.. |
gstd3d11av1dec.cpp
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d3d11decoder: Handle input caps change
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2022-11-16 13:12:38 +00:00 |
gstd3d11av1dec.h
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gstd3d11basefilter.cpp
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d3d11convert: Add support for GstVideoOrientationMethod
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2022-07-02 20:40:37 +00:00 |
gstd3d11basefilter.h
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gstd3d11compositor.cpp
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d3d11compositor: Fix composition error on release_pad()
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2023-03-15 04:50:49 +00:00 |
gstd3d11compositor.h
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d3d11compositor: Performance optimization
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2022-06-20 19:18:53 +00:00 |
gstd3d11convert.cpp
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d3d11convert: add "method" property
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2023-03-21 12:08:54 +00:00 |
gstd3d11convert.h
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gstd3d11decoder.cpp
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d3d11: Don't use g_alloca()
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2023-01-24 20:27:43 +00:00 |
gstd3d11decoder.h
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d3d11decoder: Handle input caps change
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2022-11-16 13:12:38 +00:00 |
gstd3d11deinterlace.cpp
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d3d11: Update for documentation
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2022-10-24 12:42:51 +00:00 |
gstd3d11deinterlace.h
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gstd3d11download.cpp
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d3d11: Revert staging buffer pool implementation
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2022-06-23 22:03:52 +09:00 |
gstd3d11download.h
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gstd3d11dxgicapture.cpp
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d3d11screencapturesrc: Use keyed mutex instead of fence
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2023-03-02 03:03:58 +09:00 |
gstd3d11dxgicapture.h
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d3d11screencapture: Subclassing capture implementation
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2022-10-21 14:21:28 +00:00 |
gstd3d11h264dec.cpp
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d3d11decoder: Handle input caps change
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2022-11-16 13:12:38 +00:00 |
gstd3d11h264dec.h
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gstd3d11h265dec.cpp
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d3d11decoder: Handle input caps change
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2022-11-16 13:12:38 +00:00 |
gstd3d11h265dec.h
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gstd3d11mpeg2dec.cpp
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d3d11decoder: Handle input caps change
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2022-11-16 13:12:38 +00:00 |
gstd3d11mpeg2dec.h
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gstd3d11overlaycompositor.cpp
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d3d11overlaycompositor: fix texture width and height
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2023-02-22 15:18:12 +01:00 |
gstd3d11overlaycompositor.h
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d3d11overlaycompositor: Objectify overlay render implementation
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2022-07-02 05:37:27 +09:00 |
gstd3d11pluginutils.cpp
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d3d11: Don't find global default allocator
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2022-08-06 23:55:18 +09:00 |
gstd3d11pluginutils.h
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d3d11: Update library doc
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2022-08-27 22:40:34 +09:00 |
gstd3d11screencapture.cpp
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d3d11screencapture: Add WinRT API based capture mode
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2022-10-21 14:21:28 +00:00 |
gstd3d11screencapture.h
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d3d11screencapture: Add WinRT API based capture mode
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2022-10-21 14:21:28 +00:00 |
gstd3d11screencapturedevice.cpp
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bad: Update indent
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2023-02-28 10:12:31 +00:00 |
gstd3d11screencapturedevice.h
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d3d11: Update build-time dependency
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2022-02-11 20:01:52 +00:00 |
gstd3d11screencapturesrc.cpp
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d3d11screencapturesrc: Specify PAR 1/1 to template caps
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2022-11-09 11:22:06 +00:00 |
gstd3d11screencapturesrc.h
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d3d11: Rename screen capture element
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2021-10-14 15:15:56 +00:00 |
gstd3d11testsrc.cpp
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d3d11testsrc: Use keyed mutex for rendering patterns
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2023-03-01 14:13:14 +00:00 |
gstd3d11testsrc.h
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d3d11: Add d3d11testsrc element
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2022-06-09 05:08:41 +09:00 |
gstd3d11upload.cpp
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d3d11: Update gst_d3d11_allocation_params_new() interface
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2022-06-27 19:33:57 +00:00 |
gstd3d11upload.h
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gstd3d11videosink.cpp
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d3d11videosink: Fix rendering on external handle
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2023-02-20 22:35:27 +00:00 |
gstd3d11videosink.h
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d3d11videosink: Protect window with lock at every place
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2022-07-02 20:40:37 +00:00 |
gstd3d11vp8dec.cpp
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d3d11decoder: Handle input caps change
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2022-11-16 13:12:38 +00:00 |
gstd3d11vp8dec.h
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gstd3d11vp9dec.cpp
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d3d11decoder: Handle input caps change
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2022-11-16 13:12:38 +00:00 |
gstd3d11vp9dec.h
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gstd3d11window.cpp
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d3d11videosink: Fix tearing in case of fullscreen mode
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2023-03-15 22:56:02 +00:00 |
gstd3d11window.h
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d3d11videosink: Fix tearing in case of fullscreen mode
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2023-03-15 22:56:02 +00:00 |
gstd3d11window_corewindow.cpp
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d3d11: Use correct ref/unref methods
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2022-11-28 18:50:03 +00:00 |
gstd3d11window_corewindow.h
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gstd3d11window_dummy.cpp
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d3d11videosink: Fix deadlock when parent window is busy
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2022-12-15 17:37:48 +00:00 |
gstd3d11window_dummy.h
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gstd3d11window_swapchainpanel.cpp
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d3d11: Use correct ref/unref methods
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2022-11-28 18:50:03 +00:00 |
gstd3d11window_swapchainpanel.h
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gstd3d11window_win32.cpp
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d3d11videosink: Fix rendering on external handle
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2023-02-20 22:35:27 +00:00 |
gstd3d11window_win32.h
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gstd3d11winrtcapture.cpp
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d3d11screencapturesrc: Fix build error with MSVC x86
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2022-11-11 18:58:54 +00:00 |
gstd3d11winrtcapture.h
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d3d11screencapture: Add WinRT API based capture mode
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2022-10-21 14:21:28 +00:00 |
meson.build
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d3d11testsrc: Add circular, blink and ball patterns
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2023-02-26 22:38:03 +09:00 |
plugin.cpp
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d3d11mpeg2dec: Promote rank to PRIMARY + 1
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2023-02-21 17:32:20 +00:00 |