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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-24 01:00:37 +00:00
glcolorconvert: add support for ARGB64 conversion
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parent
c4367b63d8
commit
3cfff727b1
5 changed files with 99 additions and 9 deletions
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@ -882,18 +882,78 @@ _init_value_string_list (GValue * list, ...)
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va_end (args);
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}
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static void
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_append_value_string_list (GValue * list, ...)
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{
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GValue item = G_VALUE_INIT;
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gchar *str;
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va_list args;
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va_start (args, list);
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while ((str = va_arg (args, gchar *))) {
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g_value_init (&item, G_TYPE_STRING);
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g_value_set_string (&item, str);
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gst_value_list_append_value (list, &item);
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g_value_unset (&item);
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}
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va_end (args);
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}
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static void
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_init_supported_formats (GstGLContext * context, gboolean output,
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GValue * supported_formats)
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{
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/* Assume if context == NULL that we don't have a GL context and can
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* do the conversion */
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/* Always supported input and output formats */
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_init_value_string_list (supported_formats, "RGBA", "RGB", "RGBx", "BGR",
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"BGRx", "BGRA", "xRGB", "xBGR", "ARGB", "ABGR", "GRAY8", "GRAY16_LE",
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"GRAY16_BE", "AYUV", "YUY2", "UYVY", NULL);
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/* Always supported input formats or output with multiple draw buffers */
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if (!output || (!context || context->gl_vtable->DrawBuffers))
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_append_value_string_list (supported_formats, "Y444", "I420", "YV12",
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"Y42B", "Y41B", "NV12", "NV21", NULL);
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/* Requires reading from a RG/LA framebuffer... */
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if (!context || (USING_GLES3 (context) || USING_OPENGL (context)))
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_append_value_string_list (supported_formats, "YUY2", "UYVY", NULL);
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if (!context || gst_gl_format_is_supported (context, GST_GL_RGBA16))
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_append_value_string_list (supported_formats, "ARGB64", NULL);
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if (!context || gst_gl_format_is_supported (context, GST_GL_RGB565))
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_append_value_string_list (supported_formats, "RGB16", "BGR16", NULL);
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}
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/* copies the given caps */
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static GstCaps *
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gst_gl_color_convert_caps_transform_format_info (GstCaps * caps)
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gst_gl_color_convert_caps_transform_format_info (GstGLContext * context,
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gboolean output, GstCaps * caps)
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{
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GstStructure *st;
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GstCapsFeatures *f;
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gint i, n;
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GstCaps *res;
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GValue supported_formats = G_VALUE_INIT;
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GValue rgb_formats = G_VALUE_INIT;
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GValue supported_rgb_formats = G_VALUE_INIT;
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/* There are effectively two modes here with the RGB/YUV transition:
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* 1. There is a RGB-like format as input and we can transform to YUV or,
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* 2. No RGB-like format as input so we can only transform to RGB-like formats
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*
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* We also filter down the list of formats depending on what the OpenGL
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* context supports (when provided).
