According to recommendation from MS, IDXGIOutputDuplication::ReleaseFrame()
needs to be called just before IDXGIOutputDuplication::AcquireNextFrame()
for performance reasons, so that driver can accumulate dirty rects
and update texture at once. But it seems to cause choppy output.
Do release acquired frame immediately once processing done,
like d3d11 implementation does.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6092>
* Bump the rank of the musepack v7/v8 FFmpeg demuxers to SECONDARY
* Bump the rank of the musepack v7/v8 FFmpeg audio decoders to SECONDARY
* Demote the rank of the musepackdec element to MARGINAL
This is for two reasons:
* The musepack library is no longer maintained, whereas the FFmpeg
implementation can/will receive fixes
* The `musepackdec` implementation was a all-in-one "parsing and decoding" blob
which doesn't play nicely with decodebin3 and others
Fixes https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/3033
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6074>
Sends a gap event if nothing to output for a given input buffer.
For example, an input buffer might not contain any caption data
for downstream requested field, then we need to inform downstream
of the case.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6073>
WebKit commit b12e7ed2ad3a ("[WPE] Upstream the new WPE platform API
https://bugs.webkit.org/show_bug.cgi?id=265286")[1] added a `WPEView` typedef
which clashes with our `WPEView` class.
Rename the `WPEView` class to `GstWPEThreadedView` to avoid the collision.
Also prefix the `WPEContextThread` class with `Gst` and rename the
source files to reflect the new class name and use lowercase while at it
for consistency
[1] b12e7ed2ad
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6065>
Previously, the path lock was held even while issuing caps queries to
other elements. This can lead to deadlocks in more complex pipelines.
Avoid this by reworking gst_switch_bin_get_allowed_caps() to acquire
references to switchbin paths and then releasing the path lock.
Subsequent operations in that function then act on the acquired
references, thus eliminating the need for holding the path lock for
the entirety of that function.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4632>
The caps query specifies _all_ caps that the element can handle, not just
caps from the current path element. If for example a switchbin has two
paths, with one having an element that handles video/x-h264, and another
path whose element handles video/x-raw, and the second path is the
current path, then the existing code would report only video/x-raw as
supported. Fix this by report all allowed caps, even if there is a
current path defined.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4632>
The rationale is that a passthrough path (= one with no element) behaves
as if the switchbin's sink- and srcpad were one. In particular, internal
caps queries (needed for computing the allowed caps) then go to the peers
instead to path elements. Rework gst_switch_bin_get_allowed_caps () for
a clear handling of NULL path elements and for proper dataflow passthrough
and caps & accept-caps query handling.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4632>
The drop probe was present in early switchbin versions to implement paths
that drop dataflow. However, this feature turned out to be too problematic
and thus was removed. Some bits remained though. This commit removes those
bits and clarifies that in the current switchbin version, a NULL path
element instead means passthrough.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4632>
If the current segment has a configured stop point, detect
when when pad timestamps proceed past that point and mark
them as EOS. Otherwise, tsdemux continues streaming
the whole input downstream (unless something downstream detects
and returns EOS for us)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6023>
Use string parsing instead of pointer arithmetic, which makes the code
easier to understand and less error-prone. This has no functional
changes, and is preparation for the next commit, which extends the
header parsing.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5997>
Fence data could hold GstD3D12Device directly or indirectly.
Then if it's holding last refcount, the device object will
be released from the device object's internal thread,
and will try join self thread.
Delegates it to other global background thread to avoid
self thread joining.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6042>
The libwebp API doesn't match very well with the GstVideoEncoder
API, as it only delivers an unframed bitstream once all pictures
have been processed, which means we can only push a single buffer
manually on our srcpad on finish().
Supporting animated webp is still valuable, and the feature is
behind an opt-in property.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5994>
- gst_analytics_cls_mtd_get_length() return a gsize, this type dicated index
type for gst_analytics_cls_mtd_get_quark() and
gst_analytics_cls_mtd_get_level().
- Minor cleanup/improvement on index validation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6018>
videoconvertscale advertises `ANY` feature, but it supports it only
in passthrough. Our goal with autoconvert is to ensure that conversion
is possible with the elements that are being plugged so we avoid
plugging `videoconvertscale` if the memory type is not system memory.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/899>
Instead of letting all the elements that were added into the bin,
add them only when strictly needed and removed them when we stop using
them.
With previous refactoring we are keeping them in our own hashmap in
amy case so we can keep reusing the same elements as before.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/899>
We used to conside elements that were subclassses of another
element type as being the same (for example with videoconvertscale,
bother videoconvert and videoscale are subclasses of videoconvertscale
and that code was lost)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/899>
The output of VP9 and AV1 encoder is a little different from the H264
and H265 encoder, it may contain repeat frames and so the output frame
number may be more than the input. We need to call finish_subframe()
when some frame will be repeated later. So we need to extend the
current prepare_output() virtual function.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3015>
A client may map dmabufs without the intention to either read or write
to the memory. One example is clients wanting to use the
`gst_video_frame_map()` helper function.
Thus, in order to make buffers from `GstVaDmabufAllocator` conveniently
usable, ignore the modifier check if the client specified neither
`GST_MAP_READ` nor `GST_MAP_WRITE`.
Also skip the `va_sync_surface()` call in that case, as it's likely only
needed for CPU reads/writes.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5965>
clang does not like the array index assignment without the `=` sign in
it. This is a gnu extension I believe, and adding the sign is proper.
