Commit graph

527 commits

Author SHA1 Message Date
Julien Isorce 6e732b0408 [821/906] tests: fix test_share on GLESv2 2017-12-09 19:31:31 +00:00
Julien Isorce e1eb30005c [820/906] gstglwindow: if available use wayland instead dispmanx on rpi 2017-12-09 19:31:31 +00:00
Matthew Waters 56384a0db3 [819/906] make gen_texture/del_texture threadsafe
Use stack allocated instead of static variables

Conflicts:
	gst-libs/gst/gl/gstglutils.c
2017-12-09 19:31:31 +00:00
Matthew Waters 3b1ec77cf8 [818/906] window: add send_message_async vmethod
- provide a default synchronous send_message
- make context creation threadsafe again
2017-12-09 19:31:31 +00:00
Matthew Waters 2a937dd96a [817/906] make the state change test pass 2017-12-09 19:31:31 +00:00
Matthew Waters f7c8658464 [816/906] x11: fix make check segfault 2017-12-09 19:31:31 +00:00
Matthew Waters 4bec88ea28 [815/906] fix some refcount errors 2017-12-09 19:31:31 +00:00
Matthew Waters a44517a1e8 [814/906] mixer: timestamp buffers 2017-12-09 19:31:31 +00:00
Matthew Waters fa02b04292 [813/906] unref the pool on shutdown 2017-12-09 19:31:31 +00:00
Matthew Waters 711ad485b2 [812/906] move the GL vtable from GstGLDisplay to GstGLContext
Conflicts:
	tests/check/libs/gstglcontext.c
2017-12-09 19:31:31 +00:00
Julien Isorce b54293266d [810/906] gstglutils: use gl_vtable for glDeleteTextures 2017-12-09 19:31:31 +00:00
Matthew Waters 704f231343 [808/906] x11: remove dead code 2017-12-09 19:31:31 +00:00
Matthew Waters d9cc31aca0 [807/906] context: Move some window error enums to context 2017-12-09 19:31:31 +00:00
Matthew Waters 57c32baab7 [806/906] egl: doesn't require the EGLConfig from the other context
libEGL should give us the same or similar EGLConfig from the
EGLDisplay we have.
2017-12-09 19:31:31 +00:00
Matthew Waters 0f8fc0881a [805/906] glfilter: rename external-opengl-context prop to other-context
It now requires a GstGLContext instead of a handle
2017-12-09 19:31:31 +00:00
Julien Isorce cc38e16ef2 [804/906] rpi: call bcm_host_init in plugin_init 2017-12-09 19:31:31 +00:00
Julien Isorce dd679dee25 [803/906] raspberrypi: add support for dispmanx
See https://bugzilla.gnome.org/show_bug.cgi?id=703342
2017-12-09 19:31:31 +00:00
Matthew Waters 48cd6ac353 [801/906] context: Reimplement GL context sharing
https://bugzilla.gnome.org/show_bug.cgi?id=704806
2017-12-09 19:31:31 +00:00
Matthew Waters 40a2c12495 [798/906] build: install needed header 2017-12-09 19:31:31 +00:00
Matthew Waters 72cc3c4815 [797/906] x11: fix build for clang 2017-12-09 19:31:31 +00:00
Matthew Waters b8b9fced19 [796/906] move egl into its own directory 2017-12-09 19:31:31 +00:00
Matthew Waters 83ac943fc4 [795/906] android: port to GstGLContext
not tested
2017-12-09 19:31:31 +00:00
Matthew Waters 9cbb652b66 [794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2017-12-09 19:31:30 +00:00
Matthew Waters e80533dcee [793/906] add a GstGLContext object that will be the basis of OpenGL contexts
At the moment it just sits in between GstGLDisplay and GstGLWindow
performing some of the stuff that GstGLWindow used to do.
2017-12-09 19:31:30 +00:00
Matthew Waters 175f28848c [792/906] build: use our own in tree headers before system ones
allows us to develop against the tree rather than what may be installed
2017-12-09 19:31:30 +00:00
Julien Isorce b56bf26dce [791/906] glwindow/x11: remove X11EventSource as soon as the window is deleted
