gl/egl: replace gsteglimagememory with an EGLImage wrapper

That can be passed to GstGLMemoryEGL.

This also ports the dmabuf uploader to GstEGLImage and GstGLMemoryEGL.
This commit is contained in:
Matthew Waters 2016-05-04 12:17:59 +10:00
parent c83fd26c80
commit 5498e97a11
16 changed files with 459 additions and 1247 deletions

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@ -94,10 +94,6 @@
#include "gstglimagesink.h"
#include "gstglsinkbin.h"
#if GST_GL_HAVE_PLATFORM_EGL
#include <gst/gl/egl/gsteglimagememory.h>
#endif
#include <gst/gl/gstglviewconvert.h>
GST_DEBUG_CATEGORY (gst_debug_glimage_sink);

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@ -28,10 +28,6 @@
#include "gstglmixer.h"
#if GST_GL_HAVE_PLATFORM_EGL
#include <gst/gl/egl/gsteglimagememory.h>
#endif
#define gst_gl_mixer_parent_class parent_class
G_DEFINE_ABSTRACT_TYPE (GstGLMixer, gst_gl_mixer, GST_TYPE_GL_BASE_MIXER);

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@ -38,10 +38,6 @@
#include "gstglstereosplit.h"
#if GST_GL_HAVE_PLATFORM_EGL
#include <gst/gl/egl/gsteglimagememory.h>
#endif
#define GST_CAT_DEFAULT gst_gl_stereosplit_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);

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@ -6,7 +6,7 @@ libgstgl_egl_la_SOURCES = \
gstgldisplay_egl.c \
gstglcontext_egl.c \
gstglmemoryegl.c \
gsteglimagememory.c
gsteglimage.c
noinst_HEADERS =
@ -15,7 +15,7 @@ libgstgl_eglinclude_HEADERS = \
gstgldisplay_egl.h \
gstglcontext_egl.h \
gstglmemoryegl.h \
gsteglimagememory.h \
gsteglimage.h \
gstegl.h
libgstgl_egl_la_CFLAGS = \

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@ -0,0 +1,291 @@
/*
* GStreamer
* Copyright (C) 2012 Collabora Ltd.
* @author: Sebastian Dröge <sebastian.droege@collabora.co.uk>
* Copyright (C) 2014 Julien Isorce <julien.isorce@gmail.com>
* Copyright (C) 2016 Matthew Waters <matthew@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gsteglimage.h"
#include <string.h>
#if GST_GL_HAVE_DMABUF
#include <gst/allocators/gstdmabuf.h>
#include <libdrm/drm_fourcc.h>
#ifndef DRM_FORMAT_R8
#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ')
#endif
#ifndef DRM_FORMAT_RG88
#define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8')
#endif
#ifndef DRM_FORMAT_GR88
#define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8')
#endif
#endif
#ifndef EGL_LINUX_DMA_BUF_EXT
#define EGL_LINUX_DMA_BUF_EXT 0x3270
#endif
#ifndef EGL_LINUX_DRM_FOURCC_EXT
#define EGL_LINUX_DRM_FOURCC_EXT 0x3271
#endif
#ifndef EGL_DMA_BUF_PLANE0_FD_EXT
#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272
#endif
#ifndef EGL_DMA_BUF_PLANE0_OFFSET_EXT
#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273
#endif
#ifndef EGL_DMA_BUF_PLANE0_PITCH_EXT
#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274
#endif
GST_DEBUG_CATEGORY_STATIC (GST_CAT_EGL_IMAGE);
#define GST_CAT_DEFAULT GST_CAT_EGL_IMAGE
GST_DEFINE_MINI_OBJECT_TYPE (GstEGLImage, gst_egl_image);
static void
_init_debug (void)
{
static volatile gsize _init = 0;
if (g_once_init_enter (&_init)) {
GST_DEBUG_CATEGORY_INIT (GST_CAT_EGL_IMAGE, "gleglimage", 0,
"EGLImage wrapper");
g_once_init_leave (&_init, 1);
}
}
EGLImageKHR
gst_egl_image_get_image (GstEGLImage * image)
{
g_return_val_if_fail (GST_IS_EGL_IMAGE (image), EGL_NO_IMAGE_KHR);
return image->image;
}
GstVideoGLTextureOrientation
gst_egl_image_get_orientation (GstEGLImage * image)
{
g_return_val_if_fail (GST_IS_EGL_IMAGE (image),
GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL);
return image->orientation;
}
static void
_gst_egl_image_free_thread (GstGLContext * context, GstEGLImage * image)
{
if (image->destroy_notify)
image->destroy_notify (image, image->destroy_data);
}
static void
_gst_egl_image_free (GstMiniObject * object)
{
GstEGLImage *image = GST_EGL_IMAGE (object);
if (image->context) {
gst_gl_context_thread_add (GST_GL_CONTEXT (image->context),
(GstGLContextThreadFunc) _gst_egl_image_free_thread, image);
gst_object_unref (image->context);
}
}
static GstMiniObject *
_gst_egl_image_copy (GstMiniObject * obj)
{
return gst_mini_object_ref (obj);
}
GstEGLImage *
gst_egl_image_new_wrapped (GstGLContext * context, EGLImageKHR image,
GstVideoGLTextureType type, GstVideoGLTextureOrientation orientation,
gpointer user_data, GstEGLImageDestroyNotify user_data_destroy)
{
GstEGLImage *img = NULL;
g_return_val_if_fail (context != NULL, NULL);
g_return_val_if_fail (GST_IS_GL_CONTEXT_EGL (context), NULL);
g_return_val_if_fail (image != EGL_NO_IMAGE_KHR, NULL);
img = g_new0 (GstEGLImage, 1);
gst_mini_object_init (GST_MINI_OBJECT_CAST (img), 0, GST_TYPE_EGL_IMAGE,
(GstMiniObjectCopyFunction) _gst_egl_image_copy, NULL,
(GstMiniObjectFreeFunction) _gst_egl_image_free);
img->context = gst_object_ref (context);
img->image = image;
img->type = type;
img->orientation = orientation;
img->destroy_data = user_data;
img->destroy_notify = user_data_destroy;
return img;
}
#if GST_GL_HAVE_DMABUF
/*
* GStreamer format descriptions differ from DRM formats as the representation
* is relative to a register, hence in native endianness. To reduce the driver
* requirement, we only import with a subset of texture formats and use
* shaders to convert. This way we avoid having to use external texture
* target.
*/
static int
_drm_fourcc_from_info (GstVideoInfo * info, int plane)
{
GstVideoFormat format = GST_VIDEO_INFO_FORMAT (info);
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
const gint rgba_fourcc = DRM_FORMAT_ABGR8888;
const gint rgb_fourcc = DRM_FORMAT_BGR888;
const gint rg_fourcc = DRM_FORMAT_GR88;
#else
const gint rgba_fourcc = DRM_FORMAT_RGBA8888;
const gint rgb_fourcc = DRM_FORMAT_RGB888;
const gint rg_fourcc = DRM_FORMAT_RG88;
#endif
_init_debug ();
GST_DEBUG ("Getting DRM fourcc for %s plane %i",
gst_video_format_to_string (format), plane);
switch (format) {
case GST_VIDEO_FORMAT_RGB16:
case GST_VIDEO_FORMAT_BGR16:
return DRM_FORMAT_RGB565;
case GST_VIDEO_FORMAT_RGB:
case GST_VIDEO_FORMAT_BGR:
return rgb_fourcc;
case GST_VIDEO_FORMAT_RGBA:
case GST_VIDEO_FORMAT_RGBx:
case GST_VIDEO_FORMAT_BGRA:
case GST_VIDEO_FORMAT_BGRx:
case GST_VIDEO_FORMAT_ARGB:
case GST_VIDEO_FORMAT_xRGB:
case GST_VIDEO_FORMAT_ABGR:
case GST_VIDEO_FORMAT_xBGR:
case GST_VIDEO_FORMAT_AYUV:
return rgba_fourcc;
case GST_VIDEO_FORMAT_GRAY8:
return DRM_FORMAT_R8;
case GST_VIDEO_FORMAT_YUY2:
case GST_VIDEO_FORMAT_UYVY:
case GST_VIDEO_FORMAT_GRAY16_LE:
case GST_VIDEO_FORMAT_GRAY16_BE:
return rg_fourcc;
case GST_VIDEO_FORMAT_NV12:
case GST_VIDEO_FORMAT_NV21:
return plane == 0 ? DRM_FORMAT_R8 : rg_fourcc;
case GST_VIDEO_FORMAT_I420:
case GST_VIDEO_FORMAT_YV12:
case GST_VIDEO_FORMAT_Y41B:
case GST_VIDEO_FORMAT_Y42B:
case GST_VIDEO_FORMAT_Y444:
return DRM_FORMAT_R8;
default:
GST_ERROR ("Unsupported format for DMABuf.");
return -1;
}
}
static void
_destroy_egl_image (GstEGLImage * image, gpointer user_data)
{
image->context->eglDestroyImage (image->context->egl_display, image->image);
}
GstEGLImage *
gst_egl_image_from_dmabuf (GstGLContext * context,
gint dmabuf, GstVideoInfo * in_info, gint plane, gsize offset)
{
GstGLContextEGL *ctx_egl = GST_GL_CONTEXT_EGL (context);
gint fourcc;
gint atti = 0;
EGLint attribs[13];
EGLImageKHR img = EGL_NO_IMAGE_KHR;
GstVideoGLTextureType type;
fourcc = _drm_fourcc_from_info (in_info, plane);
type =
gst_gl_texture_type_from_format (context, GST_VIDEO_INFO_FORMAT (in_info),
plane);
GST_DEBUG ("fourcc %.4s (%d) plane %d (%dx%d)",
(char *) &fourcc, fourcc, plane,
GST_VIDEO_INFO_COMP_WIDTH (in_info, plane),
GST_VIDEO_INFO_COMP_HEIGHT (in_info, plane));
attribs[atti++] = EGL_WIDTH;
attribs[atti++] = GST_VIDEO_INFO_COMP_WIDTH (in_info, plane);
attribs[atti++] = EGL_HEIGHT;
attribs[atti++] = GST_VIDEO_INFO_COMP_HEIGHT (in_info, plane);
attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT;
attribs[atti++] = fourcc;
attribs[atti++] = EGL_DMA_BUF_PLANE0_FD_EXT;
attribs[atti++] = dmabuf;
attribs[atti++] = EGL_DMA_BUF_PLANE0_OFFSET_EXT;
attribs[atti++] = offset;
attribs[atti++] = EGL_DMA_BUF_PLANE0_PITCH_EXT;
attribs[atti++] = GST_VIDEO_INFO_PLANE_STRIDE (in_info, plane);
attribs[atti] = EGL_NONE;
for (int i = 0; i < atti; i++)
GST_LOG ("attr %i: %08X", i, attribs[i]);
g_assert (atti == 12);
img = ctx_egl->eglCreateImage (ctx_egl->egl_display, EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
if (!img) {
GST_WARNING ("eglCreateImage failed: %s",
gst_gl_context_egl_get_error_string (eglGetError ()));
return NULL;
}
return gst_egl_image_new_wrapped (context, img, type,
GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL,
(GstEGLImageDestroyNotify) _destroy_egl_image, NULL);
}
#endif /* GST_GL_HAVE_DMABUF */

