This makes it unnecessary for callers to first merge together all
memories, and it allows API like GstRTSPConnection to write them out
without first copying all memories together or using writev()-style API
to write multiple memories out in one go.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/issues/370
g_source_remove() works only for a GSource which was attached
to default GMainContext, but the GSource might be attached to
custom context depending on how gst_discoverer_start() was called.
Whatever the attached context was, g_source_destroy() can clean it up.
Make consistent with what autotools puts into enabled_gl_apis
variable. Autotools puts 'gl' in there instead of 'opengl'.
This would cause problems when building -bad glmixers plugin
in meson against a -base that was built with autotools.
See https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/871
Otherwise surface_width/surface_height stored in GstGLWindowPrivate
isn't changed, sometimes an unnecessary reconfigure event is sent on
sinkpad, then result in upstream reconfiguring.
Example pipeline:
gst-launch-1.0 videotestsrc ! msdkvpp ! glimagesink
The start_time and end_time in this context have already
been adjusted for the input's rate by converting them to running
time above. What is needed afterwards is to compare these
with the output's start/stop running time, which also takes
into account the rate, so we are comparing equal things.
Multiplying these with the output's rate here is only breaking
this logic. In most cases the input and output rate is the same,
so this multiplication effectively reverses the rate adjustment
that happened while converting to running time, which is why
we see the video playing with the original rate in tests.
Fixes#541
Binding the vertex array to 0 will unbind everything else already.
In the previous order older versions of the Intel GL driver caused
errors to be printed for every single call when disabling the vertex
attrib arrays after binding the vertex array to 0.
We make an allocator for temporary lines and then use this for all
the steps in the conversion that can do in-place processing.
Keep track of the number of lines each step needs and use this to
allocate the right number of lines.
Previously we would not always allocate enough lines and we would
end up with conversion errors as lines would be reused prematurely.
Fixes#350
ISO 14496-3 defines that audioObjectType 5 is a special case that
indicates SBR is present and that an additional field has to be
parsed to find the true audioObjectType.
There are two ways of signaling SBR within an AAC stream - implicit
and explicit (see [1] section 4.2). When explicit signaling is used,
the presence of SBR data is signaled by means of the SBR
audioObjectType in the AudioSpecificConfig data.
Normally the sample rate is specified by an index into a
table of common sample rates. However index 0x0f is a special case
that indicates that the next 24 bits contain the real sample rate.
[1] https://www.telosalliance.com/support/A-closer-look-into-MPEG-4-High-Efficiency-AACFixes#39
Checking the address distance between given begin/end sequence
doesn't make sense. They are output params.
This is to fix weird failure of libs_rtp on Windows
Code in g_return_*() must not have side effects, as it
might be compiled out if -DG_DISABLE_CHECKS is used, in
which case we would read garbage off the stack.
It breaks all the calculations. While it can make sense during
initialization, there's very little API that can be called with such
timecodes without ending up with wrong results.
The old API would only assert or return an invalid timecode, the new API
returns a boolean or NULL. We can't change the existing API
unfortunately but can at least deprecate it.
audioconvert's passthrough status can no longer be determined
strictly from input / output caps equality, as a mix-matrix can
now be specified.
We now call gst_base_transform_set_passthrough dynamically, based
on the return from the new gst_audio_converter_is_passthrough()
API, which takes the mix matrix into account.
The presence of `key-mgmt` attribute will set the mikey appropriately.
We therefore don't need to check the return value (which will
be overwritten afterwards).
CEA608_IN_CEA708_RAW is the same format as CEA708_RAW. It's only
difference is that it must contain only CEA608 and a format like this
does not exist in practice. In practice every element that handles raw
cc_data triplets must check each triplet for their actual content and
handle them accordingly.
For CC-only streams a parser could signal the existence of CEA608 and/or
CEA708 inside the caps but for metas this can only potentially be
signalled via the ALLOCATION query for negotiation purposes.
A separate format for this is not very useful and instead it should be a
format qualifier.
CEA608_S334_1A is the format defined by SMPTE S334-1 Annex A and which
is used for transferring CEA608 over SDI instead of CEA708 CDP packets.
According to RFC3611, the extended report blocks in XR packet can
have variable length. To visit each block, the iterator should look
into block header. Once XR type is extracted, users can parse the
detailed information by given functions.
