forces
bitrate changes by modulating the measured bitrate every
few fragments
2016-07-15 14:33:23 +10:00
Jan Schmidt
03f96dd731 adaptivedemux: More locking/switching fixes
Try harder to make switching pads work better by
making sure concurrent downloads are finished before exposing
a new set of pads.

Release the manifest lock when signalling no-more-pads, as
that can call back into adaptivedemux again
2016-07-15 14:33:23 +10:00
Jan Schmidt
963a273f61 adaptivedemux: Don't switch streams and expose pads while downloading.
If other stream fragments are still downloading but new streams
have been scheduled, don't expose them yet - wait until the last
one finishes. Otherwise, we can cancel a partially downloaded
auxilliary stream and cause a gap.
2016-07-15 14:33:23 +10:00
Jan Schmidt
62ca319927 adaptivedemux: Drop the manifest lock during outbound actions
Drop the manifest lock when performing actions that might
call back into adaptivedemux and trigger deadlocks, such
as adding/removing pads or sending in-band events (EOS).

Unlock the manifest lock when changing the child bin state to
NULL, as it might call back to acquire the manifest lock when
shutting down pads.

Drop the manifest lock while pushing events.
2016-07-15 14:33:23 +10:00
Nirbheek Chauhan
a3d58818e8 Fix various gboolean vs GstFlowReturn problems
Caught by building with MSVC which gave warnings for these
2016-07-11 15:02:06 +01:00
Edward Hervey
e4c955e4d7 adaptivedemux: Also consider more seek flags as "snap" seeks
In the case of KEY_UNIT and TRICKMODE_KEY_UNITS seeks, we want to
"snap" to the closest fragment.

Without this, we end up pushing out a segment which does not match
the first fragment timestamp being pushed out, resulting in one or
more buffers being eventually dropped because they are out of segment.
2016-07-07 17:28:57 +02:00
Sebastian Dröge
43a2ee8948 adaptivedemux: Add custom flow return for allowing subclasses to specify when a fragment is finished
If it is finished before upstream going EOS.

https://bugzilla.gnome.org/show_bug.cgi?id=767365
2016-07-01 14:11:51 +02:00
Sebastian Dröge
ca9f62e1d0 adaptivedemux: Get rid of internal stream adapter and let subclasses handle this directly
This allows subclasses to have more control and especially ensure that they
push data downstream with the correct offsets.

https://bugzilla.gnome.org/show_bug.cgi?id=764684
2016-07-01 14:10:31 +02:00
Tim-Philipp Müller
e92894e4ab codecparsers: jpeg2000: don't allow 0 value for array access with i-1 2016-07-01 12:20:14 +01:00
Tim-Philipp Müller
1462ac7cdf codecparsers: jpeg2000: fix possible out-of-bounds array access
sizeof(array) != G_N_ELEMENTS(array).

CID 1362900
2016-07-01 12:15:28 +01:00
Matthew Waters
087bb0ed6a glviewconvert: fix transformation matrix usage
Calling glUniformMatrix before the shader is bound is invalid and
would result in errors like:

GL_INVALID_OPERATION in glUniformMatrix(program not linked)

Move glUniformMatrix() to after the gst_gl_shader_use() call.
2016-06-30 21:54:03 +10:00
Matthew Waters
e0ecd774dd glupload: fix raw data uploader with addition of GstVideoGLTextureType
Fixes regression from 989200820d

https://bugzilla.gnome.org/show_bug.cgi?id=768217
2016-06-30 14:07:32 +10:00
Olivier Crête
461201c396 glvideoconvert: RG/LA is available in OpenGL ES 3, so let that through 2016-06-29 23:55:18 -04:00
Matthew Waters
5592a966c6 Revert "Revert "gl/eagl: try getting a gles3 context""
This reverts commit eb14273631.

vtdec now successfully outputs textures that can be converted by
glcolorconvert in GLES3 contexts.
2016-06-29 18:04:28 +10:00
Matthew Waters
989200820d glmemory: add the texture type to allocate to parameters
Rather than assuming something.  e.g. zerocopy on iOS with GLES3 requires
the use of Luminance/Luminance Alpha formats and does not work with
Red/RG textures.
2016-06-29 18:04:28 +10:00
Matthew Waters
6958b7a014 glcolorconvert: don't assume Red/RG textures will be used
Take the used texture type from the memory instead.

