Due to a bug in the VT API, attempting to encode interlaced content
with ProRes results in an error, halting the pipeline instead of
gracefully falling back to software encoding.
Should be removed in the future if Apple ever fixes this issue.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3222>
The VA API has not defined the scaling list entries for U/V planes
for the 4:4:4 stream. In fact, we do not meet the 4:4:4 format output
for H264 so far, and scaling list is not used frequently, so we just
print out some warning and ignore these scaling list values.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3749>
* Extend protocol so that client can notify of releasing shared memory
* Server will hold shared memory object until it's released by client
* Add allocator/buffer pool to reuse shared memory objects and buffers
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3765>
It is really difficult for people to figure out why nvcodec has
0 features. Even the debug log is cryptic. Also make sure the errors
go to the ERROR log level, which is more likely to be enabled by
default.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3776>
_alloca CRT function is deprecated. Moreover, stack allocation
for string is not a good idea. We can use _malloca inline
function instead, but all use of _alloca in d3d11 library/plugin
are not performance critical path at all.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3652>
The VAAPI vaQueryVideoProcPipelineCaps() requires the context as the
parameter. So far, we always pass VA_INVALID_ID and it can succeed.
But the API does not say that and in theory, a valid context is required.
Now the new platform really needs a valid context and so we have to
delay that query until the context is created.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3613>
NVDEC launches CUDA kernel function (ConvertNV12BLtoNV12 or so)
when CuvidMapVideoFrame() is called. Which seems to be
NVDEC's internal post-processing kernel function, maybe
to convert tiled YUV to linear YUV format or something similar.
A problem if we don't pass CUDA stream to the CuvidMapVideoFrame()
call is that the NVDEC's internel kernel function will use default CUDA stream.
Then lots of the other CUDA API calls will be blocked/serialized.
To avoid the unnecessary blocking, we should pass our own
CUDA stream object to the CuvidMapVideoFrame() call
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3605>
... when rendering on external HWND. ShowWindow() will cause
synchronous message passing to window thread and then can be blocked.
At the same time, window thread can wait for GStreamer thread.
Instead of the synchronous call, queue the task to window message
and performs from the window thread.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3583>
Deadlock sequence:
* From a streaming thread, d3d11videosink sends synchronous message
to the parent window, so that internal (child) window can be
constructed on the parent window's thread
* App thread (parent window thread) is waiting for pipeline's
state change (to GST_STATE_NULL) but streaming thread is
blocked and waiting for app thread
To avoid the deadlock, GstD3D11WindowWin32 should send message
to the parent window asynchronously.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3570>
Starting with glib 2.75, `NULL` is `nullptr`, which cannot be
implicitly coerced to `0`, unlike `NULL`. So explicitly pass `0`.
```
[3206/4524] Compiling C++ object subprojects/gst-plugins-bad/sys/directshow/gstdirectshow.dll.p/dshowvideosink.cpp.obj
FAILED: subprojects/gst-plugins-bad/sys/directshow/gstdirectshow.dll.p/dshowvideosink.cpp.obj
"cl" "-Isubprojects\gst-plugins-bad\sys\directshow\gstdirectshow.dll.p" "-Isubprojects\gst-plugins-bad\sys\directshow" "-I..\subprojects\gst-plugins-bad\sys\directshow" "-Isubprojects\gst-plugins-bad" "-I..\subprojects\gst-plugins-bad" "-Isubprojects\gst-plugins-base\gst-libs" "-I..\subprojects\gst-plugins-base\gst-libs" "-Isubprojects\gstreamer\libs" "-I..\subprojects\gstreamer\libs" "-Isubprojects\gstreamer" "-I..\subprojects\gstreamer" "-Isubprojects\orc" "-I..\subprojects\orc" "-I..\subprojects\gst-plugins-bad\sys\directshow\strmbase\baseclasses" "-Isubprojects\gst-plugins-base\gst-libs\gst\video" "-Isubprojects\gstreamer\gst" "-Isubprojects\gst-plugins-base\gst-libs\gst\audio" "-Isubprojects\gst-plugins-base\gst-libs\gst\tag" "-IC:/gst-install/include/glib-2.0" "-IC:/gst-install/lib/glib-2.0/include" "-IC:/gst-install/include" "/MD" "/nologo" "/showIncludes" "/utf-8" "/W2" "/EHsc" "/O2" "/Zi" "/wd4018" "/wd4146" "/wd4244" "/wd4305" "/utf-8" "/we4002" "/we4003" "/we4013" "/we4020" "/we4027" "/we4029" "/we4033" "/we4045" "/we4047" "/we4053" "/we4062" "/we4098" "/we4101" "/we4189" "/utf-8" "-D_MBCS" "/wd4189" "/wd4456" "/wd4701" "/wd4703" "/wd4706" "/wd4996" "-DHAVE_CONFIG_H" "/Fdsubprojects\gst-plugins-bad\sys\directshow\gstdirectshow.dll.p\dshowvideosink.cpp.pdb" /Fosubprojects/gst-plugins-bad/sys/directshow/gstdirectshow.dll.p/dshowvideosink.cpp.obj "/c" ../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp
../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp(62): warning C5051: attribute 'noinline' requires at least '/std:c++20'; ignored
../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp(123): error C2664: 'LRESULT SendMessageA(HWND,UINT,WPARAM,LPARAM)': cannot convert argument 3 from 'nullptr' to 'WPARAM'
../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp(123): note: A native nullptr can only be converted to bool or, using reinterpret_cast, to an integral type
C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um\winuser.h(3690): note: see declaration of 'SendMessageA'
../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp(635): error C2664: 'BOOL SystemParametersInfoA(UINT,UINT,PVOID,UINT)': cannot convert argument 2 from 'nullptr' to 'UINT'
../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp(635): note: A native nullptr can only be converted to bool or, using reinterpret_cast, to an integral type
C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um\winuser.h(13153): note: see declaration of 'SystemParametersInfoA'
../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp(1593): error C2664: 'LRESULT SendMessageA(HWND,UINT,WPARAM,LPARAM)': cannot convert argument 3 from 'nullptr' to 'WPARAM'
../subprojects/gst-plugins-bad/sys/directshow/dshowvideosink.cpp(1593): note: A native nullptr can only be converted to bool or, using reinterpret_cast, to an integral type
C:\Program Files (x86)\Windows Kits\10\include\10.0.19041.0\um\winuser.h(3690): note: see declaration of 'SendMessageA'
```
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3528>
And even that vaav1dec doesn't use vabasedec negotiate vmethod, it should align
with the new scheme of using base's width & height for surface size and
output_info structure for downstream display size negotiation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3480>
This vmethod can be used by decoders with the same VA decoder reopen logic:
same profile, chroma, width and height.
Also a new public method called gst_va_base_dec_set_output_state() with the
common GStreamer code for setting the output state, which is always called by
the negotiate vmethod.
In order to do this refactoring, new variables in vabasedec have to be populated
by the decoders:
* width and height define the resolution set in VA decoder. In the case of H264
would be de coded_width and codec_height, or max_width and max_height in AV1.
* output_info is the downstream video info used for negotiation in
gst_va_base_dec_set_output_state().
* input_state, from codec parent class shall be also held by vabasedec
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3480>
There could be multi-GPU setups where the non-first has more
entrypoints than the first one, and the elements names are not
homogeneous, leading to pipeline building error.
This patch add the render node in the elements names when they belong
to the non-first device.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3491>
To fix the warning on Alderlake
vafilter gstvafilter.c:534:gst_va_filter_ensure_filters:<vafilter0>
vaQueryVideoProcFiltersCaps: list argument exceeds maximum number
Increase the number of caps to 16 as vadumpcaps does.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3473>
Windows supports various IPC methods but that's completely
different form that of *nix from implementation point of view.
So, instead of adding shared memory functionality to existing
shm plugin, new WIN32 shared memory source/sink elements
are implemented in this commit.
Each videosink (server) and videosrc (client) pair will communicate
using WIN32 named pipe and thus user should configure unique/proper
pipe name to them (e.g., \\.\pipe\MyPipeName).
Once connection is established, videosink will create named shared memory
object per frame and client will be able to consume the object
(i.e., memory mapped file handle) without additional copy operation.
Note that implementations under "protocol" directory are almost
pure C/C++ with WIN32 APIs except for a few defines and debug functions.
So, applications can take only the protocol part so that the application
can send/receive shared-memory object from/to the other end
even if it's not an actual GStreamer element.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3441>
There was a drm/drm_mode.h included added recently, drm/ is usually
referencing the linux kernel header, but we only requires the libdrm
headers to be installed. On top of this, including drm_mode.h is never
needed as its already included by drm.h.
