Commit graph

201 commits

Author SHA1 Message Date
Matthew Waters
7627755581 [561/906] gldisplay: fix endianess issues on RGB download 2014-03-15 18:36:47 +01:00
Matthew Waters
972cd421c7 [543/906] GstGLDisplay: fix segfault from GST_PTR_FORMAT trying to expand the object 2014-03-15 18:36:46 +01:00
Matthew Waters
796d326b74 [527/906] GstGLDisplay: add some trace debugging 2014-03-15 18:36:45 +01:00
Matthew Waters
0e5daa29f7 [524/906] GstGLDisplay: rework the download code
data paramaters now take GstVideoFrame
remove redundant parameters
2014-03-15 18:36:45 +01:00
Matthew Waters
1ec68db8f0 [522/906] GstGLDisplay: add forgotten function definition 2014-03-15 18:36:45 +01:00
Matthew Waters
369905e5bd [515/906] GstGLDisplay: rework gen_texture and upload
rename functions so that other code can create textures in the GL thread
change upload functions to take a GstVideoFrame
default to GLSL for upload conversion
2014-03-15 18:36:44 +01:00
Matthew Waters
528816def4 [509/906] GstGLDisplay: update for 1.0 2014-03-15 18:36:44 +01:00
Matthew Waters
d66bd69b36 [503/906] Rename GST_BOILERPLATE_* to G_DEFINE_TYPE_* and move _base_init into _class_init 2014-03-15 18:36:44 +01:00
Julien Isorce
cb77b00501 [500/906] gldisplay: do not call glCheckFramebufferStatus if 0 is bound
Indeed it may return GL_FRAMEBUFFER_UNDEFINED if there is no
default framebuffer.
It seems to be the case on MacOSX
2014-03-15 18:36:43 +01:00
Julien Isorce
a1649a497a [495/906] glES2.0: properly use glDeleteShader 2014-03-15 18:36:43 +01:00
Julien Isorce
052c23c3c5 [491/906] glES2.0: properly fails if driver/kernel inconsistency 2014-03-15 18:36:43 +01:00
Julien Isorce
2394987226 [490/906] gldisplay: error out instead of g_assert 2014-03-15 18:36:43 +01:00
Julien Isorce
b88351ad0c [488/906] libvisual-gl: full compatibility with projectM-libvisual if libprojectM >= 2.0.1
Fix bug #310775
2014-03-15 18:36:43 +01:00
Julien Isorce
6f1530c658 [486/906] libvisual-gl: add minimal support to libvisual plugins that uses Framebuffer objects
Fix bug #310775

gst-launch audiotestsrc ! libvisual_gl_projectM ! glimagesink is working
but for now you cannot append any other opengl filters between
libvisual_gl_projectM and glimagesink because our FBO is turned OFF.

It would require that libvisual allows to split rendering between
pass1,2,3... and final rendering. In order to unbind our FBO before
the passN, and then rebind it just before the final libvisual rendering.
2014-03-15 18:36:43 +01:00
Julien Isorce
06d73faac4 [485/906] gstgldisplay: turn off texture binding and read buffer when downloading rgb is done
It fixes: (black image before)
gst-launch-0.10 audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! ximagesink
and
gst-launch-0.10  audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! glimagesink
2014-03-15 18:36:43 +01:00
Julien Isorce
f639d6096d [481/906] feature checking: error out instead of doing nothing if an OpenGL feature is not present
Fix bug #572767
2014-03-15 18:36:42 +01:00
Julien Isorce
2b46c87bd0 [455/906] glimagesink: handle pixel-aspect-ratio 2014-03-15 18:36:41 +01:00
Julien Isorce
b0352753d4 [432/906] GstGLDisplay: this is GL_DEPTH24_STENCIL8_EXT, not GL_DEPTH24_STENCIL8_EXT 2014-03-15 18:36:40 +01:00
Pierre Pouzol
2beb8aa729 [431/906] GstGLDisplay: enable stencil buffer when using framebuffer objects.
Fixes Bug #612159
2014-03-15 18:36:40 +01:00
Julien Isorce
8937128d62 [412/906] Cocoa backend: improve support on GNUStep 2014-03-15 18:36:38 +01:00
Julien Isorce
3e1bffc802 [406/906] glimagesink: add a client-data property
Also add it to glfilterapp.

Fixes #559131
2014-03-15 18:36:38 +01:00
Julien Isorce
32e401427f [400/906] gstgldisplay: no need the I420 work around if ATI Mobility
fix #588653
2014-03-15 18:36:38 +01:00
Pratheesh Gangadhar
34c5e17187 [394/906] gstgldisplay: use of GL_DEPTH_COMPONENT16 if OpenGL ES 2.0
glRenderbufferStorage does not accept GL_DEPTH_COMPONENT in
OpenGL ES 2.0.