gst_gl_window_x11_send_message do not use XSendEvent anymore
2017-12-09 19:31:30 +00:00
Sebastian Dröge 4e8c78a4da [789/906] egl: Create a window surface if necessary 2017-12-09 19:31:30 +00:00
Tonu Jaansoo 431ce49db3 [788/906] osx: Fix compilation 2017-12-09 19:31:30 +00:00
Tonu Jaansoo c304635ecf [787/906] gl: The GLSL rectangle resampler does not always work with int tex coords
Use floats instead.
2017-12-09 19:31:30 +00:00
Sebastian Dröge 396717587e [786/906] glprototypes: Add support for NV extensions for DrawBuffers and ReadBuffer 2017-12-09 19:31:30 +00:00
Sebastian Dröge b6207a10a2 [785/906] egl: Use EGL_KHR_surfaceless_context instead of creating a useless surface if available 2017-12-09 19:31:30 +00:00
Sebastian Dröge 82eb297aba [782/906] gldownload: Use strlen() instead of sizeof(char*)
gstgldownload.c:846:22: error: argument to 'sizeof' in 'memcpy' call is the same expression as the source; did you mean to provide an explicit length? [-Werror=sizeof-pointer-memaccess]
2017-12-09 19:31:30 +00:00
Matthew Waters e32e8f45e0 [781/906] download: propogate errors from the GL thread 2017-12-09 19:31:30 +00:00
Matthew Waters 7c4d51edf4 [780/906] up/download: check return values
So we fail properly
2017-12-09 19:31:30 +00:00
Matthew Waters 13d487741a [779/906] download: remove _thread variants of the API 2017-12-09 19:31:30 +00:00
Matthew Waters 1f19143837 [778/906] upload: remove _thread variants of the API 2017-12-09 19:31:30 +00:00
Matthew Waters d009a216e6 [777/906] upload: overhaul and addition of new video formats
use the shaders from eglglessink (adapted for Desktop GL)
error out properly
2017-12-09 19:31:30 +00:00
Matthew Waters 0df6a5e963 [776/906] download: fix compiler warning about missing string format 2017-12-09 19:31:30 +00:00
Sebastian Dröge e4f45140d6 [775/906] configure: Check for GLeglImageOES and others again
https://bugzilla.gnome.org/show_bug.cgi?id=704498
2017-12-09 19:31:30 +00:00
Sebastian Dröge fe0ad33572 [774/906] win32: Fix some compiler errors/warnings 2017-12-09 19:31:30 +00:00
Mathieu Duponchelle 47b9fb1d49 [773/906] glfilters: Mark writable-only properties as readable as well
https://bugzilla.gnome.org/show_bug.cgi?id=704429
2017-12-09 19:31:30 +00:00
Sebastian Dröge 8efcecb98c [771/906] gl: Some less long/ulong/gulong usage 2017-12-09 19:31:30 +00:00
Matthew Waters 49951beac8 [766/906] utils: generate a RGBA texture in all cases 2017-12-09 19:31:30 +00:00
Matthew Waters d492036322 [765/906] wayland: remove fullscreen 2017-12-09 19:31:30 +00:00
Matthew Waters 2c6f8de516 [764/906] filter: fix pad template caps
upload is for the sink template
download is form the src template
2017-12-09 19:31:30 +00:00
Matthew Waters 8577de136e [763/906] memory: copy properly depending on where the most recent data is 2017-12-09 19:31:30 +00:00
Sebastian Dröge 5b1dd556de [762/906] glimagesink: Fix some memory leaks and properly set up the buffer pool 2017-12-09 19:31:30 +00:00
Sebastian Dröge 4f23429abb [761/906] x11: Protect event display connection with a mutex
We use it from different threads and need to serialize the
accesses to it.
2017-12-09 19:31:30 +00:00
Sebastian Dröge 9810469db0 [760/906] x11: Always use the same display connection from the GL thread
The other display connection might be used by async calls from elsewhere
at the same time.