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@ -0,0 +1,106 @@
/*
* GStreamer
* Copyright (C) 2012 Collabora Ltd.
* @author: Sebastian Dröge <sebastian.droege@collabora.co.uk>
* Copyright (C) 2014 Julien Isorce <julien.isorce@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef _GST_EGL_IMAGE_H_
#define _GST_EGL_IMAGE_H_
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/gl/gl.h>
#include <gst/gl/egl/gstglcontext_egl.h>
G_BEGIN_DECLS
GType gst_egl_image_get_type (void);
#define GST_TYPE_EGL_IMAGE (gst_egl_image_get_type())
#define GST_IS_EGL_IMAGE(obj) (GST_IS_MINI_OBJECT_TYPE(obj, GST_TYPE_EGL_IMAGE))
#define GST_EGL_IMAGE_CAST(obj) ((GstEGLImage *)(obj))
#define GST_EGL_IMAGE(obj) (GST_EGL_IMAGE_CAST(obj))
typedef struct _GstEGLImage GstEGLImage;
typedef void (*GstEGLImageDestroyNotify) (GstEGLImage * image,
gpointer data);
struct _GstEGLImage
{
GstMiniObject parent;
GstGLContextEGL *context;
EGLImageKHR image;
GstVideoGLTextureType type;
/* FIXME: remove this and use the affine transformation meta instead */
GstVideoGLTextureOrientation orientation;
/* <private> */
gpointer destroy_data;
GstEGLImageDestroyNotify destroy_notify;
};
GstEGLImage * gst_egl_image_new_wrapped (GstGLContext * context,
EGLImageKHR image,
GstVideoGLTextureType type,
GstVideoGLTextureOrientation orientation,
gpointer user_data,
GstEGLImageDestroyNotify user_data_destroy);
EGLImageKHR gst_egl_image_get_image (GstEGLImage * image);
GstVideoGLTextureOrientation gst_egl_image_get_orientation (GstEGLImage * image);
#if GST_GL_HAVE_DMABUF
GstEGLImage * gst_egl_image_from_dmabuf (GstGLContext * context,
gint dmabuf,
GstVideoInfo * in_info,
gint plane,
gsize offset);
#endif
/**
* gst_egl_image_ref:
* @image: a #GstEGLImage.
*
* Increases the refcount of the given image by one.
*
* Returns: (transfer full): @image
*/
static inline GstEGLImage *
gst_egl_image_ref (GstEGLImage * image)
{
return (GstEGLImage *) gst_mini_object_ref (GST_MINI_OBJECT_CAST (image));
}
/**
* gst_buffer_unref:
* @buf: (transfer full): a #GstBuffer.
*
* Decreases the refcount of the image. If the refcount reaches 0, the image
* with the associated metadata and memory will be freed.
*/
static inline void
gst_egl_image_unref (GstEGLImage * image)
{
gst_mini_object_unref (GST_MINI_OBJECT_CAST (image));
}
G_END_DECLS
#endif /* _GST_EGL_IMAGE_H_ */

