Commit graph

1081 commits

Author SHA1 Message Date
Nicolas Dufresne
50c491dd36 glbufferpool: Fix offset for odd height
We also need to recalculate the offset, since otherwise the frame
mapping will be forward two lines in the U and V planes (I420) due
to gst_video_info_align() round up the Y plane to a even number of
lines.

https://bugzilla.gnome.org/show_bug.cgi?id=745054
2017-12-09 19:31:56 +00:00
Nicolas Dufresne
b2aea709d0 glmemory: Support offset when downloading
Make sure we support offset and video alignment when downloading too.
This is currently not used (plane_start is always 0), but it makes
the code correct if we want to use that later.
2017-12-09 19:31:55 +00:00
Nicolas Dufresne
0cbe42af24 glmemory: Provide correct size on upload
Provide the right size to GL when uploading. Using maxsize is wrong
since we offset the data point with the memory offset and video
alignement offset.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Nicolas Dufresne
3405eec996 glmemory: Provide correct size on download
Provide the right size to GL when downloading. This fixes downloading
from GLMemory that where created for libav.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Nicolas Dufresne
33050939ff glmemory: Use fallback for partial copy
When the memory is partial copy, the texture size and videoinfo no
longer make sense. As we cannot guess what the application wants, we
safely copy into a sysmem memory.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Nicolas Dufresne
de79830b05 glmemory: Add GstAllocationParams and alignment support
This implements support for GstAllocationParams and memory alignments.
The parameters where simply ignored which could lead to crash on
certain platform when used with libav and no luck.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Matthew Waters
05a4c89f25 glupload: perform egl upload on the gl thread
Fixes EGLImage usage on raspberry pi

https://bugzilla.gnome.org/show_bug.cgi?id=743914
2017-12-09 19:31:55 +00:00
Víctor Manuel Jáquez Leal
e3d457ec8e glupload: Set freed method implementation to NULL
When trying to render buffers with meta:GLTextureUpload the glimagesink crashes
with a segmentation fault.

This patch workarounds this crash setting to NULL the method implementation
after free.

https://bugzilla.gnome.org/show_bug.cgi?id=745206
2017-12-09 19:31:55 +00:00
Edward Hervey
081f101f56 glwindow: Deactivate window before changing handle
When setting a new window handle, we need to ensure all implementations
will detect the change.

For that we deactivate the context before setting the window handle, then
reactivate the context

https://bugzilla.gnome.org/show_bug.cgi?id=745090
2017-12-09 19:31:55 +00:00
Edward Hervey
4fa2ddda96 gl/egl: Detect window handle changes
When (re)activating the context, the backing window handle might have changed.
If that happened, destroy the previous surface and create a new one

https://bugzilla.gnome.org/show_bug.cgi?id=745090
2017-12-09 19:31:55 +00:00
Luis de Bethencourt
6a515ab278 gl: remove docbook related warnings 2017-12-09 19:31:55 +00:00
Matthew Waters
fba2a2093f glmemory: allow sharing between buffers
There was no real reason why the flag was set.  We should be able
to handle it.  Fixes last-sample handling on gl sinks
2017-12-09 19:31:55 +00:00
Matthew Waters
5acb75cdf4 glsyncmeta: add compat definition for gles2 2017-12-09 19:31:55 +00:00
Matthew Waters
1cf843292b gl/calayer: don't use the async callback to render
not until we can provide equivalent functionality for other window
implementations.
2017-12-09 19:31:55 +00:00
Matthew Waters
844c0e77ee glsyncmeta: also supported with gles3 2017-12-09 19:31:55 +00:00
Alessandro Decina
464b9e7680 libgstgl: eagl: handle CALayer resize 2017-12-09 19:31:55 +00:00
Vasilis Liaskovitis
e10a2f8922 glmemory: Fix transfer_pbo memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=744977
2017-12-09 19:31:55 +00:00
Julien Isorce
0ad168a258 gl/cocoa: reduce custom main loop latency
This fix a very slow rendering rate regression that only
happens when using gst-launch, i.e. in the case where
the main thread does not run any NSApp loop.

Git bisect reported it has been introduced by the commit
e10d2417e2:
"move to CGL and CAOpenGLLayer for rendering".

Then the commit 7d46357627:
"gstglwindow_cocoa: fix slow render rate" attempted to fix
the slow rendering rate problem when using gst-launch.