https://bugzilla.gnome.org/show_bug.cgi?id=704247
2017-12-09 19:31:30 +00:00
Sebastian Dröge bb4414ac7f [759/906] gldownload: #ifdef some GLES2 specific code to fix compilation 2017-12-09 19:31:30 +00:00
Sebastian Dröge a41b21f4a5 [758/906] android: Don't require a window to be set
This allows the filters to be usable without a GL sink downstream.
2017-12-09 19:31:30 +00:00
Sebastian Dröge 0a6359fc59 [757/906] egl: Create an offscreen surface if no window was provided 2017-12-09 19:31:30 +00:00
Sebastian Dröge 1de089fe81 [756/906] gldownload: Reset the viewport after download RGB via GLES2 2017-12-09 19:31:29 +00:00
Sebastian Dröge 85a4f1042b [755/906] gldownload: Unbind framebuffer after downloading RGB with GLES2 2017-12-09 19:31:29 +00:00
Sebastian Dröge f804d53a9c [754/906] gldownload: Add support for RGB reordering when using GLES2 2017-12-09 19:31:29 +00:00
Sebastian Dröge b3eef9dd15 [753/906] gldisplay: Sending a message is synchronous, we can allocate the memory on the stack 2017-12-09 19:31:29 +00:00
Sebastian Dröge b2934152ce [752/906] glwindow: Add destroy notifies for the data of the callbacks
And actually call the close callback when the window is closed.
2017-12-09 19:31:29 +00:00
Sebastian Dröge ef68e5ade2 [751/906] gldisplay: Don't hold lock while sending a message to the GL thread
https://bugzilla.gnome.org/show_bug.cgi?id=704247
2017-12-09 19:31:29 +00:00
Sebastian Dröge 15438d5b7f [750/906] glupload: Add support for RGB reordering when using GLES2 2017-12-09 19:31:29 +00:00
Sebastian Dröge 9d4f99b8bb [749/906] glshader: Add some more debug output 2017-12-09 19:31:29 +00:00
Sebastian Dröge b28a1e943d [748/906] glupload: GL_STENCIL_ATTACHMENT is needed for desktop GL, not GLES 2017-12-09 19:31:29 +00:00
Sebastian Dröge 6c5ce0ee99 [747/906] gl: Constify YUV conversion shaders 2017-12-09 19:31:29 +00:00
Sebastian Dröge 90450a39b7 [746/906] android: Add comment to clarify the type of a variable 2017-12-09 19:31:29 +00:00
Sebastian Dröge d0293d9f0c [745/906] gl: Simplify and optimize YUV conversion shaders a bit 2017-12-09 19:31:29 +00:00
Sebastian Dröge bbd9dd465c [744/906] gl: Use __GST_GL_H__ instead of __GL_H__ as a multi-include guard
GL/gl.h might use the latter already.
2017-12-09 19:31:29 +00:00
Sebastian Dröge 29874d3be6 [743/906] win32: Allow setting window handle before creating the context 2017-12-09 19:31:29 +00:00
Sebastian Dröge bd60dd7f22 [742/906] cocoa: Allow setting window handle before creating the context 2017-12-09 19:31:29 +00:00
Sebastian Dröge d937a7e899 [741/906] wayland: Don't leak main context and loop 2017-12-09 19:31:29 +00:00
Sebastian Dröge 09795ef023 [740/906] x11: Allow setting window handle before creating the context 2017-12-09 19:31:29 +00:00
Sebastian Dröge 764e682cd0 [739/906] x11: Don't leak main context and main loop 2017-12-09 19:31:29 +00:00
Sebastian Dröge 52b44e4c07 [738/906] gl: Include glu.h after gl.h 2017-12-09 19:31:29 +00:00
Sebastian Dröge 192b37980f [735/906] gl: Add support for Android
https://bugzilla.gnome.org/show_bug.cgi?id=703340
2017-12-09 19:31:29 +00:00
Sebastian Dröge 6a5bebebb9 [734/906] win32: Make automake happy by using noinst_HEADERS 2017-12-09 19:31:29 +00:00
Sebastian Dröge f7998a2e98 [733/906] gl: Major header and include cleanup 2017-12-09 19:31:29 +00:00
Julien Isorce d17a4381b1 [732/906] build: fix repeated typedefs
Write forward declarations in another way to avoid
repeated typedefs "error: redefinition of typedef".
Raised when using i686-apple-darwin11-llvm-gcc-4.2
It seems that C apple compiler does not support
C11 feature.