Fixes conversion from multi-planar YUV formats with two components per plane
(NV12, NV21, YUY2, UYVY, GRAY16_*, etc) with Luminance Alpha input textures.

This is also needed for zerocopy decoding on iOS with GLES 3.x.
2016-06-29 18:04:28 +10:00
Matthew Waters
b9cdc9d4b0 glcontext: correct precondition for get_gl_version
The intention was to assert if both maj and min were NULL (as there would be no
point calling the function).  Instead if either maj or min were NULL, the assert
would occur.

Fix that.
2016-06-29 18:04:28 +10:00
Luis de Bethencourt
276dd2750f jpeg2000parse: fix typo in sampling check
Fixing small typo that changes the value of the return.
2016-06-28 12:12:29 +02:00
Aaron Boxer
e7e6a3579d jpeg2000parse: use enums for colorspace and sampling, rather than strings
Also, move gstjpeg2000sampling to codecparsers project

https://bugzilla.gnome.org/show_bug.cgi?id=767908
2016-06-24 11:23:31 +03:00
Sebastian Dröge
0e58e86c4c eglimage: Only register debug category if dmabuf support is enabled
It's not used otherwise currently and causes compiler warnings.
2016-06-23 16:00:00 +03:00
Wang Xin-yu (王昕宇)
6ed2ca373a glcontext/wgl: try wglCreateContextAttribsARB even not gl3 core profile
https://bugzilla.gnome.org/show_bug.cgi?id=764018
2016-06-21 22:57:13 +10:00
Matthew Waters
8a67cd90b3 glcontext: fix get_current_gl_api() on win32
Another case of incorrect calling conventions.

Using this function on win32 would corrupt the stack pointer and end in
massive hilarity.
2016-06-21 22:57:00 +10:00
Matthew Waters
d3f3787d64 glsl: fixup external-oes shaders by mangling the required extension
Newer devices require using a different GLSL extension for accessing
external-oes textures in a shader using the texture() functions.

While the GL_OES_EGL_image_external_essl3 should supposedly be supported
on a any GLES3 android device, the extension was defined after a lot of the
older drivers were built so they will not know about it.  Thus there are two
possible interpretations of which of texture[2D]() should be supported for
external-oes textures.  Strict adherence to the GL_OES_EGL_image_external
extension spec which uses texture2D() or following GLES3's pattern, also
allowing texture() as a function for accessing external-oes textures

This adds another mangling pass to convert
 #extension GL_OES_EGL_image_external : ...
into
 #extension GL_OES_EGL_image_external_essl3 : ...
on GLES3 and when the GL_OES_EGL_image_external_essl3 extension is supported.

Only uses texture() when the GLES3 and the GL_OES_EGL_image_external_essl3
extension is supported for external-oes textures.
Uses GLES2 + texture2D() + GL_OES_EGL_image_external in all other external-oes
cases.

https://bugzilla.gnome.org/show_bug.cgi?id=766993
2016-06-21 21:27:47 +10:00
Guillaume Desmottes
172529e151 audioaggregator: fix buffer leak
If the pad was still owning a buffer when being destroyed it was leaked.

Fix a leak with the test_flush_start_flush_stop test.

https://bugzilla.gnome.org/show_bug.cgi?id=766663
2016-06-21 10:52:47 +03:00
Michael Olbrich
378051d80a h264parse: fix default time_offset_length
The default value for time_offset_length should be 24, see
section E2.2 of the H264 spec.

