Matthew Waters
857200ff40
gl: make all GObjects inherit from GstObject
...
Aids memory leak debugging with GST_TRACE=mem-live
2017-12-09 19:31:39 +00:00
Matthew Waters
90bf46484d
gl/display: avoid endless recursion for cocoa
2017-12-09 19:31:39 +00:00
Matthew Waters
59592f9bfc
gl/display: clean up pre gstglcontext api and struct fields
...
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
f6ed9a685b
gl/display: add get_handle_type
...
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
c5a11aa448
gl/display: avoid opening the X11 display on systems with Cocoa (OS X)
...
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
320ceef471
gl/display: check the correct env variable for choosing an egl display
...
GST_GL_WINDOW is used for window system specific choices.
An EGLDisplay can be created from window systems with egl support by using
eglGetDisplay().
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Julien Isorce
c2471aec81
gl: add EGLImage support
...
* picked from old libgstegl:
- GstEGLImageMemory
- GstEGLImageAllocator
- last_buffer management from removed GstEGLImageBufferPool
* add-ons:
- GstEGLImageMemory now old a reference on GstGLContext
so that it can delete the EGLImage and its gltexture source
while having the associated gl context being current.
- add EGLImage support for GstVideoGLTextureUploadMeta which
mainly call EGLImageTargetTexture2D
- GstGLBufferPool now supports GstEGLImageAllocator
- glimagesink / glfilters / etc.. now propose GstEGLImageAllocator
to upstream
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:35 +00:00
Matthew Waters
894035f0d7
gl: Add EGLDisplay display subclass
2017-12-09 19:31:34 +00:00
Matthew Waters
303b77eeff
[890/906] x11: add display subclass
...
GstGLDisplayX11 holds the display connection and name. Each thread requires
it's own X11 Display connection (initialised from name) due to the fact that
we do not want to call XInitThreads(). Doing so would result in segfaults
when integrating with GUI toolkits Gtk, Qt, etc.
The Display connection is for OpenGL platforms where a constant display is
required in order to share contexts (egl). In the case of a wrapped context
(added later), we do not have GstGLWindow to retreive the display from so a
'master' connection is used instead.
2017-12-09 19:31:33 +00:00
Matthew Waters
adfbafe36c
[889/906] display: add display type enum
2017-12-09 19:31:33 +00:00
Matthew Waters
54923d1909
[857/906] display: document the new GstContext api
2017-12-09 19:31:32 +00:00
Matthew Waters
84425ad43d
[853/906] display: remove _{set,get}_context
...
A GstGLDisplay doesn't need a GstGLContext and its use
was cause a reference cycle
2017-12-09 19:31:32 +00:00
Matthew Waters
64fad7a6d2
[852/906] use GstContext for GstGLDisplay propogation
...
implements the hooks required in GstElement::set_context and the context query
2017-12-09 19:31:32 +00:00
Matthew Waters
711ad485b2
[812/906] move the GL vtable from GstGLDisplay to GstGLContext
...
Conflicts:
tests/check/libs/gstglcontext.c
2017-12-09 19:31:31 +00:00
Matthew Waters
e80533dcee
[793/906] add a GstGLContext object that will be the basis of OpenGL contexts
...
At the moment it just sits in between GstGLDisplay and GstGLWindow
performing some of the stuff that GstGLWindow used to do.
2017-12-09 19:31:30 +00:00
Sebastian Dröge
b3eef9dd15
[753/906] gldisplay: Sending a message is synchronous, we can allocate the memory on the stack
2017-12-09 19:31:29 +00:00
Sebastian Dröge
ef68e5ade2
[751/906] gldisplay: Don't hold lock while sending a message to the GL thread
...
https://bugzilla.gnome.org/show_bug.cgi?id=704247
2017-12-09 19:31:29 +00:00
Julien Isorce
d17a4381b1
[732/906] build: fix repeated typedefs
...