Loss/Duplicate RLE
The Loss RLE and the Duplicate RLE have same format so
they can share parsers. For unit test, randomly generated
pseudo packet is used.
Packet Receipt Times
The packet receipt times report block has a list of receipt
times which are in [begin_seq, end_seq).
Receiver Reference Time paser for XR packet
The receiver reference time has ntptime which is 64 bit type.
DLRR
The DLRR report block consists of sub-blocks which has ssrc, last RR,
and delay since last RR. The number of sub-blocks should be calculated
from block length.
Statistics Summary
The Statistics Summary report block provides fixed length
information.
VoIP Metrics
VoIP Metrics consists of several metrics even though they are in
a report block. Data retrieving functions are added per metrics.
https://bugzilla.gnome.org/show_bug.cgi?id=789822
Non-direct dmabuf uploads, just as direct dmabuf uploads, create EGL
images and thus GL textures of the same width as the imported image.
The input dmabuf line stride is not relevant to the resulting texture
in both cases.
This fixes the case where non-direct uploads of input dmabufs with line
stride larger than the width will for example cause glcolorconvert to
sample only the left part (width * bytes per pixel / stride) of the
image, causing a horizontally stretched and cropped output image.
Pull in video frame fields into local variables. Without this the
compiler must assume that they could've changed on every use and read
them from memory again.
This reduces the inner loop from 6 memory reads per pixels to 4, and the
number of writes stays at 3.
gst_rtsp_connection_send() adds the Authorization header to the request.
If this function is being called multiple times with the same request
it will add one more Authorization header every time.
To fix to this issue do not append a new Authorization header on
top of an existing ones. Remove any existing Authorization headers first
and then add the new one.
Fixes gst-plugins-good#425
If multiple DRM connectors are connected, currently the first one is
picked. Improve this by adding an environment variable that allows for
choosing a connector by name. The connector name has been made so they
are compatible with modetest/modeprint DRM utilities.
Related to #490
* List all connectors, modes, and encoders, even after picking one
* Add missing DRM_MODE_CONNECTOR_DPI string for logging and improve
existing strings
* Make sure the names matches modetest/modeprint from DRM utilities
Related to #490
If we use the main loop it might happen that the caller (e.g. our unit
test) already shut down the loop once the result was received and in
that case the pipeline would never ever be shut down (and our unit test
would hang).
This adds a few missing gst_object_unref calls for the opengl context in
gstglwindow_gbm_egl.c, as well as the missing close call for the
drm node fd in gst_gl_display_gbm_finalize.
While this creates a circular reference between the pipeline and the
context, this ensures that the context stays alive for as long as any
callbacks could be called on it. The circular reference is broken once
the conversion is finished (or error, or timeout), which will then cause
everything to be freed.
Previously it was possible that a callback could be called on the
context right after it was freed already.
Also use only a single context structure, the second structure does not
simplify anything and duplicates storage.
This patch adds API in the audio decoder base class for setting the arbitrary
caps on the source pad. Previously only caps converted from audio info were
possible. This is particularly useful when subclass wants to set caps features
for audio decoder producing metadata.
The Y210 format was added in the middle of the formats enum and list,
introducing an ABI break.
This issue was detected thanks to the gstreamer-rs test harness.
We assume here the same data format for the user data as for the
DID/SDID: 10 bits with parity in the upper 2 bits. In theory some
standards could define this differently and even have full 10 bits of
user data but there does not seem to be a single such standard after
all these years.
Currently in Python it would become a signed 64 bit value but should
actually be an unsigned 32 bit value with all bits set.
This is the same problem as with GST_MESSAGE_TYPE_ANY.
See https://bugzilla.gnome.org/show_bug.cgi?id=732633
Rather then letting gst_gl_memory_setup_buffer guess the GL format used
for an eglimage after importing a dmabuf be explicit about it. This
fixes issues where dmabuf import may have used another format then
gst_gl_format_from_video_info would guess on the basis of the available
GL extensions.
In particular on etnaviv the gst_gl_format_from_video_info would
assuming a luminance + alpha GL format is used for YUY2, but the dmabuf
import will always use RG88. Which causes images to end up somewhat pink when
displayed on the screen.
When importing an egl image from dmabuf gst_gl_format_from_video_info
was used to work what the result GL format will be. Unfortunately that
will only work if the conventional format and the choosen DRM fourcc for
the format match up.