https://bugzilla.gnome.org/show_bug.cgi?id=767792
2016-06-21 10:45:43 +03:00
Reynaldo H. Verdejo Pinochet
ea272f0bac codecparsers: drop all otherwizes 2016-06-17 15:58:09 -07:00
Sergey Borovkov
180405714c qml: Enable qmlglsink for eglfs
https://bugzilla.gnome.org/show_bug.cgi?id=763044
2016-06-16 01:49:16 +10:00
Matthew Waters
861ce43cd8 glsl: add some debugging 2016-06-15 18:10:59 +10:00
Matthew Waters
27e4288de4 glutils: remove unused functions for texture creation/deletion
Everyone uses GstGLMemory now and any future code should as well.
2016-06-15 16:08:57 +10:00
Matthew Waters
216b8eea6c glfilter: remove unused class fields in/out_tex_id
The functionality is not used by any subclass nor are the values set anywhere.
2016-06-15 15:47:47 +10:00
Matthew Waters
6b7f94abb2 gl/upload/meta: remove unneeded texture deletion
The textures are managed by the GstGLMemory inside the output buffer.  Freeing
them prematurely may result in a use-after-free.
2016-06-15 14:40:40 +10:00
Edward Hervey
deb686cfe1 adaptivedemux: Move SEEK handling to a separate function
Just for code readability. Doesn't change behaviour
2016-06-09 19:25:26 +03:00
Edward Hervey
9296b26095 adaptivedemux: Set DISCONT on startup, resume and after seeks
Initial buffers after STREAM_START and seeks should always have the
DISCONT flag set.

https://bugzilla.gnome.org/show_bug.cgi?id=766650
2016-06-06 13:07:30 +03:00
Sebastian Dröge
a40ecc1168 player: pause() should not inhibit signals but work exactly like play()
https://bugzilla.gnome.org/show_bug.cgi?id=766607#c23
2016-06-06 11:13:00 +03:00
Guillaume Desmottes
991d9a6f5f gst-libs: gl, video: use MAY_BE_LEAKED flag
https://bugzilla.gnome.org/show_bug.cgi?id=767162
2016-06-03 00:59:12 +01:00
Guillaume Desmottes
0467923415 player: inhibit signals after gst_player_stop() has been called
Also wait for the state change to STOP to have been announced before
destroying the player so it won't appear as leaked by leak detector
tools.

https://bugzilla.gnome.org/show_bug.cgi?id=766607
2016-05-30 12:43:22 +03:00
Havard Graff
63a05aff6a gl: glquery: cast to silence compiler warning
https://bugzilla.gnome.org/show_bug.cgi?id=766973
2016-05-28 22:28:06 +01:00
Havard Graff
45a832686b player: use correct _NONE enum
https://bugzilla.gnome.org/show_bug.cgi?id=766973
2016-05-28 21:16:27 +01:00
Tim-Philipp Müller
1b58bbf3ad h264parser: maintain minimal ABI compat
Because we can.

https://bugzilla.gnome.org/show_bug.cgi?id=723352
2016-05-28 10:54:13 +01:00
Sebastian Dröge
b5f8b556e9 h264parser: Remove unused fps_num/fps_den fields
Instead the newly added function should be used to calculate
the framerate properly.

https://bugzilla.gnome.org/show_bug.cgi?id=723352
2016-05-28 10:54:01 +01:00
Matthew Waters
e597e45008 gldisplay: always unref the context on a collision
Otherwise we will leak GstGLContext's when adding the same context more than
once.

Fixes a regression caused by 5f9d10f603 in the
gstglcontext unit test that failed with:

Assertion 'tmp == NULL' failed
2016-05-26 20:19:13 +10:00
Nicolas Dufresne
ff3b60a969 Revert "aggregator: Start the task when linked"
This reverts commit 302580c381.
2016-05-25 13:38:47 -04:00
Nicolas Dufresne
302580c381 aggregator: Start the task when linked
Until now we would start the task when the pad is activated. Part of the
activiation concist of testing if the pipeline is live or not.
Unfortunatly, this is often too soon, as it's likely that the pad get
activated before it is fully linked in dynamic pipeline.

Instead, start the task when the first serialized event arrive. This is
a safe moment as we know that the upstream chain is complete and just
like the pad activation, the pads are locked, hence cannot change.

https://bugzilla.gnome.org/show_bug.cgi?id=757548
2016-05-25 13:35:00 -04:00
Xavier Claessens
b2cfc56e83 gl: win32: Add debug category in gstglcontext_wgl.c
https://bugzilla.gnome.org/show_bug.cgi?id=766867
2016-05-25 23:10:44 +10:00
Haihua Hu
a5cb746983 glimagesink: support video rotation using transform matrix
Add "rotate-method" to glimagesink and apply transform matrix
to vertex coordinate to control rotation.