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@ -1,761 +0,0 @@
/*
* GStreamer
* Copyright (C) 2012 Collabora Ltd.
* @author: Sebastian Dröge <sebastian.droege@collabora.co.uk>
* Copyright (C) 2014 Julien Isorce <julien.isorce@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gsteglimagememory.h"
#include <string.h>
#if GST_GL_HAVE_DMABUF
#include <gst/allocators/gstdmabuf.h>
#include <libdrm/drm_fourcc.h>
#ifndef DRM_FORMAT_R8
#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ')
#endif
#ifndef DRM_FORMAT_RG88
#define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8')
#endif
#ifndef DRM_FORMAT_GR88
#define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8')
#endif
#endif
#ifndef EGL_LINUX_DMA_BUF_EXT
#define EGL_LINUX_DMA_BUF_EXT 0x3270
#endif
#ifndef EGL_LINUX_DRM_FOURCC_EXT
#define EGL_LINUX_DRM_FOURCC_EXT 0x3271
#endif
#ifndef EGL_DMA_BUF_PLANE0_FD_EXT
#define EGL_DMA_BUF_PLANE0_FD_EXT 0x3272
#endif
#ifndef EGL_DMA_BUF_PLANE0_OFFSET_EXT
#define EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273
#endif
#ifndef EGL_DMA_BUF_PLANE0_PITCH_EXT
#define EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274
#endif
GST_DEBUG_CATEGORY_STATIC (GST_CAT_EGL_IMAGE_MEMORY);
#define GST_CAT_DEFAULT GST_CAT_EGL_IMAGE_MEMORY
#define GST_EGL_IMAGE_MEMORY(mem) ((GstEGLImageMemory*)(mem))
gboolean
gst_is_egl_image_memory (GstMemory * mem)
{
g_return_val_if_fail (mem != NULL, FALSE);
g_return_val_if_fail (mem->allocator != NULL, FALSE);
return g_strcmp0 (mem->allocator->mem_type, GST_EGL_IMAGE_MEMORY_TYPE) == 0;
}
EGLImageKHR
gst_egl_image_memory_get_image (GstMemory * mem)
{
g_return_val_if_fail (gst_is_egl_image_memory (mem), EGL_NO_IMAGE_KHR);
if (mem->parent)
mem = mem->parent;
return GST_EGL_IMAGE_MEMORY (mem)->image;
}
EGLDisplay
gst_egl_image_memory_get_display (GstMemory * mem)
{
g_return_val_if_fail (gst_is_egl_image_memory (mem), NULL);
if (mem->parent)
mem = mem->parent;
return GST_EGL_IMAGE_MEMORY (mem)->context->egl_display;
}
GstVideoGLTextureOrientation
gst_egl_image_memory_get_orientation (GstMemory * mem)
{
g_return_val_if_fail (gst_is_egl_image_memory (mem),
GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL);
if (mem->parent)
mem = mem->parent;
return GST_EGL_IMAGE_MEMORY (mem)->orientation;
}
void
gst_egl_image_memory_set_orientation (GstMemory * mem,
GstVideoGLTextureOrientation orientation)
{
g_return_if_fail (gst_is_egl_image_memory (mem));
if (mem->parent)
mem = mem->parent;
GST_EGL_IMAGE_MEMORY (mem)->orientation = orientation;
}
static GstMemory *
gst_egl_image_allocator_alloc_vfunc (GstAllocator * allocator, gsize size,
GstAllocationParams * params)
{
g_warning
("Use gst_egl_image_allocator_alloc() to allocate from this allocator");
return NULL;
}
static void
gst_egl_image_allocator_free_vfunc (GstAllocator * allocator, GstMemory * mem)
{
GstEGLImageMemory *emem = (GstEGLImageMemory *) mem;
g_return_if_fail (gst_is_egl_image_memory (mem));
/* Shared memory should not destroy all the data */
if (!mem->parent) {
emem->context->eglDestroyImage (emem->context->egl_display, emem->image);
if (emem->user_data_destroy)
emem->user_data_destroy (emem->context, emem->user_data);
gst_object_unref (emem->context);
emem->context = NULL;
}
g_slice_free (GstEGLImageMemory, emem);
}
static gpointer
gst_egl_image_mem_map (GstMemory * mem, gsize maxsize, GstMapFlags flags)
{
return NULL;
}
static void
gst_egl_image_mem_unmap (GstMemory * mem)
{
}
static GstMemory *
gst_egl_image_mem_share (GstMemory * mem, gssize offset, gssize size)
{
return NULL;
}
static GstMemory *
gst_egl_image_mem_copy (GstMemory * mem, gssize offset, gssize size)
{
return NULL;
}
static gboolean
gst_egl_image_mem_is_span (GstMemory * mem1, GstMemory * mem2, gsize * offset)
{
return FALSE;
}
typedef struct _GstEGLImageAllocator GstEGLImageAllocator;
typedef struct _GstEGLImageAllocatorClass GstEGLImageAllocatorClass;
struct _GstEGLImageAllocator
{
GstAllocator parent;
};
struct _GstEGLImageAllocatorClass
{
GstAllocatorClass parent_class;
};
GType gst_egl_image_allocator_get_type (void);
G_DEFINE_TYPE (GstEGLImageAllocator, gst_egl_image_allocator,
GST_TYPE_ALLOCATOR);
#define GST_TYPE_EGL_IMAGE_ALLOCATOR (gst_egl_image_mem_allocator_get_type())
#define GST_IS_EGL_IMAGE_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_EGL_IMAGE_ALLOCATOR))
static void
gst_egl_image_allocator_class_init (GstEGLImageAllocatorClass * klass)
{
GstAllocatorClass *allocator_class = (GstAllocatorClass *) klass;
allocator_class->alloc = gst_egl_image_allocator_alloc_vfunc;
allocator_class->free = gst_egl_image_allocator_free_vfunc;
}
static void
gst_egl_image_allocator_init (GstEGLImageAllocator * allocator)
{
GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator);
alloc->mem_type = GST_EGL_IMAGE_MEMORY_TYPE;
alloc->mem_map = gst_egl_image_mem_map;
alloc->mem_unmap = gst_egl_image_mem_unmap;
alloc->mem_share = gst_egl_image_mem_share;
alloc->mem_copy = gst_egl_image_mem_copy;
alloc->mem_is_span = gst_egl_image_mem_is_span;
GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC);
}
static gpointer
gst_egl_image_allocator_init_instance (gpointer data)
{
GstAllocator *allocator =
g_object_new (gst_egl_image_allocator_get_type (), NULL);
GST_DEBUG_CATEGORY_INIT (GST_CAT_EGL_IMAGE_MEMORY, "eglimagememory", 0,
"EGLImage Memory");
gst_allocator_register (GST_EGL_IMAGE_MEMORY_TYPE,
gst_object_ref (allocator));
return allocator;
}
static GstEGLImageAllocator *
gst_egl_image_allocator_obtain (void)
{
static GOnce once = G_ONCE_INIT;
g_once (&once, gst_egl_image_allocator_init_instance, NULL);
g_return_val_if_fail (once.retval != NULL, NULL);
return (GstEGLImageAllocator *) (g_object_ref (once.retval));
}
void
gst_egl_image_memory_init (void)
{
gst_egl_image_allocator_obtain ();
}
static void
gst_egl_image_memory_del_gl_texture (GstGLContext * context, gpointer tex)
{
GLuint textures[1] = { GPOINTER_TO_UINT (tex) };
gst_gl_context_del_texture (context, textures);
}
static GstMemory *
gst_egl_image_allocator_wrap (GstEGLImageAllocator * allocator,
GstGLContextEGL * context, EGLImageKHR image, GstVideoGLTextureType type,
GstMemoryFlags flags, gsize size, gpointer user_data,
GstEGLImageDestroyNotify user_data_destroy)
{
GstEGLImageMemory *mem = NULL;
g_return_val_if_fail (context != NULL, NULL);
g_return_val_if_fail (image != EGL_NO_IMAGE_KHR, NULL);
if (!allocator) {
allocator = gst_egl_image_allocator_obtain ();
}
mem = g_slice_new (GstEGLImageMemory);
gst_memory_init (GST_MEMORY_CAST (mem), flags,
GST_ALLOCATOR (allocator), NULL, size, 0, 0, size);
gst_object_unref (allocator);
mem->context = gst_object_ref (context);
mem->image = image;
mem->type = type;
mem->orientation = GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL;
mem->user_data = user_data;
mem->user_data_destroy = user_data_destroy;
return GST_MEMORY_CAST (mem);
}
#if 0
static GstMemory *
gst_egl_image_allocator_alloc (GstAllocator * allocator,
GstGLContextEGL * context, GstVideoGLTextureType type, gint width,
gint height, gsize size)
{
/* EGL_NO_CONTEXT */
return NULL;
}
#endif
static gboolean
gst_eglimage_to_gl_texture_upload_meta (GstVideoGLTextureUploadMeta *
meta, guint texture_id[4])
{
gint i = 0;
gint n = 0;
g_return_val_if_fail (meta != NULL, FALSE);
g_return_val_if_fail (texture_id != NULL, FALSE);
GST_DEBUG ("Uploading for meta with textures %i,%i,%i,%i", texture_id[0],
texture_id[1], texture_id[2], texture_id[3]);
n = gst_buffer_n_memory (meta->buffer);
for (i = 0; i < n; i++) {
GstMemory *mem = gst_buffer_peek_memory (meta->buffer, i);
const GstGLFuncs *gl = NULL;
if (!gst_is_egl_image_memory (mem)) {
GST_WARNING ("memory %p does not hold an EGLImage", mem);
return FALSE;
}
gl = GST_GL_CONTEXT (GST_EGL_IMAGE_MEMORY (mem)->context)->gl_vtable;
gl->ActiveTexture (GL_TEXTURE0 + i);
gl->BindTexture (GL_TEXTURE_2D, texture_id[i]);
gl->EGLImageTargetTexture2D (GL_TEXTURE_2D,
gst_egl_image_memory_get_image (mem));
}
if (GST_IS_GL_BUFFER_POOL (meta->buffer->pool))
gst_gl_buffer_pool_replace_last_buffer (GST_GL_BUFFER_POOL (meta->buffer->
pool), meta->buffer);
return TRUE;
}
#if GST_GL_HAVE_DMABUF
/*
* GStreamer format descriptions differ from DRM formats as the representation
* is relative to a register, hence in native endianness. To reduce the driver
* requirement, we only import with a subset of texture formats and use
* shaders to convert. This way we avoid having to use external texture
* target.
*/
static int
_drm_fourcc_from_info (GstVideoInfo * info, int plane)
{
GstVideoFormat format = GST_VIDEO_INFO_FORMAT (info);
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
const gint rgba_fourcc = DRM_FORMAT_ABGR8888;
const gint rgb_fourcc = DRM_FORMAT_BGR888;
const gint rg_fourcc = DRM_FORMAT_GR88;
#else
const gint rgba_fourcc = DRM_FORMAT_RGBA8888;
const gint rgb_fourcc = DRM_FORMAT_RGB888;
const gint rg_fourcc = DRM_FORMAT_RG88;
#endif
GST_DEBUG ("Getting DRM fourcc for %s plane %i",
gst_video_format_to_string (format), plane);
switch (format) {
case GST_VIDEO_FORMAT_RGB16:
case GST_VIDEO_FORMAT_BGR16:
return DRM_FORMAT_RGB565;
case GST_VIDEO_FORMAT_RGB:
case GST_VIDEO_FORMAT_BGR:
return rgb_fourcc;
case GST_VIDEO_FORMAT_RGBA:
case GST_VIDEO_FORMAT_RGBx:
case GST_VIDEO_FORMAT_BGRA:
case GST_VIDEO_FORMAT_BGRx:
case GST_VIDEO_FORMAT_ARGB:
case GST_VIDEO_FORMAT_xRGB:
case GST_VIDEO_FORMAT_ABGR:
case GST_VIDEO_FORMAT_xBGR:
case GST_VIDEO_FORMAT_AYUV:
return rgba_fourcc;
case GST_VIDEO_FORMAT_GRAY8:
return DRM_FORMAT_R8;
case GST_VIDEO_FORMAT_YUY2:
