Commit graph

170 commits

Author SHA1 Message Date
Seungha Yang
ec6384947b d3d11compositor: Don't use GstD3D11Quad
The helper object will be removed

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2622>
2022-06-17 19:40:48 +00:00
Seungha Yang
93662da3d1 d3d11overlaycompositor: Fix HLSL compiler warning
warning X3206: 'Sample': implicit truncation of vector type

And don't use GstD3D11Quad since it will result in redundant API calls

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2622>
2022-06-17 19:40:48 +00:00
Seungha Yang
7b39a09f9d d3d11converter: Add support for colorimetry conversion
Handle color primaries and gamma functions.
HDR <-> SDR conversion (tone mapping) should be implemented as well
but not a part of this patch.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2581>
2022-06-14 05:04:53 +09:00
Seungha Yang
3a44d14ac8 d3d11convert: Don't passthrough if colorimetry conversion is required
Different input/output colorimetry requires conversion

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2581>
2022-06-14 04:41:40 +09:00
Seungha Yang
f3f905b491 d3d11window: Use SDR colorspace whenever possible
PQ uses completely different light level scale
and it should not be used for SDR bt2020.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2581>
2022-06-14 04:39:31 +09:00
Seungha Yang
ac26860a80 d3d11converter: Rewrite conversion object
Rewriting GstD3D11Converter (equivalent to GstVideoConverter)
to optimize some conversion path and clean up.

* Extract YUV <-> RGB conversion matrix building method to
  utils. It will be used by other implementation
* Use calculated offset values for YCbCr <-> YPbPr conversion
  instead of hardcoded values
* Handle color range adjustment
* Move transform matrix building helper function to utils.
  The method will be used by other elements
* Use single constant buffer. Multiple constatne buffer for
  conversion pipeline is almost pointless
* Remove lots of duplicated HLSL code and split pixel shader
  code path into sampling -> colorspace conversion ->
  shader output packing
* Avoid floating point precision error around UV coordinates
* Optimize RGB -> YUV conversion path

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2581>
2022-06-14 04:37:30 +09:00
Tim-Philipp Müller
9d9e59622f Bump GLib requirement to >= 2.62
Can't require 2.64 yet because of
https://gitlab.freedesktop.org/gstreamer/cerbero/-/issues/323

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2568>
2022-06-10 06:01:41 +00:00
Seungha Yang
e8fdf9177a d3d11decoder: Fix for alternate interlacing signalling
Don't set d3d11+interlace caps feature. None of d3d11 elements
support it

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2579>
2022-06-09 23:19:24 +09:00
Seungha Yang
45dd8bf35a d3d11: Add d3d11testsrc element
Adding Direct3D11 based videotestsrc element

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2554>
2022-06-09 05:08:41 +09:00
Seungha Yang
fe64295841 d3d11decoder: Work around Intel DXVA driver crash
Intel DXVA driver crashes sometimes (from GPU thread) if
ID3D11VideoDecoder is released while there are outstanding view objects.
To make sure the object life cycle, holds an ID3D11VideoDecoder refcount
in GstD3D11Memory object.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2504>
2022-05-27 15:13:15 +00:00
Seungha Yang
9b128f1841 d3d11decoder: Don't print error log on negotiation failure
It may not be a critical error and even expected when shutting down
pipeline or flushing.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2483>
2022-05-25 05:46:40 +09:00
Erwann Gouesbet
09a45c37ca d3d11screencapture: Fix missing/outdated cursor shape
d3d11screencapture can miss a cursor shape to draw or draw an outdated cursor shape.
 - AcquireNextFrame only provides cursor shape when there is one update
 - current d3d11screencapture skips cursor shape when mouse is not drawn

So, if a gstreamer application uses d3d11screencapture with cursor initially not drawn
"show-cursor"=false and then switches this property to true, the cursor will not be
actually drawn until AcquireNextFrame provides a new cursor shape.
This commit makes d3d11screencapture always update the cursor shape information, even
if the mouse is not drawn. d3d11screencapture will always have the latest cursor shape
when requested to draw it.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2485>
2022-05-24 20:10:00 +00:00
Seungha Yang
858520932c d3d11decoder: Add hardcoded minimum resolution values to caps for NVIDIA
NVIDIA GPUs have undocumented limitation regarding minimum resolution
and it can be queried via a NVDEC API. However, since we don't want to
bring CUDA/NVDEC API into D3D11, use hardcoded values for now
until we find a nice way for capability check.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2406>
2022-05-12 18:20:26 +00:00
Seungha Yang
e0a9a73adf d3d11screencapturesrc: Fix crash when d3d11 device is different from owned one
GstD3D11ScreenCapture object is pipeline-independent global object
and the object can be shared by multiple src elements,
in order to overcome a limitation of DXGI Desktop Duplication API.
Note that the API allows only single capture session in a process for
a monitor.