Fix bug #593786
2014-03-15 18:36:37 +01:00
Julien Isorce
db7d436bd8 [387/906] glmixer: add a glmixer base element
glmixer can be seen as a glfilter except it handles N requested
sink pads.
Each sink pad and the src pad are video/x-raw-gl.
glmixer is responsible for managing different framerates from inputs.
It uses OpenGL context sharing. It means that each input is in its
own OpenGL context shared together and shared with the OpenGL context
of the ouput gl chain.
Also add a glmosaic which is an example of implementation of glmixer.
For now glmosaic is a cube but it will be fixed in the next commits.
For now the glmixer has some weird behaviours in some configurations
but it will be improved in the next commits.
The autotools builds is temporarly broken since those changes
have been made on win32.
2014-03-15 18:36:37 +01:00
Stefan Kost
3b0a88850d [384/906] build: use <stdio.h> / "stdio.h" 2014-03-15 18:36:37 +01:00
Stefan Kost
252b406547 [383/906] build: include <stdio.h> when using printf & co. 2014-03-15 18:36:37 +01:00
Julien Isorce
3700180345 [382/906] ES2.0: remove warnings
Partially fix #593786
2014-03-15 18:36:37 +01:00
Julien Isorce
30631c4626 [378/906] gldisplay: avoid to request gl thread when deleting a texture
A texture is not destroyed when when we are done with it.
This texture is just added to the texture pool in order to be
re-used. In this case no OpenGL code is executed so we do not need to
request gl thread.
2014-03-15 18:36:36 +01:00
Julien Isorce
192bf749ea [377/906] gldisplay: avoid to request gl thread when generating a texture
Thanks to the texture pool the gl textures are re-used.
When re-using one, no opengl code is executed so do not need
to request gl thread.
2014-03-15 18:36:36 +01:00
Julien Isorce
d9c055246f [369/906] define missing glew macro on older versions 2014-03-15 18:36:36 +01:00
Jan Schmidt
1a070f378b [358/906] gstgldisplay: Close a small race starting the display thread
Take the display lock before signalling the create-context cond
to ensure the caller has dropped the lock and is therefore listening
for the signal.
2014-03-15 18:36:35 +01:00
Jan Schmidt
f5ac0a784d [352/906] fix typo
Change GST_GL_DISPLAY_PROJECTION_PERSPECIVE to
GST_GL_DISPLAY_PROJECTION_PERSPECTIVE.

Re-indent a couple of files that needed it.
2014-03-15 18:36:35 +01:00
Julien Isorce
58e392f129 [337/906] Improve cluttershare example
Use clutter_threads_API.
When just using glupload from rgb, we have to be sure that
the upload texture is not in use in our gst gl context.
2014-03-15 18:36:34 +01:00
Julien Isorce
911cf141c4 [334/906] [win32/winCE] fix some pointer cast warnings with mingw
And turn off deprecated Wp64 msvc compiler option.
2014-03-15 18:36:34 +01:00
Julien Isorce
bcc33ab716 [333/906] add force-aspect-ratio support 2014-03-15 18:36:34 +01:00
Julien Isorce
87a1652216 [330/906] Can now share textures with an external gl context
The external opengl context must be specify when creating
our OpenGL context (glx) or just after (wgl).
When calling glXCreateContext or wglShareLists, the
external opengl context must not be current.
Then our gl context can be current in the gl thread while
the external gl context is current in an other thread.
See tests/examples/clutter/cluttershare.c
2014-03-15 18:36:34 +01:00
Julien
bf0b1fa1ab [327/906] fix init FBO's texture attachment on ES 2.0 2014-03-15 18:36:34 +01:00
Julien Isorce
1385371e6c [322/906] [download YUY2/UYVY] fix a regression
The call to glLoadIdentity was removed by mistake during
OpenGL ES 2.0 integration.
2014-03-15 18:36:33 +01:00
Julien Isorce
ec0bb66fe9 [321/906] add OpenGL ES 2.x support.
In OpenGL 2.x for Embedded System, a lot of basic scene/draw functions
have been removed. It means that everything is made using vertex and
fragment shaders.
I have also added a gstglwindow backend for winCE that uses EGL
(Native Platform Graphics Intercace) (which is a full part of
OpenGL ES specification). It remove the use of wgl/glx functions.
2014-03-15 18:36:33 +01:00
David Schleef
d015d5862d [310/906] Global reindent
Indent parameters:
INDENT_PARAMETERS="--braces-on-if-line \
        --case-brace-indentation0 \
        --case-indentation2 \
        --braces-after-struct-decl-line \
        --line-length80 \
        --no-tabs \
        --cuddle-else \
        --dont-line-up-parentheses \
        --honour-newlines \
        --continuation-indentation4 \
        --tab-size8 \
        --indent-level2"
2014-03-15 18:36:33 +01:00
Julien Isorce
994a25ca7e [301/906] depends on libpng instead of gdk_pixbuf 2014-03-15 18:36:32 +01:00
David Schleef
43e574aa8f [298/906] Revert "Fix indention"
This reverts commit 96e4ab18c2cf9876f6c031b9aba6282d0bd45a93.