case GST_VIDEO_FORMAT_UYVY:
case GST_VIDEO_FORMAT_GRAY16_LE:
case GST_VIDEO_FORMAT_GRAY16_BE:
return rg_fourcc;
case GST_VIDEO_FORMAT_NV12:
case GST_VIDEO_FORMAT_NV21:
return plane == 0 ? DRM_FORMAT_R8 : rg_fourcc;
case GST_VIDEO_FORMAT_I420:
case GST_VIDEO_FORMAT_YV12:
case GST_VIDEO_FORMAT_Y41B:
case GST_VIDEO_FORMAT_Y42B:
case GST_VIDEO_FORMAT_Y444:
return DRM_FORMAT_R8;
default:
GST_ERROR ("Unsupported format for DMABuf.");
return -1;
}
}
GstMemory *
gst_egl_image_memory_from_dmabuf (GstGLContext * context,
gint dmabuf, GstVideoInfo * in_info, gint plane, gsize offset)
{
GstGLContextEGL *ctx_egl = GST_GL_CONTEXT_EGL (context);
GstEGLImageAllocator *allocator;
gint fourcc;
gint atti = 0;
EGLint attribs[13];
EGLImageKHR img = EGL_NO_IMAGE_KHR;
allocator = gst_egl_image_allocator_obtain ();
fourcc = _drm_fourcc_from_info (in_info, plane);
GST_DEBUG ("fourcc %.4s (%d) plane %d (%dx%d)",
(char *) &fourcc, fourcc, plane,
GST_VIDEO_INFO_COMP_WIDTH (in_info, plane),
GST_VIDEO_INFO_COMP_HEIGHT (in_info, plane));
attribs[atti++] = EGL_WIDTH;
attribs[atti++] = GST_VIDEO_INFO_COMP_WIDTH (in_info, plane);
attribs[atti++] = EGL_HEIGHT;
attribs[atti++] = GST_VIDEO_INFO_COMP_HEIGHT (in_info, plane);
attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT;
attribs[atti++] = fourcc;
attribs[atti++] = EGL_DMA_BUF_PLANE0_FD_EXT;
attribs[atti++] = dmabuf;
attribs[atti++] = EGL_DMA_BUF_PLANE0_OFFSET_EXT;
attribs[atti++] = offset;
attribs[atti++] = EGL_DMA_BUF_PLANE0_PITCH_EXT;
attribs[atti++] = GST_VIDEO_INFO_PLANE_STRIDE (in_info, plane);
attribs[atti] = EGL_NONE;
for (int i = 0; i < atti; i++)
GST_LOG ("attr %i: %08X", i, attribs[i]);
g_assert (atti == 12);
img = ctx_egl->eglCreateImage (ctx_egl->egl_display, EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
if (!img) {
GST_WARNING_OBJECT (allocator, "eglCreateImage failed: %s",
gst_gl_context_egl_get_error_string (eglGetError ()));
return NULL;
}
return gst_egl_image_allocator_wrap (allocator, ctx_egl, img, 0, 0,
in_info->size, NULL, NULL);
}
#endif /* GST_GL_HAVE_DMABUF */
static gboolean
_gst_egl_image_memory_setup_buffer_thread (GstGLContext * ctx,
GstVideoInfo * info, GstBuffer * buffer)
{
gint i = 0;
gint stride[3];
gsize offset[3];
GstMemory *mem[3] = { NULL, NULL, NULL };
guint n_mem = 0;
GstMemoryFlags flags = 0;
EGLImageKHR image = EGL_NO_IMAGE_KHR;
EGLClientBuffer client_buffer_tex[3] = { 0, 0, 0 };
GstVideoGLTextureType texture_types[] = { 0, 0, 0, 0 };
GstEGLImageAllocator *allocator = gst_egl_image_allocator_obtain ();
GstGLContextEGL *context = GST_GL_CONTEXT_EGL (ctx);
g_return_val_if_fail (ctx, FALSE);
g_return_val_if_fail (info, FALSE);
g_return_val_if_fail (buffer, FALSE);
g_return_val_if_fail (gst_gl_context_check_feature (ctx,
"EGL_KHR_image_base"), FALSE);
memset (stride, 0, sizeof (stride));
memset (offset, 0, sizeof (offset));
flags |= GST_MEMORY_FLAG_NOT_MAPPABLE;
flags |= GST_MEMORY_FLAG_NO_SHARE;
switch (GST_VIDEO_INFO_FORMAT (info)) {
case GST_VIDEO_FORMAT_RGB:
case GST_VIDEO_FORMAT_BGR:
case GST_VIDEO_FORMAT_RGB16:
case GST_VIDEO_FORMAT_RGBA:
case GST_VIDEO_FORMAT_BGRA:
case GST_VIDEO_FORMAT_ARGB:
case GST_VIDEO_FORMAT_ABGR:
case GST_VIDEO_FORMAT_RGBx:
case GST_VIDEO_FORMAT_BGRx:
case GST_VIDEO_FORMAT_xRGB:
case GST_VIDEO_FORMAT_xBGR:
case GST_VIDEO_FORMAT_AYUV:
{
gsize size = 0;
switch (GST_VIDEO_INFO_FORMAT (info)) {
case GST_VIDEO_FORMAT_RGB:
case GST_VIDEO_FORMAT_BGR:
case GST_VIDEO_FORMAT_RGB16:
{
texture_types[0] = GST_VIDEO_GL_TEXTURE_TYPE_RGB;
break;
}
case GST_VIDEO_FORMAT_RGBA:
case GST_VIDEO_FORMAT_BGRA:
case GST_VIDEO_FORMAT_ARGB:
case GST_VIDEO_FORMAT_ABGR:
case GST_VIDEO_FORMAT_RGBx:
case GST_VIDEO_FORMAT_BGRx:
case GST_VIDEO_FORMAT_xRGB:
case GST_VIDEO_FORMAT_xBGR:
case GST_VIDEO_FORMAT_AYUV:
{
texture_types[0] = GST_VIDEO_GL_TEXTURE_TYPE_RGBA;
break;
}
default:
g_assert_not_reached ();
break;
}
#if 0
mem[0] =
gst_egl_image_allocator_alloc (allocator, context,
texture_types[0], GST_VIDEO_INFO_WIDTH (info),
GST_VIDEO_INFO_HEIGHT (info), size);
if (mem[0]) {
stride[0] = size / GST_VIDEO_INFO_HEIGHT (info);
n_mem = 1;
GST_MINI_OBJECT_FLAG_SET (mem[0], GST_MEMORY_FLAG_NO_SHARE);
} else
#endif
{
gst_gl_generate_texture_full (GST_GL_CONTEXT (context), info, 0, stride,
offset, &size, (GLuint *) & client_buffer_tex[0]);
image = context->eglCreateImage (context->egl_display,
context->egl_context, EGL_GL_TEXTURE_2D_KHR, client_buffer_tex[0],
NULL);
if (eglGetError () != EGL_SUCCESS)
goto mem_error;
mem[0] =
gst_egl_image_allocator_wrap (allocator, context,
image, texture_types[0], flags, size, client_buffer_tex[0],
(GstEGLImageDestroyNotify) gst_egl_image_memory_del_gl_texture);
n_mem = 1;
}
break;
}
case GST_VIDEO_FORMAT_NV12:
case GST_VIDEO_FORMAT_NV21:
{
gsize size[2];
texture_types[0] = GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE;
texture_types[1] = GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA;
#if 0
mem[0] =
gst_egl_image_allocator_alloc (allocator, context,
texture_types[0], GST_VIDEO_INFO_COMP_WIDTH (info,
0), GST_VIDEO_INFO_COMP_HEIGHT (info, 0), size[0]);
mem[1] =
gst_egl_image_allocator_alloc (allocator, context,
texture_types[1],
GST_VIDEO_INFO_COMP_WIDTH (info, 1),
GST_VIDEO_INFO_COMP_HEIGHT (info, 1), size[1]);
if (mem[0] && mem[1]) {
stride[0] = size[0] / GST_VIDEO_INFO_HEIGHT (info);
offset[1] = size[0];
stride[1] = size[1] / GST_VIDEO_INFO_HEIGHT (info);
n_mem = 2;
GST_MINI_OBJECT_FLAG_SET (mem[0], GST_MEMORY_FLAG_NO_SHARE);
GST_MINI_OBJECT_FLAG_SET (mem[1], GST_MEMORY_FLAG_NO_SHARE);
} else {
if (mem[0])
gst_memory_unref (mem[0]);
if (mem[1])
gst_memory_unref (mem[1]);
mem[0] = mem[1] = NULL;
}
#endif
{
for (i = 0; i < 2; i++) {
gst_gl_generate_texture_full (GST_GL_CONTEXT (context), info, 0,
stride, offset, size, (GLuint *) & client_buffer_tex[i]);
image = context->eglCreateImage (context->egl_display,
context->egl_context, EGL_GL_TEXTURE_2D_KHR, client_buffer_tex[i],
NULL);
if (eglGetError () != EGL_SUCCESS)
goto mem_error;
mem[i] =
gst_egl_image_allocator_wrap (allocator, context,
image, texture_types[i], flags, size[i], client_buffer_tex[i],
(GstEGLImageDestroyNotify) gst_egl_image_memory_del_gl_texture);
}
n_mem = 2;
}
break;
}
case GST_VIDEO_FORMAT_I420:
case GST_VIDEO_FORMAT_YV12:
case GST_VIDEO_FORMAT_Y444:
case GST_VIDEO_FORMAT_Y42B:
case GST_VIDEO_FORMAT_Y41B:
{
gsize size[3];
texture_types[0] = GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE;
texture_types[1] = GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE;
texture_types[2] = GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE;
#if 0
mem[0] =
gst_egl_image_allocator_alloc (allocator, context,
texture_types[0], GST_VIDEO_INFO_COMP_WIDTH (info,
0), GST_VIDEO_INFO_COMP_HEIGHT (info, 0), size[0]);
mem[1] =
gst_egl_image_allocator_alloc (allocator, context,
texture_types[1], GST_VIDEO_INFO_COMP_WIDTH (info,
1), GST_VIDEO_INFO_COMP_HEIGHT (info, 1), size[1]);
mem[2] =
gst_egl_image_allocator_alloc (allocator, context,
texture_types[2], GST_VIDEO_INFO_COMP_WIDTH (info,
2), GST_VIDEO_INFO_COMP_HEIGHT (info, 2), size[2]);
if (mem[0] && mem[1] && mem[2]) {
stride[0] = size[0] / GST_VIDEO_INFO_HEIGHT (info);
offset[1] = size[0];
stride[1] = size[1] / GST_VIDEO_INFO_HEIGHT (info);
offset[2] = size[1];
stride[2] = size[2] / GST_VIDEO_INFO_HEIGHT (info);
n_mem = 3;
GST_MINI_OBJECT_FLAG_SET (mem[0], GST_MEMORY_FLAG_NO_SHARE);
GST_MINI_OBJECT_FLAG_SET (mem[1], GST_MEMORY_FLAG_NO_SHARE);
GST_MINI_OBJECT_FLAG_SET (mem[2], GST_MEMORY_FLAG_NO_SHARE);
} else {
if (mem[0])
gst_memory_unref (mem[0]);
if (mem[1])
gst_memory_unref (mem[1]);
if (mem[2])
gst_memory_unref (mem[2]);
mem[0] = mem[1] = mem[2] = NULL;
}
#endif
{
for (i = 0; i < 3; i++) {
gst_gl_generate_texture_full (GST_GL_CONTEXT (context), info, i,
stride, offset, size, (GLuint *) & client_buffer_tex[i]);
image = context->eglCreateImage (context->egl_display,
context->egl_context, EGL_GL_TEXTURE_2D_KHR, client_buffer_tex[i],
NULL);
if (eglGetError () != EGL_SUCCESS)
goto mem_error;
mem[i] =
gst_egl_image_allocator_wrap (allocator, context,
image, texture_types[i], flags, size[i], client_buffer_tex[i],
(GstEGLImageDestroyNotify) gst_egl_image_memory_del_gl_texture);
}
n_mem = 3;
}
break;
}
default:
g_assert_not_reached ();
break;
}
gst_buffer_add_video_meta_full (buffer, 0, GST_VIDEO_INFO_FORMAT (info),
GST_VIDEO_INFO_WIDTH (info), GST_VIDEO_INFO_HEIGHT (info),
GST_VIDEO_INFO_N_PLANES (info), offset, stride);
gst_buffer_add_video_gl_texture_upload_meta (buffer,
gst_egl_image_memory_get_orientation (mem[0]), n_mem, texture_types,
gst_eglimage_to_gl_texture_upload_meta, NULL, NULL, NULL);
for (i = 0; i < n_mem; i++)
gst_buffer_append_memory (buffer, mem[i]);
return TRUE;
mem_error:
{
GST_CAT_ERROR (GST_CAT_DEFAULT, "Failed to create EGLImage");
for (i = 0; i < 3; i++) {
if (client_buffer_tex[i])
gst_gl_context_del_texture (ctx, (GLuint *) & client_buffer_tex[i]);
if (mem[i])
gst_memory_unref (mem[i]);
}
return FALSE;
}
}
struct egl_image_setup_buffer
{
gboolean ret;
GstVideoInfo *info;
GstBuffer *buffer;
};
static void
_setup_buffer (GstGLContext * ctx, struct egl_image_setup_buffer *data)
{
data->ret = _gst_egl_image_memory_setup_buffer_thread (ctx, data->info,
data->buffer);
}
gboolean
gst_egl_image_memory_setup_buffer (GstGLContext * ctx, GstVideoInfo * info,
GstBuffer * buffer)
{
struct egl_image_setup_buffer data = { 0, };
data.info = info;
data.buffer = buffer;
gst_gl_context_thread_add (ctx, (GstGLContextThreadFunc) _setup_buffer,
&data);
return data.ret;
}

