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gl/wayland: add preferred window size, and set it according to video size
The glimagesink wayland backend lacks the implementation of gst_gl_window_wayland_egl_set_preferred_size. Because of this, glimagesink windows on wayland are created with a fixed window size of 320x240. [Matthew Waters]: gst-indent sources https://bugzilla.gnome.org/show_bug.cgi?id=789384
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2 changed files with 23 additions and 0 deletions
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@ -57,6 +57,8 @@ static gboolean gst_gl_window_wayland_egl_open (GstGLWindow * window,
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static guintptr gst_gl_window_wayland_egl_get_display (GstGLWindow * window);
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static gboolean gst_gl_window_wayland_egl_set_render_rectangle (GstGLWindow *
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window, gint x, gint y, gint width, gint height);
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static void gst_gl_window_wayland_egl_set_preferred_size (GstGLWindow * window,
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gint width, gint height);
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#if 0
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static void
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@ -306,12 +308,16 @@ create_surfaces (GstGLWindowWaylandEGL * window_egl)
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if (window_egl->window.window_width > 0)
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width = window_egl->window.window_width;
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else if (window_egl->window.preferred_width > 0)
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width = window_egl->window.preferred_width;
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else
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width = 320;
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window_egl->window.window_width = width;
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if (window_egl->window.window_height > 0)
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height = window_egl->window.window_height;
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else if (window_egl->window.preferred_height > 0)
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height = window_egl->window.preferred_height;
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else
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height = 240;
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window_egl->window.window_height = height;
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@ -344,6 +350,8 @@ gst_gl_window_wayland_egl_class_init (GstGLWindowWaylandEGLClass * klass)
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GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_get_display);
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window_class->set_render_rectangle =
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GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_set_render_rectangle);
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window_class->set_preferred_size =
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GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_set_preferred_size);
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}
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static void
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@ -584,6 +592,20 @@ gst_gl_window_wayland_egl_set_render_rectangle (GstGLWindow * window,
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return TRUE;
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}
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static void
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gst_gl_window_wayland_egl_set_preferred_size (GstGLWindow * window, gint width,
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gint height)
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{
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GstGLWindowWaylandEGL *window_egl = GST_GL_WINDOW_WAYLAND_EGL (window);
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window_egl->window.preferred_width = width;
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window_egl->window.preferred_height = height;
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if (window_egl->window.window_height != height
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|| window_egl->window.window_width != width) {
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window_resize (window_egl, width, height);
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}
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}
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static guintptr
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gst_gl_window_wayland_egl_get_display (GstGLWindow * window)
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{
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@ -72,6 +72,7 @@ struct window {
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struct wl_callback *callback;
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int fullscreen, configured;
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int window_width, window_height;
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int preferred_width, preferred_height;
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int window_x, window_y;
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};
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