https://bugzilla.gnome.org/show_bug.cgi?id=765795
2016-05-25 18:28:20 +10:00
Matthew Waters
5f9d10f603 gldisplay: add some debugging about retrieving GL contexts 2016-05-25 18:28:20 +10:00
Sebastian Dröge
6f9b9e153a eglimage: Re-add accidentially removed GST_DEFINE_MINI_OBJECT_TYPE() 2016-05-25 10:01:38 +03:00
Guillaume Desmottes
586509d486 player: fix suburi getter debug message
The property is a string, not a boolean.

https://bugzilla.gnome.org/show_bug.cgi?id=766607
2016-05-25 09:55:28 +03:00
Sebastian Dröge
3af9fd7322 player: Don't set subtitle URI directly but dispatch to the player thread
Otherwise we do state changes and everything in the application thread, which
might block and more important can cause reentrant signals.

https://bugzilla.gnome.org/show_bug.cgi?id=766607
2016-05-25 09:53:15 +03:00
Sebastian Dröge
b730f7e89d eglimage: Ensure that the debug category is always initalized
Before the initializer was only run if dmabuf support was used.

https://bugzilla.gnome.org/show_bug.cgi?id=766794
2016-05-25 09:46:37 +03:00
Tim-Philipp Müller
db90f4686f g-i: pass compiler env to g-ir-scanner
It's what introspection.mak does as well. Should
fix spurious build failures on gnome-continuous.
2016-05-24 00:55:11 +01:00
Arun Raghavan
18f8895f33 player: Fix documentation for gst_player_video_info_get_framerate()
Document out parameters and fix function name.
2016-05-23 17:17:55 +05:30
Xavier Claessens
098c5c16ad gl: win32: Unparent internal window before destroying it
For some reason DestroyWindow() deadlock if it's called from
parent window's KeyPress event.

https://bugzilla.gnome.org/show_bug.cgi?id=766533
2016-05-20 17:04:01 +02:00
Xavier Claessens
83bb89f4ec gl: win32: Don't steal parent focus when creating internal window
This fix regression introduced by 0acc18c60f.

https://bugzilla.gnome.org/show_bug.cgi?id=766520
2016-05-20 17:04:01 +02:00
Olivier Crête
e357e372e1 videoaggregator: Don't wait if input buffer is after output
If the input buffer is after the end of the output buffer, then waiting
for more data won't help. We will never get an input buffer for this point.

This fixes compositing of streams from rtspsrc.

https://bugzilla.gnome.org/show_bug.cgi?id=766422
2016-05-20 10:58:46 -04:00
Guillaume Desmottes
d7c47107ce adaptivedemux: fix pending tags leak
https://bugzilla.gnome.org/show_bug.cgi?id=766662
2016-05-19 20:44:25 +01:00
Tim-Philipp Müller
441072834e videoaggregator: canonicalise function names
Had to be done at some point:
gst_videoaggregator_* -> gst_video_aggregator_*
Also fix up some function names with typos.
2016-05-16 12:27:50 +01:00
Sebastian Dröge
175e02ba7b player: Add uri-loaded signal that is fired whenever a new URI is actually loaded
This allows knowing the "boundary" from which on all following signals are for
the new URI.

https://bugzilla.gnome.org/show_bug.cgi?id=766062
2016-05-15 15:12:21 +03:00
Matthew Waters
b42ccb0556 gldisplay: demote no platform display debug to info
Avoids confusing everyone with a warning that's not always fatal.

https://bugzilla.gnome.org/show_bug.cgi?id=746933
2016-05-15 13:14:41 +03:00
Matthew Waters
799efcb133 gl: take the affine transformation in NDC
Provide a function to get the affine matrix in the meta in terms of NDC
coordinates and use as a standard opengl matrix.

Also advertise support for the affine transformation meta in the allocation
query.
2016-05-14 16:35:29 +03:00
Carlos Garcia Campos
429353337d uridownloader: Take the ownership of the src element
The URI downloader is creating the source element with
gst_element_factory_make() that returns a floating reference that nobody
is consuming. This is causing problems in WebKit, where the smart
pointers used to take references of the source elment get confused and
end up consuming the floating reference and then releasing the element,
which usually crashes because the URI downloader still tries to use its
src element. See https://bugs.webkit.org/show_bug.cgi?id=144040.
This commit adds two helper functions to ensure and destroy the source
element, to make the code simpler and less error prone. The ensure
method takes care of checking if we can reuse the existing one or we
need to create a new one, taking always its ownership. The destroy
method simply avoids duplicated code to set the source to NULL state and
then unref it.

https://bugzilla.gnome.org/show_bug.cgi?id=766053
2016-05-06 15:26:59 +02:00
Alex Ashley
792e9a6033 adaptivedemux: fix threading issues in gst_adaptive_demux_wait_until function
The gst_adaptive_demux_wait_until() function can be woken up either
by its end_time being reached, or from other threads that want to
interrupt the waiting thread.