Fixes#1596
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3452>
The legacy emulation in DRM/KMS drivers badly interact with GStreamer and
may cause the framerate to be halved. With this property, users can disable
vsync (which is handled internally by the emulation) in order to regain the
full framerate.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3303>
In current tile representation, only tiles with power of two
width and height in bytes are supported. This limitation
prevents adding more complex tiles formats.
In this patch, we deprecate tile_ws and tile_hs from GstVideoFormatInfo and
replace if with an array of GstVideoTileInfo. Each plane tiles are then
described with their pixels width/height, line stride and total size.
The helper gst_video_format_info_get_tile_sizes() that depends on the
deprecated API is also being removed. This can simply be removed as it wasn't
in any stable release yet.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3424>
This change allow output caps to be updated even though we stay in
streaming state. This is needed so that any upstream updated to fields
like framerate, hdr data, etc. can result in a downstream caps event
being pushed.
Previously, any of these changes was being ignored and the downstream
caps would not reflect it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3328>
Rewriting GstCudaConverter object, since the old implementation was not
well organized and it's hard to add new features.
Moreover, the conversion operations were not very optimized.
Major change of this implementation:
* Remove redundant intermediate conversion operations such as
any RGB -> ARGB(64) conversion or any YUV -> Y444 (or 16bits Y444).
That's not required most of cases. The only required case is
converting 24bits (such as RGB/BGR) packed format to 32bits format
because CUDA texture object does not support sampling 24bits format
* Use normalized sample fetching (i.e., [0, 1] range float value)
and also normalized coordinates system for CUDA texture.
It's consistent with the other graphics APIs such as Direct3D
and OpenGL, that makes sampling operations much easier.
* Support a kind of viewport and adopt math for colorspace conversion
from GstD3D11 implementation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3389>
GstCudaConverter object can do colorspace conversion and scale at once.
Adding new element "cudaconvertscale" to do that, this can
save unnecessary GPU operation if colorspace conversion and
rescale is required for given input stream format.
Most of codes are taken from d3d11convert element
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3389>
Replace video_copy with memcpy to fix the issue when the sizes of the
src frame and dst frame don't match. Moreover, for Windows, you have to
do the copy first and call gst_msdk_import_to_msdk_surface later.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3231>
Replace video_copy with memcpy to fix the issue when the sizes of the
src frame and dst frame don't match. Moreover, for Windows, you have to
do the copy first and call gst_msdk_import_to_msdk_surface later.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3231>
Currently MSDK context does not support d3d11va. Now introduce d3d11va
device to MSDK context, making it able to create msdk session with d3d11
device and to easily share with upstream and donwstream.
Add environment variable to enable user to choose GPU device in multi-GPU
environment. This variable is only valid when there's no context
returned by upstream or downstream. Otherwise it will use the device
that created by upstream or downstream.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3231>
... otherwise PAR can be wrongly signalled during the negotiation
Fixing below pipeline when desktop resolution is not 640x480
gst-launch-1.0.exe \
d3d11screencapturesrc ! videoscale !
video/x-raw,width=640,height=480,pixel-aspect-ratio=1/1 ! d3d11videosink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3360>
1. Removes the verification if the internal encoder is not opened
yet to allow the property setting.
2. And toggles on the base class' reconf flag for each property
variable that can be modified at run time.
3. Mark those modifiable properties as mutable while playing.
Currently the run-time modifiable properties are:
qpi, qpp, qpb, bitrate, target percentage, target usage and rate control
Other properties can be enabled too, but they need testing.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2466>
Adds an internal function reset() which drains the internal queues and
calls the reconfig() vmethod.
This reset() method is called inconditionally at set_format() and in
handle_frame() if the instance's reconf flag is enabled.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2466>
If parameters remain similar enough to avoid either encoder reopening
or downstream renegotiation, avoid it.
This is going to be useful for dynamic parameters setting.
To check if the stream parameters changed, so the internal encoder has
to be closed and opened again, are required two steps:
1. If input caps, profile, chroma or rate control mode have changed.
2. If any of the calculated variables and element properties have
changed.
Later on, only if the output caps also changed, the pipeline
is renegotiated.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2466>
This method will return the caps configured in the reconstruct buffer
pool, and its maxium number of buffers to allocate.