View file

@ -1,74 +0,0 @@
/*
* GStreamer
* Copyright (C) 2012 Collabora Ltd.
* @author: Sebastian Dröge <sebastian.droege@collabora.co.uk>
* Copyright (C) 2014 Julien Isorce <julien.isorce@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef _GST_EGL_IMAGE_MEMORY_H_
#define _GST_EGL_IMAGE_MEMORY_H_
#include <gst/gst.h>
#include <gst/gstallocator.h>
#include <gst/gstmemory.h>
#include <gst/video/video.h>
#include <gst/gl/gl.h>
#include "gstglcontext_egl.h"
G_BEGIN_DECLS
typedef void (*GstEGLImageDestroyNotify) (GstGLContextEGL * context,
gpointer data);
typedef struct _GstEGLImageMemory GstEGLImageMemory;
#define GST_EGL_IMAGE_MEMORY_TYPE "EGLImage"
#define GST_CAPS_FEATURE_MEMORY_EGL_IMAGE "memory:EGLImage"
struct _GstEGLImageMemory
{
GstMemory parent;
GstGLContextEGL *context;
EGLImageKHR image;
GstVideoGLTextureType type;
GstVideoGLTextureOrientation orientation;
gpointer user_data;
GstEGLImageDestroyNotify user_data_destroy;
};
void gst_egl_image_memory_init (void);
gboolean gst_egl_image_memory_setup_buffer (GstGLContext * context, GstVideoInfo * info, GstBuffer * buffer);
gboolean gst_is_egl_image_memory (GstMemory * mem);
EGLImageKHR gst_egl_image_memory_get_image (GstMemory * mem);
EGLDisplay gst_egl_image_memory_get_display (GstMemory * mem);
GstVideoGLTextureOrientation gst_egl_image_memory_get_orientation (GstMemory * mem);
void gst_egl_image_memory_set_orientation (GstMemory * mem,
GstVideoGLTextureOrientation orientation);
#if GST_GL_HAVE_DMABUF
GstMemory * gst_egl_image_memory_from_dmabuf (GstGLContext * context,
gint dmabuf, GstVideoInfo * in_info, gint plane, gsize offset);
#endif
G_END_DECLS
#endif /* _GST_GL_MEMORY_H_ */

View file

@ -23,7 +23,7 @@
#endif
#include <gst/gl/egl/gstgldisplay_egl.h>
#include <gst/gl/egl/gsteglimagememory.h>
#include <gst/gl/egl/gsteglimage.h>
#include <gst/gl/egl/gstglmemoryegl.h>
GST_DEBUG_CATEGORY_STATIC (gst_gl_display_debug);
@ -51,7 +51,6 @@ gst_gl_display_egl_init (GstGLDisplayEGL * display_egl)
display->type = GST_GL_DISPLAY_TYPE_EGL;
display_egl->foreign_display = FALSE;
gst_egl_image_memory_init ();
gst_gl_memory_egl_init_once ();
}