If the thread is interrupted, it needs to cancel its async clock callback
by unscheduling the clock callback. However, the callback task might already
have been activated, but is waiting for the mutex to become available. In this
case, the call to unschedule does not stop the callback from executing.

The solution to this second issue is to use a reference counted object that
is decremented by both the gst_adaptive_demux_wait_until() function and the
call to gst_clock_id_wait_async (). In this way, the GstAdaptiveDemuxTimer
object is only deleted when both the gst_adaptive_demux_wait_until() function
and the async callback are finished with the object.

https://bugzilla.gnome.org/show_bug.cgi?id=765728
2016-05-06 09:42:41 +01:00
Matthew Waters
5498e97a11 gl/egl: replace gsteglimagememory with an EGLImage wrapper
That can be passed to GstGLMemoryEGL.

This also ports the dmabuf uploader to GstEGLImage and GstGLMemoryEGL.
2016-05-04 13:31:48 +10:00
Gwang Yoon Hwang
c83fd26c80 gl: implement GstGLMemoryEGL
Because current GstEGLImageMemory does not inherit GstGLMemory, GLUpload
allocates additional GLMemory and upload the decoded contents from the decoder
which uses EGLImage (e.g. gst-omx in RPi).

This work adds GstGLMemoryEGL to avoid this overhead. Decoders allocate
GstGLMemoryEGL and decode its contents to the EGLImage of GstGLMemoryEGL.  And
GLUpload uses this memory without allocation of additional textures and blit
operations.

[Matthew Waters]: gst-indent the sources and fix a critical retreiving the egl
display from the memory.

https://bugzilla.gnome.org/show_bug.cgi?id=760916
2016-05-04 12:57:27 +10:00
Matthew Waters
8ccf3dc589 glmemory: add wrapped data pointers to setup_buffer
Allows creating wrapped memories with GstGLAllocationParams.

The wrapped pointers will be set in the parameters before being passed
to the memory allocation function.
2016-05-04 12:51:59 +10:00
Matthew Waters
c9d9077a5f glbasememory: take a pointer as the wrapped gpu handle
Allows passing arbitrary data to wrap the the specific memory implementation
which is required for some memory implementations.
2016-05-04 12:51:59 +10:00
Matthew Waters
344e7db975 gl: fix gles3 header usage for older platforms
Some platforms provide an old version of GLES2/gl2.h and GLES2/gl2ext.h that
will fail when including GLES3/gl3.h due to missing typedef's.

Seen on the RPi.
2016-05-03 20:02:34 +10:00
Sebastian Dröge
7acb1a35cb player: Add required paths via pkg-config for gstreamer-base-1.0 and gstreamer-video-1.0 for gobject-introspection
The GstBase-1.0.gir and GstVideo-1.0.gir files are required by GstPlayer.
Uninstalled builds fail if these files cannot be found.

https://bugzilla.gnome.org/show_bug.cgi?id=765804
2016-04-29 15:15:30 +03:00
Barun Kumar Singh
bf43460018 player: Add audio-video-offset property and setter/getter API
https://bugzilla.gnome.org/show_bug.cgi?id=765315
2016-04-28 13:18:41 +03:00
Sebastian Dröge
b9cfa34118 glviewconvert: Port more things to GLES/GL 3 compatibility
And move the shader mangling code into a single place instead of having a copy
in glcolorconvert and glviewconvert.

https://bugzilla.gnome.org/show_bug.cgi?id=765266
2016-04-27 11:47:20 +03:00
Sebastian Dröge
57a4494528 glcolorconvert: GLES3 deprecates texture2D() and it does not work at all in newer versions than 3.3
Use the newer texture() function instead. This fixes glimagesink and other
things on various Android devices.

