Commit graph

1769 commits

Author SHA1 Message Date
Michael Olbrich
c1053e17d5 glupload: try to use the last method after reconfigure
Reconfigure will trigger a set_caps which clears the upload method.
Remember the method in this case and start with it.
Wrap around once to try all methods if necessary.

https://bugzilla.gnome.org/show_bug.cgi?id=783521
2018-09-10 23:29:10 -04:00
Michael Olbrich
3b1ae6262b glupload: Implement direct dmabuf uploader
The idea is that some GPUs (like the Vivante series) can actually
perform the YUV->RGB conversion internally, so no custom conversion
shaders are needed. To make use of this feature, we need an additional
uploader that can import DMABUF FDs and also directly pass the pixel
format, relying on the GPU to do the conversion.

Based on patches from Nicolas Dufresne <nicolas.dufresne@collabora.com> and
Carlos Rafael Giani <dv@pseudoterminal.org>.

https://bugzilla.gnome.org/show_bug.cgi?id=783521
2018-09-10 23:29:10 -04:00
Nicolas Dufresne
8f0d75d4d6 gl/egl: Add gst_egl_image_from_dmabuf_direct() function
The colorspace conversion happens during the upload so the necessary hints
must be provided to ensure that the conversion works correctly.

At least the Mesa Intel driver will create a texture without error but
produces an incorrect result. Use eglQueryDmaBufModifiersEXT() to check if
non-external upload is supported for the given format.

Based on a patch from Carlos Rafael Giani <dv@pseudoterminal.org>.

https://bugzilla.gnome.org/show_bug.cgi?id=783521
2018-09-10 23:29:10 -04:00
Michael Olbrich
87336b1957 glupload: handle upload methods with different caps
If a upload method is selected then use it exclusively in transform_caps().
Also, reconfigure if the current caps don't match the current upload
method.

https://bugzilla.gnome.org/show_bug.cgi?id=783521
2018-09-10 23:03:03 -04:00
Michael Olbrich
d7eb48cce7 glupload: allow system memory for dmabuf in transform_caps
This should not be necessary, but currently not all plugins that provide
dmabuf memory announce this with caps features, e.g. v4l2.
The static caps already contain the system memory. It didn't break before
because other upload methods provide the necessary transformation.

https://bugzilla.gnome.org/show_bug.cgi?id=783521
2018-09-10 23:03:03 -04:00
Nicolas Dufresne
b1299c179b glmemory: Fix n_wrapped_pointers usage
gst_gl_memory_setup_buffer() was not properly using the number
of pointers to wrapped. This also fixes the validation, as we
only support 1 wrapper per view, or num_planes * views wrapper.

https://bugzilla.gnome.org/show_bug.cgi?id=783521
2018-09-10 23:02:46 -04:00
Matthew Waters
22f6ff094a gl/meson: check for EGL headers before allowing use of EGL
For distros that provide headers in seperate dev/devel packages this
won't build egl support without the necessary EGL headers.
2018-09-05 18:34:06 +10:00
Nirbheek Chauhan
a9cab426d0 meson: Maintain macOS ABI through dylib versioning
Requires Meson 0.48, but the feature will be ignored on older versions
so it's safe to add it without bumping the requirement.

Documentation:
https://github.com/mesonbuild/meson/blob/master/docs/markdown/Reference-manual.md#shared_library
2018-08-31 14:40:43 +05:30
Matthew Waters
0c85af51d8 gl/meson: fix gbm option to enable rather than disable
This change matches what the other winsys/platforms are doing
2018-08-31 18:14:13 +10:00
Matthew Waters
dddd2e4a07 gl/meson: add Android build definitions 2018-08-31 18:09:53 +10:00
Matthew Waters
43f0b75e55 gl/meson: add build for iOS 2018-08-31 12:23:40 +10:00
Nicolas Dufresne
63e602c63e doc: glbasefilter: Add missing Since for gst_gl_base_filter_find_gl_context() 2018-08-29 10:38:32 -04:00
Nirbheek Chauhan
12236671c7 meson: Always define gstgl_dep to a valid dependency object
Fixes configure error when gl support was auto-detected as not being
available:

ext/gl/meson.build:50:20: ERROR:  Unknown variable "gstgl_dep".
2018-08-28 13:43:36 +05:30
Yuji Kuwabara
c537b2e2bb gl/dispmanx: fix removing foreign window handle
gst_gl_window_dispmanx_egl_set_window_handle() removes native window handle
(dispmanx element), regardless it was foreign window handle
(set via gst_video_overlay_set_window_handle()) or not.