On etnaviv platforms there is no support for GL_EXT_texture_rg, so the
GL format chosen for YUY2 ends up being GST_GL_LUMINANCE_ALPHA. However
DRM does not do luminance + alpha as it's a legacy GL thing, so the
dmabuf import ends up using DRM_FORMAT_GR88.
To fix this, tie the DRM_FORMAT and the GL format together so they
always match up.
There is new code that ensures that we renegotiate after an
uploader transition if the negotiated caps have changed.
The problem is that the raw uploader will not really try and
fixate the input caps, but instead of return a subset with the
only the supported target texture.
This had two effect, raw uploads was always done renegotiated
once and the raw upload unit test was now failing as it didn't
expect a renegotiation.
As it's a valid check, simply relax the gst_caps_is_equal() check
and use a gst_caps_is_subset() instead.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
The direct dmabuf upload does color conversion, so when it transforms
the caps, it replaces the format with all formats found through the
format query. When this uploader can't be used, it makes the upstream
source pick a unsupported format.
To fix this, we only append the caps with a list of format. So the
source will only pick one of these formats if the downstream preferred
format is not supported. A negotiation failure after this would be
normal.
This fixes pipelines without a glcolorconvert element.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
The idea is that some GPUs (like the Vivante series) can actually
perform the YUV->RGB conversion internally, so no custom conversion
shaders are needed. To make use of this feature, we need an additional
uploader that can import DMABUF FDs and also directly pass the pixel
format, relying on the GPU to do the conversion.
Based on patches from Nicolas Dufresne <nicolas.dufresne@collabora.com> and
Carlos Rafael Giani <dv@pseudoterminal.org>.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
If a upload method is selected then use it exclusively in transform_caps().
Also, reconfigure if the current caps don't match the current upload
method.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
This should not be necessary, but currently not all plugins that provide
dmabuf memory announce this with caps features, e.g. v4l2.
The static caps already contain the system memory. It didn't break before
because other upload methods provide the necessary transformation.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
Reconfigure will trigger a set_caps which clears the upload method.
Remember the method in this case and start with it.
Wrap around once to try all methods if necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
The colorspace conversion happens during the upload so the necessary hints
must be provided to ensure that the conversion works correctly.
At least the Mesa Intel driver will create a texture without error but
produces an incorrect result. Use eglQueryDmaBufModifiersEXT() to check if
non-external upload is supported for the given format.
Based on a patch from Carlos Rafael Giani <dv@pseudoterminal.org>.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
gst_gl_memory_setup_buffer() was not properly using the number
of pointers to wrapped. This also fixes the validation, as we
only support 1 wrapper per view, or num_planes * views wrapper.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
rtsp_connection_send takes care of adding those already,
and some reverse proxies such as nginx will reject the request
altogether if the Authorization header is present twice,
even with the same value.
https://bugzilla.gnome.org/show_bug.cgi?id=797272
Add a source-info property that will read/write meta to the buffers
about RTP source information. The GstRTPSourceMeta can be used to
transport information about the origin of a buffer, e.g. the sources
that is included in a mixed audio buffer.
A new function gst_rtp_base_payload_allocate_output_buffer() is added
for payloaders to use to allocate the output RTP buffer with the correct
number of CSRCs according to the meta and fill it.
RTPSourceMeta does not make sense on RTP buffers since the information
is in the RTP header. So the payloader will strip the meta from the
output buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=761947
Using the correct blend modes for each case or converting to
premultipled in the very unlikely case that separate blend modes are
unavailable on ancient opengl hardware.
It was checking for GST_IS_CAPS only and that would fail if the new
restriction caps was NULL and its documentation says it accepts NULL as
valid input.
If we have an upstream GST_EVENT_STREAM_START, use that one instead
of creating a new one which could be completely different from the
upstream one and drop information (like the stream flags and stream
object).
Only create a new event if we don't already have one from upstream
https://bugzilla.gnome.org/show_bug.cgi?id=797215
For each lib we build export its own API in headers when we're
building it, otherwise import the API from the headers.
This fixes linker warnings on Windows when building with MSVC.
The problem was that we had defined all GST_*_API decorators
unconditionally to GST_EXPORT. This was intentional and only
supposed to be temporary, but caused linker warnings because
we tell the linker that we want to export all symbols even
those from externall DLLs, and when the linker notices that
they were in external DLLS and not present locally it warns.