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.
https://bugzilla.gnome.org/show_bug.cgi?id=703885
2017-12-09 19:31:29 +00:00
Matthew Waters
2ae5b50fa4
[709/906] display: some more cleanups
2017-12-09 19:31:28 +00:00
Matthew Waters
6e86d0e920
[708/906] display: a cleanup and removal of old code
2017-12-09 19:31:28 +00:00
Matthew Waters
bdf5b5be0f
[707/906] display: move error_message to utils
2017-12-09 19:31:28 +00:00
Matthew Waters
5bc069a5d5
[706/906] display: move activate_context into utils
2017-12-09 19:31:28 +00:00
Matthew Waters
c6988cb064
[701/906] display: move context creation into window
2017-12-09 19:31:28 +00:00
Matthew Waters
9c633e658a
[700/906] display: move most of the code into utils for sorting later
...
This contains a hack that essentially requires one GstGLDisplay
per process.
2017-12-09 19:31:28 +00:00
Matthew Waters
38e0434d95
[699/906] display: remove list of upload and download objects
...
and only create an up/download object when needed.
2017-12-09 19:31:28 +00:00
Matthew Waters
81334a1af0
[698/906] move sink-specific stuff from GstGLDisplay into glimagesink
2017-12-09 19:31:28 +00:00
Matthew Waters
ad31c9f8e2
[697/906] display: allow the user to try and choose the GL api we use via env variable
...
GST_GL_API=opengl,opengl3,gles2,gles3
2017-12-09 19:31:28 +00:00
Matthew Waters
d71ab51c9f
[688/906] display: properly shutdown if we error after context creation
...
The _finalize() code checks to see if the context was created before
attempting to destroy it. We never did say that we had created the context.
2017-12-09 19:31:27 +00:00
Matthew Waters
a9b5bfe9d7
[684/906] display: lack of format-string causing a compiler warning
2017-12-09 19:31:27 +00:00
Matthew Waters
792f055db4
[672/906] display: constify GstGLFuncs *gl
2017-12-09 19:31:27 +00:00
Matthew Waters
dba83ebbd3
[670/906] display: replace glib deprecated api
2017-12-09 19:31:27 +00:00
Matthew Waters
7d4d1f50d4
[669/906] window: seperate object creation and context creation
2017-12-09 19:31:27 +00:00
Matthew Waters
6bee9b9c93
[647/906] remove dependecy on glew
2017-12-09 19:31:27 +00:00
Matthew Waters
2f2916dd50
[645/906] fix gles2 compilation
2017-12-09 19:31:27 +00:00
Matthew Waters
c692a610de
[643/906] display: privatise most of the struct
2017-12-09 19:31:26 +00:00
Matthew Waters
e983f02e87
[642/906] add gstglconfig.h for apps to find out what our capabilites are
...
ie libgstgl can be compiled with any combination of opengl/gles2
2017-12-09 19:31:26 +00:00
Matthew Waters
8375116c4b
[641/906] display: feature check for GL extension functions
2017-12-09 19:31:26 +00:00
Matthew Waters
db236c510f
[633/906] display: fail properly in context creation in order to minimize a race condition
...
previously, on context creation, when we failed to get a valid context
we would still atempt to run the window mainloop as well as setting an error
on the display. This would cause the calling element to finalize the display
and therefore attempt to quit the window mainloop. However the mainloop
may not have started running. Thus when the window mainloop ran it would
never a get a quit message and never end.
2017-12-09 19:31:26 +00:00
Matthew Waters
1ec4ffc824
[630/906] display: add gl api checking
...
i.e. check for cases where the window wants a different API than
what the library was compiled with
2017-12-09 19:31:26 +00:00
Matthew Waters
344253e860
[624/906] OPENGL_ES2 => HAVE_GLES2 and add HAVE_OPENGL
...
use GstGLAPI to determine which code paths to execute.
perform some cleanups
2017-12-09 19:31:26 +00:00
Matthew Waters
4d88e9977e
[608/906] add GST_GL_PLATFORM_ANY for choosing any platform
2017-12-09 19:31:25 +00:00
Matthew Waters
538643e3c0
[606/906] determine the GL platform to use at runtime
...
- Make GstGLWindow subclassablerather than specified at compile time.