This problem prevents glimagesink reusable.
(PAUSED -> READY -> PAUSED does not work)

This patch corrects it comparing the native window handle with foreign window
handle. This behavior is same as gst_gl_window_dispmanx_egl_close().

https://bugzilla.gnome.org/show_bug.cgi?id=785199
2018-08-28 14:54:40 +10:00
Matthew Waters
090bbd0721 gl/wayland: correctly use the set_render_rectangle size first
https://bugzilla.gnome.org/show_bug.cgi?id=789384
2018-08-28 14:31:43 +10:00
memeka
08ebb8264d gl/wayland: add preferred window size, and set it according to video size
The glimagesink wayland backend lacks the implementation of
gst_gl_window_wayland_egl_set_preferred_size. Because of this, glimagesink windows on
wayland are created with a fixed window size of 320x240.

[Matthew Waters]: gst-indent sources

https://bugzilla.gnome.org/show_bug.cgi?id=789384
2018-08-28 14:30:19 +10:00
Tim-Philipp Müller
4fe65c1633 gl: use right export decorator 2018-08-26 11:16:18 +02:00
Tim-Philipp Müller
f1272e547d meson: gl: return not-found dependency instead of disabler if opengl is disabled
This allows consumers of the gstgl dependency where gstgl is optional
to do things like:

  config_data.set('HAVE_GST_GL', gstgl_dep.found())
  deps = [gstvideo_dep, gstgl_dep]

meaning they can still use the dep unconditionally. With the
disabler we would just disable the whole target even if the
gstgl part was an optional extra. We can add an option to
dependency() later to let users/consumers of the dep decide
if they want a not-found dependency or a disabler instead.
2018-08-18 12:37:48 +01:00
Nirbheek Chauhan
b5aa5fa308 meson: host_system is 'ios' when building for iOS
The cross file sets this value, and we use 'ios' in Cerbero.
2018-08-17 04:14:15 +05:30
Tim-Philipp Müller
73828a1a5c meson: move gmodule check to top-level
It's also needed by the generic/states test and the variable
is currently checked as part of the opengl lib tests so wouldn't
be available if opengl was disabled.
2018-08-16 10:58:47 +01:00
Tim-Philipp Müller
4ec1ba433d meson: add option for opengl and the misc optional gl plugin deps
Finer control over the opengl integration library dependencies
is already implemented via the gl_api, gl_platform, and gl_winsys
options.

https://bugzilla.gnome.org/show_bug.cgi?id=796947
2018-08-16 10:56:58 +01:00
Tim-Philipp Müller
ca15315565 gst-libs: include config.h in all source files
This will be needed later when we get our export define from config.h
2018-08-13 09:23:34 +01:00
Matthew Waters
91bc6f63f6 glviewconvert: fix output when a transformation matrix is used
If we have a transformation matrix, we have no idea where in the output
the video is going to endup.  It might also be different and not cover
the entire output.

We need to clear the output to remove any previous data in the backing
texture.

Found from
https://stackoverflow.com/questions/51707229/python-gstreamer-for-dynamic-control-of-element-properties
2018-08-10 22:46:34 +10:00
Matthew Waters
3d22e7d9da gl/meson: fix macos additions for non-macos platforms
"gst-libs/gst/gl/meson.build:655:20: ERROR:  Unknown variable "quartzcore_dep"."
2018-08-03 19:06:00 +10:00
Alessandro Decina
06b8792a5f gl/meson: OSX support (CGL and Cocoa)
[Matthew Waters]: minor additions such as -fobjc-arc and relying on
dependency rather than cc.find_library()
2018-08-03 12:53:10 +10:00
Norbert Wesp
574607702b Add GBM_CFLAGS and define EGL_PLATFORM_GBM_MESA
Building an image with yocto for an 'am335x' processor will fail,
because 'gbm.h' can not be found and 'EGL_PLATFORM_GBM_MESA' is not defined.