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*/
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_init_value_string_list (&rgb_formats, "RGBA", "ARGB", "BGRA", "ABGR", "RGBx",
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"xRGB", "BGRx", "xBGR", "RGB", "BGR", NULL);
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"xRGB", "BGRx", "xBGR", "RGB", "BGR", "ARGB64", NULL);
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_init_supported_formats (context, output, &supported_formats);
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gst_value_intersect (&supported_rgb_formats, &rgb_formats,
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&supported_formats);
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res = gst_caps_new_empty ();
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@ -933,13 +993,14 @@ gst_gl_color_convert_caps_transform_format_info (GstCaps * caps)
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}
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}
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if (have_rgb_formats) {
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gst_structure_remove_fields (st, "format", NULL);
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gst_structure_set_value (st, "format", &supported_formats);
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} else {
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GValue supported_rgb_formats = G_VALUE_INIT;
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/* add passthrough structure, then the rgb conversion structure */
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gst_structure_set_value (st, "format", &passthrough_formats);
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gst_caps_append_structure_full (res, gst_structure_copy (st),
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gst_caps_features_copy (f));
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gst_structure_set_value (st, "format", &rgb_formats);
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gst_structure_set_value (st, "format", &supported_rgb_formats);
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}
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g_value_unset (&passthrough_formats);
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} else if (G_VALUE_HOLDS_STRING (format)) {
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@ -954,7 +1015,7 @@ gst_gl_color_convert_caps_transform_format_info (GstCaps * caps)
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gst_caps_features_copy (f));
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gst_structure_set_value (st, "format", &rgb_formats);
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} else { /* RGB */
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gst_structure_remove_fields (st, "format", NULL);
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gst_structure_set_value (st, "format", &supported_rgb_formats);
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}
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}
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gst_structure_remove_fields (st, "colorimetry", "chroma-site",
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@ -963,7 +1024,9 @@ gst_gl_color_convert_caps_transform_format_info (GstCaps * caps)
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gst_caps_append_structure_full (res, st, gst_caps_features_copy (f));
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}
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g_value_unset (&supported_formats);
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g_value_unset (&rgb_formats);
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g_value_unset (&supported_rgb_formats);
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return res;
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}
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@ -985,7 +1048,8 @@ GstCaps *
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gst_gl_color_convert_transform_caps (GstGLContext * context,
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GstPadDirection direction, GstCaps * caps, GstCaps * filter)
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{
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caps = gst_gl_color_convert_caps_transform_format_info (caps);
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caps = gst_gl_color_convert_caps_transform_format_info (context,
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direction == GST_PAD_SRC, caps);
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if (filter) {
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GstCaps *tmp;
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@ -1430,6 +1494,7 @@ _get_n_textures (GstVideoFormat v_format)
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case GST_VIDEO_FORMAT_UYVY:
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case GST_VIDEO_FORMAT_RGB16:
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case GST_VIDEO_FORMAT_BGR16:
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case GST_VIDEO_FORMAT_ARGB64:
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return 1;
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case GST_VIDEO_FORMAT_NV12:
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case GST_VIDEO_FORMAT_NV21:
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@ -90,7 +90,7 @@ struct _GstGLColorConvertClass
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#define GST_GL_COLOR_CONVERT_FORMATS "{ RGBA, RGB, RGBx, BGR, BGRx, BGRA, xRGB, " \
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"xBGR, ARGB, ABGR, Y444, I420, YV12, Y42B, " \
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"Y41B, NV12, NV21, YUY2, UYVY, AYUV, " \
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"GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16 }"
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"GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16, ARGB64 }"
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/**
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* GST_GL_COLOR_CONVERT_VIDEO_CAPS:
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@ -57,11 +57,13 @@ _gl_format_n_components (guint format)
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case GST_VIDEO_GL_TEXTURE_TYPE_RGBA:
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case GST_GL_RGBA:
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case GST_GL_RGBA8:
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case GST_GL_RGBA16:
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return 4;
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case GST_VIDEO_GL_TEXTURE_TYPE_RGB:
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case GST_VIDEO_GL_TEXTURE_TYPE_RGB16:
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case GST_GL_RGB:
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case GST_GL_RGB8:
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case GST_GL_RGB16:
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case GST_GL_RGB565:
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return 3;
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case GST_VIDEO_GL_TEXTURE_TYPE_LUMINANCE_ALPHA:
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@ -87,6 +89,7 @@ _gl_type_n_components (guint type)
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{
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switch (type) {
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case GL_UNSIGNED_BYTE:
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case GL_UNSIGNED_SHORT:
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return 1;
