GstCudaMemory supports CPU access via CUDA pinned host memory already
and it would show faster memory transfer performance between
GPU and CPU than copying from/to normal system memory.
If downstream supports video meta, we can passthrough CUDA memory.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2690>
Performs crop, scale, and color space conversion all in
a single render pipeline. Note that cropping related property is not
added in this element (which will make negotiation very complicated),
but user can configure videocrop element for crop meta to be attached
on each buffer.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2678>
This example code demonstrates D3D11 device sharing between
application and GStreamer. Application can access texture
using appsink and it can be rendered on application's window without
any copy operation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2646>
Our Direct3D11 abstraction layer has been improved and
it gained good shape from API point of view.
Also, On Windows, GstD3D11 has various advantages over GstGL
in terms of compatibility/stability/feature/performance.
Note that WGL implementation is known to be buggy for some
drivers/vendors/scenario (that's a reason why Google implemented ANGLE).
Moreover, GstGL is not fully optimized for Windows unfortunately.
It's the time to open this interface to application developers
for various optimized processing using our Direct3D11
infrastructure.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2646>
This patch adds general mechanism for handling specific hacks. In this
case for jpeg decoder in i965 driver, which cannot create surfaces
with fourcc specified.
From jpeg decoder to the allocator, which creates the surfaces,
there's a non-simple path: basedec pseudo-class adds a hacks guint32
which will be set by actual elements (vajpegdec, in this case) and
basedec will always set the hack to the allocator when the allocator
is instantiated.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1575>
Given the supported rt formats in a profile/entrypoint config it's
possible to know the supported JPEG colorspace and subsampling. This
patch adds this information in coded caps to a safer autoplugging
after jpegparser.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1575>
This base class is intented for hardware accelerated decoders, but since
only VA uses it, it will be kept internally in va plugin.
It follows the same logic as the others video decoders in the library but.
as JPEG are independet images, there's no need to handle a DBP so no need
of a picture object. Instead a scan object is added with all the structures
required to decode the image (huffman and quant tables, mcus, etc.).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1575>
Gallium drivers historically have reported strange dmabuf sizes, from always
zero to the whole frame (multiple fds). The simplest solution is to use lseek
SEEK_END to get the prime descriptor size.
Also the allocator raises a warning if both values differ in order to report
it to driver.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2574>
The commit b90d0274 introduces uninitialized width and height when we
consider to change the "pixel-aspect-ratio" for some interlaced stream.
We need to check the resolution in the src caps, and if no resolution
info found, there is no need to consider the aspect ratio.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2630>
Removing glvideomixer-like nuance (it was initially referenced)
and rewriting element since it's not an optimal design at all
from performance point of view.
* Remove wrapper bin (and internal conversion/upload/download elements)
which will waste CPU/GPU resources. Conversion/blending can be done by the
d3d11compositor element at once.
* Add support YUV blending without RGB conversion.
The RGB <-> YUV conversion is completely unnecessary since YUV textures
support blending as well.
* Remove complicated blending operation properties since it's hard
to use from application point of view. Instead, adding "operator" property
like what compositor element does.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2631>
Similar to and inspired by glimagesink and gtkglsink.
Using the Wayland buffer transform API allows to offload
rotate operations to the Wayland compositor. This can have
several advantages:
- The Wayland compositor may be able to use hardware plane
capabilities to do the rotation.
- In case of pre-rotated content on rotated outputs the
rotations may equal out, potentially allowing the
compositor to use hardware planes even if they don't
support rotate operations.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2543>
AVC and HEVC define crop rectangle and the x/y coordinates might
not be zero. This commit will address the non-zero x/y offset coordinates
via GstVideoCropMeta if downstream supports the meta and d3d11 memory.
Otherwise decoder will copy decoded texture into output frame.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2624>