mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 18:21:04 +00:00
glcontext: allow wrapped contexts to be utilised like non-wrapped contexts
Fill in the missing pieces like get_proc_address, the gl function vtable
This commit is contained in:
parent
50a11e4a77
commit
bef3f020a6
3 changed files with 185 additions and 91 deletions
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@ -372,6 +372,7 @@ gst_gl_context_new_wrapped (GstGLDisplay * display, guintptr handle,
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if (context_type == GST_GL_PLATFORM_CGL) {
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context_class->get_current_context =
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gst_gl_context_cocoa_get_current_context;
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context_class->get_proc_address = _default_get_proc_address;
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}
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#endif
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#if GST_GL_HAVE_PLATFORM_WGL
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@ -384,9 +385,16 @@ gst_gl_context_new_wrapped (GstGLDisplay * display, guintptr handle,
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if (context_type == GST_GL_PLATFORM_EAGL) {
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context_class->get_current_context =
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gst_gl_context_eagl_get_current_context;
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context_class->get_proc_address = _default_get_proc_address;
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}
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#endif
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if (!context_class->get_current_context) {
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/* we don't have API support */
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gst_object_unref (context);
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return NULL;
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}
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return context;
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}
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@ -698,7 +706,6 @@ gst_gl_context_get_proc_address (GstGLContext * context, const gchar * name)
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GstGLContextClass *context_class;
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g_return_val_if_fail (GST_GL_IS_CONTEXT (context), NULL);
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g_return_val_if_fail (!GST_GL_IS_WRAPPED_CONTEXT (context), NULL);
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context_class = GST_GL_CONTEXT_GET_CLASS (context);
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g_return_val_if_fail (context_class->get_proc_address != NULL, NULL);
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@ -1168,7 +1175,6 @@ gst_gl_context_create_thread (GstGLContext * context)
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GstGLContextClass *context_class;
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GstGLWindowClass *window_class;
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GstGLFuncs *gl;
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gboolean ret = FALSE;
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GstGLAPI compiled_api, user_api, gl_api, display_api;
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gchar *api_string;
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gchar *compiled_api_s;
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@ -1177,8 +1183,6 @@ gst_gl_context_create_thread (GstGLContext * context)
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const gchar *user_choice;
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GError **error;
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GstGLContext *other_context;
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GString *ext_g_str = NULL;
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const gchar *ext_const_c_str = NULL;
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g_mutex_lock (&context->priv->render_lock);
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@ -1247,7 +1251,7 @@ gst_gl_context_create_thread (GstGLContext * context)
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}
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GST_INFO ("created context");
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if (!context_class->activate (context, TRUE)) {
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if (!gst_gl_context_activate (context, TRUE)) {
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g_set_error (error, GST_GL_CONTEXT_ERROR,
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GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE,
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"Failed to activate the GL Context");
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@ -1280,6 +1284,116 @@ gst_gl_context_create_thread (GstGLContext * context)
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g_free (user_api_s);
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g_free (display_api_s);
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gst_gl_context_fill_info (context, error);
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context->priv->alive = TRUE;
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if (gl->DebugMessageCallback) {
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#if !defined(GST_DISABLE_GST_DEBUG)
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GST_INFO ("Enabling GL context debugging");
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/* enable them all */
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gl->DebugMessageControl (GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, 0,
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GL_TRUE);
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gl->DebugMessageCallback (_gst_gl_debug_callback, context);
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#endif
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}
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if (other_context)
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gst_object_unref (other_context);
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g_cond_signal (&context->priv->create_cond);
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// g_mutex_unlock (&context->priv->render_lock);
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gst_gl_window_send_message_async (context->window,
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(GstGLWindowCB) _unlock_create_thread, context, NULL);
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gst_gl_window_run (context->window);
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GST_INFO ("loop exited\n");
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g_mutex_lock (&context->priv->render_lock);
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context->priv->alive = FALSE;
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gst_gl_context_activate (context, FALSE);
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context_class->destroy_context (context);
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/* User supplied callback */
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if (context->window->close)
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context->window->close (context->window->close_data);
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/* window specific shutdown */
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if (window_class->close) {
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window_class->close (context->window);
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}
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g_cond_signal (&context->priv->destroy_cond);
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g_mutex_unlock (&context->priv->render_lock);
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return NULL;
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failure:
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{
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if (other_context)
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gst_object_unref (other_context);
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g_cond_signal (&context->priv->create_cond);
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g_mutex_unlock (&context->priv->render_lock);
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return NULL;
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}
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}
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/**
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* gst_gl_context_destroy:
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* @context: a #GstGLContext:
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*
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* Destroys an OpenGL context.