At least for me it does not work. I tried several
combinations, for example to flush CA transactions in the
custom app loop, as mentioned in the doc, but the only solution
that fixes the slow rendering is by reducing the loop latency.
From what I tested, no need to put less than 60ms, even if the
framerate has an interval much lower (16.6ms for 60 fps).
2017-12-09 19:31:55 +00:00
Mathieu Duponchelle
50ae80e0e6 gstglmemory: Remove now unused transfer_upload function. 2017-12-09 19:31:55 +00:00
Matthew Waters
2af5a108f1 glmemory: disable automatic pbo upload
until we can track where the data is/or is going to be.
2017-12-09 19:31:55 +00:00
Matthew Waters
af023d7c95 glememory: only store and act on the map flags on first/last map/unmap
Anytime else, we have no idea how to match up map and unmaps.
We also don't know exactly how the calling code is using us.
Also fixes the case where we're trying to transfer while someone else
is accessing our data pointer or texture resulting in mismatched video
frames.

https://bugzilla.gnome.org/show_bug.cgi?id=744839
2017-12-09 19:31:55 +00:00
Matthew Waters
3f32b45769 gl/cocoa: don't deadlock if the dispatch_sync is called from the main thread
Provide a helper function to check whether we are being called from
the main thread and act appropriately.
2017-12-09 19:31:55 +00:00
Matthew Waters
9938fe7fa9 gl/calayer: only start drawing if the parent gl context is ready
otherwise we may try to use GstGLFuncs * that hasn't been set yet
2017-12-09 19:31:54 +00:00
Matthew Waters
742e4a10a2 gl/cocoa: small refactor of layer/view creation into the window 2017-12-09 19:31:54 +00:00
Sebastian Dröge
c4e75844a8 glwindow: Remove assertion in gst_gl_window_show() for subclasses not implementing it
On Android and iOS we can't create a window ourselves, so also can't just show
one. That's not a problem and an assertion is not really needed here.
2017-12-09 19:31:54 +00:00
Edward Hervey
f56c4c541a gl: Add/Update more debug statements
Where possible, use the _OBJECT variants in order to track better from
which object the debug statement is coming from

Define (and use) GST_CAT_DEFAULT where applicable

Use GST_PTR_FORMAT where applicable
2017-12-09 19:31:54 +00:00
Edward Hervey
6d6c7f1f19 gl: Make glcontext debug category used in more places
As a bonus it makes the egl context debug messages visible now :)
2017-12-09 19:31:54 +00:00
Alessandro Decina
c24f0f49a8 libgstgl: set user data and GDestroyNotify for wrapped textures 2017-12-09 19:31:54 +00:00
Matthew Waters
2ad315b9e9 glproto/vao: only supported in core for ES 3.0+
Was causing horizontally flipped video for frame 2 onward on android
2017-12-09 19:31:54 +00:00
Matthew Waters
ff4951fe85 glfilter: ensure that the input upload/colorconvert are always available 2017-12-09 19:31:54 +00:00
Matthew Waters
608a3ddc7b glupload: restrict EGL and UploadMeta to RGBA
other formats are highly untested.
2017-12-09 19:31:54 +00:00
Matthew Waters
ae14797982 glcolorconvert: don't intersect with the input caps
that limits our formats to whatever is in the input caps
2017-12-09 19:31:54 +00:00
Luis de Bethencourt
f524507659 gl: fix memory leak
In gst_gl_filter_fixate_caps () it can goto done without freeing the memory of
the tmp GstStructure. This makes it go out of scope and leak.

CID #1265765
2017-12-09 19:31:54 +00:00
Matthew Waters
17dba52ff3 gl: remove the egl caps from the src pads
we don't actually support producing EGLImage buffers anywhere.
2017-12-09 19:31:54 +00:00
Matthew Waters
68dc0fef6d glcolorconvert: put GstGLSyncMeta on output buffers
allows thread safely using the provided output buffer in a separate
thread
2017-12-09 19:31:54 +00:00
Matthew Waters
f180fe8dc8 glupload: only try the glmemory upload for sysmem/glmemory caps features
Allows selecting/testing the upload path with explicit caps features.
2017-12-09 19:31:54 +00:00
Matthew Waters
c2149ec12c glmemory: add missing initilisation of tex_target when copying
fixes:

glcolorscale ! video/x-raw\(meta:GstVideoGLTextureUploadMeta\) !
glimagesink
2017-12-09 19:31:54 +00:00
Matthew Waters
29ca0e8a44 glupload: allow NULL buffer for accept vfunc 2017-12-09 19:31:54 +00:00
Matthew Waters
45e6e77ff0 glupload: remove unsed convert field in private struct 2017-12-09 19:31:54 +00:00
Matthew Waters
530ae2cbb0 glupload/download/convert: provide transform_caps functions
Allows finer grain decisions about formats and features at each
stage of the pipeline.
Also provide propose_allocation for glupload besed on the supported
methods.
2017-12-09 19:31:54 +00:00
Alessandro Decina
0c459222f8 gstglwindow_cocoa: fix slow render rate
In gst_gl_window_cocoa_draw we used to just call setNeedsDisplay:YES. That was
creating an implicit CA transaction which was getting committed at the next
runloop iteration. Since we don't know how often the main runloop is running,
and when we run it implicitly (from gst_gl_window_cocoa_nsapp_iteration) we only
do so every 200ms, use an explicit CA transaction instead and commit it
immediately. CA transactions nest and debounce automatically so this will never
result in extra work.
2017-12-09 19:31:54 +00:00
Matthew Waters
f3beaecfa0 gstglcaopengllayer: use the correct rectangle type for iOS and OS X 2017-12-09 19:31:54 +00:00
Matthew Waters
dac1e577e7 glcolorconvert: use the correct caps feature for supported caps
glcolorconvert currently only supports converting between GLMemory
targets.
2017-12-09 19:31:54 +00:00
Matthew Waters
572265206c glsyncmeta: don't use the gst debug object variants
We are not a GObject or any inferable GstMiniObject supported by
the gst debug system.  Also fixes a segfault.
2017-12-09 19:31:54 +00:00
Alessandro Decina
1c1084881b Revert "libgstgl: gstglcaopengllayer: set the layer as opaque"
This reverts commit 6f152d381c.

The layer shouldn't be always opaque, it should be made a property.
2017-12-09 19:31:54 +00:00
Alessandro Decina
9f2f3fec17 libgstgl: gstglcaopengllayer: set the layer as opaque 2017-12-09 19:31:54 +00:00
Sebastian Dröge
78aaa6b1de glcolorconvert: Add FIXME comment about possibility of non-Apple YCbCr422 rectangular textures 2017-12-09 19:31:53 +00:00
Sebastian Dröge
46086ac1fe glcolorconvert: Only use GL_TEXTURE_RECTANGLE with OpenGL
It's not defined for GLES.
2017-12-09 19:31:53 +00:00
Alessandro Decina
9f1cb84523 libgstgl: run a custom shader to convert YUV to RGB on mac and ios
When GL_APPLE_ycbcr_422 is available, run a custom shader to convert
GL_TEXTURE_RECTANGLE textures from YUV to RGB.

See https://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt
2017-12-09 19:31:53 +00:00
Alessandro Decina
966cad27d7 gl: initial support for texture targets other than GL_TEXTURE_2D
Make GstGLMemory hold the texture target (tex_target) the texture it represents
(tex_id) is bound to. Modify gst_gl_memory_wrapped_texture and
gst_gl_download_perform_with_data to take the texture target as an argument.

This change is needed to support wrapping textures created outside libgstgl,
which might be bound to a target other than GL_TEXTURE_2D. For example on OSX
textures coming from VideoToolbox have target GL_TEXTURE_RECTANGLE.

With this change we still keep (and sometimes imply) GL_TEXTURE_2D as the
target of textures created with libgstgl.