https://bugzilla.gnome.org/show_bug.cgi?id=765266
2016-04-27 11:47:20 +03:00
Thiago Santos
9cc00bf2c9 mpegtsmux: write language descriptor when language is available
Adds a new function to mpegts lib to create a iso639 language
descriptor from a language and use it in mpegtsmux to add
a language descriptor to audio streams that have a language set.

https://bugzilla.gnome.org/show_bug.cgi?id=763647
2016-04-26 23:45:34 -03:00
Nicolas Dufresne
38895f2364 aggregator: Check all pads for data when live
When live, we still need to inspect all pads queue in order to determin
if we have received the first buffer or not.

https://bugzilla.gnome.org/show_bug.cgi?id=765431
2016-04-26 06:54:37 -04:00
Nicolas Dufresne
fbd824a2b5 aggregator: Fix locking when using the clock
This fixes a race where we check if there is a clock, then it get
removed and we endup calling gst_clock_new_single_shot_id() with a NULL
pointer instead of a valid clock and also calling gst_object_unref()
with a NULL pointer later.

https://bugzilla.gnome.org/show_bug.cgi?id=757548
2016-04-26 06:54:37 -04:00
Florin Apostol
aa58a70d66 adaptivedemux: use realtime_clock for waiting for a condition
There are several places in adaptivedemux where it waits for
time to pass, for example to wait until it should next download
a fragment. The problem with this approach is that it means that
unit tests are forced to execute in realtime.

This commit replaces the use of g_cond_wait_until() with single
shot GstClockID that signals the condition variable. Under normal
usage, this behaves exactly as before. A unit test can replace the
system clock with a GstTestClock, allowing the test to control the
timing in adaptivedemux.

https://bugzilla.gnome.org/show_bug.cgi?id=762147
2016-04-21 16:46:09 -03:00
Florin Apostol
74d62b9144 adaptivedemux: use GstSystemClock to all real-time calculations
A realtime clock is used in many places, such as deciding which
fragment to select at start up and deciding how long to sleep
before a fragment becomes available. For example dashdemux needs
sample the client's estimate of UTC when selecting where to start
in a live DASH stream.

The problem with dashdemux calculating the client's idea of UTC is
that it makes it difficult to create unit tests, because the passage
of time is a factor in the test.

This commit changes dashdemux and adaptivedemux to use the
GstSystemClock, so that a unit test can replace the system clock when
it needs to be able to control the clock.

This commit makes no change to the behaviour under normal usage, as
GstSystemClock is based upon the system time.

https://bugzilla.gnome.org/show_bug.cgi?id=762147
2016-04-21 16:46:09 -03:00
Barun Kumar Singh
aa754f634c player: Add support for multiview settings
https://bugzilla.gnome.org/show_bug.cgi?id=765302
2016-04-21 14:58:18 +03:00
Hyunjun Ko
6a0b35bf37 gl/cocoa: Fix incompatible type warning
https://bugzilla.gnome.org/show_bug.cgi?id=765292
2016-04-20 10:11:03 +03:00
Thiago Santos
5fc6284cdc videoaggregator: plug caps leak
It was losing ref of the original 'ret' caps that would be returned
or returning it with 2 references to it.
2016-04-18 13:46:55 -03:00
Thiago Santos
641bb44226 videoaggregator: properly handle interlace-mode restrictions
videoaggregator can't handle interlace-mode changes so it must
always restrict itself to the first interlacing mode it receives.

Tests included

https://bugzilla.gnome.org/show_bug.cgi?id=754495
2016-04-18 13:46:48 -03:00
Heinrich Fink
ef12e05a59 gl/caopengllayer: Apply layer.contentsScale to viewport dims
Fixes blurry content on HiDPI screens

https://bugzilla.gnome.org/show_bug.cgi?id=765194
2016-04-18 10:32:07 +03:00
Reynaldo H. Verdejo Pinochet
58465bc90f Drop usage of 'overlayed' to mean 'overlaid' 2016-04-15 13:39:32 -07:00
Sreerenj Balachandran
8f853cfed5 codecparsers: mpegvideo: Parse more slice header fields
https://bugzilla.gnome.org/show_bug.cgi?id=733872
2016-04-15 01:22:52 +10:00
Sreerenj Balachandran
51c7526030 codecparsers: mpegvideo: Add vbv_delay field to PictureHeader
https://bugzilla.gnome.org/show_bug.cgi?id=733872
2016-04-15 01:22:52 +10:00
Sreerenj Balachandran
7b0b74041e codecparsers: mpegvideo: Add more fields to the GstMpegVideoSequenceHdr
Added the fields load_non_intra_quantiser_matrix and
load_chroma_intra_quantiser_matrix to the sequence header structure.

