Commit graph

15347 commits

Author SHA1 Message Date
Filippo Argiolas
226fe2bffa [167/906] better cross processing curve 2014-03-15 18:36:24 +01:00
Filippo Argiolas
5b1f62a079 [166/906] add rgb_to_luma_fragment source and correspondent effect. use the latter for a cross processing effect. 2014-03-15 18:36:24 +01:00
Filippo Argiolas
e009d7b400 [165/906] import luma_to_curve effects (Sepia, Heat) from cvs branch with better texture memory handling (teximage curves only once). Sepia curve still needs some love. 2014-03-15 18:36:24 +01:00
Filippo Argiolas
c5bd6fdbc5 [164/906] rename blend_fragment_source to sum_fragment_source and add uniform blending parameters 2014-03-15 18:36:24 +01:00
Filippo Argiolas
aa7e3867ac [163/906] import glow effect (maybe the most tricky) from cvs branch 2014-03-15 18:36:24 +01:00
Filippo Argiolas
e8d27cadf7 [162/906] import stretch effect from cvs 2014-03-15 18:36:24 +01:00
Filippo Argiolas
ebde5b5501 [161/906] import squeeze effect from cvs 2014-03-15 18:36:24 +01:00
Filippo Argiolas
962e4cd8a1 [160/906] forgot to add a file 2014-03-15 18:36:24 +01:00
Filippo Argiolas
77fc214670 [159/906] still some source tree reorganize, fixed some issue with headers and ifdefs, moved identity into effects dir 2014-03-15 18:36:24 +01:00
Filippo Argiolas
7bbdcce721 [158/906] still working on mergin gstgleffects, add mirror effect. reorganize source tree. 2014-03-15 18:36:24 +01:00
Julien Isorce
fd192ec957 [157/906] move thread_do_upload_make from thread_do_upload to thread_init_upload 2014-03-15 18:36:24 +01:00
Julien Isorce
d0203c1172 [156/906] fix a crash that could happens when using at least 2 gl context and when closing a window on linux 2014-03-15 18:36:24 +01:00
Julien Isorce
8e8a9b8fd5 [155/906] fix some errors and check all the pipelines listed in tests/pipelines 2014-03-15 18:36:24 +01:00
Filippo Argiolas
4fc5dab530 [154/906] added first skeleton of gstgleffects, imported basic stuff from cvs branch. 2014-03-15 18:36:24 +01:00
Filippo Argiolas
a595635904 [153/906] Try to genereate textures within gstglfilterblur to see if the new thread_use_fbo works both with textures from the pool and custom ones 2014-03-15 18:36:24 +01:00
Filippo Argiolas
02a21f80ab [152/906] remove an unneeded (really?) glTexImage 2014-03-15 18:36:24 +01:00
Julien Isorce
11f620a96a [151/906] ISO C90 2014-03-15 18:36:24 +01:00
Julien Isorce
c0f13fd869 [150/906] glTexImage2D(w, h, NULL) is now called only one time (mem alloc) 2014-03-15 18:36:23 +01:00
Filippo Argiolas
a8552d4795 [149/906] same as previous commit 2014-03-15 18:36:23 +01:00
Filippo Argiolas
9f4d1de046 [148/906] Fix rgb issue. Current program should always be set to 0 when a new texture is attached to a fbo. 2014-03-15 18:36:23 +01:00
Julien Isorce
f27aef15b7 [147/906] oups forgot to add 2 files to the previous commit 2014-03-15 18:36:23 +01:00
Julien Isorce
d6ef47cd9c [146/906] remove filteredge 2014-03-15 18:36:23 +01:00
Julien Isorce
26564461f0 [145/906] gen/del the middle texture only one time in the gstglfilterblur 2014-03-15 18:36:23 +01:00
Filippo Argiolas
fadb69b0aa [144/906] remove gstglfilterblur.h, it's easier to have everything in the same file 2014-03-15 18:36:23 +01:00
Filippo Argiolas
b0f30ff125 [143/906] Add init and reset callbacks in GstGLFilter to run arbitrary gl code at start and stop. Useful to init and cleanup custom gl resources. 2014-03-15 18:36:23 +01:00
Filippo Argiolas
396afd5ef3 [142/906] Add a generic action to be able to execute arbitrary gl code within the gl thread with less pain 2014-03-15 18:36:23 +01:00
Filippo Argiolas
77c0b28031 [141/906] some steps towards simplification. added a convenience function to gstglfilter and some comment here and there 2014-03-15 18:36:23 +01:00