API: modify GstGLMemory
API: modify gst_gl_memory_wrapped_texture
API: gst_gl_download_perform_with_data
2017-12-09 19:31:53 +00:00
Alessandro Decina
f31ba88835 gstglcolorconvert: micro optimization
Don't call glClear && glClearColor at each draw since we're going to draw the
whole viewport anyway. Gets rid of a glFlush triggered by glClear on OSX.
2017-12-09 19:31:53 +00:00
Alessandro Decina
5c81a68eb1 gstglcolorconvert: relax caps features check
Require caps to have the GST_CAPS_FEATURE_MEMORY_GL_MEMORY feature but allow
them to have more features.
2017-12-09 19:31:53 +00:00
Matthew Waters
66cec1c47a gl/win32: fixup compilation 2017-12-09 19:31:53 +00:00
Matthew Waters
598715fc4b glwindow: make showing a window explicit
Also fixes the cgl context always displaying a window to render to for
every GstGLContextCocoa created
2017-12-09 19:31:53 +00:00
Matthew Waters
200842b3f8 gl/calayer: add resize callback based on the bounds rectangle 2017-12-09 19:31:53 +00:00
Matthew Waters
e8878507cb gl/caopengllayer: draw asynchronously
This essentially makes the CAOpenGLLayer draw every refresh cycle.
2017-12-09 19:31:53 +00:00
Matthew Waters
c5bc8663ae gl/cocoa: don't segfault if we have a NULL draw/resize/close callback 2017-12-09 19:31:53 +00:00
Matthew Waters
698f1236a4 cgl/calayer: use a callback instead of hardcoding the draw functionality 2017-12-09 19:31:53 +00:00
Matthew Waters
0cfeddbd05 cgl: install the gl context and gl layer headers 2017-12-09 19:31:53 +00:00
Matthew Waters
e57fb35bc0 cgl: add a header for the CAOpenGLLayer support 2017-12-09 19:31:53 +00:00
Philippe Normand
81f768be3e gl/dispmanx: fix build
Commit ab48bb6f0f changed the API of
GstGLWindow.
2017-12-09 19:31:53 +00:00
Matthew Waters
3f52b33c7a glmemory: more compatibility defines for gles2 systems 2017-12-09 19:31:53 +00:00
Matthew Waters
03135a2238 glmemory: add some thread safety for gl operations 2017-12-09 19:31:53 +00:00
Matthew Waters
d8cc4cfc47 glmemory: use pbo's for download
In order to use pbo's efficiently, the transfer operation has to
be separated from the use of the downloaded data which requires some
rearchitecturing around glcolorconvert/gldownload and elements
2017-12-09 19:31:53 +00:00
Matthew Waters
230d19e172 glprototypes: add some (un)map buffer variants for GL/GLES 2017-12-09 19:31:53 +00:00
Matthew Waters
580c144fd7 gl/window/eagl: fix a couple of typos 2017-12-09 19:31:53 +00:00
Matthew Waters
fb103253d7 glwindow: cleanup/reorganize functions/members into logical groups 2017-12-09 19:31:53 +00:00
Matthew Waters
019367c128 glwindow: remove width/height from _draw()
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
2017-12-09 19:31:53 +00:00
Matthew Waters
01248b1864 glcontext/cocoa: avoid destroying a possibly 0 GSource id 2017-12-09 19:31:53 +00:00
Matthew Waters
0e835bc374 gl/cocoa: move to CGL and CAOpenGLLayer for rendering
Removes the use of NSOpenGL* variety and functions.  Any Cocoa
specific functions that took/returned a NSOpenGL* object now
take/return the CGL equivalents.
2017-12-09 19:31:53 +00:00
Matthew Waters
971e9e3128 glcontext/cocoa: add debug category 2017-12-09 19:31:53 +00:00
Sebastian Dröge
39e719fb33 Constify some static arrays everywhere 2017-12-09 19:31:53 +00:00
Lasse Laursen
2e3d26192f glapi: fix compilation with latest MSVC
https://bugzilla.gnome.org/show_bug.cgi?id=743041
2017-12-09 19:31:52 +00:00
Matthew Waters
e3d3049641 glmemory: use the correct size for the pbo
It was missing the GstVideoAlignment padding which could cause GL
errors related to overrunning the size of the pbo.
2017-12-09 19:31:52 +00:00
Matthew Waters
aedfadd972 glmemory: remove spurious gst_video_info_align
That will be taken care of by the calling code (typically a bufferpool).
The GstVideoAlignment is purely informational to compute plane data sizes.
2017-12-09 19:31:52 +00:00
Matthew Waters
1dfeae2c42 gl: split glcolorconvert usage from glupload
the separation allows the transfer operation to occur in a separate
thread/time which may increase performance in specific circumstances.
2017-12-09 19:31:52 +00:00
Matthew Waters
19fbe2afbc glmemory: offset the data pointer for upload for GstVideoAlignment
otherwise we attempt to read from the padding data
2017-12-09 19:31:52 +00:00
Matthew Waters
a2af67aef0 glmemory: use pbo's for upload 2017-12-09 19:31:52 +00:00
Matthew Waters
4288866e55 glupload: relax the GLMemory uploader check for input caps features
As there may be a sysmem caps features with GLMemory filled buffers.
e.g.