Therefore GstD3D11ScreenCapture object must be able to handle a case
where a src element holds different GstD3D11Device object. Which can
happen when GstD3D11Device context is not shared by pipelines.

What's changed:
* Allocates capture texture with D3D11_RESOURCE_MISC_SHARED for the
  texture to be able to copied into other device's texture
* Holds additional shader objects per src element and use it when drawing
  mouse

Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1197
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2366>
2022-05-05 18:18:57 +00:00
Jakub Adam
03b6dab006 d3d11screencapture: Set viewport when drawing mouse cursor
If there weren't any moved/dirty regions in the captured frame, the
viewport of the ID3D11DeviceContext would be left at whatever previous
value it had, which could lead to the cursor being drawn in a wrong
position and/or in an incorrect size.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2362>
2022-05-04 17:18:32 +02:00
Seungha Yang
a8b2fbf77f d3d11decoder: Handle DPB size margin in a single place
... instead of each subclass

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2343>
2022-05-03 14:17:49 +00:00
Seungha Yang
6a4c42c03f codecs: Signal required DPB size for AV1,MPEG2,VP8, and VP9 via new_sequence()
Make all codecs consistent so that subclass can know additional DPB
size requirement depending on render-delay configuration regardless
of codec. Note that render-delay feature is not implemented for AV1
yet but it's planned.

Also, consider new_sequence() is mandatory requirement, not optional

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2343>
2022-05-03 14:17:49 +00:00
Seungha Yang
4047653275 d3d11h265dec: Assign PRIMARY + 1 rank
Promote d3d11h265dec to be default one if available

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2314>
2022-04-27 20:06:53 +00:00
Seungha Yang
9f19ca68b3 d3d11videosink: Fix for unhandled mouse double click events
Only window created with CS_DBLCLKS style can receive those mouse
double click events, so we need to use the style for internal/external
windows can get double click events.

Also, passthrough mouse events to parent window in the same message pumping
threads instead of manually forwarding each mouse event.

Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1172
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2277>
2022-04-23 13:20:54 +00:00
Seungha Yang
dd32e2efbc d3d11decoder: Do not preallocate texture using downstream d3d11 buffer pool
Our decoder implementation does not use downstream d3d11 pool for
decoding because of special requirement of D3D11/DXVA. So preallocation
using the downstream buffer pool will waste GPU memory in most cases.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2211>
2022-04-18 18:31:02 +00:00
Seungha Yang
b5a8bef5a7 d3d11decoder: Copy HDR10 related caps field manually
If negotiate() is called from the set_format() chain, sinkpad may not
hold caps yet, so baseclass cannot copy it over to srcpad caps.
Copy them manually.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2203>
2022-04-16 18:36:41 +00:00
Seungha Yang
2548014dfc win32: Enable high-resolution timer for MinGW build
timeapi.h is missing in our MinGW toolchain. Include mmsystem.h
header instead, which defines struct and APIs in case of our MinGW
toolchain. Note that in case of native Windows10 SDK (MSVC build),
mmsystem.h will include timeapi.h

