gstreamer/subprojects/gst-plugins-bad/sys/d3d12
Seungha Yang 9061e464a8 d3d12: Fix SDK debug layer activation
Debug layer must be enabled before creating device. Otherwise
already opened devices before the activation will be removed

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6383>
2024-03-16 15:58:13 +01:00
..
hlsl d3d12: Add compositor element 2024-01-02 13:02:47 +00:00
gstd3d11on12.cpp d3d12: Add testsrc element 2024-01-02 13:02:46 +00:00
gstd3d11on12.h d3d12: Add testsrc element 2024-01-02 13:02:46 +00:00
gstd3d12-private.h d3d12: Fix potential self thread join 2024-02-05 01:37:32 +09:00
gstd3d12.h d3d12: Add convert element 2023-12-29 14:39:00 +00:00
gstd3d12_fwd.h d3d12: Simplify fence data setup 2024-01-09 13:52:44 +00:00
gstd3d12av1dec.cpp d3d12av1dec: Fix object type name on multi-gpu system 2024-01-24 22:35:17 +00:00
gstd3d12av1dec.h d3d12: Remove d3d11 dependency 2023-12-29 14:38:59 +00:00
gstd3d12basefilter.cpp d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12basefilter.h d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12bufferpool.cpp cuda,d3d11,d3d12bufferpool: Disable preallocation 2024-03-13 02:29:42 +00:00
gstd3d12bufferpool.h d3d12: Add GstD3D12BufferPool 2023-09-19 08:52:04 +00:00
gstd3d12commandallocatorpool.cpp d3d12: Add {set,get}_user_data() methods to command allocator 2024-01-03 01:19:39 +09:00
gstd3d12commandallocatorpool.h d3d12: Add {set,get}_user_data() methods to command allocator 2024-01-03 01:19:39 +09:00
gstd3d12commandlistpool.cpp d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12commandlistpool.h d3d12: Add resource pool objects 2023-12-29 14:38:59 +00:00
gstd3d12commandqueue.cpp d3d12: Fix potential self thread join 2024-02-05 01:37:32 +09:00
gstd3d12commandqueue.h d3d12: Rework command scheduling 2023-12-29 14:38:59 +00:00
gstd3d12compositor.cpp d3d12: Pass target rectangle to ClearRenderTargetView() 2024-01-22 19:40:08 +09:00
gstd3d12compositor.h d3d12: Add compositor element 2024-01-02 13:02:47 +00:00
gstd3d12convert.cpp d3d12: Simplify fence data setup 2024-01-09 13:52:44 +00:00
gstd3d12convert.h d3d12: Add convert element 2023-12-29 14:39:00 +00:00
gstd3d12converter-builder.cpp d3d12: Add convert element 2023-12-29 14:39:00 +00:00
gstd3d12converter-builder.h d3d12: Add convert element 2023-12-29 14:39:00 +00:00
gstd3d12converter.cpp d3d12: Pass target rectangle to ClearRenderTargetView() 2024-01-22 19:40:08 +09:00
gstd3d12converter.h d3d12videosink: Add support for 3D transformation 2024-01-07 13:38:44 +00:00
gstd3d12decoder.cpp d3d12: Add VP8 decoder 2024-02-10 21:23:51 +09:00
gstd3d12decoder.h d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12descriptorpool.cpp d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12descriptorpool.h d3d12: Add resource pool objects 2023-12-29 14:38:59 +00:00
gstd3d12device.cpp d3d12: Fix SDK debug layer activation 2024-03-16 15:58:13 +01:00
gstd3d12device.h d3d12: Simplify fence data setup 2024-01-09 13:52:44 +00:00
gstd3d12download.cpp d3d12: Define more formats 2023-12-29 14:39:00 +00:00
gstd3d12download.h d3d12: Add d3d12download element 2023-09-19 08:52:04 +00:00
gstd3d12dpbstorage.cpp d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
gstd3d12dpbstorage.h d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
gstd3d12dxgicapture.cpp d3d12screencapturesrc: Fix choppy display 2024-02-11 13:13:18 +00:00
gstd3d12dxgicapture.h d3d12: Add screen capture element 2024-01-05 21:27:35 +09:00
gstd3d12encoder.cpp d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