videotestsrc ! glimagesink
2017-12-09 19:31:52 +00:00
Nicola Murino
ef987be337 glcolorconvert: fix memleak
https://bugzilla.gnome.org/show_bug.cgi?id=741943
2017-12-09 19:31:52 +00:00
Nicola Murino
209fbd950f glupload: fix some memory leaks
https://bugzilla.gnome.org/show_bug.cgi?id=741943
2017-12-09 19:31:52 +00:00
Matthew Waters
bef3f020a6 glcontext: allow wrapped contexts to be utilised like non-wrapped contexts
Fill in the missing pieces like get_proc_address, the gl function vtable
2017-12-09 19:31:52 +00:00
Sebastian Dröge
50a11e4a77 gl/cocoa: Disable hack for NSApp iteration with a special #define
The hack causes deadlocks and other interesting problems and it really
can only be fixed properly inside GLib. We will include a patch for
GLib in our builds for now that handles this, and hopefully at some
point GLib will also merge a proper solution.

A proper solution would first require to refactor the polling in
GMainContext to only provide a single fd, e.g. via epoll/kqueue
or a thread like the one added by our patch. Then this single
fd could be retrieved from the GMainContext and directly integrated
into a NSRunLoop.

https://bugzilla.gnome.org/show_bug.cgi?id=741450
https://bugzilla.gnome.org/show_bug.cgi?id=704374
2017-12-09 19:31:52 +00:00
Sebastian Dröge
c3f86ece48 gl/cocoa: Don't init and clear static GMutex / GCond
We would potentially use it from the main loop later in
gst_gl_window_cocoa_init_nsapp() if it timed out before.
2017-12-09 19:31:52 +00:00
Luis de Bethencourt
9d9d07168f glfilter: remove logically dead code
Soon after setting two variables to 1, the code checks if their values are
different from each other. This would never be true. Removing this.

CID 1226443
2017-12-09 19:31:52 +00:00
Nicolas Dufresne
eeda7a29ce glbufferpool: Always recalculate buffer size
Actually we should always recalculate buffer size since our buffer size
even when not-padded is smaller for many sub-sampled formats. This is
because we don't add padding between the planes.

https://bugzilla.gnome.org/show_bug.cgi?id=740900
2017-12-09 19:31:52 +00:00
Nicolas Dufresne
04cd97ae59 glmemory: No need for padding
A memory object cannot be put on stack, so no need for padding.
2017-12-09 19:31:52 +00:00
Nicolas Dufresne
a1e02726ee gl: Add support for GstVideoAlignment
This allow saving a copy with libav video decoders or decoders with
similar padding requirement.

https://bugzilla.gnome.org/show_bug.cgi?id=740900
2017-12-09 19:31:52 +00:00
Nicolas Dufresne
45ac36ca26 glmemory: Handle upload/download flags from map
Problem was that if buffer was mapped READWRITE (state of buffers from
libav right now), mapping it READ/GL will not upload. This is because the
flag is only set when the buffer is unmapped. We can fix this by setting
the flags in map. This result in already mapped buffer that get mapped
to be read in GL will be uploaded. The problem is that if the write
mapper makes modification afterward, the modification will never get
uploaded.

https://bugzilla.gnome.org/show_bug.cgi?id=740900
2017-12-09 19:31:52 +00:00
Nicolas Dufresne
197e8de6e6 glmemory: Handle custom stride with OPENGL3
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2017-12-09 19:31:52 +00:00
Wang Xin-yu (王昕宇)
fc09b8b93c glfilter: fix position/texcoord attrib index usage
https://bugzilla.gnome.org/show_bug.cgi?id=741231
2017-12-09 19:31:52 +00:00
Matthew Waters
ba3a3cd783 gl: fixup vao and vbo usage for legacy GL 2017-12-09 19:31:52 +00:00
Philippe Normand
7c6d9b4c59 glsyncmeta: add G_END_DECLS 2017-12-09 19:31:51 +00:00
Julien Isorce
690b20b9f4 glcontext: try cgl before glx
It was already done by commit
f506e80686
but it has been broken by commit
45ec777cea
2017-12-09 19:31:51 +00:00
Matthew Waters
bbac8bf8d0 glcontext: require GL_ARB_ES2_compatibility for opengl3
until we generate gl3 compliant shaders