- Add GstGLWindowX11 for x11 windows and two subclasses, GstGLWindowX11GLX
and GstGLWindwX11EGL for GLX and EGL repectively. (win32 and cocoa
ports to come)
- Also cleanup GL library detection in configure.ac
2017-12-09 19:31:25 +00:00
Matthew Waters
4c35d682c9
[603/906] update FSF address
2017-12-09 19:31:25 +00:00
Matthew Waters
39866ea830
[590/906] up/download: fix scaling on transfer
...
i.e. uploading from a 10x10 video frame to a 20x20 texture into another 30x30 videoframe
2017-12-09 19:31:25 +00:00
Matthew Waters
3ee54d3135
[573/906] add upload and download library objects
...
allows multiple upload pipelines that previously wasn't possible
(i.e. upload RGB and I420 and ... on the same GstGLDisplay)
2017-12-09 19:31:25 +00:00
Matthew
4a424d6d2c
[567/906] fix OpenGL|ES2 ifdef'ed code
2017-12-09 19:31:25 +00:00
Matthew Waters
a1a653c8ed
[562/906] gldisplay: fix download of YUV formats
2017-12-09 19:31:24 +00:00
Matthew Waters
c0235ddafa
[561/906] gldisplay: fix endianess issues on RGB download
2017-12-09 19:31:24 +00:00
Matthew Waters
7a79d684e2
[543/906] GstGLDisplay: fix segfault from GST_PTR_FORMAT trying to expand the object
2017-12-09 19:31:24 +00:00
Matthew Waters
38b6bdfa8b
[527/906] GstGLDisplay: add some trace debugging
2017-12-09 19:31:24 +00:00
Matthew Waters
0d5b8bbc38
[524/906] GstGLDisplay: rework the download code
...
data paramaters now take GstVideoFrame
remove redundant parameters
2017-12-09 19:31:24 +00:00
Matthew Waters
be177b01b7
[522/906] GstGLDisplay: add forgotten function definition
2017-12-09 19:31:24 +00:00
Matthew Waters
6528aba8c9
[515/906] GstGLDisplay: rework gen_texture and upload
...
rename functions so that other code can create textures in the GL thread
change upload functions to take a GstVideoFrame
default to GLSL for upload conversion
2017-12-09 19:31:24 +00:00
Matthew Waters
3e18471e8e
[509/906] GstGLDisplay: update for 1.0
2017-12-09 19:31:24 +00:00
Matthew Waters
f7bc5dcf83
[503/906] Rename GST_BOILERPLATE_* to G_DEFINE_TYPE_* and move _base_init into _class_init
2017-12-09 19:31:24 +00:00
Julien Isorce
20c429684e
[500/906] gldisplay: do not call glCheckFramebufferStatus if 0 is bound
...
Indeed it may return GL_FRAMEBUFFER_UNDEFINED if there is no
default framebuffer.
It seems to be the case on MacOSX
2017-12-09 19:31:24 +00:00
Julien Isorce
83b2f12c12
[495/906] glES2.0: properly use glDeleteShader
2017-12-09 19:31:23 +00:00
Julien Isorce
badaaaec34
[491/906] glES2.0: properly fails if driver/kernel inconsistency
2017-12-09 19:31:23 +00:00
Julien Isorce
07df6a220d
[490/906] gldisplay: error out instead of g_assert
2017-12-09 19:31:23 +00:00
Julien Isorce
ef87b0e70d
[488/906] libvisual-gl: full compatibility with projectM-libvisual if libprojectM >= 2.0.1
...
Fix bug #310775
2017-12-09 19:31:23 +00:00
Julien Isorce
74526865c6
[486/906] libvisual-gl: add minimal support to libvisual plugins that uses Framebuffer objects
...
Fix bug #310775
gst-launch audiotestsrc ! libvisual_gl_projectM ! glimagesink is working
but for now you cannot append any other opengl filters between
libvisual_gl_projectM and glimagesink because our FBO is turned OFF.
It would require that libvisual allows to split rendering between
pass1,2,3... and final rendering. In order to unbind our FBO before
the passN, and then rebind it just before the final libvisual rendering.
2017-12-09 19:31:23 +00:00
Julien Isorce
0f54271129
[485/906] gstgldisplay: turn off texture binding and read buffer when downloading rgb is done
...
It fixes: (black image before)
gst-launch-0.10 audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! ximagesink
and
gst-launch-0.10 audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! glimagesink
2017-12-09 19:31:23 +00:00
Julien Isorce
7c79cc5c41
[481/906] feature checking: error out instead of doing nothing if an OpenGL feature is not present
...