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case GL_UNSIGNED_SHORT_5_6_5:
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return 3;
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@ -102,6 +105,7 @@ _gl_type_n_bytes (guint type)
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switch (type) {
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case GL_UNSIGNED_BYTE:
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return 1;
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case GL_UNSIGNED_SHORT:
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case GL_UNSIGNED_SHORT_5_6_5:
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return 2;
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default:
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@ -157,6 +161,8 @@ gst_gl_format_from_video_info (GstGLContext * context, GstVideoInfo * vinfo,
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case GST_VIDEO_FORMAT_AYUV:
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n_plane_components = 4;
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break;
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case GST_VIDEO_FORMAT_ARGB64:
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return GST_GL_RGBA16;
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case GST_VIDEO_FORMAT_RGB:
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case GST_VIDEO_FORMAT_BGR:
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n_plane_components = 3;
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@ -229,6 +235,8 @@ gst_gl_sized_gl_format_from_gl_format_type (GstGLContext * context,
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return USING_GLES2 (context)
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&& !USING_GLES3 (context) ? GST_GL_RGBA : GST_GL_RGBA8;
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break;
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case GL_UNSIGNED_SHORT:
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return GST_GL_RGBA16;
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}
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break;
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case GST_GL_RGB:
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@ -239,7 +247,8 @@ gst_gl_sized_gl_format_from_gl_format_type (GstGLContext * context,
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break;
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case GL_UNSIGNED_SHORT_5_6_5:
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return GST_GL_RGB565;
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break;
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case GL_UNSIGNED_SHORT:
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return GST_GL_RGB16;
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}
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break;
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case GST_GL_RG:
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@ -261,7 +270,9 @@ gst_gl_sized_gl_format_from_gl_format_type (GstGLContext * context,
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}
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break;
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case GST_GL_RGBA8:
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case GST_GL_RGBA16:
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case GST_GL_RGB8:
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case GST_GL_RGB16:
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case GST_GL_RGB565:
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case GST_GL_RG8:
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case GST_GL_R8:
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*unsized_format = GST_GL_RGB;
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*gl_type = GL_UNSIGNED_BYTE;
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break;
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case GST_GL_RGBA16:
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*unsized_format = GST_GL_RGBA;
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*gl_type = GL_UNSIGNED_SHORT;
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break;
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case GST_GL_RGB16:
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*unsized_format = GST_GL_RGB;
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*gl_type = GL_UNSIGNED_SHORT;
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break;
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case GST_GL_RGB565:
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*unsized_format = GST_GL_RGB;
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*gl_type = GL_UNSIGNED_SHORT_5_6_5;
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@ -85,10 +85,14 @@ G_BEGIN_DECLS
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* texture components
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* @GST_GL_RGB565: Three components of bit depth 5, 6 and 5 stored in the R, G,
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* and B texture components respectively.
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* @GST_GL_RGB16: Three 16-bit components stored in the R, G, and B
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* texture components
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* @GST_GL_RGBA: Four components stored in the R, G, B, and A texture
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* components respectively.
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* @GST_GL_RGBA8: Four 8-bit components stored in the R, G, B, and A texture
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* components respectively.
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* @GST_GL_RGBA16: Four 16-bit components stored in the R, G, B, and A texture
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* components respectively.
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* @GST_GL_DEPTH_COMPONENT16: A single 16-bit component for depth information.
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* @GST_GL_DEPTH24_STENCIL8: A 24-bit component for depth information and
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* a 8-bit component for stencil informat.
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@ -111,9 +115,11 @@ typedef enum
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GST_GL_RGB = 0x1907,
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GST_GL_RGB8 = 0x8051,
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GST_GL_RGB565 = 0x8D62,
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GST_GL_RGB16 = 0x8054,
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GST_GL_RGBA = 0x1908,
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GST_GL_RGBA8 = 0x8058,
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GST_GL_RGBA16 = 0x805B,
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GST_GL_DEPTH_COMPONENT16 = 0x81A5,
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@ -53,7 +53,7 @@ GType gst_gl_memory_allocator_get_type(void);
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#define GST_GL_MEMORY_VIDEO_FORMATS_STR \
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"{ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, " \
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"AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, " \
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"GRAY8, GRAY16_LE, GRAY16_BE }"
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"GRAY8, GRAY16_LE, GRAY16_BE, ARGB64 }"
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/**
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* GstGLMemory:
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