https://bugzilla.gnome.org/show_bug.cgi?id=740012
2017-12-09 19:31:51 +00:00
Matthew Waters
0af6dcfa23 gl: fixup compat definition for GLuint64 for OS X 2017-12-09 19:31:51 +00:00
Matthew Waters
462a202427 gl: add compat definition for GLuint64 for android
../../../../gst-libs/gst/gl/glprototypes/sync.h:41:23: error: unknown type name 'GLuint64'
                       GLuint64 timeout))
2017-12-09 19:31:51 +00:00
Matthew Waters
81a470905b glsync: fix build with desktop gl 2017-12-09 19:31:51 +00:00
Matthew Waters
3be1edc634 gl: fix various build errors without desktop gl 2017-12-09 19:31:51 +00:00
Matthew Waters
a2a8059daf gldisplay: fix build error
gstgldisplay.c:234:541: error: 'return' with no value, in function returning non-void [-Werror]
   g_return_if_fail (GST_IS_GL_DISPLAY (display));
2017-12-09 19:31:51 +00:00
Matthew Waters
4bd62ebb03 gldisplay: implement runtime GL api filtering
Needed so that the pipeline/application can limit the choice of GL api
to what it supports
2017-12-09 19:31:51 +00:00
Matthew Waters
892d056a44 gl: remove the use of glu 2017-12-09 19:31:51 +00:00
Matthew Waters
6bb113f685 gl: add a sync meta for synchronizing across GL contexts
A context can create a GLsync object that can be waited on in order
to ensure that GL resources created in one context are able to be
used in another shared context without any chance of reading invalid
data.

This meta would be placed on buffers that are known to cross from
one context to another.  The receiving element would then wait
on the sync object to ensure that the data to be used is complete.
2017-12-09 19:31:51 +00:00
Matthew Waters
f4dbfec17b glprototypes: add sync function definitions 2017-12-09 19:31:51 +00:00
Matthew Waters
8e98591153 glfilter: add a gl3 code path using vao's and vbo's 2017-12-09 19:31:51 +00:00
Matthew Waters
414a319f03 glframebuffer: add support for gl3 2017-12-09 19:31:50 +00:00
Matthew Waters
b6fc74c9b8 glcolorconvert: add support for gl3 2017-12-09 19:31:50 +00:00
Matthew Waters
dcd5fce8fb glshader add support for gl3 2017-12-09 19:31:50 +00:00
Matthew Waters
86c084f1af glx: ask for a GL3 core context 2017-12-09 19:31:50 +00:00
Sebastian Dröge
a6f02d4b29 glcolorconvert: Unref buffer with the correct function 2017-12-09 19:31:50 +00:00
Sebastian Dröge
5b13dca0ce glmemory: Handle failure of memory allocation gracefully 2017-12-09 19:31:50 +00:00
Sebastian Dröge
47a8242399 glmemory: Use g_try_malloc() in the appropriate places
g_malloc() aborts if allocation fails, it's pointless to check against NULL
afterwards. That's why g_try_malloc() exists.
2017-12-09 19:31:50 +00:00
Wang Xin-yu (王昕宇)
45db2931c8 glcolorconvert: support RGB16/BGR16 video format download
https://bugzilla.gnome.org/show_bug.cgi?id=740801
2017-12-09 19:31:50 +00:00
Matthew Waters
e32c4a62c2 gl/wayland: implement resizing the window using the right mouse button 2017-12-09 19:31:50 +00:00
Matthew Waters
e252c908e7 glfilter: support fixed dimensions on both sides of the element
Fixes:

  width=320,height=240 ! glfilter ! width=800,height=600
  width=230,height=240 ! glfilter ! width=600
  ... ! glfilter ! width=800
2017-12-09 19:31:50 +00:00
Ramprakash Jelari
c5804b9af5 glcontext: Fix unused variable warning by moving declaration where it is actually used 2017-12-09 19:31:50 +00:00
Sebastian Dröge
3c7095e5ad glupload: Fix valid compiler warning
gstglupload.c:442:32: error: if statement has empty body [-Werror,-Wempty-body]
    if (upload->texture_ids[i]);
                               ^
2017-12-09 19:31:50 +00:00
Philippe Normand
ce58219124 gl: ship the gstglcontext_egl.h header
It is required by gsteglimagememory.h.