So simply adding define of 'EGL_PLATFORM_GBM_MESA' in 'gstgldisplay_egl.c'
and adding 'GBM_CFLAGS' in 'gst-gl.m4' to get rid of this errors and complete
a full build process.

ERRORs were:
-----------
gst-plugins-base-1.14.1/gst-libs/gst/gl/gbm/gstglwindow_gbm_egl.h:24:10:
fatal error: gbm.h: No such file or directory
  #include <gbm.h>
           ^~~~~~~

gst-plugins-base-1.14.1/gst-libs/gst/gl/egl/gstgldisplay_egl.c:157:39:
error: 'EGL_PLATFORM_GBM_MESA' undeclared (first use in this function);
did you mean 'EGL_PLATFORM_WAYLAND'?
  ret = _gst_eglGetPlatformDisplay (EGL_PLATFORM_GBM_MESA, (gpointer) display,
                                    ^~~~~~~~~~~~~~~~~~~~~

https://bugzilla.gnome.org/show_bug.cgi?id=796885
2018-08-02 12:17:56 +10:00
freyr
810d560a2f gl/gbm: allow headless mode
Don't require an output for the GBM backend.

https://bugzilla.gnome.org/show_bug.cgi?id=794716
2018-08-01 14:50:10 +10:00
Nicolas Dufresne
63cf6b4203 glupload: Only offer DMABuf caps feature if using EGL
This was miss-leading VAAPI which was not forcing linear back buffers,
would still export DMABuf. That caused bad rendering as the buffers are
tiled and most likely compressed.

https://bugzilla.gnome.org/show_bug.cgi?id=796822
2018-07-18 09:04:35 -04:00
Iñigo Huguet
48a0178857 gl/build: fixed failed compilation due to missing EGLuint64KHR typedef
[Matthew Waters]: add meson differences

https://bugzilla.gnome.org/show_bug.cgi?id=796820
2018-07-18 14:02:01 +10:00
Nicolas Dufresne
ae5120a489 Revert "glupload: Only offer DMABuf caps feature if using EGL"
This reverts commit bc9afe7243.
2018-07-17 11:51:49 -04:00
Nicolas Dufresne
bc9afe7243 glupload: Only offer DMABuf caps feature if using EGL
This was miss-leading VAAPI which was not forcing linear back buffers,
would still export DMABuf. That caused bad rendering as the buffers are
tiled and most likely compressed.
2018-07-17 11:43:40 -04:00
Matthew Waters
16cba63d43 gl/utils: fixup matrix math again for column major
e4bf9ed8f0 was not quite right and changed
the wrong thing. Intead we needed to change the multiplication order
and should have kept the previous to/from matrices as is done in this
patch.
2018-07-10 20:13:22 +10:00
memeka
1c8bf44dea gl: check for EGL_KHR_platform_gbm for non-MESA gbm implementations
https://bugzilla.gnome.org/show_bug.cgi?id=796694
2018-06-28 23:53:56 +10:00
Tim-Philipp Müller
71734b33aa gl: fix build on iOS 2018-06-24 13:35:20 +02:00
Tim-Philipp Müller
4093e4c237 gl: fix build on Windows 2018-06-24 13:19:21 +02:00
Tim-Philipp Müller
d736bfc855 gl: Update for g_type_class_add_private() deprecation in recent GLib
https://gitlab.gnome.org/GNOME/glib/merge_requests/7
2018-06-23 22:58:44 +02:00
Matthew Waters
76f99f803b glcontextegl: only dump configs once 2018-06-22 22:43:08 +10:00
Matthew Waters
d6ae44b1d0 glcontextegl: Fix android build without ES3 tokens 2018-06-22 22:42:45 +10:00
Matthew Waters
c850faff95 glcontextegl: dump the list of EGLConfig's available 2018-06-21 17:46:57 +10:00
Matthew Waters
cfa5d64ff1 gl: use dependency fallbacks to get at a possible gl-headers subproject
We would make the subproject conditional on the wrap-mode=nodownload
however get_option('wrap-mode') or similar is not available from
meson.build files as the wrap-mode is meant to be used automatically.