View file

@ -59,7 +59,7 @@ gst_gl_memory_egl_get_image (GstGLMemoryEGL * mem)
{
g_return_val_if_fail (gst_is_gl_memory_egl (GST_MEMORY_CAST (mem)),
EGL_NO_IMAGE_KHR);
return _gl_mem_get_parent (mem)->image;
return gst_egl_image_get_image (_gl_mem_get_parent (mem)->image);
}
EGLDisplay
@ -76,16 +76,7 @@ gst_gl_memory_egl_get_orientation (GstGLMemoryEGL * mem)
g_return_val_if_fail (gst_is_gl_memory_egl (GST_MEMORY_CAST (mem)),
GST_VIDEO_GL_TEXTURE_ORIENTATION_X_NORMAL_Y_NORMAL);
return _gl_mem_get_parent (mem)->orientation;
}
void
gst_gl_memory_egl_set_orientation (GstGLMemoryEGL * mem,
GstVideoGLTextureOrientation orientation)
{
g_return_if_fail (gst_is_gl_memory_egl (GST_MEMORY_CAST (mem)));
_gl_mem_get_parent (mem)->orientation = orientation;
return gst_egl_image_get_orientation (_gl_mem_get_parent (mem)->image);
}
static GstMemory *
@ -101,11 +92,8 @@ _gl_mem_alloc (GstAllocator * allocator, gsize size,
static void
_gl_mem_destroy (GstGLMemoryEGL * mem)
{
/* Shared memory should not destroy all the data */
if (!mem->mem.mem.mem.parent) {
GstGLContextEGL *context = GST_GL_CONTEXT_EGL (mem->mem.mem.context);
context->eglDestroyImage (context->egl_display, mem->image);
}
if (mem->image)
gst_egl_image_unref (mem->image);
GST_GL_BASE_MEMORY_ALLOCATOR_CLASS (parent_class)->destroy ((GstGLBaseMemory
*) mem);
@ -131,13 +119,22 @@ _gl_mem_egl_alloc (GstGLBaseMemoryAllocator * allocator,
g_return_val_if_fail (alloc_flags & GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_VIDEO,
NULL);
g_return_val_if_fail ((alloc_flags &
GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE) == 0, NULL);
g_return_val_if_fail ((alloc_flags &
GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_SYSMEM) == 0, NULL);
if (alloc_flags & GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE) {
g_return_val_if_fail (GST_IS_EGL_IMAGE (params->parent.gl_handle), NULL);
}
mem = g_new0 (GstGLMemoryEGL, 1);
mem->image = EGL_NO_IMAGE_KHR;
if (alloc_flags & GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE) {
if (params->target != GST_GL_TEXTURE_TARGET_2D) {
g_free (mem);
GST_CAT_ERROR (GST_CAT_GL_MEMORY, "GstGLMemoryEGL only supports wrapping "
"2D textures");
return NULL;
}
mem->image = gst_egl_image_ref (params->parent.gl_handle);
}
_gl_mem_init (mem, GST_ALLOCATOR_CAST (allocator), NULL,
params->parent.context, params->target, params->parent.alloc_params,
@ -147,10 +144,18 @@ _gl_mem_egl_alloc (GstGLBaseMemoryAllocator * allocator,
return mem;
}
static void
_destroy_egl_image (GstEGLImage * image, gpointer user_data)
{
image->context->eglDestroyImage (image->context->egl_display, image->image);
}
static gboolean
_gl_mem_create (GstGLMemoryEGL * gl_mem, GError ** error)
{
GstGLContextEGL *context = GST_GL_CONTEXT_EGL (gl_mem->mem.mem.context);
GstGLContext *context = gl_mem->mem.mem.context;
GstGLContextEGL *ctx_egl = GST_GL_CONTEXT_EGL (context);
const GstGLFuncs *gl = context->gl_vtable;
GstGLBaseMemoryAllocatorClass *alloc_class;
if (!gst_gl_context_check_feature (GST_GL_CONTEXT (context),
@ -164,17 +169,27 @@ _gl_mem_create (GstGLMemoryEGL * gl_mem, GError ** error)
if (!alloc_class->create ((GstGLBaseMemory *) gl_mem, error))
return FALSE;
gl_mem->image = context->eglCreateImage (context->egl_display,
context->egl_context, EGL_GL_TEXTURE_2D_KHR,
(EGLClientBuffer) gl_mem->mem.tex_id, NULL);
if (gl_mem->image == NULL) {
EGLImageKHR image = ctx_egl->eglCreateImage (ctx_egl->egl_display,
ctx_egl->egl_context, EGL_GL_TEXTURE_2D_KHR,
(EGLClientBuffer) (guintptr) gl_mem->mem.tex_id, NULL);
GST_TRACE ("Generating EGLImage handle:%p from a texture:%u",
gl_mem->image, gl_mem->mem.tex_id);
GST_TRACE ("Generating EGLImage handle:%p from a texture:%u",
gl_mem->image, gl_mem->mem.tex_id);
if (eglGetError () != EGL_SUCCESS) {
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
"Failed to create EGLImage");
return FALSE;
if (eglGetError () != EGL_SUCCESS) {
g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_FAILED,
"Failed to create EGLImage");
return FALSE;
}
gl_mem->image = gst_egl_image_new_wrapped (context, image, 0, 0,
(GstEGLImageDestroyNotify) _destroy_egl_image, NULL);
} else {
gl->ActiveTexture (GL_TEXTURE0 + gl_mem->mem.plane);
gl->BindTexture (GL_TEXTURE_2D, gl_mem->mem.tex_id);
gl->EGLImageTargetTexture2D (GL_TEXTURE_2D,
gst_egl_image_get_image (GST_EGL_IMAGE (gl_mem->image)));
}
return TRUE;

View file

@ -29,7 +29,8 @@
#include <gst/video/video.h>
#include <gst/gl/gl.h>
#include "gstglcontext_egl.h"
#include <gst/gl/egl/gstglcontext_egl.h>
#include <gst/gl/egl/gsteglimage.h>
#include <gst/gl/gstglmemory.h>
@ -45,12 +46,6 @@ GType gst_gl_memory_egl_allocator_get_type(void);
#define GST_GL_MEMORY_EGL_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_GL_MEMORY_EGL_ALLOCATOR, GstGLAllocatorClass))
#define GST_GL_MEMORY_EGL_ALLOCATOR_CAST(obj) ((GstGLMemoryEGLAllocator *)(obj))
typedef void (*GstEGLImageDestroyNotify) (GstGLContextEGL * context,
gpointer data);
typedef struct _GstEGLImageMemory GstEGLImageMemory;
/**
* GstGLMemoryEGL:
*
@ -60,8 +55,7 @@ struct _GstGLMemoryEGL
{
GstGLMemory mem;
EGLImageKHR image;
GstVideoGLTextureOrientation orientation;
GstEGLImage *image;
};
/**
@ -80,9 +74,6 @@ EGLDisplay gst_gl_memory_egl_get_display (GstGLMemoryEGL * mem);
GstVideoGLTextureOrientation gst_gl_memory_egl_get_orientation
(GstGLMemoryEGL * mem);
void gst_gl_memory_egl_set_orientation (GstGLMemoryEGL * mem,
GstVideoGLTextureOrientation orientation);
/**
* GstGLAllocator
*