You should have asked first.  And you would have been told "no",
because it causes people on development branches to do a huge
amount of extra work.
2014-03-15 18:36:32 +01:00
Sebastian Dröge
369b1d4ff2 [295/906] Fix indention 2014-03-15 18:36:32 +01:00
David Schleef
b15277ba0b [291/906] Add check for GLEW_EXT_framebuffer_object 2014-03-15 18:36:31 +01:00
Julien Isorce
e141366934 [288/906] add more debug ouputs about GLSL and mesa 2014-03-15 18:36:31 +01:00
Julien Isorce
0d2c7b20fd [284/906] workaround about the ATI shader compiler on linux (setlocale) 2014-03-15 18:36:31 +01:00
Julien Isorce
1fbc72393c [281/906] Make cube example work on x11. Finish TODO task 9. 2014-03-15 18:36:31 +01:00
Julien Isorce
c8c7f8733b [280/906] Remove set_visible, because it's now automatically done when the first post redisplay comes. 2014-03-15 18:36:31 +01:00
Julien Isorce
4a2f97e4e5 [276/906] better deal with last pending custom cb and destroy_context_cb 2014-03-15 18:36:31 +01:00
Julien Isorce
3dd5eb98e6 [275/906] Make sure the gl ressoures are destroyed before to destroy gl window 2014-03-15 18:36:30 +01:00
Julien Isorce
f2c3f8baa3 [274/906] add some other debug outputs and checks 2014-03-15 18:36:30 +01:00
Julien Isorce
1a6b2ce780 [266/906] secure close when clicking on the cross 2014-03-15 18:36:30 +01:00
Julien Isorce
bc1d62d089 [260/906] try to make XSendEvent blocker (as win32 SendMessage is) 2014-03-15 18:36:30 +01:00
Julien Isorce
714054a647 [259/906] continue x implementation (but still not tested) 2014-03-15 18:36:30 +01:00
Julien Isorce
cfd7f1be38 [257/906] begin gstglwindow_x11.c implementation 2014-03-15 18:36:29 +01:00
Julien Isorce
9be9daa754 [255/906] fix window closure when using gst xoverlay interface 2014-03-15 18:36:29 +01:00
Julien Isorce
f4bfade861 [253/906] win32: re-implement supports for gst xoverlay interface, on this branch 2014-03-15 18:36:29 +01:00
Julien Isorce
5a84fd49a9 [252/906] avoid a dead lock on window closure 2014-03-15 18:36:29 +01:00
Julien Isorce
2c9bb405a0 [251/906] Properly clean OpenGL contexts 2014-03-15 18:36:29 +01:00
Julien Isorce
c330210648 [250/906] win32: basic stuffs are working now on this branch with this new deep design (gstglwindow) 2014-03-15 18:36:29 +01:00
Julien Isorce
42255b64aa [249/906] begin GstGLWindow in order to totally remove gstfreeglut 2014-03-15 18:36:29 +01:00
Filippo Argiolas
8599642d37 [243/906] Support for missing videoformats in glupload
Add support for missing alpha channeled videoformats (RGBA, BGRA,
ARGB, ABGR) in gst_gl_display_do_upload_fill.
2014-03-15 18:36:29 +01:00
Filippo Argiolas
f14db54179 [233/906] no need to explicit set the debug category if default one is used 2014-03-15 18:36:28 +01:00
Julien Isorce
0f4bae01c3 [229/906] update authors from the CVS repository 2014-03-15 18:36:28 +01:00
Julien Isorce
e8abbdaaa7 [226/906] check on win32 that every tests/pipelines and tests/examples (generic, gtk, qt) still work 2014-03-15 18:36:28 +01:00
Julien Isorce
de5ba4b7f2 [225/906] fix a regression that made the gltestsrc element not working 2014-03-15 18:36:28 +01:00
Julien Isorce
9b18be0019 [224/906] fix a regression about MESA YCbCr colorspace conversion 2014-03-15 18:36:28 +01:00
Julien Isorce
51cdfc6682 [223/906] fix a regression (sometimes a FBO is needed even if the video source is rgb) 2014-03-15 18:36:28 +01:00
Julien Isorce
72b90292eb [222/906] Finish TODO task 17 2014-03-15 18:36:27 +01:00
Julien
6ad3704c30 [221/906] fix g_int_hash -> g_direct_hash 2014-03-15 18:36:27 +01:00
Julien Isorce
a9c118c148 [220/906] Use a better key for the pool of textures 2014-03-15 18:36:27 +01:00
Julien Isorce
597fe26a1e [219/906] Use a gst debug category for GstGLDisplay instead of g_print, gst-launch-0.10 --gst-debug=gldisplay:3 videotestsrc ! glimagesink 2014-03-15 18:36:27 +01:00
