..
gstd3d11av1dec.cpp
d3d11: Run indent
2022-04-08 11:51:37 +00:00
gstd3d11av1dec.h
gstd3d11basefilter.cpp
Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir
2021-09-24 16:14:36 -03:00
gstd3d11basefilter.h
gstd3d11compositor.cpp
d3d11compositor: Don't try to read empty buffer
2022-01-13 20:27:50 +00:00
gstd3d11compositor.h
gstd3d11compositorbin.cpp
gstd3d11compositorbin.h
gstd3d11convert.cpp
d3d11: Store device format in struct
2022-02-16 18:41:05 +00:00
gstd3d11convert.h
gstd3d11converter.cpp
d3d11: Add support for AYUV, AYUV64, and RGBA64_LE formats
2022-02-16 18:41:05 +00:00
gstd3d11converter.h
gstd3d11decoder.cpp
win32: Enable high-resolution timer for MinGW build
2022-04-12 15:09:16 +00:00
gstd3d11decoder.h
d3d11: d3d11decoder: Use DXGI adapter LUID
2021-10-10 03:23:58 +09:00
gstd3d11deinterlace.cpp
d3d11deinterlace: Do not restrict minimum resolution to 64x64
2022-01-16 02:23:55 +09:00
gstd3d11deinterlace.h
gstd3d11download.cpp
d3d11download: Fix decide_allocation
2022-02-14 10:48:31 +00:00
gstd3d11download.h
gstd3d11h264dec.cpp
codecs: Stop claiming constness for refcounted object
2022-02-06 17:17:22 +00:00
gstd3d11h264dec.h
gstd3d11h265dec.cpp
d3d11decoder: Fix typo in doc
2022-01-29 04:47:16 +09:00
gstd3d11h265dec.h
gstd3d11mpeg2dec.cpp
codecs: Stop claiming constness for refcounted object
2022-02-06 17:17:22 +00:00
gstd3d11mpeg2dec.h
gstd3d11overlaycompositor.cpp
gstd3d11overlaycompositor.h
Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir
2021-09-24 16:14:36 -03:00
gstd3d11pluginutils.cpp
d3d11: Store device format in struct
2022-02-16 18:41:05 +00:00
gstd3d11pluginutils.h
d3d11: Update build-time dependency
2022-02-11 20:01:52 +00:00
gstd3d11screencapture.cpp
d3d11: Fix some typos
2022-03-19 00:19:41 +00:00
gstd3d11screencapture.h
d3d11screencapturesrc: Allow capturing screen sub-area
2022-03-18 13:56:51 +01:00
gstd3d11screencapturedevice.cpp
d3d11: Rename screen capture element
2021-10-14 15:15:56 +00:00
gstd3d11screencapturedevice.h
d3d11: Update build-time dependency
2022-02-11 20:01:52 +00:00
gstd3d11screencapturesrc.cpp
d3d11: Run indent
2022-04-08 11:51:37 +00:00
gstd3d11screencapturesrc.h
d3d11: Rename screen capture element
2021-10-14 15:15:56 +00:00
gstd3d11shader.cpp
Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir
2021-09-24 16:14:36 -03:00
gstd3d11shader.h
gstd3d11upload.cpp
d3d11: Store device format in struct
2022-02-16 18:41:05 +00:00
gstd3d11upload.h
gstd3d11videoprocessor.cpp
d3d11: Update build-time dependency
2022-02-11 20:01:52 +00:00
gstd3d11videoprocessor.h
d3d11: Update build-time dependency
2022-02-11 20:01:52 +00:00
gstd3d11videosink.cpp
d3d11: Run indent
2022-04-08 11:51:37 +00:00
gstd3d11videosink.h
gstd3d11vp8dec.cpp
d3d11decoder: Fix typo in doc
2022-01-29 04:47:16 +09:00
gstd3d11vp8dec.h
gstd3d11vp9dec.cpp
d3d11decoder: Fix typo in doc
2022-01-29 04:47:16 +09:00
gstd3d11vp9dec.h
gstd3d11window.cpp
d3d11: Store device format in struct
2022-02-16 18:41:05 +00:00
gstd3d11window.h
gstd3d11window_corewindow.cpp
gstd3d11window_corewindow.h
gstd3d11window_dummy.cpp
d3d11: Store device format in struct
2022-02-16 18:41:05 +00:00
gstd3d11window_dummy.h
gstd3d11window_swapchainpanel.cpp
gstd3d11window_swapchainpanel.h
gstd3d11window_win32.cpp
d3d11window: Use ANSI version WIN32 API explicitly
2022-04-08 11:51:37 +00:00
gstd3d11window_win32.h
meson.build
win32: Enable high-resolution timer for MinGW build
2022-04-12 15:09:16 +00:00
plugin.cpp
d3d11: Update build-time dependency
2022-02-11 20:01:52 +00:00