msdkvpp: delete the macros to make video memory work on Windows

Since gst_msdk_import_to_msdk_surface has been implemented for d3d11, we
delete the macros to make it work on Windows.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3231>
This commit is contained in:
Tong Wu 2022-09-07 16:26:22 +08:00 committed by GStreamer Marge Bot
parent 7becf35221
commit ef4fc11193

View file

@ -934,13 +934,12 @@ gst_msdkvpp_transform (GstBaseTransform * trans, GstBuffer * inbuf,
out_surface = g_slice_new0 (GstMsdkSurface);
out_surface->surface = gst_msdk_get_surface_from_buffer (outbuf);
} else {
#ifndef _WIN32
out_surface = gst_msdk_import_to_msdk_surface (outbuf, thiz->context,
&thiz->srcpad_info, 0);
#else
out_surface =
gst_msdk_import_sys_mem_to_msdk_surface (outbuf, thiz->srcpad_info);
#endif
&thiz->srcpad_info, GST_MAP_WRITE);
if (!thiz->use_video_memory) {
out_surface =
gst_msdk_import_sys_mem_to_msdk_surface (outbuf, thiz->srcpad_info);
}
if (out_surface)
out_surface->buf = gst_buffer_ref (outbuf);
else {
@ -1027,15 +1026,14 @@ gst_msdkvpp_transform (GstBaseTransform * trans, GstBuffer * inbuf,
create_new_surface = TRUE;
} else {
release_out_surface (thiz, out_surface);
#ifndef _WIN32
out_surface =
gst_msdk_import_to_msdk_surface (outbuf_new, thiz->context,
&thiz->srcpad_buffer_pool_info, 0);
#else
out_surface =
gst_msdk_import_sys_mem_to_msdk_surface (outbuf_new,
thiz->srcpad_buffer_pool_info);
#endif
&thiz->srcpad_buffer_pool_info, GST_MAP_WRITE);
if (!thiz->use_video_memory) {
out_surface =
gst_msdk_import_sys_mem_to_msdk_surface (outbuf_new,
thiz->srcpad_buffer_pool_info);
}
if (out_surface) {
out_surface->buf = gst_buffer_ref (outbuf_new);
create_new_surface = TRUE;