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*
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* Should only be called after gst_gl_context_create() has been successfully
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* called for this context.
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*
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* Since: 1.6
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*/
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void
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gst_gl_context_destroy (GstGLContext * context)
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{
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GstGLContextClass *context_class;
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g_return_if_fail (GST_GL_IS_CONTEXT (context));
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context_class = GST_GL_CONTEXT_GET_CLASS (context);
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g_return_if_fail (context_class->destroy_context != NULL);
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context_class->destroy_context (context);
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}
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/**
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* gst_gl_context_fill_info:
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* @context: a #GstGLContext:
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*
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* Fills @context's info (version, extensions, vtable, etc) from the GL
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* context in the current thread. Typically used with wrapped contexts to
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* allow wrapped contexts to be used as regular #GstGLContext's.
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*
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* Since: 1.6
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*/
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gboolean
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gst_gl_context_fill_info (GstGLContext * context, GError ** error)
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{
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GstGLFuncs *gl;
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GString *ext_g_str = NULL;
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const gchar *ext_const_c_str = NULL;
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GstGLAPI gl_api;
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gboolean ret;
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g_return_val_if_fail (GST_GL_IS_CONTEXT (context), FALSE);
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g_return_val_if_fail (context->priv->active_thread == g_thread_self (),
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FALSE);
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gl = context->gl_vtable;
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gl_api = gst_gl_context_get_gl_api (context);
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gl->GetError = gst_gl_context_get_proc_address (context, "glGetError");
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gl->GetString = gst_gl_context_get_proc_address (context, "glGetString");
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gl->GetStringi = gst_gl_context_get_proc_address (context, "glGetStringi");
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@ -1331,86 +1445,10 @@ gst_gl_context_create_thread (GstGLContext * context)
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goto failure;
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}
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context->priv->alive = TRUE;
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if (gl->DebugMessageCallback) {
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#if !defined(GST_DISABLE_GST_DEBUG)
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GST_INFO ("Enabling GL context debugging");
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/* enable them all */
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gl->DebugMessageControl (GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, 0,
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GL_TRUE);
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gl->DebugMessageCallback (_gst_gl_debug_callback, context);
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#endif
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}
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if (other_context)
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gst_object_unref (other_context);
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g_cond_signal (&context->priv->create_cond);
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// g_mutex_unlock (&context->priv->render_lock);
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gst_gl_window_send_message_async (context->window,
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(GstGLWindowCB) _unlock_create_thread, context, NULL);
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gst_gl_window_run (context->window);
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GST_INFO ("loop exited\n");
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g_mutex_lock (&context->priv->render_lock);
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context->priv->alive = FALSE;
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context_class->activate (context, FALSE);
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context_class->destroy_context (context);
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/* User supplied callback */
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if (context->window->close)
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context->window->close (context->window->close_data);
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/* window specific shutdown */
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if (window_class->close) {
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window_class->close (context->window);
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}
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g_cond_signal (&context->priv->destroy_cond);
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g_mutex_unlock (&context->priv->render_lock);
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return NULL;
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return TRUE;
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failure:
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{
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if (other_context)
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gst_object_unref (other_context);
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g_cond_signal (&context->priv->create_cond);
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g_mutex_unlock (&context->priv->render_lock);
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return NULL;
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}
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}
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/**
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* gst_gl_context_destroy:
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* @context: a #GstGLContext:
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*
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* Destroys an OpenGL context.
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*
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* Should only be called after gst_gl_context_create() has been successfully
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* called for this context.