Instead use the dependency fallback mechanism to get at the subproject
where possible i.e. when downloading is allows and only add the compat
includes when we have a valid internal dependency from the gl-headers
subproject.

https://bugzilla.gnome.org/show_bug.cgi?id=796534
2018-06-19 12:21:48 +10:00
Tim-Philipp Müller
5ad841e5ff Revert "gl/meson: add support for using bundled headers in a subproject"
This reverts commit 82c43ff9a3.

Reverting for the time being, since it trips up build bots
that don't have network connectivity.

We ideally shouldn't have a subproject that's used unconditionally.
2018-06-07 17:42:35 +01:00
Matthew Waters
82c43ff9a3 gl/meson: add support for using bundled headers in a subproject
This is most useful when building on windows which does not ship the
necessary OpenGL headers.
2018-06-07 14:15:30 +10:00
Matthew Waters
1ceccb5b58 gl/meson: force the gl dependency to use pkg-config
Meson has an internal override for dependency('gl') which we do not want
to use as it assumes too many things.  Force meson to only search for
gl.pc.
2018-06-06 23:36:08 +10:00
Matthew Waters
8596f5a5b4 gl/meson: don't define GST_EXPORTS
The intended use (msvc) doesn't currently like it and will fail to
resolve symbols at runtime.
2018-06-06 23:36:08 +10:00
Matthew Waters
e4bf9ed8f0 gl/utils: Fix NDC conversion matrices for column-majorness
The matrices were converting the wrong values with non-diagonal-only matrices.
e.g. a typical yflip matrix in [-1,1]^3 such as
 1  0  0  0
 0 -1  0  0
 0  0  1  0
 0  0  0  1

Would have actually required a matrix like this in [0,1]^3
 1  0  0  0
 0 -1  0  0
 0  0  1  0
 0 -2  0  1

Which is
1. not consistent with our multiplication convention and would require
   transposing matrices or changing our multiplication order (from what is
   generally used on opengl matrix guides/tutorials).
2. Produces incorrect values when input with actual vertices accounting for
   the difference in multiplication order.  e.g. some vertices multiplied by
   the yflip matrix using vertex * yflip(== transpose(yflip) * vertex):

     vertex:       -> result:           expected:
     vec4(1,0,1,1) -> vec4(1,-2,1,1)    vec4(1,1,1,1)
     vec4(1,1,1,1) -> vec4(1,-3,1,1)    vec4(1,0,1,1)

With the updated values, we now get the expected values.

Includes a test for this behaviour and the example above
2018-06-06 23:36:08 +10:00
Antoine Jacoutot
64585f88cd libs: g-ir-scanner: do not hardcode libtool path
https://bugzilla.gnome.org/show_bug.cgi?id=726571
2018-05-22 07:01:42 +02:00
Christoph Reiter
103f884d99 meson: gl: remove non-headers from gl_prototype_headers
This made the meson build install those files, while they aren't
installed with the autotools build.

https://bugzilla.gnome.org/show_bug.cgi?id=796274
2018-05-20 14:41:41 +01:00
Matthew Waters
e367d3e812 glcolorconvert: fix negotiation for a non list video format in caps
For a single format in the caps, we were returning some weird answers,
like only RGB formats for a RGB input when we can also support YUV from
RGB.

Fixup of 3cfff727b1 where I thought my
previous (~6month) self had got this right.  Don't trust your previous
self people!
2018-05-06 18:54:20 +10:00
Nirbheek Chauhan
1e1a5d658e meson: Update option names to omit disable_ and with- prefixes
Also yield common options to the outer project (gst-build in our case)
so that they don't have to be set manually and use array types for some
options.
2018-05-05 20:30:52 +05:30
Matthew Waters
ef71c5a29d gl: allow for high resolution EAGLLayer's 2018-05-05 21:36:25 +10:00