View file

@ -26,10 +26,6 @@
#include "gstglbufferpool.h"
#include "gstglutils.h"
#if GST_GL_HAVE_PLATFORM_EGL
#include <gst/gl/egl/gsteglimagememory.h>
#endif
/**
* SECTION:gstglbufferpool
* @short_description: buffer pool for #GstGLMemory objects
@ -51,8 +47,6 @@ struct _GstGLBufferPoolPrivate
GstCaps *caps;
gboolean add_videometa;
gboolean add_glsyncmeta;
gboolean want_eglimage;
GstBuffer *last_buffer;
};
static void gst_gl_buffer_pool_finalize (GObject * object);
@ -132,16 +126,6 @@ gst_gl_buffer_pool_set_config (GstBufferPool * pool, GstStructure * config)
priv->add_glsyncmeta = gst_buffer_pool_config_has_option (config,
GST_BUFFER_POOL_OPTION_GL_SYNC_META);
#if GST_GL_HAVE_PLATFORM_EGL
if (priv->allocator) {
priv->want_eglimage =
(g_strcmp0 (priv->allocator->mem_type, GST_EGL_IMAGE_MEMORY_TYPE) == 0);
} else
#endif
{
priv->want_eglimage = FALSE;
}
if (priv->gl_params)
gst_gl_allocation_params_free ((GstGLAllocationParams *) priv->gl_params);
priv->gl_params = (GstGLVideoAllocationParams *)
@ -276,19 +260,6 @@ gst_gl_buffer_pool_alloc (GstBufferPool * pool, GstBuffer ** buffer,
if (!(buf = gst_buffer_new ())) {
goto no_buffer;
}
#if GST_GL_HAVE_PLATFORM_EGL
if (priv->want_eglimage) {
/* alloc and append memories, also add video_meta and
* texture_upload_meta */
if (!gst_egl_image_memory_setup_buffer (glpool->context,
priv->gl_params->v_info, buf))
goto egl_image_mem_create_failed;
*buffer = buf;
return GST_FLOW_OK;
}
#endif
alloc = GST_GL_MEMORY_ALLOCATOR (priv->allocator);
if (!gst_gl_memory_setup_buffer (alloc, buf, priv->gl_params, NULL, 0))
@ -312,48 +283,6 @@ mem_create_failed:
GST_WARNING_OBJECT (pool, "Could not create GL Memory");
return GST_FLOW_ERROR;
}
#if GST_GL_HAVE_PLATFORM_EGL
egl_image_mem_create_failed:
{
GST_WARNING_OBJECT (pool, "Could not create EGLImage Memory");
return GST_FLOW_ERROR;
}
#endif
}
static GstFlowReturn
gst_gl_buffer_pool_acquire_buffer (GstBufferPool * bpool,
GstBuffer ** buffer, GstBufferPoolAcquireParams * params)
{
GstFlowReturn ret = GST_FLOW_OK;
GstGLBufferPool *glpool = NULL;
ret =
GST_BUFFER_POOL_CLASS
(gst_gl_buffer_pool_parent_class)->acquire_buffer (bpool, buffer, params);
if (ret != GST_FLOW_OK || !*buffer)
return ret;
glpool = GST_GL_BUFFER_POOL (bpool);
/* XXX: Don't return the memory we just rendered, glEGLImageTargetTexture2DOES()
* keeps the EGLImage unmappable until the next one is uploaded
*/
if (glpool->priv->want_eglimage && *buffer
&& *buffer == glpool->priv->last_buffer) {
GstBuffer *oldbuf = *buffer;
ret =
GST_BUFFER_POOL_CLASS
(gst_gl_buffer_pool_parent_class)->acquire_buffer (bpool,
buffer, params);
gst_object_replace ((GstObject **) & oldbuf->pool, (GstObject *) glpool);
gst_buffer_unref (oldbuf);
}
return ret;
}
/**
@ -376,24 +305,6 @@ gst_gl_buffer_pool_new (GstGLContext * context)
return GST_BUFFER_POOL_CAST (pool);
}
/**
* gst_gl_buffer_pool_replace_last_buffer:
* @pool: a #GstGLBufferPool
* @buffer: a #GstBuffer
*
* Set @pool<-- -->s last buffer to @buffer for #GstGLPlatform<-- -->s that
* require it.
*/
void
gst_gl_buffer_pool_replace_last_buffer (GstGLBufferPool * pool,
GstBuffer * buffer)
{
g_return_if_fail (pool != NULL);
g_return_if_fail (buffer != NULL);
gst_buffer_replace (&pool->priv->last_buffer, buffer);
}
static void
gst_gl_buffer_pool_class_init (GstGLBufferPoolClass * klass)
{
@ -407,7 +318,6 @@ gst_gl_buffer_pool_class_init (GstGLBufferPoolClass * klass)
gstbufferpool_class->get_options = gst_gl_buffer_pool_get_options;
gstbufferpool_class->set_config = gst_gl_buffer_pool_set_config;
gstbufferpool_class->alloc_buffer = gst_gl_buffer_pool_alloc;
gstbufferpool_class->acquire_buffer = gst_gl_buffer_pool_acquire_buffer;
gstbufferpool_class->start = gst_gl_buffer_pool_start;
}
@ -423,8 +333,6 @@ gst_gl_buffer_pool_init (GstGLBufferPool * pool)
priv->caps = NULL;
priv->add_videometa = TRUE;
priv->add_glsyncmeta = FALSE;
priv->want_eglimage = FALSE;
priv->last_buffer = FALSE;
}
static void
@ -435,8 +343,6 @@ gst_gl_buffer_pool_finalize (GObject * object)
GST_LOG_OBJECT (pool, "finalize GL buffer pool %p", pool);
gst_buffer_replace (&pool->priv->last_buffer, NULL);
if (priv->caps)
gst_caps_unref (priv->caps);

View file

@ -61,8 +61,6 @@ struct _GstGLBufferPoolClass
};
GstBufferPool *gst_gl_buffer_pool_new (GstGLContext * context);
void gst_gl_buffer_pool_replace_last_buffer (GstGLBufferPool * pool,
GstBuffer * buffer);
GstGLAllocationParams * gst_buffer_pool_config_get_gl_allocation_params (GstStructure * config);
void gst_buffer_pool_config_set_gl_allocation_params (GstStructure * config,

View file

@ -67,7 +67,7 @@
#endif
#if GST_GL_HAVE_PLATFORM_EGL
#include <gst/gl/egl/gstgldisplay_egl.h>
#include <gst/gl/egl/gsteglimagememory.h>
#include <gst/gl/egl/gsteglimage.h>
#include <gst/gl/egl/gstglmemoryegl.h>
#endif
@ -144,7 +144,6 @@ gst_gl_display_init (GstGLDisplay * display)
gst_gl_memory_pbo_init_once ();
#if GST_GL_HAVE_PLATFORM_EGL
gst_egl_image_memory_init ();
gst_gl_memory_egl_init_once ();
#endif
}

View file

@ -28,10 +28,6 @@
#include "gstglfilter.h"
#if GST_GL_HAVE_PLATFORM_EGL
#include "egl/gsteglimagememory.h"
#endif
#define GST_CAT_DEFAULT gst_gl_filter_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);