https://bugzilla.gnome.org/show_bug.cgi?id=733872
2016-04-15 01:22:52 +10:00
Sebastian Dröge
ccc068576a meta: Initialize all GstMeta fields
During allocation they are not initialized to all zeroes.

https://bugzilla.gnome.org/show_bug.cgi?id=764902
2016-04-13 10:17:24 +03:00
Matthew Waters
b3b73d39a0 gl/cocoa/eagl: don't leak GThread's when dispatching messages
gst_gl_context_get_thread() returns a refed pointer, we need to unref it.
2016-04-13 01:03:20 +10:00
Matthew Waters
5115eadc46 glupload: keep the parent buffer around when converting EGLImage to 2D textures
e.g. receiving and releasing a buffer from OMX too early will potentially
cause textures to be overwritten while/before they are displayed.
2016-04-12 09:41:23 +10:00
Alessandro Decina
b73d2586ce libgstgl: cocoa, eagl: use libdispatch to schedule GL calls
Use libdispatch instead of GMainLoop to dispatch GL calls. libdispatch is more
optimized and cuts a lot of poll()/pthread_* overhead.
2016-04-11 08:40:03 +10:00
Alessandro Decina
38cb69279b glwindow: reduce the number of GMutexes and GConds in send_message()
Don't create many short lived locks/conds in gst_gl_window_send_message. This is
a micro optimization to save a bunch of pthread_* calls which are expensive on
OSX/iOS and possibly other platforms.
2016-04-11 08:40:03 +10:00
Matthew Waters
aa2b23fe39 videoaggregator: repect the result of find_best_format in the default update_caps
We weren't using the result of find_best_format at all.

Also, move the find_best_format usage to the default update_caps() to make
sure that it is also overridable.

https://bugzilla.gnome.org/show_bug.cgi?id=764363
2016-04-07 20:30:25 +10:00
Aurélien Zanelli
7a599df9f4 aggregator: remove duplicated test of flow_return in pad_chain_internal
https://bugzilla.gnome.org/show_bug.cgi?id=764549
2016-04-04 10:56:33 +03:00
Sreerenj Balachandran
88a3b4da3c codecparser: vp9: move persistent fields from GstVp9FrameHdr to GstVp9Parser
The subsampling_x, subsampling_y, bit_depth, color_space and color_range
fileds are moved from GstVp9FrameHdr to the global GstVp9Parser structure.
These fields are only present in keyframe or intra-only frame, no need to
duplicate them for inter-frames. This is an ABI change.

https://bugzilla.gnome.org/show_bug.cgi?id=764370
2016-04-01 14:12:08 +03:00
Matthew Waters
5e80a99faf eglimage: perform eglCreateImage in the gl thread
while calling eglCreateImage without a GL context current in the executing
thread works on the RPi, some other implementations will return errors.

Marshall the eglCreateImage to the GL thread to appease these implementations.
2016-04-01 16:08:18 +11:00
Matthew Waters
beeb3ff883 glviewconvert: support outputting to multiple draw buffers on GLES3
A similar change that was done to glcolorconvert adding the necessary shader
mangling.
2016-04-01 15:37:04 +11:00
Matthew Waters
822f09f6ae glcolorconvert: implement multiple render targets for GLES3
There are numerous slight differences required between Desktop GL and GLES3 for
multiple render targets.

1. gl_FragData doesn't exist at all and one is required to use
   'layout (location = ?) out ...' instead.
2. gl_FragColor doesn't exist, same as 1
3. texture2D() has been deprecated

Fortunately most of these have been taken care of with GL3 and the shader
mangling already exists so just expand the conditions they are used in.  The
gl_FragData issue requires a new mangle pass though.  We also use this new
pass on desktop GL for consistency.
2016-04-01 15:37:04 +11:00
Matthew Waters
1fe958d6d3 glcolorconvert: don't use the predefined variable name sample
Using 'sample' as a variable name is an error in GLES3
2016-03-31 20:53:18 +11:00