Filippo Argiolas
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226fe2bffa
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[167/906] better cross processing curve
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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5b1f62a079
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[166/906] add rgb_to_luma_fragment source and correspondent effect. use the latter for a cross processing effect.
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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e009d7b400
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[165/906] import luma_to_curve effects (Sepia, Heat) from cvs branch with better texture memory handling (teximage curves only once). Sepia curve still needs some love.
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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c5bd6fdbc5
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[164/906] rename blend_fragment_source to sum_fragment_source and add uniform blending parameters
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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aa7e3867ac
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[163/906] import glow effect (maybe the most tricky) from cvs branch
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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e8d27cadf7
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[162/906] import stretch effect from cvs
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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ebde5b5501
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[161/906] import squeeze effect from cvs
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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962e4cd8a1
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[160/906] forgot to add a file
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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77fc214670
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[159/906] still some source tree reorganize, fixed some issue with headers and ifdefs, moved identity into effects dir
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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7bbdcce721
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[158/906] still working on mergin gstgleffects, add mirror effect. reorganize source tree.
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2014-03-15 18:36:24 +01:00 |
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Julien Isorce
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fd192ec957
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[157/906] move thread_do_upload_make from thread_do_upload to thread_init_upload
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2014-03-15 18:36:24 +01:00 |
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Julien Isorce
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d0203c1172
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[156/906] fix a crash that could happens when using at least 2 gl context and when closing a window on linux
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2014-03-15 18:36:24 +01:00 |
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Julien Isorce
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8e8a9b8fd5
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[155/906] fix some errors and check all the pipelines listed in tests/pipelines
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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4fc5dab530
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[154/906] added first skeleton of gstgleffects, imported basic stuff from cvs branch.
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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a595635904
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[153/906] Try to genereate textures within gstglfilterblur to see if the new thread_use_fbo works both with textures from the pool and custom ones
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2014-03-15 18:36:24 +01:00 |
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Filippo Argiolas
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02a21f80ab
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[152/906] remove an unneeded (really?) glTexImage
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2014-03-15 18:36:24 +01:00 |
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Julien Isorce
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11f620a96a
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[151/906] ISO C90
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2014-03-15 18:36:24 +01:00 |
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Julien Isorce
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c0f13fd869
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[150/906] glTexImage2D(w, h, NULL) is now called only one time (mem alloc)
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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a8552d4795
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[149/906] same as previous commit
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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9f4d1de046
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[148/906] Fix rgb issue. Current program should always be set to 0 when a new texture is attached to a fbo.
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2014-03-15 18:36:23 +01:00 |
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Julien Isorce
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f27aef15b7
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[147/906] oups forgot to add 2 files to the previous commit
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2014-03-15 18:36:23 +01:00 |
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Julien Isorce
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d6ef47cd9c
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[146/906] remove filteredge
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2014-03-15 18:36:23 +01:00 |
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Julien Isorce
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26564461f0
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[145/906] gen/del the middle texture only one time in the gstglfilterblur
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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fadb69b0aa
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[144/906] remove gstglfilterblur.h, it's easier to have everything in the same file
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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b0f30ff125
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[143/906] Add init and reset callbacks in GstGLFilter to run arbitrary gl code at start and stop. Useful to init and cleanup custom gl resources.
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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396afd5ef3
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[142/906] Add a generic action to be able to execute arbitrary gl code within the gl thread with less pain
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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77c0b28031
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[141/906] some steps towards simplification. added a convenience function to gstglfilter and some comment here and there
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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a53754cc28
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[140/906] Fix GL_STACK_OVERFLOW
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2014-03-15 18:36:23 +01:00 |
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Julien Isorce
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47554d341c
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[139/906] fix warnings when compiling upload/download shaders
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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df427d2681
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[138/906] is that videoformat pointer really needed?
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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570b7f2005
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[137/906] Don't reallocate texture memory every time in upload_* functions.
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2014-03-15 18:36:23 +01:00 |
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Filippo Argiolas
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8c9cb5939e
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[136/906] reindent gstgldisplay with gstreamer-c-mode
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2014-03-15 18:36:23 +01:00 |
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Julien Isorce
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79bea07a77
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[135/906] add and make the Filippo's gstglfilterblur works on the master branch (example of multiple step rendering)
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2014-03-15 18:36:23 +01:00 |
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julien User
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03a9ea9c6b
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[134/906] fix makefiles list from configure.ac (tests have changes) and fix a warning
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2014-03-15 18:36:23 +01:00 |
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Julien Isorce
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21be1c07de
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[133/906] finish todo task 4
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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8049be3a60
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[132/906] make the plugin properly shutdown when one of the check requirements failed
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2014-03-15 18:36:22 +01:00 |
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Filippo Argiolas
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c3d0a2f9b4
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[131/906] fix warnings (unused vars)
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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3d3ba97c4d
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[130/906] use GstGLShader in the GLSL colorspace conversion
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2014-03-15 18:36:22 +01:00 |
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Filippo Argiolas
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93722cac7d
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[129/906] fixed warning for unused variable (fatal with -Werror)
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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44ec9c01dd
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[128/906] add GstGLShader stuffs in the vs8 project, fix laplacian fragment code to make it compile on ATI, and fix check function about Opengl and Glew version
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2014-03-15 18:36:22 +01:00 |
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Filippo Argiolas
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aeadf6bc0e
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[127/906] Imported GstGLShader from cvs branch. Added a demo laplacian convolution filter to demonstrate how this can be integrated with minimum effort.
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2014-03-15 18:36:22 +01:00 |
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David Schleef
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a4400cf12b
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[126/906] Change some guints to GLuints because of warnings on OS/X.
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2014-03-15 18:36:22 +01:00 |
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David Schleef
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50b8417097
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[125/906] Add libraries as appropriate to fix compilation
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2014-03-15 18:36:22 +01:00 |
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David Schleef
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a03eac3c2d
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[124/906] Global replace of CRLF line endings to LF
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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af16a51ee2
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[123/906] X Specific: better implementation of the gst_gl_set_window_id
git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@584 93df14bb-0f41-7a43-8087-d3e2a2f0e464
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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bfd8d294b4
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[122/906] better implementation of gst_gl_display_set_window_id for win32. (change the window of the current wglcontext instead of reinit everything, and so avoid some problems about opengl objects that could be init in the previous wglcontext and so no usable in the newer wglcontext, it what the case for the first texture) This newer implementation has not been made yet on linux
git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@582 93df14bb-0f41-7a43-8087-d3e2a2f0e464
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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f2ea87e951
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[121/906] avoid use of GLSL functions when fragment_shader is not available
git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@581 93df14bb-0f41-7a43-8087-d3e2a2f0e464
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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3505ae339c
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[120/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@580 93df14bb-0f41-7a43-8087-d3e2a2f0e464
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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21e2cff9cc
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[119/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@579 93df14bb-0f41-7a43-8087-d3e2a2f0e464
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2014-03-15 18:36:22 +01:00 |
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Julien Isorce
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951460cdd1
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[118/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@573 93df14bb-0f41-7a43-8087-d3e2a2f0e464
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2014-03-15 18:36:22 +01:00 |
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