https://bugzilla.gnome.org/show_bug.cgi?id=703885
2017-12-09 19:31:29 +00:00
Julien Isorce d4a8451c11 [731/906] cocoa: fix build when GNUSTEP is not defined 2017-12-09 19:31:29 +00:00
Sebastian Dröge 61dfdc19b9 [730/906] glcompat: Properly check for GLchar and other types
On Android for example these are no #defines but typedefs
2017-12-09 19:31:29 +00:00
Sebastian Dröge 341210eaa6 [729/906] gl: Include config.h everywhere 2017-12-09 19:31:29 +00:00
Sebastian Dröge 92c66f55bc [727/906] egl: Refactor EGL logic into a helper object 2017-12-09 19:31:29 +00:00
Matthew Waters ac1a2297f5 [726/906] window: don't call a NULL destroy function 2017-12-09 19:31:29 +00:00
Matthew Waters 3c2810c3d6 [725/906] x11: use GMainContext/GMainLoop
allows us to be reentrant

https://bugzilla.gnome.org/show_bug.cgi?id=703445
2017-12-09 19:31:29 +00:00
Matthew Waters 17e4fe41d3 [724/906] wayland: make reentrant
https://bugzilla.gnome.org/show_bug.cgi?id=703445
2017-12-09 19:31:29 +00:00
Julien Isorce bbc71ed90f [723/906] gstglwindow: close has to be called in the glthread.
Indeed 'glXMakeCurrent (window_x11->device, None, NULL);'
has to be called in the thread where the glcontext is actually
current.
Otherwise glXDestroyContext may crash.
2017-12-09 19:31:28 +00:00
Руслан Ижбулатов 9af1cee2f7 [722/906] gl: Fix build on Win32
1) Need to include GL/glext.h on W32 to provide necessary macros
2) W32 macros that pre-processor has by default are different for different
   toolchains. Borland uses __WIN32__, everyone else has _WIN32, so check both.

Side-note: glext.h is not supplied by mingw-w64 at the moment, but can be
downloaded from http://www.opengl.org/registry/

https://bugzilla.gnome.org/show_bug.cgi?id=703364
2017-12-09 19:31:28 +00:00
Sebastian Dröge 6c89d7e839 [721/906] glfilter: Use uint64 for the OpenGL context property
ulong/long properties are deprecated and should not be used anymore
for portability reasons.
2017-12-09 19:31:28 +00:00
Sebastian Dröge 685d855ded [719/906] gl: Fix compilation with GLES2 2017-12-09 19:31:28 +00:00
Matthew Waters 5b13d0ebf4 [718/906] shader: make it possible to unref in the non-GL thread 2017-12-09 19:31:28 +00:00
Matthew Waters 71c8edf9c0 [717/906] remove outdated cmake build files 2017-12-09 19:31:28 +00:00
Matthew Waters bc5d65928f [716/906] wayland: properly choose EGL_RENDERABLE_TYPE
based on the gl api we chose
2017-12-09 19:31:28 +00:00
Matthew Waters 5ec9f248a1 [715/906] display: inherit from the right object class 2017-12-09 19:31:28 +00:00
Matthew Waters 1c84c0fb96 [714/906] Add GstGLFramebuffer to replace _display_gen_fbo and friends
This version is simply API compatible with _display_gen_fbo.
The next version will likely revamp the API
2017-12-09 19:31:28 +00:00
Matthew Waters d7f5cac7ce [713/906] shader: make it possible to create the object in a non-GL thread 2017-12-09 19:31:28 +00:00
Matthew Waters ef6b1ca760 [712/906] wayland: shutdown properly
We cannot use _finalize as this will be called before GstGLWindow's
_finalize.  This causes us to try and perform operations with the
wayland server when the connection has been severed.
2017-12-09 19:31:28 +00:00
Matthew Waters 380f918802 [711/906] wayland: support choosing Desktop GL as the api 2017-12-09 19:31:28 +00:00
Matthew Waters 951daee416 [710/906] window: fail if the user specifies an GL api that we cannot work with
It would've been caught later in an g_assert anyway.
2017-12-09 19:31:28 +00:00
Matthew Waters 2ae5b50fa4 [709/906] display: some more cleanups 2017-12-09 19:31:28 +00:00
Matthew Waters 6e86d0e920 [708/906] display: a cleanup and removal of old code 2017-12-09 19:31:28 +00:00
Matthew Waters bdf5b5be0f [707/906] display: move error_message to utils 2017-12-09 19:31:28 +00:00
Matthew Waters 5bc069a5d5 [706/906] display: move activate_context into utils 2017-12-09 19:31:28 +00:00
Matthew Waters 4f117323b8 [705/906] x11: don't shutdown in _finalize
The window's loop could be still running when _finalize is called
and if we destroy the display connection it will never be closed.

Add _open and _close vfuncs to GstGLWindow so that subclasses can
start up and shutdown at the right time.
2017-12-09 19:31:28 +00:00