Fix bug #572767
2017-12-09 19:31:23 +00:00
Julien Isorce
ade2526b8f
[455/906] glimagesink: handle pixel-aspect-ratio
2017-12-09 19:31:23 +00:00
Julien Isorce
c390c30aac
[432/906] GstGLDisplay: this is GL_DEPTH24_STENCIL8_EXT, not GL_DEPTH24_STENCIL8_EXT
2017-12-09 19:31:23 +00:00
Pierre Pouzol
c9dfa9c111
[431/906] GstGLDisplay: enable stencil buffer when using framebuffer objects.
...
Fixes Bug #612159
2017-12-09 19:31:23 +00:00
Julien Isorce
b36b45e437
[412/906] Cocoa backend: improve support on GNUStep
2017-12-09 19:31:23 +00:00
Julien Isorce
36a51c6e02
[406/906] glimagesink: add a client-data property
...
Also add it to glfilterapp.
Fixes #559131
2017-12-09 19:31:22 +00:00
Julien Isorce
e70ed87aa8
[400/906] gstgldisplay: no need the I420 work around if ATI Mobility
...
fix #588653
2017-12-09 19:31:22 +00:00
Pratheesh Gangadhar
f93bb87e77
[394/906] gstgldisplay: use of GL_DEPTH_COMPONENT16 if OpenGL ES 2.0
...
glRenderbufferStorage does not accept GL_DEPTH_COMPONENT in
OpenGL ES 2.0.
Fix bug #593786
2017-12-09 19:31:22 +00:00
Julien Isorce
b85ffef956
[387/906] glmixer: add a glmixer base element
...
glmixer can be seen as a glfilter except it handles N requested
sink pads.
Each sink pad and the src pad are video/x-raw-gl.
glmixer is responsible for managing different framerates from inputs.
It uses OpenGL context sharing. It means that each input is in its
own OpenGL context shared together and shared with the OpenGL context
of the ouput gl chain.
Also add a glmosaic which is an example of implementation of glmixer.
For now glmosaic is a cube but it will be fixed in the next commits.
For now the glmixer has some weird behaviours in some configurations
but it will be improved in the next commits.
The autotools builds is temporarly broken since those changes
have been made on win32.
2017-12-09 19:31:22 +00:00
Stefan Kost
2b9ff50feb
[384/906] build: use <stdio.h> / "stdio.h"
2017-12-09 19:31:22 +00:00
Stefan Kost
c218748bc2
[383/906] build: include <stdio.h> when using printf & co.
2017-12-09 19:31:22 +00:00
Julien Isorce
8f6927c70a
[382/906] ES2.0: remove warnings
...
Partially fix #593786
2017-12-09 19:31:22 +00:00
Julien Isorce
95dbe51fef
[378/906] gldisplay: avoid to request gl thread when deleting a texture
...
A texture is not destroyed when when we are done with it.
This texture is just added to the texture pool in order to be
re-used. In this case no OpenGL code is executed so we do not need to
request gl thread.
2017-12-09 19:31:22 +00:00
Julien Isorce
fa41020ee4
[377/906] gldisplay: avoid to request gl thread when generating a texture
...
Thanks to the texture pool the gl textures are re-used.
When re-using one, no opengl code is executed so do not need
to request gl thread.
2017-12-09 19:31:22 +00:00
Julien Isorce
8bed6a5e85
[369/906] define missing glew macro on older versions
2017-12-09 19:31:22 +00:00
Jan Schmidt
8884cfefa8
[358/906] gstgldisplay: Close a small race starting the display thread
...
Take the display lock before signalling the create-context cond
to ensure the caller has dropped the lock and is therefore listening
for the signal.
2017-12-09 19:31:22 +00:00
Jan Schmidt
3fbe0f0a98
[352/906] fix typo
...
Change GST_GL_DISPLAY_PROJECTION_PERSPECIVE to
GST_GL_DISPLAY_PROJECTION_PERSPECTIVE.
Re-indent a couple of files that needed it.
2017-12-09 19:31:22 +00:00
Julien Isorce
de9f763bff
[337/906] Improve cluttershare example
...
Use clutter_threads_API.
When just using glupload from rgb, we have to be sure that
the upload texture is not in use in our gst gl context.