This fixes the following two warnings:
```
../subprojects/gst-plugins-bad/gst-libs/gst/vulkan/gstvkvideo-private.c:32:40:
warning: use of GNU 'missing =' extension in designator [-Wgnu-designator]
[GST_VK_VIDEO_EXTENSION_DECODE_H264] {
^
=
../subprojects/gst-plugins-bad/gst-libs/gst/vulkan/gstvkvideo-private.c:36:40:
warning: use of GNU 'missing =' extension in designator [-Wgnu-designator]
[GST_VK_VIDEO_EXTENSION_DECODE_H265] {
^
=
```
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5996>
Remove optional sprop-stereo and sprop-maxcapture fields from Opus
remote offer caps before intersecting with local codec preferences.
According to https://datatracker.ietf.org/doc/html/rfc7587#section-7.1
those fields are sender-only informative, and don't affect
interoperability.
Fixes cases where the webrtc media will end up receive-only if the
local side wants to send stereo but the remote is sending mono, or
vice versa.
There may be other fields in other codecs, so the implementation
anticipates needing to add further fields and codecs in the future.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5993>
Post a bus message explaining that input buffers must
have timestamps and return GST_FLOW_ERROR, instead of
a confusing NOT-NEGOTIATED
Also remove an errant buffer unref in the error handling
that would lead to crashes after.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5935>
Add a finalize method and release locks and things in there, instead
of in the dispose method. Dispose may be called multiple times,
at any time, and should just safely release references to other
memory that might reference it back.
In this case, timecodestamper would later crash in the element
dispose method trying to take the freed mutex from
gst_timecodestamper_release_pad().
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5935>
This protocol does what it says on the box, avoiding the need for a 1x1
wl_shm buffer.
A wayland-projects wrap has been added for users who do not have v1.26
available.
This commit was partly authored by Robert Mader.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2662>
Explicitly calls gst_vtenc_pause_output_loop when going PAUSED->READY to make sure GST_PAD_STREAM_LOCK is not taken.
Before this change, a deadlock would occur if pipeline got stopped right after one output buffer was generated by vtenc.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5933>
Modify the fix_output_format in vpp to directly generate caps with
negotiated src caps, and we have the correct dma caps negotiation in
fix_output_format function. And thus, we can remove the redundant
negotiation of using function pad_accept_memory in vpp.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5845>
The pool currently defaults to performing a layout transition to
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, with some special exceptions for
video usages. This may not be a legal transition depending on the usage.
Provide an API to explicitly control the initial image layout.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5881>
When implementing NDK media support, it would be useful to also have JNI
implementation in the same binary as NDK media compatibility is lower.
As such, implement a rudimentary vtable system for gstamc-codec and
gstamc-format, and allow choosing the implementation at static_init()
time.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4115>
This allows the implementations to do custom logic behind the hood. For
example, when NDK implementation is added, the entrypoint can chooses to
statically initialize the NDK implementations or the JNI one.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4115>
With this patch, the caps is registered in the order of memory features
as: VAMemory, DMABuf then raw caps in linux path, and D3D11Memory then
raw caps in windows path. It helps to prioritize the video memory for all
msdk elements when doing negotiation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5898>
Fixing below debug layer report
ID3D12Device::CreateCommittedResource: Ignoring InitialState D3D12_RESOURCE_STATE_COPY_DEST.
Buffers are effectively created in state D3D12_RESOURCE_STATE_COMMON.
Buffer resource will be automatically promoted to D3D12_RESOURCE_STATE_COPY_DEST
at the very first COPY operation time.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5895>
Since DXGI desktop duplication API does not work with Direct3D12 device,
this element will use Direct3D11 device to acquire frame.
Then other rendering operations (e.g., texture copy, render pipeline) will
happen using Direct3D12 API
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5883>
- Fix skipsize on _update_backlog failure.
- Add robustness to AU completion detection by using AUD when present. If we've
received a AUD we overwrite the first VCL NAL detection when the result was
negative. VCL following AUD is the first VCL of next AU.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5862>
In case of tier 1 decoder, always use reference-only picture to avoid
fixed-size pool limitation and output decoded picture without
copy even for negative rate. Also do not use copy queue for GPU to GPU
copy. Copy queue is specialized for upload/download and may occupy
PCIE bandwidth. Use direct queue as recommended by vendors.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5877>
On flush event, baseclass will discard all pictures from DPB
but there can be still in-flight commands not finished yet.
Use our command queue, allocator and fence data helper objects
to keep resource available during command execution.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5877>
Instead of only supporting writing SPU data directly to YUV frames,
render the SPU data to an intermediate AYUV overlay buffer. The overlay
data is then blended to the video frame.
For the PGS format, the overlay buffer size is set to the size of the
Composition Window, and its position in the overlay composition is set
to the window position. The objects to render are now cropped when the
cropping flag is set.
For the Vobsub format, the overlay buffer size is set to the size of the
Display Area.
Once rendered, the overlay composition rectangle is now moved and scaled
to fit the video output size, to avoid clipping.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5827>
Shader visible descriptors occupy GPU resource and there are hardware
limits. Thus, in order to minimize the amount of shader visible heaps,
only non shader visible descriptor heap (staging) will be held by d3d12memory.
Then converter will copy the staging descriptor to shader visible
descriptor heap per draw.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
Zero initialization would have overhead and it's not required
most cases except for textures. Use CREATE_NOT_ZEROED flag
in case of buffer resource or if a texture will be rendered without any
prior read operation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
Conversion will happen when constructed command list is executed,
not by converter element. Thus this object should not map output buffer
with write flag which will result in error if multiple threads
are building commands for the same output target frame.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>