gstd3d12encoder.h d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
gstd3d12encoderbufferpool.cpp d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
gstd3d12encoderbufferpool.h d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
gstd3d12fencedatapool.cpp d3d12: Simplify fence data setup 2024-01-09 13:52:44 +00:00
gstd3d12fencedatapool.h d3d12: Simplify fence data setup 2024-01-09 13:52:44 +00:00
gstd3d12format.cpp d3d12: Add convert element 2023-12-29 14:39:00 +00:00
gstd3d12format.h d3d12: Add convert element 2023-12-29 14:39:00 +00:00
gstd3d12h264dec.cpp d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12h264dec.h d3d12: Remove d3d11 dependency 2023-12-29 14:38:59 +00:00
gstd3d12h264enc.cpp d3d12h264enc: Fix profile support check 2024-01-22 20:10:24 +09:00
gstd3d12h264enc.h d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
gstd3d12h265dec.cpp d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12h265dec.h d3d12: Remove d3d11 dependency 2023-12-29 14:38:59 +00:00
gstd3d12memory-private.h d3d12decoder: Use D3D12_HEAP_FLAG_CREATE_NOT_ZEROED flag 2024-01-14 13:10:56 +00:00
gstd3d12memory.cpp d3d11memory, d3d12memory: Fix outstanding memory count tracing 2024-02-29 11:57:50 +00:00
gstd3d12memory.h d3d12memory: Remove unused method 2024-02-03 23:22:58 +09:00
gstd3d12mpeg2dec.cpp d3d12: Add MPEG-2 decoder 2024-01-25 11:45:23 +00:00
gstd3d12mpeg2dec.h d3d12: Add MPEG-2 decoder 2024-01-25 11:45:23 +00:00
gstd3d12overlaycompositor.cpp d3d12: Simplify fence data setup 2024-01-09 13:52:44 +00:00
gstd3d12overlaycompositor.h d3d12: Add video sink element 2023-12-29 14:39:00 +00:00
gstd3d12pluginutils.cpp d3d12videosink: Add support for 3D transformation 2024-01-07 13:38:44 +00:00
gstd3d12pluginutils.h d3d12videosink: Add support for 3D transformation 2024-01-07 13:38:44 +00:00
gstd3d12screencapture.cpp d3d12: Add screen capture element 2024-01-05 21:27:35 +09:00
gstd3d12screencapture.h d3d12: Add screen capture element 2024-01-05 21:27:35 +09:00
gstd3d12screencapturedevice.cpp d3d12: Add screen capture element 2024-01-05 21:27:35 +09:00
gstd3d12screencapturedevice.h d3d12: Add screen capture element 2024-01-05 21:27:35 +09:00
gstd3d12screencapturesrc.cpp d3d12: Add screen capture element 2024-01-05 21:27:35 +09:00
gstd3d12screencapturesrc.h d3d12: Add screen capture element 2024-01-05 21:27:35 +09:00
gstd3d12testsrc.cpp d3d12: Fix warnings reported by debug layer 2024-01-09 13:52:44 +00:00
gstd3d12testsrc.h d3d12: Add testsrc element 2024-01-02 13:02:46 +00:00
gstd3d12upload.cpp d3d12: Define more formats 2023-12-29 14:39:00 +00:00
gstd3d12upload.h d3d12: Add upload element 2023-12-29 14:39:00 +00:00
gstd3d12utils.cpp d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12utils.h d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12videosink.cpp d3d12videosink: Add gamma, primaries and sampling filter properties 2024-01-07 13:38:44 +00:00
gstd3d12videosink.h d3d12: Add video sink element 2023-12-29 14:39:00 +00:00
gstd3d12vp8dec.cpp d3d12: Add VP8 decoder 2024-02-10 21:23:51 +09:00
gstd3d12vp8dec.h d3d12: Add VP8 decoder 2024-02-10 21:23:51 +09:00
gstd3d12vp9dec.cpp d3d12: Add header containing core features 2023-12-29 14:39:00 +00:00
gstd3d12vp9dec.h d3d12: Remove d3d11 dependency 2023-12-29 14:38:59 +00:00
gstd3d12window.cpp d3d12videosink: Fix crash on set_buffer() 2024-01-09 13:52:44 +00:00
gstd3d12window.h d3d12videosink: Add gamma, primaries and sampling filter properties 2024-01-07 13:38:44 +00:00
meson.build d3d12: Add VP8 decoder 2024-02-10 21:23:51 +09:00
plugin.cpp d3d12: Add VP8 decoder 2024-02-10 21:23:51 +09:00