2017-12-09 19:31:21 +00:00
Julien Isorce
f631cf4976
[334/906] [win32/winCE] fix some pointer cast warnings with mingw
...
And turn off deprecated Wp64 msvc compiler option.
2017-12-09 19:31:21 +00:00
Julien Isorce
d43fdd3daf
[333/906] add force-aspect-ratio support
2017-12-09 19:31:21 +00:00
Julien Isorce
2eb9cb551c
[330/906] Can now share textures with an external gl context
...
The external opengl context must be specify when creating
our OpenGL context (glx) or just after (wgl).
When calling glXCreateContext or wglShareLists, the
external opengl context must not be current.
Then our gl context can be current in the gl thread while
the external gl context is current in an other thread.
See tests/examples/clutter/cluttershare.c
2017-12-09 19:31:21 +00:00
Julien
095be23366
[327/906] fix init FBO's texture attachment on ES 2.0
2017-12-09 19:31:21 +00:00
Julien Isorce
ad8b227ff7
[322/906] [download YUY2/UYVY] fix a regression
...
The call to glLoadIdentity was removed by mistake during
OpenGL ES 2.0 integration.
2017-12-09 19:31:21 +00:00
Julien Isorce
61a8f34442
[321/906] add OpenGL ES 2.x support.
...
In OpenGL 2.x for Embedded System, a lot of basic scene/draw functions
have been removed. It means that everything is made using vertex and
fragment shaders.
I have also added a gstglwindow backend for winCE that uses EGL
(Native Platform Graphics Intercace) (which is a full part of
OpenGL ES specification). It remove the use of wgl/glx functions.
2017-12-09 19:31:21 +00:00
David Schleef
2e2213fbd7
[310/906] Global reindent
...
Indent parameters:
INDENT_PARAMETERS="--braces-on-if-line \
--case-brace-indentation0 \
--case-indentation2 \
--braces-after-struct-decl-line \
--line-length80 \
--no-tabs \
--cuddle-else \
--dont-line-up-parentheses \
--honour-newlines \
--continuation-indentation4 \
--tab-size8 \
--indent-level2"
2017-12-09 19:31:21 +00:00
Julien Isorce
c060a8896d
[301/906] depends on libpng instead of gdk_pixbuf
2017-12-09 19:31:21 +00:00
David Schleef
f0b62d760f
[298/906] Revert "Fix indention"
...
This reverts commit 96e4ab18c2cf9876f6c031b9aba6282d0bd45a93.
You should have asked first. And you would have been told "no",
because it causes people on development branches to do a huge
amount of extra work.
2017-12-09 19:31:21 +00:00
Sebastian Dröge
809c2ec04c
[295/906] Fix indention
2017-12-09 19:31:21 +00:00
David Schleef
71db1285d8
[291/906] Add check for GLEW_EXT_framebuffer_object
2017-12-09 19:31:20 +00:00
Julien Isorce
e184ad8a58
[288/906] add more debug ouputs about GLSL and mesa
2017-12-09 19:31:20 +00:00
Julien Isorce
0867343017
[284/906] workaround about the ATI shader compiler on linux (setlocale)
2017-12-09 19:31:20 +00:00
Julien Isorce
a50b222367
[281/906] Make cube example work on x11. Finish TODO task 9.
2017-12-09 19:31:20 +00:00
Julien Isorce
e1fd4232ad
[280/906] Remove set_visible, because it's now automatically done when the first post redisplay comes.
2017-12-09 19:31:20 +00:00
Julien Isorce
312d0f588a
[276/906] better deal with last pending custom cb and destroy_context_cb
2017-12-09 19:31:20 +00:00
Julien Isorce
128315ae60
[275/906] Make sure the gl ressoures are destroyed before to destroy gl window
2017-12-09 19:31:20 +00:00
Julien Isorce
b19684bbd0
[274/906] add some other debug outputs and checks
2017-12-09 19:31:20 +00:00
Julien Isorce
80efa96e52
[266/906] secure close when clicking on the cross
2017-12-09 19:31:20 +00:00
Julien Isorce
baedf3a65b
[260/906] try to make XSendEvent blocker (as win32 SendMessage is)
2017-12-09 19:31:19 +00:00