Filippo Argiolas
a53754cc28 [140/906] Fix GL_STACK_OVERFLOW 2014-03-15 18:36:23 +01:00
Julien Isorce
47554d341c [139/906] fix warnings when compiling upload/download shaders 2014-03-15 18:36:23 +01:00
Filippo Argiolas
df427d2681 [138/906] is that videoformat pointer really needed? 2014-03-15 18:36:23 +01:00
Filippo Argiolas
570b7f2005 [137/906] Don't reallocate texture memory every time in upload_* functions. 2014-03-15 18:36:23 +01:00
Filippo Argiolas
8c9cb5939e [136/906] reindent gstgldisplay with gstreamer-c-mode 2014-03-15 18:36:23 +01:00
Julien Isorce
79bea07a77 [135/906] add and make the Filippo's gstglfilterblur works on the master branch (example of multiple step rendering) 2014-03-15 18:36:23 +01:00
julien User
03a9ea9c6b [134/906] fix makefiles list from configure.ac (tests have changes) and fix a warning 2014-03-15 18:36:23 +01:00
Julien Isorce
21be1c07de [133/906] finish todo task 4 2014-03-15 18:36:22 +01:00
Julien Isorce
8049be3a60 [132/906] make the plugin properly shutdown when one of the check requirements failed 2014-03-15 18:36:22 +01:00
Filippo Argiolas
c3d0a2f9b4 [131/906] fix warnings (unused vars) 2014-03-15 18:36:22 +01:00
Julien Isorce
3d3ba97c4d [130/906] use GstGLShader in the GLSL colorspace conversion 2014-03-15 18:36:22 +01:00
Filippo Argiolas
93722cac7d [129/906] fixed warning for unused variable (fatal with -Werror) 2014-03-15 18:36:22 +01:00
Julien Isorce
44ec9c01dd [128/906] add GstGLShader stuffs in the vs8 project, fix laplacian fragment code to make it compile on ATI, and fix check function about Opengl and Glew version 2014-03-15 18:36:22 +01:00
Filippo Argiolas
aeadf6bc0e [127/906] Imported GstGLShader from cvs branch. Added a demo laplacian convolution filter to demonstrate how this can be integrated with minimum effort. 2014-03-15 18:36:22 +01:00
David Schleef
a4400cf12b [126/906] Change some guints to GLuints because of warnings on OS/X. 2014-03-15 18:36:22 +01:00
David Schleef
50b8417097 [125/906] Add libraries as appropriate to fix compilation 2014-03-15 18:36:22 +01:00
David Schleef
a03eac3c2d [124/906] Global replace of CRLF line endings to LF 2014-03-15 18:36:22 +01:00
Julien Isorce
af16a51ee2 [123/906] X Specific: better implementation of the gst_gl_set_window_id
git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@584 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:22 +01:00
Julien Isorce
bfd8d294b4 [122/906] better implementation of gst_gl_display_set_window_id for win32. (change the window of the current wglcontext instead of reinit everything, and so avoid some problems about opengl objects that could be init in the previous wglcontext and so no usable in the newer wglcontext, it what the case for the first texture) This newer implementation has not been made yet on linux
git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@582 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:22 +01:00
Julien Isorce
f2ea87e951 [121/906] avoid use of GLSL functions when fragment_shader is not available
git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@581 93df14bb-0f41-7a43-8087-d3e2a2f0e464
2014-03-15 18:36:22 +01:00
Julien Isorce
3505ae339c [120/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@580 93df14bb-0f41-7a43-8087-d3e2a2f0e464 2014-03-15 18:36:22 +01:00
Julien Isorce
21e2cff9cc [119/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@579 93df14bb-0f41-7a43-8087-d3e2a2f0e464 2014-03-15 18:36:22 +01:00
Julien Isorce
951460cdd1 [118/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@573 93df14bb-0f41-7a43-8087-d3e2a2f0e464 2014-03-15 18:36:22 +01:00