What we need to do when building each library is: export
the library's own symbols and import all other symbols. To
this end we define e.g. BUILDING_GST_FOO and then we define
the GST_FOO_API decorator either to export or to import
symbols depending on whether BUILDING_GST_FOO is set or not.
That way external users of each library API automatically
get the import.
While we're at it, add new GST_API_EXPORT in config.h and use
that for GST_*_API decorators instead of GST_EXPORT.
The right export define depends on the toolchain and whether
we're using -fvisibility=hidden or not, so it's better to set it
to the right thing directly than hard-coding a compiler whitelist
in the public header.
We put the export define into config.h instead of passing it via the
command line to the compiler because it might contain spaces and brackets
and in the autotools scenario we'd have to pass that through multiple
layers of plumbing and Makefile/shell escaping and we're just not going
to be *that* lucky.
The export define is only used if we're compiling our lib, not by external
users of the lib headers, so it's not a problem to put it into config.h
Also, this means all .c files of libs need to include config.h
to get the export marker defined, so fix up a few that didn't
include config.h.
This commit depends on a common submodule commit that makes gst-glib-gen.mak
add an #include "config.h" to generated enum/marshal .c files for the
autotools build.
https://bugzilla.gnome.org/show_bug.cgi?id=797185
There are a lot of symbols in GstGL-1.0.gir generated by automake that
are not when it is generated by meson, because a lot of headers were
not included in meson's gir generation.
https://bugzilla.gnome.org/show_bug.cgi?id=797158
The purpose of value_name in GEnumValue structure is to express in
text format the name of the enum, not a description of the value, so
it can be use later for the gir file generation.
https://bugzilla.gnome.org/show_bug.cgi?id=797144
Reconfigure will trigger a set_caps which clears the upload method.
Remember the method in this case and start with it.
Wrap around once to try all methods if necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
The idea is that some GPUs (like the Vivante series) can actually
perform the YUV->RGB conversion internally, so no custom conversion
shaders are needed. To make use of this feature, we need an additional
uploader that can import DMABUF FDs and also directly pass the pixel
format, relying on the GPU to do the conversion.
Based on patches from Nicolas Dufresne <nicolas.dufresne@collabora.com> and
Carlos Rafael Giani <dv@pseudoterminal.org>.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
The colorspace conversion happens during the upload so the necessary hints
must be provided to ensure that the conversion works correctly.
At least the Mesa Intel driver will create a texture without error but
produces an incorrect result. Use eglQueryDmaBufModifiersEXT() to check if
non-external upload is supported for the given format.
Based on a patch from Carlos Rafael Giani <dv@pseudoterminal.org>.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
If a upload method is selected then use it exclusively in transform_caps().
Also, reconfigure if the current caps don't match the current upload
method.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
This should not be necessary, but currently not all plugins that provide
dmabuf memory announce this with caps features, e.g. v4l2.
The static caps already contain the system memory. It didn't break before
because other upload methods provide the necessary transformation.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
gst_gl_memory_setup_buffer() was not properly using the number
of pointers to wrapped. This also fixes the validation, as we
only support 1 wrapper per view, or num_planes * views wrapper.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
The gst_video_decoder_clip_and_push_buf() now drops the internal stream
lock while pushing. This means, the output_queued list could be modififed
during that time. To make the code safe again, we delete the link before
pushing the data. The walk pointer will later be updated with the list
head, which makes it safe in case the list was modififed.
https://bugzilla.gnome.org/show_bug.cgi?id=715192
On Windows, the ringbuffer thread function must have the "Pro Audio"
priority set, otherwise it sometimes doesn't get scheduled for
200-300ms, which will immediately cause an underrun unless you set
a very high latency-time and buffer-time.
This has no compile-time deps since it tries to load avrt.dll at
runtime to set the thread priority.