The caps are needed later to know if the internal encoder has to be
reopened if the stream properties change.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2466>
Adding DirecShow video capture filter mode, in addition
to existing MediaFoundation and WinRT(UWP) mode, to support
DirectShow only filters (not KS driver compatible)
such as custom virtual camera filters.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3350>
In fact, all the h264 bit writer have byte aligned output except
the slice header. So we change the API from bit size in unit to
byte size, which is easy to use. For slice header, we add a extra
"trail_bits_num" to return the unaligned bits number.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3193>
We use va pool as msdkvpp's bufferpool, which means both va memory
and dma memory will be allocated by va pool. Considering drm modifier
stuff is not ready, we use va memory with higher priortiry than
dma memory when deciding vpp caps.
Besides, this patch removes the specified "interlace-mode" in vpp caps.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3253>
Handle when encoder doesn't support rate control, which is set as
VA_RC_NONE, and if the set rate control mode is not supported by the
GStreamer element, the element configuration fails.
Also it logs out max and target bitrate.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3063>
The entrypoint is set when the encoder helper is constructed,
nonetheless it was also passed as parameter when opening. That's
buggy.
In order to simplify the code, the entrypoint at construction is
honored.
But gst_va_encoder_has_profile_and_entrypoint() now doesn't rely in
the internal list of profiles since it only contains those that
belongs to codec and entrypoint, thus it queries directly the VA
driver.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3063>
Add Windows Graphics Capture (WGC) API based screen capture mode.
The conditions where this mode is used:
* Explicitly requested by user (capture-api property)
* To capture specific window
* When DXGI desktop duplication API does not work on hybrid graphics systems
(e.g., multi-gpu laptop)
Full features of this implementation require Windows 11. And Windows 11
SDK is required to build this feature.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144>
Adding loopback capture mode for specified PID.
Note that this feature requires Windows 10 build 20348
(Windows 11/Windows Server 2022 or later),
and any process loopback related properties will not be exposed
if OS does not support it.
Example launch lines:
* wasapi2src loopback-mode=include-process-tree loopback-target-pid=<PID>
Captures audio generated by an application (specified by PID)
and its child process
* wasapi2src loopback-mode=exclude-process-tree loopback-target-pid=<PID>
Captures desktop audio excluding PID and its child process
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1278
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3195>
The order of the devices iterator from the SDK is undefined and can
randomly change.
Keep the device-number property for backwards compatibility and
simplicity but prefer the persistent-id property and also use it for the
device provider implementation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3078>
Currently if the user is not able to access the devices under /dev/media*,
either due to no media devices present on the system or simply no permission
to access the device, v4l2codecs initialises with no features or debug messages.
Since calling `GST_DEBUG="v4l2*:7" gst-inspect-1.0 v4l2codecs` is a typical way
to diagnose why element(s) failed to enumerate, we should be more verbose here
when the user is not able to access any /dev/media* device. So print a simple
debug message in this case to aid debugging.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3088>
The AV1 support multi spatial layers within one TU with different
resolutions, and only the highest spatial layer need to be output.
For example, there are two spatial layer, base level is 800x600
and higher level is 1920x1080. We need to decode both because the
higher level needs base layer as reference, but we only need to output
1920x1080 frames here.
The current manner always renegotiates the caps once we detect the
current picture resolution changes, so we renegotiate again and
again between different layers. That's a big waste and has very
low performance. We now only do the renegotiation for the highest
output layer. For other non output layers, we just keep a internal
buffer pool which is big enough to handle the surface allocation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2382>
- Update the docker image we use, starting using the standard one adding
`gtk4-doc` as required by rust plugins
- Update the plugins_doc_caches as required, some more plugins are built
with the new image
- Install ninja from pip as the version from F31 is too old
- Avoid buildings all GSreamer plugins when building the doc as it takes
time and resources for no good reason
- Stop linking to `GInstanceInitFunc` as it is not present in latest GLib
documentation, leading to warnings in hotdoc.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2954>
Handle d3d11 device context in set_context() method with
additional device compatibility check so that only NVIDIA GPU
associated d3d11 device can be configured in the element.
And clear old d3d11 device per set_info() for d3d11 device to be
updated as well.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3018>
If the buffer is not msdk_buffer, we can try to directly import the
attached memory (i.e. va mem and dmabuf mem) by applying the common
uitl function: import_to_msdk_function ().
Here add a flag "from_qdata" in GstMsdkSurface to handle the cropping case,
we should avoid updating the crop values when msdk_surface is from the
memory's qdata, because the crop info from this surface is the already
updated one.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2498>