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2153>
2022-04-12 15:09:16 +00:00
Seungha Yang
2291781087 d3d11window: Use ANSI version WIN32 API explicitly
We were using ANSI version APIs implicitly because UNICODE is not
defined by ourselves. But potentially it can be broken if user
defines UNICODE.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2131>
2022-04-08 11:51:37 +00:00
Seungha Yang
fb226f4733 d3d11: Run indent
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2131>
2022-04-08 11:51:37 +00:00
Thibault Saunier
25819c41fb navigation: Add support for key Modifiers in all relevant events
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2010>
2022-03-25 15:16:03 +00:00
Vivienne Watermeier
6c2f6c3bd4 all: Use new navigation interface and API
Use and implement the new navigation interface in all relevant sink elements,
and use API functions everywhere instead of directy accessing the event structure.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1633>
2022-03-23 13:14:52 +00:00
Daniel Almeida
9a364464f0 av1decoder: Sync duplicate_picture with VP9 one
Pass the current frame to the duplicate_picture callback. This makes it easier
to set the frame's output_buffer if we already have one available. Also
documented that unlike VP9, it is not optional to implement this as the
picture will populate the DPB if it is a key-frame. To ensure this, remove the
default implementation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1992>
2022-03-21 15:10:01 +00:00
Jakub Adam
90eadae350 d3d11: Fix some typos
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1985>
2022-03-19 00:19:41 +00:00
Jakub Adam
df55700f44 d3d11screencapturesrc: Allow capturing screen sub-area
Adds crop-x, crop-y, crop-width, crop-height properties specifying the
screen area to capture.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1932>
2022-03-18 13:56:51 +01:00
Seungha Yang
8ff5f10a40 d3d11screencapturesrc: Use staging buffer pool for performance
By using staging pool/buffer, we can avoid per frame
staging texture -> system memory copy.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1756>
2022-02-20 23:43:18 +00:00
Seungha Yang
04b8dfa391 d3d11: Add support for AYUV, AYUV64, and RGBA64_LE formats
Note that AYUV and AYUV64 formats will be used to expand format
support, especially some packed YUV formats (e.g., Y410, YUY2)
are common DXGI formats used for hardware decoder/encoder on Windows
but those formats cannot be used as a render target. We need to handle
them differently without pixel shader help, using compute shader
for example.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1699>
2022-02-16 18:41:05 +00:00
Seungha Yang
dd906f9610 d3d11: Store device format in struct
Holding pointer to struct was unsafe approach because
the pointer to d3d11 format will be invalidated once d3d11 device
object is released

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1699>
2022-02-16 18:41:05 +00:00
Seungha Yang
dbda4cf409 d3d11converter: Fix for missing GRAY conversion
Add missing Y410 -> GRAY and GRAY -> semi-planar conversion

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1724>
2022-02-16 02:30:01 +09:00
Seungha Yang
98345a141a d3d11converter: Don't use FIXME_OBJECT for non-GstObject
... and print ERROR messages for unexpected input/output formats

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1724>
2022-02-16 02:27:53 +09:00
Seungha Yang
e3e23a2c84 d3d11converter: Fix RGB to GRAY conversion
Fix typo in shader code

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1697>
2022-02-14 17:49:54 +00:00
Seungha Yang
27246ebeb0 d3d11download: Fix decide_allocation
Caps should be parsed in any cases.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1691>
2022-02-14 10:48:31 +00:00
Seungha Yang
e96687d88d d3d11: Update build-time dependency
Remove all the d3d11 and dxgi header version dependent ifdef
and bump the minimum requirement to d3d11_4.h and dxgi1_6.h.
We are already failing support old Visual Studio (Windows SDK actually)
such as Visual Studio 2015. Note that our MinGW toolchain satisfies
the requirement.

From runtime point of view, this change should be fine since
we are checking OS version with IUnknown::QueryInterface()
everywhere in order to check API availability

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1684>
2022-02-11 20:01:52 +00:00
Seungha Yang
c7a9b5c458 d3d11decoder: Promote rank to primary except for mpeg2
Our D3D11/DXVA codecs implementation has been verified
during 1.18 and 1.20 development cycle and also via the Fluster
test framework. Similar to the case of nvdec and vtdec,
we can prefer hardware over software in most cases