https://bugzilla.gnome.org/show_bug.cgi?id=740611
2017-12-09 19:31:50 +00:00
Tim-Philipp Müller
13706c2c05 gl: shadervariables: make parsing of floats locale-independent
Floating point numbers are written differently in different
locales, e.g. in many countries 1/2 = 0,5 instead of 0.5, and
strtod will not be able to parse "0.5" correctly in such a
locale.
2017-12-09 19:31:50 +00:00
Matthew Waters
97607a0d50 glshadervariables: also trim \r as well as \n 2017-12-09 19:31:50 +00:00
Matthew Waters
00506bf183 glupload: rearchitecture for non GLMemory inputs/outputs
Allows other memory types to be implemented/returned/used by the caller.
2017-12-09 19:31:50 +00:00
Vineeth T M
d747c65d4c glcontext: build errors when GST_GL_HAVE_OPENGL is 0
Moving variables within #if GST_GL_HAVE_OPENGL, which are not going to be used otherwise.
and which are needed only when OpenGl is present

https://bugzilla.gnome.org/show_bug.cgi?id=740235
2017-12-09 19:31:50 +00:00
Matthew Waters
e731762984 glfilter: add read-only context property 2017-12-09 19:31:50 +00:00
Sebastian Dröge
8f5faa3872 gl/cocoa: Only use convertRectToBacking on OSX >= 10.7
It does not exist before and older versions also don't have
support for HiDPI displays anyway.

https://bugzilla.gnome.org/show_bug.cgi?id=740201
2017-12-09 19:31:50 +00:00
Sebastian Dröge
d70f6a9b5e gl: Use numeric OSX version instead of the macro
The macro is not defined on older OSX versions and evaluates to 0.

https://bugzilla.gnome.org/show_bug.cgi?id=740201
2017-12-09 19:31:50 +00:00
Sebastian Dröge
3fe5be7c9a gl/cocoa: Don't override the application delegate
Otherwise interesting things will happen in Cocoa applications, like
infinite event loops that block the NSApplication loop forever.

This was only needed for GNUStep and thus can safely be removed now.
2017-12-09 19:31:50 +00:00
Sebastian Dröge
673b0190af gl/cocoa: Remove GNUStep support
Until gcc and GNUStep properly support Objective-C blocks and other
"new" features of Objective-C we can't properly support them without
making the code much more ugly.

https://bugzilla.gnome.org/show_bug.cgi?id=739152
2017-12-09 19:31:50 +00:00
Hyunjun Ko
db6ea1b3bd gl: Correct invalid comment text 2017-12-09 19:31:49 +00:00
Julien Isorce
af59b771fd gl: do not raise a critical msg if the backend does not handle window events
Fix "assertion 'window_class->handle_events != NULL' failed"
if not using a X11 window.
2017-12-09 19:31:49 +00:00
Matthew Waters
af9b73043e gl: remove the width/height fields from the caps to support frame resizing
It was previously only occuring with sysmem caps features

https://bugzilla.gnome.org/show_bug.cgi?id=739334
2017-12-09 19:31:49 +00:00
Sebastian Dröge
90022c451c gstglconfig: Put gstglconfig.h into $(libdir)/gstreamer-1.0/include
It's architecture dependent and should not be placed into the include
directory as the assumption is that all those headers are architecture
independent.