Release STREAM_LOCK before calling gst_pad_push() and take it
back afterward so that upstream isn't blocked while output
buffer is being pushed downstream.
https://bugzilla.gnome.org/show_bug.cgi?id=715192
Release STREAM_LOCK before calling gst_pad_push() and take it
back afterward so that upstream isn't blocked while output
buffer is being pushed downstream.
https://bugzilla.gnome.org/show_bug.cgi?id=715192
Add a new macro that gives you the rate of the fields, which is the
numerator of the field-rate for ALTERNATE interlacing video and FPS for
progressive and other interlacing formats.
https://bugzilla.gnome.org/show_bug.cgi?id=796106
Add a variant of gst_video_decoder_set_output_state() that allows the user
to pass an interlacing mode as well. This is needed to ensure that
gst_video_info_set_interlaced_format() is used instead so that
GstVideoInfo.size is correctly initialized.
https://bugzilla.gnome.org/show_bug.cgi?id=796106
Add a new macro that gives you the height of a field. It returns the
height of the full frame unless split-field (alternate) interlacing is
in use. Also GST_VIDEO_INFO_COMP_HEIGHT macro now uses this new macro to
get the height for its calculation.
https://bugzilla.gnome.org/show_bug.cgi?id=796106
Add a helper to set the interlacing mode while creating the GstVideoInfo
in addition to format and resolution. Using this helper will ensure that
size is correctly calculated for split-field interlacing mode.
https://bugzilla.gnome.org/show_bug.cgi?id=796106
Add a new interlace mode enum to represent buffers containing a single
field of an interlaced video in a buffer. The name is based on the
equivalent video format in the V4L2 API, V4L2_FIELD_ALTERNATE:
https://01.org/linuxgraphics/gfx-docs/drm/media/uapi/v4l/field-order.html
Since caps fields are optional, we also introduce a new caps feature,
"format:Interlaced" that always goes with "alternate" interlace mode to ensure
that caps for this incompatible format are incompatible with other interlaced
and progressive video caps.
https://bugzilla.gnome.org/show_bug.cgi?id=796106
gst_gl_window_dispmanx_egl_set_window_handle() removes native window handle
(dispmanx element), regardless it was foreign window handle
(set via gst_video_overlay_set_window_handle()) or not.
This problem prevents glimagesink reusable.
(PAUSED -> READY -> PAUSED does not work)
This patch corrects it comparing the native window handle with foreign window
handle. This behavior is same as gst_gl_window_dispmanx_egl_close().
https://bugzilla.gnome.org/show_bug.cgi?id=785199
The glimagesink wayland backend lacks the implementation of
gst_gl_window_wayland_egl_set_preferred_size. Because of this, glimagesink windows on
wayland are created with a fixed window size of 320x240.
[Matthew Waters]: gst-indent sources
https://bugzilla.gnome.org/show_bug.cgi?id=789384
This allows consumers of the gstgl dependency where gstgl is optional
to do things like:
config_data.set('HAVE_GST_GL', gstgl_dep.found())
deps = [gstvideo_dep, gstgl_dep]
meaning they can still use the dep unconditionally. With the
disabler we would just disable the whole target even if the
gstgl part was an optional extra. We can add an option to
dependency() later to let users/consumers of the dep decide
if they want a not-found dependency or a disabler instead.
It's also needed by the generic/states test and the variable
is currently checked as part of the opengl lib tests so wouldn't
be available if opengl was disabled.
Function body must only be removed if compiling with
GST_REMOVE_DEPRECATED. Function declaration must not
be skipped if GST_DISABLE_DEPRECATED is defined, since
it contains our export decorator and we wouldn't export
the symbol as public API any more then since we compile
with GST_DISABLE_DEPRECATED.
Building an image with yocto for an 'am335x' processor will fail,
because 'gbm.h' can not be found and 'EGL_PLATFORM_GBM_MESA' is not defined.
So simply adding define of 'EGL_PLATFORM_GBM_MESA' in 'gstgldisplay_egl.c'
and adding 'GBM_CFLAGS' in 'gst-gl.m4' to get rid of this errors and complete
a full build process.
ERRORs were:
-----------
gst-plugins-base-1.14.1/gst-libs/gst/gl/gbm/gstglwindow_gbm_egl.h:24:10:
fatal error: gbm.h: No such file or directory
#include <gbm.h>
^~~~~~~
gst-plugins-base-1.14.1/gst-libs/gst/gl/egl/gstgldisplay_egl.c:157:39:
error: 'EGL_PLATFORM_GBM_MESA' undeclared (first use in this function);
did you mean 'EGL_PLATFORM_WAYLAND'?