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1672>
2022-02-10 17:16:18 +00:00
Seungha Yang
a37da515f4 d3d11memory: Add support for ID3D11Buffer
Allow wrap ID3D11Buffer via GstD3D11Memory object
At the moment, only staging ID3D11Buffer is supported.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1408>
2022-02-08 10:05:35 +00:00
Seungha Yang
6434d69f8c codecs: Stop claiming constness for refcounted object
It's almost pointless and makes little sense as subclass might
want to modify refcount of the object or so. And all subclasses
are already casting them to non-const version as well.
In a general sense, we need to avoid passing refcounted object
with const qualifier.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1238>
2022-02-06 17:17:22 +00:00
Seungha Yang
499c89c729 d3d11videosink: Use staging buffer pool for non-d3d11 upstream
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1643>
2022-02-06 21:58:52 +09:00
Seungha Yang
9518f15309 d3d11upload,d3d11download: Use staging buffer pool
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1643>
2022-02-06 21:58:48 +09:00
Seungha Yang
b22aa14e43 d3d11decoder: Use staging buffer pool for non-d3d11 downstream
In specific condition, this can show about 10% ~ 30%
performance gain with non-d3d11 downstream element.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1643>
2022-02-06 21:57:17 +09:00
Seungha Yang
ea06439c39 d3d11decoder: Fix typo in doc
s/elemenet/element/g

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1598>
2022-01-29 04:47:16 +09:00
Seungha Yang
7b1683f6b2 d3d11av1dec: Fix typo in debug message
Fixing copy and paste mistake, It's AV1 decoder not VP8

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1576>
2022-01-27 03:11:33 +09:00
Seungha Yang
f97ab9edf7 d3d11deinterlace: Do not restrict minimum resolution to 64x64
The value 64 was completely arbitrary one, and this element
will be able to support smaller resolutions

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1528>
2022-01-16 02:23:55 +09:00
Seungha Yang
e63a3a7f31 d3d11compositor: Don't try to read empty buffer
The queued buffer may not be readable buffer in case that
upstream sends GAP event or so.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1497>
2022-01-13 20:27:50 +00:00
Seungha Yang
5fefc689a0 d3d11decoder: Negotiate again on the first output buffer
... unconditionally. There may be updated field in sinkpad caps
after the new_sequence() call (HDR related ones for example),
then we should signal the information to downstream.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1474>
2021-12-30 11:09:45 +00:00
Seungha Yang
91484ce2ac d3d11av1dec: Update sinkpad template for profile
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1456>
2021-12-21 22:20:34 +09:00
Seungha Yang
1564567c3e d3d11av1dec: Fix for Cdef param
av1parser will increase the sec_strength values by 1 if parsed
values were equal to 3 as defined in spec. But DXVA wants unmodified
ones.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1455>
2021-12-17 23:28:29 +09:00
Seungha Yang
146815bbb6 d3d11av1dec: Sync DXVA AV1 data structure with released header
Update AV1 data structure based on Windows 11 SDK header

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1455>
2021-12-17 23:27:24 +09:00
Seungha Yang
f10867dfb5 d3d11videosink: Use only tested color space for swapchain
We are querying supported swapchain colorspace via
CheckColorSpaceSupport() but it doesn't seem to be reliable.
Use only tested full-range RGB formats which are:
- sRGB
- BT709 primaries with linear RGB
- BT2020 primaries with PQ gamma

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1433>
2021-12-12 11:00:24 +00:00
Seungha Yang
e8c923ebde d3d11window: Remove hack related to color space selection
Use input GstVideoColorPrimaries without any special case handling
otherwise rendered image color would be very wrong.

The hack was added to work around an issue that some Intel driver
couldn't handle wide color gamut image without HDR10 metadata, specifically PQ image.
But device capability can be checked via a method added in
https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1723
so there's no issue now.

Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1175
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1430>
2021-12-09 20:12:12 +09:00
Seungha Yang
1a12883993 d3d11window: Fix typo in debug message
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1430>
2021-12-09 19:51:20 +09:00
Seungha Yang
e87791592e d3d11vp9dec: Drop frames on non-keyframe format change
... in case of NVIDIA GPU

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1407>
2021-12-02 19:19:59 +00:00
Seungha Yang
7fe08d8bed d3d11: Stop doc for non-default decoder and deinterlacer elements
Just skip doc for non-default decoder/deinterlacer elements
since there are multiple element in case that system has
multiple GPUs.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1360>
2021-11-19 13:38:19 +00:00
Wonchul Lee
ae7a365274 d3d11: Fix deadlock while doing unprepare
ShowWindow() could be blocked while doing gst_d3d11_window_win32_unprepare
when external window handle provided to d3d11videosink in multi-threaded
environment.
The condition that issue happened is, UI thread is waiting for a
background thread that changes d3d11videosink state to NULL, and the
background thread would try to send a window message to the queue.
The queue is already occupied by the UI thread, so the background
thread will be blocked.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1366>
2021-11-19 13:42:53 +09:00
Seungha Yang
be9cf6c9cd d3d11: d3d11{convert,scale}: Add add-borders property
Functionally identical to that of videoscale element.