https://bugzilla.gnome.org/show_bug.cgi?id=739767
2017-12-09 19:31:49 +00:00
Matthew Waters
d738b78229 glutils: only attempt getting the app context when we don't already have a display
avoids querying/messaging the world on each frame
2017-12-09 19:31:49 +00:00
Matthew Waters
e2f61d20a2 glcontext: fail context creation if glGetString returns NULL 2017-12-09 19:31:49 +00:00
Lubosz Sarnecki
64dd17bde6 glimagesink: implement gst_video_overlay_handle_events
https://bugzilla.gnome.org/show_bug.cgi?id=736035
2017-12-09 19:31:49 +00:00
Julien Isorce
f1365f1051 gl/cocoa: use NSAutoreleasePool to free resize data
Otherwise when resizing the window you will also get messages like:
class NSConcreteMapTable autoreleased with no pool in place - just leaking
class NSConcreteValue autoreleased with no pool in place - just leaking
class NSConcreteValue autoreleased with no pool in place - just leaking
class __NSCFDictionary autoreleased with no pool in place - just leaking
2017-12-09 19:31:49 +00:00
Julien Isorce
ef707ee9d5 gl/cocoa: include gl3.h to have GL_CONTEXT_PROFILE_MASK 2017-12-09 19:31:49 +00:00
Julien Isorce
f44b430bc7 gl/cocoa: make sure to turn on frame rectangle changes notifications
Default value of property postsFrameChangedNotifications is YES
but it is worth to explicitly enable it.
2017-12-09 19:31:49 +00:00
Julien Isorce
4a736caded gl/cocoa: fix uncaught exception 'unrecognized selector sent to instance'
Need to set the ':' as the reshape method now takes one parameter.
For the story, the GstGLNSView was previously inheriting from
NSOpenGLView which has a reshape function without any parameter.
Now the GstGLNSView inherits from NSView and we re-use the reshape
function manually.
2017-12-09 19:31:49 +00:00
Julien Isorce
a581d479ff gl/cocoa: fix compiler warning
Use the reshape function after being defined. The other way
would have been to declare the reshape function in the header.

gstglwindow_cocoa.m: In function '-[GstGLNSView drawRect:]':
gstglwindow_cocoa.m:555: warning: 'GstGLNSView' may not respond to '-reshape'
gstglwindow_cocoa.m:555: warning: (Messages without a matching method signature
gstglwindow_cocoa.m:555: warning: will be assumed to return 'id' and accept
gstglwindow_cocoa.m:555: warning: '...' as arguments.)
2017-12-09 19:31:49 +00:00
Tim-Philipp Müller
653c04b121 gl: fix Since marker for gst_gl_window_run_navigation() 2017-12-09 19:31:49 +00:00
Luis de Bethencourt
f16b75aa49 glshader: Fix memory leak
Memory is only freed in the TRUE clause of the if conditional. Free in the else
clause as well.
Also, consolidate g_malloc + sprintf into a g_strdup_printf().

CID #1212171

https://bugzilla.gnome.org/show_bug.cgi?id=739368
2017-12-09 19:31:49 +00:00
Luis de Bethencourt
eabcf66f2f glcolorconvert: fix comments that confuse gtk-doc
GTK-Doc uses a special syntax for code documentation. A multiline comment that
starts with an additional '*' marks a documentation block that will be processed
by the GTK-Doc tools. So GTK-Doc is confused if a comment block starts with that
additional '*' but isn't meant to be processed. Removing this additional '*'.

https://bugzilla.gnome.org/show_bug.cgi?id=739444
2017-12-09 19:31:49 +00:00
Matthew Waters
35e9b5ab8b gl: sprinkle some Since markers 2017-12-09 19:31:49 +00:00
Matthew Waters
6811c39ff9 gl/examples: update for other-context property removal 2017-12-09 19:31:49 +00:00
Matthew Waters
7d97a35139 glcontext: add more functionality to wrapped contexts
Implements get_current_context() and get_proc_address() for wrapped
contexts.
2017-12-09 19:31:49 +00:00
Matthew Waters
366eaea6d2 glshader: advertise the default vertex and fragment shaders on desktop GL 2017-12-09 19:31:49 +00:00
Matthew Waters
59e4a039c9 glfilter: get the config from the correct pool 2017-12-09 19:31:48 +00:00
Matthew Waters
cc2e0a7288 glfilter: avoid uninitialized variable size when chaining multiple glfilters
https://bugzilla.gnome.org/show_bug.cgi?id=739277
2017-12-09 19:31:48 +00:00
Matthew Waters
f1dddf4f6b glfilter: gst-indent file 2017-12-09 19:31:48 +00:00
Matthew Waters
be5d0d81e4 glcontext: add api for retreiving the current context and api
that is current in the calling thread.
2017-12-09 19:31:48 +00:00