Julien Isorce
10853e1c2f [212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders 2014-03-15 18:36:27 +01:00
Julien Isorce
e7f1a18965 [211/906] Fix upload AYUV and YV12 (a regression in last commits) 2014-03-15 18:36:27 +01:00
julien User
450dd45a6e [210/906] get ride of a wrong color on nvidia/linux when converting yv12 to rgb through GLSL 2014-03-15 18:36:27 +01:00
julien User
ff67654533 [209/906] fix warnings 2014-03-15 18:36:27 +01:00
Julien Isorce
38dc928a7e [208/906] fix upload AYUV, regression during the 2 last commits 2014-03-15 18:36:27 +01:00
Julien Isorce
dc96363485 [207/906] oups, fix my mistake on last commit 2014-03-15 18:36:27 +01:00
unknown
c8fb510e4f [206/906] Do not use frame buffer object when "input video is RGB" or when "GLSL is not available and YCbCr is available". So frame buffer object is not a plugin requirement anymore. So I decreased the OpengGL version from 1.4 to 1.2 (maybe less?) 2014-03-15 18:36:27 +01:00
Julien Isorce
b1007f02cb [205/906] use a GHash table instead of a GData for the texture pool 2014-03-15 18:36:26 +01:00
Julien Isorce
bf17388f63 [204/906] get ride of a bug on ATI related to YV12 to rgb conversion through GLSL and add an example 2014-03-15 18:36:26 +01:00
Filippo Argiolas
9a25ffce4c [201/906] fix a signedness warning 2014-03-15 18:36:26 +01:00
Julien Isorce
6c532328f0 [200/906] get ride of a ATI bug related to GLSL colorspace conversion for I420 and YV12 to rgb 2014-03-15 18:36:26 +01:00
Julien Isorce
fd192ec957 [157/906] move thread_do_upload_make from thread_do_upload to thread_init_upload 2014-03-15 18:36:24 +01:00
Julien Isorce
d0203c1172 [156/906] fix a crash that could happens when using at least 2 gl context and when closing a window on linux 2014-03-15 18:36:24 +01:00
Filippo Argiolas
a595635904 [153/906] Try to genereate textures within gstglfilterblur to see if the new thread_use_fbo works both with textures from the pool and custom ones 2014-03-15 18:36:24 +01:00
Filippo Argiolas
02a21f80ab [152/906] remove an unneeded (really?) glTexImage 2014-03-15 18:36:24 +01:00
Julien Isorce
11f620a96a [151/906] ISO C90 2014-03-15 18:36:24 +01:00
Julien Isorce
c0f13fd869 [150/906] glTexImage2D(w, h, NULL) is now called only one time (mem alloc) 2014-03-15 18:36:23 +01:00
Filippo Argiolas
a8552d4795 [149/906] same as previous commit 2014-03-15 18:36:23 +01:00
Filippo Argiolas
9f4d1de046 [148/906] Fix rgb issue. Current program should always be set to 0 when a new texture is attached to a fbo. 2014-03-15 18:36:23 +01:00
Filippo Argiolas
b0f30ff125 [143/906] Add init and reset callbacks in GstGLFilter to run arbitrary gl code at start and stop. Useful to init and cleanup custom gl resources. 2014-03-15 18:36:23 +01:00
Filippo Argiolas
396afd5ef3 [142/906] Add a generic action to be able to execute arbitrary gl code within the gl thread with less pain 2014-03-15 18:36:23 +01:00
Filippo Argiolas
77c0b28031 [141/906] some steps towards simplification. added a convenience function to gstglfilter and some comment here and there 2014-03-15 18:36:23 +01:00
Filippo Argiolas
a53754cc28 [140/906] Fix GL_STACK_OVERFLOW 2014-03-15 18:36:23 +01:00
Julien Isorce
47554d341c [139/906] fix warnings when compiling upload/download shaders 2014-03-15 18:36:23 +01:00
Filippo Argiolas
df427d2681 [138/906] is that videoformat pointer really needed? 2014-03-15 18:36:23 +01:00
Filippo Argiolas
570b7f2005 [137/906] Don't reallocate texture memory every time in upload_* functions. 2014-03-15 18:36:23 +01:00
Filippo Argiolas
8c9cb5939e [136/906] reindent gstgldisplay with gstreamer-c-mode 2014-03-15 18:36:23 +01:00
Julien Isorce
21be1c07de [133/906] finish todo task 4 2014-03-15 18:36:22 +01:00