When disabled, d3d11convert or d3d11scale element will scale
image without adding borders, meaning that display aspect ratio
will not be preserved.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1170>
2021-10-17 12:36:28 +00:00
Seungha Yang
b3710aa68d d3d11: Rename screen capture element
Old name "desktopdup" may confuse users. Now it's renamed to
"screencapture"

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1136>
2021-10-14 15:15:56 +00:00
Seungha Yang
4b85704b88 d3d11: Add device provider for d3d11desktopdupsrc
... and add support for multi-GPU/multi-monitor

By using newly added "monitor-handle" property, user can specify a
monitor to be captured via HMONITOR handle.

Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1673
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1103>
2021-10-11 15:21:26 +00:00
Seungha Yang
5707e487cf d3d11: d3d11decoder: Use DXGI adapter LUID
... instead of index of DXGI adapter.

The order of IDXGIAdapter1 enumerated via IDXGIFactory1::EnumAdapters1
can be varying even there's no rebooting in case that GPU preference order
is updated by user (for example, it can be done by using NVIDIA Control Panel
in case of multi-GPU laptop system) and eGPU is another possible case.

So, for an element which requires fixed target GPU requirement,
index based device enumeration is unreliable.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1098>
2021-10-10 03:23:58 +09:00
Seungha Yang
d8eff2623d d3d11: d3d11device: Remove "allow-tearing" property
Plugin can query DXGI_FEATURE_PRESENT_ALLOW_TEARING without d3d11device
help

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1098>
2021-10-10 01:01:44 +09:00
Seungha Yang
7286c8e302 d3d11: d3d11desktopdupsrc: Add support for non-D3D11 downstream element
By this commit, application doesn't need to configure d3d11download
element for software pipeline which will make things simpler

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1082>
2021-10-08 16:13:46 +09:00
Seungha Yang
7c557c2d65 codecs: mpeg2decoder: Use GstFlowReturn everywhere
boolean return value is not sufficient for representing the reason
of error in most cases. For instance, any errors around new_sequence()
would mean negotiation error, not just *ERROR*.
And some subclasses will allocate buffer/memory/surface on new_picture()
but it could be failed because of expected error, likely flushing

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1019>
2021-10-04 20:56:46 +00:00
Seungha Yang
e322745763 codecs: h264decoder: Use GstFlowReturn everywhere
boolean return value is not sufficient for representing the reason
of error in most cases. For instance, any errors around new_sequence()
would mean negotiation error, not just *ERROR*.
And some subclasses will allocate buffer/memory/surface on new_picture()
but it could be failed because of expected error, likely flushing

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1019>
2021-10-04 20:56:46 +00:00
Seungha Yang
5b405d1585 codecs: h265decoder: Use GstFlowReturn everywhere
boolean return value is not sufficient for representing the reason
of error in most cases. For instance, any errors around new_sequence()
would mean negotiation error, not just *ERROR*.
And some subclasses will allocate buffer/memory/surface on new_picture()
but it could be failed because of expected error, likely flushing

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1019>
2021-10-04 20:56:46 +00:00
Seungha Yang
6a756b9f46 d3d11: d3d11vp9dec: Fix use_prev_in_find_mv_refs value setting
"last_show_frame" should be updated based on
GstVp9FrameHeader::show_frame, not show_existing_frame

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1021>
2021-10-03 02:25:50 +09:00
Seungha Yang
052983014e d3d11videosink: Add support for crop meta
... when upstream element is d3d11.

Note that, if upstream element is not d3d11, crop meta is almost
pointless since d3d11videosink will upload video frame to GPU memory
in any case.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/933>
2021-09-27 16:29:09 +00:00
Seungha Yang
0fa5a06ed9 d3d11videosink: Perform propose_allocation() even when we have no configured window
In order to support d3d11 device update, d3d11videosink will configure
window on the first buffer. So, there might not be configured
window when propose_allocation() is required.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/933>
2021-09-27 16:29:09 +00:00
Thibault Saunier
019971a3c7 Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00