ret = _gst_eglGetPlatformDisplay (EGL_PLATFORM_GBM_MESA, (gpointer) display,
^~~~~~~~~~~~~~~~~~~~~
https://bugzilla.gnome.org/show_bug.cgi?id=796885
This is useful if the output buffers are planar and have extra padding
on each plane, in which case size/bpf does not represent the number of
valid samples.
https://bugzilla.gnome.org/show_bug.cgi?id=705977
Aggregation will break the layout, as it concatenates buffers,
and fixing it here would be much more inefficient than configuring
the actual decoder implementation to output larger buffers.
https://bugzilla.gnome.org/show_bug.cgi?id=705977
This was miss-leading VAAPI which was not forcing linear back buffers,
would still export DMABuf. That caused bad rendering as the buffers are
tiled and most likely compressed.
https://bugzilla.gnome.org/show_bug.cgi?id=796822
This was miss-leading VAAPI which was not forcing linear back buffers,
would still export DMABuf. That caused bad rendering as the buffers are
tiled and most likely compressed.
V4L2 and OMX decoder don't support draining and keeping reference
frames. As a side effect, these decoder just stops working on
gaps/discont. When this drain was introduced, the commit stated that
this was for TRICKMODE_KEY_UNITS, so only drain if running in this mode.
https://bugzilla.gnome.org/show_bug.cgi?id=796771
e4bf9ed8f0 was not quite right and changed
the wrong thing. Intead we needed to change the multiplication order
and should have kept the previous to/from matrices as is done in this
patch.
We would make the subproject conditional on the wrap-mode=nodownload
however get_option('wrap-mode') or similar is not available from
meson.build files as the wrap-mode is meant to be used automatically.
Instead use the dependency fallback mechanism to get at the subproject
where possible i.e. when downloading is allows and only add the compat
includes when we have a valid internal dependency from the gl-headers
subproject.
https://bugzilla.gnome.org/show_bug.cgi?id=796534
Helper function for bindings, in python for example
users can now replace:
res, msg = GstSdp.SDPMessage.new()
GstSdp.sdp_message_parse_buffer(bytes(text.encode()), msg)
with:
res, msg = GstSdp.SDPMessage.new_from_text(text)
https://bugzilla.gnome.org/show_bug.cgi?id=796563
This reverts commit 82c43ff9a3.
Reverting for the time being, since it trips up build bots
that don't have network connectivity.
We ideally shouldn't have a subproject that's used unconditionally.
The external time should be moved only as much as needed
to get back to the ideal center point, so that the clock
is still allowed to drift both directions after the correction.
This reduces excessive back and forth corrections that were
caused by the assumption of a linear drift.
https://bugzilla.gnome.org/show_bug.cgi?id=788006
The matrices were converting the wrong values with non-diagonal-only matrices.
e.g. a typical yflip matrix in [-1,1]^3 such as
1 0 0 0
0 -1 0 0
0 0 1 0
0 0 0 1
Would have actually required a matrix like this in [0,1]^3
1 0 0 0
0 -1 0 0
0 0 1 0
0 -2 0 1
Which is
1. not consistent with our multiplication convention and would require
transposing matrices or changing our multiplication order (from what is
generally used on opengl matrix guides/tutorials).
2. Produces incorrect values when input with actual vertices accounting for
the difference in multiplication order. e.g. some vertices multiplied by
the yflip matrix using vertex * yflip(== transpose(yflip) * vertex):
vertex: -> result: expected:
vec4(1,0,1,1) -> vec4(1,-2,1,1) vec4(1,1,1,1)
vec4(1,1,1,1) -> vec4(1,-3,1,1) vec4(1,0,1,1)
With the updated values, we now get the expected values.
Includes a test for this behaviour and the example above
The autotools build installs the file and sets the LICENSE_TRANSLATIONS_PATH
macro which licences.c uses as a fallback path. Do the same with meson.
https://bugzilla.gnome.org/show_bug.cgi?id=796274
This pixel format is a fully packed variant of NV12_10LE32,
a luma pixel would take 10bits in memory, without any
filled bits between pixels in a stride. The color range
follows the BT.2020 standard.
In order to get a better performance in hardware memory
operation, it may expend the stride, append zero data at the
end of echo lines.
Pack function by Nicolas Dufresne.
https://bugzilla.gnome.org/show_bug.cgi?id=795462
Signed-off-by: Nicolas Dufresne <nicolas@ndufresne.ca>
Signed-off-by: ayaka <ayaka@soulik.info>