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msdkvpp: add d3d11 support during negotiation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3231>
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a55808d299
commit
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1 changed files with 70 additions and 13 deletions
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@ -69,6 +69,8 @@
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#undef EXT_FORMATS
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#define EXT_FORMATS ", BGR10A2_LE"
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#endif
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#else
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#include <gst/d3d11/gstd3d11.h>
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#endif
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#if (MFX_VERSION >= 2004)
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@ -466,11 +468,63 @@ gst_msdk_create_va_pool (GstVideoInfo * info, GstMsdkContext * msdk_context,
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return pool;
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}
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#else
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static GstBufferPool *
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gst_msdk_create_d3d11_pool (GstMsdkVPP * thiz, GstVideoInfo * info,
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guint num_buffers, gboolean propose)
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{
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GstBufferPool *pool = NULL;
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GstD3D11Device *device;
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GstStructure *config;
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GstD3D11AllocationParams *params;
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GstD3D11Format device_format;
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guint bind_flags = 0;
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GstCaps *aligned_caps = NULL;
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GstVideoInfo aligned_info;
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gint aligned_width;
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gint aligned_height;
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device = gst_msdk_context_get_d3d11_device (thiz->context);
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aligned_width = GST_ROUND_UP_16 (info->width);
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aligned_height = GST_ROUND_UP_32 (info->height);
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gst_video_info_set_interlaced_format (&aligned_info,
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GST_VIDEO_INFO_FORMAT (info), GST_VIDEO_INFO_INTERLACE_MODE (info),
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aligned_width, aligned_height);
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gst_d3d11_device_get_format (device, GST_VIDEO_INFO_FORMAT (&aligned_info),
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&device_format);
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if (!propose
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&& ((device_format.format_support[0] & D3D11_FORMAT_SUPPORT_RENDER_TARGET)
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== D3D11_FORMAT_SUPPORT_RENDER_TARGET)) {
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bind_flags = D3D11_BIND_RENDER_TARGET;
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}
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aligned_caps = gst_video_info_to_caps (&aligned_info);
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pool = gst_d3d11_buffer_pool_new (device);
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config = gst_buffer_pool_get_config (pool);
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params = gst_d3d11_allocation_params_new (device, &aligned_info,
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GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags,
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D3D11_RESOURCE_MISC_SHARED);
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gst_buffer_pool_config_set_d3d11_allocation_params (config, params);
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gst_d3d11_allocation_params_free (params);
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gst_buffer_pool_config_set_params (config, aligned_caps,
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GST_VIDEO_INFO_SIZE (&aligned_info), num_buffers, 0);
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gst_buffer_pool_set_config (pool, config);
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gst_caps_unref (aligned_caps);
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GST_LOG_OBJECT (thiz, "Creating d3d11 pool");
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return pool;
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}
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#endif
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static GstBufferPool *
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gst_msdkvpp_create_buffer_pool (GstMsdkVPP * thiz, GstPadDirection direction,
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GstCaps * caps, guint min_num_buffers)
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GstCaps * caps, guint min_num_buffers, gboolean propose)
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{
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GstBufferPool *pool = NULL;
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GstStructure *config;
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@ -498,12 +552,10 @@ gst_msdkvpp_create_buffer_pool (GstMsdkVPP * thiz, GstPadDirection direction,
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pool = gst_msdk_create_va_pool (&info, thiz->context, use_dmabuf,
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min_num_buffers);
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#else
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/* Currently use system pool for windows path */
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pool = gst_msdk_create_d3d11_pool (thiz, &info, min_num_buffers, propose);
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#endif
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if (!thiz->use_video_memory)
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pool = gst_video_buffer_pool_new ();
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else
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GST_ERROR_OBJECT (thiz, "D3D video memory pool is not implemented");
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#endif
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if (!pool)
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goto error_no_pool;
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@ -607,7 +659,9 @@ create_src_pool (GstMsdkVPP * thiz, GstQuery * query, GstCaps * caps)
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min_buffers += thiz->async_depth + request.NumFrameSuggested;
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request.NumFrameSuggested = min_buffers;
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pool = gst_msdkvpp_create_buffer_pool (thiz, GST_PAD_SRC, caps, min_buffers);
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pool =
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gst_msdkvpp_create_buffer_pool (thiz, GST_PAD_SRC, caps, min_buffers,
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FALSE);
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if (!pool)
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return NULL;
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/* we do not support dynamic buffer count change */
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@ -700,14 +754,14 @@ gst_msdkvpp_propose_allocation (GstBaseTransform * trans,
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/* alwys provide a new pool for upstream to help re-negotiation
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* more info here: https://bugzilla.gnome.org/show_bug.cgi?id=748344 */
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pool = gst_msdkvpp_create_buffer_pool (thiz, GST_PAD_SINK, caps,
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min_buffers);
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min_buffers, TRUE);
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}
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/* Update the internal pool if any allocation attribute changed */
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if (!gst_video_info_is_equal (&thiz->sinkpad_buffer_pool_info, &info)) {
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gst_object_unref (thiz->sinkpad_buffer_pool);
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thiz->sinkpad_buffer_pool = gst_msdkvpp_create_buffer_pool (thiz,
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GST_PAD_SINK, caps, min_buffers);
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GST_PAD_SINK, caps, min_buffers, FALSE);
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}
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/* get the size and allocator params from configured pool and set it in query */
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@ -1298,11 +1352,8 @@ gst_msdkvpp_set_caps (GstBaseTransform * trans, GstCaps * caps,
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thiz->sinkpad_info = in_info;
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thiz->srcpad_info = out_info;
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#ifndef _WIN32
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thiz->use_video_memory = TRUE;
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#else
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thiz->use_video_memory = FALSE;
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#endif
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/* check for deinterlace requirement */
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deinterlace = gst_msdkvpp_is_deinterlace_enabled (thiz, &in_info);
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@ -1325,7 +1376,7 @@ gst_msdkvpp_set_caps (GstBaseTransform * trans, GstCaps * caps,
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thiz->sinkpad_buffer_pool =
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gst_msdkvpp_create_buffer_pool (thiz, GST_PAD_SINK, caps,
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thiz->in_num_surfaces);
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thiz->in_num_surfaces, FALSE);
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if (!thiz->sinkpad_buffer_pool) {
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GST_ERROR_OBJECT (thiz, "Failed to ensure the sinkpad buffer pool");
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return FALSE;
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@ -1416,6 +1467,12 @@ gst_msdkvpp_fixate_caps (GstBaseTransform * trans,
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gst_caps_features_new (GST_CAPS_FEATURE_MEMORY_DMABUF, NULL));
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*use_dmabuf = TRUE;
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}
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#else
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if (pad_accept_memory (thiz, GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY,
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direction == GST_PAD_SRC ? GST_PAD_SINK : GST_PAD_SRC, result)) {
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gst_caps_set_features (result, 0,
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gst_caps_features_new (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, NULL));
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}
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#endif
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return result;
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