View file

@ -28,7 +28,6 @@
#include "gstglupload.h"
#if GST_GL_HAVE_PLATFORM_EGL
#include "egl/gsteglimagememory.h"
#include "egl/gstglmemoryegl.h"
#endif
@ -445,230 +444,12 @@ static const UploadMethod _gl_memory_upload = {
&_gl_memory_upload_free
};
#if GST_GL_HAVE_PLATFORM_EGL
struct EGLImageUpload
{
GstGLUpload *upload;
GstBuffer *buffer;
GstBuffer **outbuf;
GstGLVideoAllocationParams *params;
};
static gpointer
_egl_image_upload_new (GstGLUpload * upload)
{
struct EGLImageUpload *image = g_new0 (struct EGLImageUpload, 1);
image->upload = upload;
return image;
}
static GstCaps *
_egl_image_upload_transform_caps (GstGLContext * context,
GstPadDirection direction, GstCaps * caps)
{
GstCapsFeatures *passthrough =
gst_caps_features_from_string
(GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION);
GstCaps *ret;
if (direction == GST_PAD_SINK) {
GstCaps *tmp;
ret =
_set_caps_features_with_passthrough (caps,
GST_CAPS_FEATURE_MEMORY_GL_MEMORY, passthrough);
tmp = _caps_intersect_texture_target (ret, 1 << GST_GL_TEXTURE_TARGET_2D);
gst_caps_unref (ret);
ret = tmp;
} else {
gint i, n;
ret =
_set_caps_features_with_passthrough (caps,
GST_CAPS_FEATURE_MEMORY_EGL_IMAGE, passthrough);
gst_caps_set_simple (ret, "format", G_TYPE_STRING, "RGBA", NULL);
n = gst_caps_get_size (ret);
for (i = 0; i < n; i++) {
GstStructure *s = gst_caps_get_structure (ret, i);
gst_structure_remove_fields (s, "texture-target", NULL);
}
}
gst_caps_features_free (passthrough);
return ret;
}
static gboolean
_egl_image_upload_accept (gpointer impl, GstBuffer * buffer, GstCaps * in_caps,
GstCaps * out_caps)
{
struct EGLImageUpload *image = impl;
GstCapsFeatures *features;
gboolean ret = TRUE;
int i;
features = gst_caps_get_features (in_caps, 0);
if (!gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_EGL_IMAGE))
ret = FALSE;
features = gst_caps_get_features (out_caps, 0);
if (!gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY))
ret = FALSE;
if (!ret)
return FALSE;
if (image->params)
gst_gl_allocation_params_free ((GstGLAllocationParams *) image->params);
if (!(image->params =
gst_gl_video_allocation_params_new (image->upload->context, NULL,
&image->upload->priv->in_info, -1, NULL,
GST_GL_TEXTURE_TARGET_2D)))
return FALSE;
if (buffer) {
GstVideoInfo *in_info = &image->upload->priv->in_info;
guint expected_memories = GST_VIDEO_INFO_N_PLANES (in_info);
/* Support stereo views for separated multiview mode */
if (GST_VIDEO_INFO_MULTIVIEW_MODE (in_info) ==
GST_VIDEO_MULTIVIEW_MODE_SEPARATED)
expected_memories *= GST_VIDEO_INFO_VIEWS (in_info);
if (gst_buffer_n_memory (buffer) != expected_memories)
return FALSE;
for (i = 0; i < expected_memories; i++) {
GstMemory *mem = gst_buffer_peek_memory (buffer, i);
if (!gst_is_egl_image_memory (mem))
return FALSE;
}
}
return TRUE;
}
static void
_egl_image_upload_propose_allocation (gpointer impl, GstQuery * decide_query,
GstQuery * query)
{
struct EGLImageUpload *image = impl;
GstCaps *caps;
GstCapsFeatures *features;
gst_query_parse_allocation (query, &caps, NULL);
features = gst_caps_get_features (caps, 0);
/* Only offer our custom allocator if that type of memory was negotiated. */
if (gst_caps_features_contains (features,
GST_CAPS_FEATURE_MEMORY_EGL_IMAGE) &&
gst_gl_context_check_feature (image->upload->context,
"EGL_KHR_image_base")) {
GstAllocationParams params;
GstAllocator *allocator;
gst_allocation_params_init (&params);
allocator = gst_allocator_find (GST_EGL_IMAGE_MEMORY_TYPE);
gst_query_add_allocation_param (query, allocator, &params);
gst_object_unref (allocator);
}
}
static void
_egl_image_upload_perform_gl_thread (GstGLContext * context,
struct EGLImageUpload *image)
{
GstGLMemoryAllocator *allocator;
guint i, n;
allocator =
GST_GL_MEMORY_ALLOCATOR (gst_allocator_find
(GST_GL_MEMORY_PBO_ALLOCATOR_NAME));
/* FIXME: buffer pool */
*image->outbuf = gst_buffer_new ();
gst_buffer_add_parent_buffer_meta (*image->outbuf, image->buffer);
gst_gl_memory_setup_buffer (allocator, *image->outbuf, image->params, NULL,
0);
gst_object_unref (allocator);
n = gst_buffer_n_memory (image->buffer);
for (i = 0; i < n; i++) {
GstMemory *mem = gst_buffer_peek_memory (image->buffer, i);
GstGLMemory *out_gl_mem =
(GstGLMemory *) gst_buffer_peek_memory (*image->outbuf, i);
const GstGLFuncs *gl = NULL;
gl = GST_GL_CONTEXT (((GstEGLImageMemory *) mem)->context)->gl_vtable;
gl->ActiveTexture (GL_TEXTURE0 + i);
gl->BindTexture (GL_TEXTURE_2D, out_gl_mem->tex_id);
gl->EGLImageTargetTexture2D (GL_TEXTURE_2D,
gst_egl_image_memory_get_image (mem));
}
}
static GstGLUploadReturn
_egl_image_upload_perform (gpointer impl, GstBuffer * buffer,
GstBuffer ** outbuf)
{
struct EGLImageUpload *image = impl;
image->buffer = buffer;
image->outbuf = outbuf;
gst_gl_context_thread_add (image->upload->context,
(GstGLContextThreadFunc) _egl_image_upload_perform_gl_thread, image);
if (!*image->outbuf)
return GST_GL_UPLOAD_ERROR;
return GST_GL_UPLOAD_DONE;
}
static void
_egl_image_upload_free (gpointer impl)
{
struct EGLImageUpload *image = impl;
if (image->params)
gst_gl_allocation_params_free ((GstGLAllocationParams *) image->params);
g_free (impl);
}
static GstStaticCaps _egl_image_upload_caps =
GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
(GST_CAPS_FEATURE_MEMORY_EGL_IMAGE, "RGBA"));
static const UploadMethod _egl_image_upload = {
"EGLImage",
0,
&_egl_image_upload_caps,
&_egl_image_upload_new,
&_egl_image_upload_transform_caps,
&_egl_image_upload_accept,
&_egl_image_upload_propose_allocation,
&_egl_image_upload_perform,
&_egl_image_upload_free
};
#endif /* GST_GL_HAVE_PLATFORM_EGL */
#if GST_GL_HAVE_DMABUF
struct DmabufUpload
{
GstGLUpload *upload;
GstMemory *eglimage[GST_VIDEO_MAX_PLANES];
GstEGLImage *eglimage[GST_VIDEO_MAX_PLANES];
GstBuffer *outbuf;
GstGLVideoAllocationParams *params;
};
@ -740,7 +521,7 @@ _eglimage_quark (gint plane)
return quark[plane];
}
static GstMemory *
static GstEGLImage *
_get_cached_eglimage (GstMemory * mem, gint plane)
{
return gst_mini_object_get_qdata (GST_MINI_OBJECT (mem),
@ -748,10 +529,10 @@ _get_cached_eglimage (GstMemory * mem, gint plane)
}
static void
_set_cached_eglimage (GstMemory * mem, GstMemory * eglimage, gint plane)
_set_cached_eglimage (GstMemory * mem, GstEGLImage * eglimage, gint plane)
{
return gst_mini_object_set_qdata (GST_MINI_OBJECT (mem),
_eglimage_quark (plane), eglimage, (GDestroyNotify) gst_memory_unref);
_eglimage_quark (plane), eglimage, (GDestroyNotify) gst_egl_image_unref);
}
static gboolean
@ -801,9 +582,9 @@ _dma_buf_upload_accept (gpointer impl, GstBuffer * buffer, GstCaps * in_caps,
if (dmabuf->params)
gst_gl_allocation_params_free ((GstGLAllocationParams *) dmabuf->params);
if (!(dmabuf->params =
gst_gl_video_allocation_params_new (dmabuf->upload->context, NULL,
&dmabuf->upload->priv->in_info, -1, NULL,
GST_GL_TEXTURE_TARGET_2D)))
gst_gl_video_allocation_params_new_wrapped_gl_handle (dmabuf->upload->
context, NULL, &dmabuf->upload->priv->in_info, -1, NULL,
GST_GL_TEXTURE_TARGET_2D, NULL, NULL, NULL)))
return FALSE;
/* Find and validate all memories */
@ -837,7 +618,7 @@ _dma_buf_upload_accept (gpointer impl, GstBuffer * buffer, GstCaps * in_caps,
/* otherwise create one and cache it */
dmabuf->eglimage[i] =
gst_egl_image_memory_from_dmabuf (dmabuf->upload->context,
gst_egl_image_from_dmabuf (dmabuf->upload->context,
gst_dmabuf_memory_get_fd (mems[i]), in_info, i, mems_skip[i]);
if (!dmabuf->eglimage[i])
@ -861,36 +642,16 @@ _dma_buf_upload_perform_gl_thread (GstGLContext * context,
struct DmabufUpload *dmabuf)
{
GstGLMemoryAllocator *allocator;
guint i, n;
allocator =
GST_GL_MEMORY_ALLOCATOR (gst_allocator_find
(GST_GL_MEMORY_PBO_ALLOCATOR_NAME));
(GST_GL_MEMORY_EGL_ALLOCATOR_NAME));
/* FIXME: buffer pool */
dmabuf->outbuf = gst_buffer_new ();
gst_gl_memory_setup_buffer (allocator, dmabuf->outbuf, dmabuf->params, NULL,
0);
gst_gl_memory_setup_buffer (allocator, dmabuf->outbuf, dmabuf->params,
(gpointer *) dmabuf->eglimage, gst_buffer_n_memory (dmabuf->outbuf));
gst_object_unref (allocator);
n = gst_buffer_n_memory (dmabuf->outbuf);
for (i = 0; i < n; i++) {
const GstGLFuncs *gl = NULL;
GstGLMemory *gl_mem =
(GstGLMemory *) gst_buffer_peek_memory (dmabuf->outbuf, i);
if (!dmabuf->eglimage[i]) {
g_clear_pointer (&dmabuf->outbuf, gst_buffer_unref);
return;
}
gl = GST_GL_CONTEXT (((GstEGLImageMemory *) gl_mem)->context)->gl_vtable;
gl->ActiveTexture (GL_TEXTURE0 + i);
gl->BindTexture (GL_TEXTURE_2D, gl_mem->tex_id);
gl->EGLImageTargetTexture2D (GL_TEXTURE_2D,
gst_egl_image_memory_get_image (dmabuf->eglimage[i]));
}
}
static GstGLUploadReturn
@ -1397,9 +1158,6 @@ static const UploadMethod _raw_data_upload = {
};
static const UploadMethod *upload_methods[] = { &_gl_memory_upload,
#if GST_GL_HAVE_PLATFORM_EGL
&_egl_image_upload,
#endif
#if GST_GL_HAVE_DMABUF
&_dma_buf_upload,
#endif