gl: fix build on iOS

This commit is contained in:
Tim-Philipp Müller 2018-06-24 13:35:20 +02:00
parent 4093e4c237
commit 71734b33aa

View file

@ -32,12 +32,6 @@
#define GST_CAT_DEFAULT gst_gl_window_eagl_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
#define DEBUG_INIT \
GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow");
#define gst_gl_window_eagl_parent_class parent_class
G_DEFINE_TYPE_WITH_CODE (GstGLWindowEagl, gst_gl_window_eagl,
GST_TYPE_GL_WINDOW, G_ADD_PRIVATE (GstGLWindowEagl) DEBUG_INIT);
static void gst_gl_window_eagl_finalize (GObject * object);
static guintptr gst_gl_window_eagl_get_display (GstGLWindow * window);
@ -58,6 +52,12 @@ struct _GstGLWindowEaglPrivate
gpointer gl_queue;
};
#define DEBUG_INIT \
GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow");
#define gst_gl_window_eagl_parent_class parent_class
G_DEFINE_TYPE_WITH_CODE (GstGLWindowEagl, gst_gl_window_eagl,
GST_TYPE_GL_WINDOW, G_ADD_PRIVATE (GstGLWindowEagl) DEBUG_INIT);
static void
gst_gl_window_eagl_class_init (GstGLWindowEaglClass * klass)
{