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*
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* Since: 1.6
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*/
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void
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gst_gl_context_destroy (GstGLContext * context)
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{
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GstGLContextClass *context_class;
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g_return_if_fail (GST_GL_IS_CONTEXT (context));
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context_class = GST_GL_CONTEXT_GET_CLASS (context);
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g_return_if_fail (context_class->destroy_context != NULL);
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context_class->destroy_context (context);
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return FALSE;
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}
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/**
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@ -1512,7 +1550,12 @@ gst_gl_context_thread_add (GstGLContext * context,
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g_return_if_fail (GST_GL_IS_CONTEXT (context));
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g_return_if_fail (func != NULL);
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g_return_if_fail (!GST_GL_IS_WRAPPED_CONTEXT (context));
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if (GST_GL_IS_WRAPPED_CONTEXT (context)) {
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g_return_if_fail (context->priv->active_thread == g_thread_self ());
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func (context, data);
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return;
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}
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rdata.context = context;
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rdata.data = data;
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@ -1642,9 +1685,12 @@ gst_gl_wrapped_context_get_gl_platform (GstGLContext * context)
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static gboolean
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gst_gl_wrapped_context_activate (GstGLContext * context, gboolean activate)
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{
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g_assert_not_reached ();
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if (activate)
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context->priv->gl_thread = g_thread_self ();
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else
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context->priv->gl_thread = NULL;
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return FALSE;
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return TRUE;
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}
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static void
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@ -145,6 +145,8 @@ gboolean gst_gl_context_check_feature (GstGLContext *context, const gchar *
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guintptr gst_gl_context_get_current_gl_context (GstGLPlatform platform);
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GstGLAPI gst_gl_context_get_current_gl_api (guint *major, guint *minor);
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gboolean gst_gl_context_fill_info (GstGLContext * context, GError ** error);
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/* FIXME: remove */
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void gst_gl_context_thread_add (GstGLContext * context,
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GstGLContextThreadFunc func, gpointer data);
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@ -281,15 +281,49 @@ GST_START_TEST (test_share)
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GST_END_TEST;
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static void
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accum_true (GstGLContext * context, gpointer data)
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{
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gint *i = data;
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*i = 1;
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}
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static void
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check_wrapped (gpointer data)
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{
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GstGLContext *wrapped_context = data;
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GError *error = NULL;
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gint i = 0;
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gboolean ret;
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/* check that scheduling on an unactivated wrapped context asserts */
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ASSERT_CRITICAL (gst_gl_context_thread_add (wrapped_context,
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(GstGLContextThreadFunc) accum_true, &i));
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fail_if (i != 0);
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/* check that scheduling on an activated context succeeds */
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gst_gl_context_activate (wrapped_context, TRUE);
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gst_gl_context_thread_add (wrapped_context,
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(GstGLContextThreadFunc) accum_true, &i);
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fail_if (i != 1);
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/* check filling out the wrapped context's info */
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fail_if (wrapped_context->gl_vtable->TexImage2D != NULL);
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ret = gst_gl_context_fill_info (wrapped_context, &error);
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fail_if (!ret, "error received %s\n",
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error ? error->message : "Unknown error");
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fail_if (wrapped_context->gl_vtable->TexImage2D == NULL);
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}
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GST_START_TEST (test_wrapped_context)
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{
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GstGLContext *context, *other_context, *wrapped_context;
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GstGLWindow *window, *other_window;
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GError *error = NULL;
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gint i = 0;
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guintptr handle;
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GstGLPlatform platform;
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GstGLAPI apis;
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guintptr handle, handle2;
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GstGLPlatform platform, platform2;
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GstGLAPI apis, apis2;
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context = gst_gl_context_new (display);
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@ -308,6 +342,14 @@ GST_START_TEST (test_wrapped_context)
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wrapped_context =
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gst_gl_context_new_wrapped (display, handle, platform, apis);
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handle2 = gst_gl_context_get_gl_context (wrapped_context);
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platform2 = gst_gl_context_get_gl_platform (wrapped_context);
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apis2 = gst_gl_context_get_gl_api (wrapped_context);
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fail_if (handle != handle2);
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fail_if (platform != platform2);
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fail_if (apis != apis2);
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other_context = gst_gl_context_new (display);
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other_window = gst_gl_window_new (display);
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gst_gl_context_set_window (other_context, other_window);
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@ -330,11 +372,15 @@ GST_START_TEST (test_wrapped_context)
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i++;
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}
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gst_object_unref (other_context);
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gst_gl_window_send_message (window, GST_GL_WINDOW_CB (check_wrapped),
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wrapped_context);
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gst_gl_window_send_message (other_window, GST_GL_WINDOW_CB (deinit), context);
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gst_object_unref (window);
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gst_object_unref (other_window);
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gst_object_unref (other_context);
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gst_object_unref (window);
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gst_object_unref (context);
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gst_object_unref (wrapped_context);
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}
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