Commit graph

25339 commits

Author SHA1 Message Date
Seungha Yang
36fb790243 d3d11videosink: Ensure upload staging texture to fallback render texture
gst_video_frame_copy will copy input frame to stating texture
of fallback frame. Then, we need to map fallback texture with GST_MAP_D3D11
flag to upload the staging texture to render texture. Otherwise
the render texture wouldn't be updated.
2020-02-16 21:29:08 +09:00
Seungha Yang
9bf4746e2f d3d11decoder: Fix copying decoder view to staging
Source texture (decoder view) might be larger than destination (staging) texture.
In that case, D3D11_BOX structure should be passed to CopySubresourceRegion method
in order to specify the exact target area.
2020-02-13 21:25:15 +09:00
Sebastian Dröge
f156ee1da4 webrtcbin: Block the source pads before dtlssrtpdec inside transportreceivebin
Otherwise dropped sticky events are not actually re-sent on the next
opportunity and we can end up with data-flow before stream-start/segment
events.
2020-02-12 16:54:42 +00:00
Sebastian Dröge
26a6b17593 sctp: Take some socket configurations from Firefox's datachannel code
- Do not send ABORTs for unexpected packets are as response to INIT
- Enable interleaving of messages of different streams
- Configure 1MB send and receive buffer for the socket
- Enable SCTP_SEND_FAILED_EVENT and SCTP_PARTIAL_DELIVERY_EVENT events
- Set SCTP_REUSE_PORT configuration
- Set SCTP_EXPLICIT_EOR and the corresponding send flag. We probably
  want to split packets to a maximum size later and only set the flag
  on the last packet. Firefox uses 0x4000 as maximum size here.
- Enable SCTP_ENABLE_CHANGE_ASSOC_REQ
- Disable PMTUD and set an maximum initial MTU of 1200
2020-02-12 16:11:15 +00:00
Sebastian Dröge
c497370254 sctp: Start connection synchronously when starting the association
Calling bind() only sets up some data structures and calling connect()
only produces one packet before it returns. That packet is stored in a
queue that is asynchronously forwarded by the encoder's source pad loop,
so not much is happening there either. Especially no waiting is
happening here and no forwarding of data to other elements.

This fixes a race condition during connection setup: the connection
would immediately fail if we pass a packet from the peer to the socket
before bind() and connect() have returned.

This can't happen anymore as bind() and connect() have returned already
before both elements reach the PAUSED state, and in webrtcbin there is
an additional blocking pad probe before the decoder that does not let
any data pass through before that anyway.
2020-02-12 16:11:15 +00:00
Sebastian Dröge
4c5c6e68c6 sctp: Switch back to a non-recursive mutex and don't hold it while calling any usrsctp functions
The library is thread-safe by itself and potentially calls back into our
code, not only from the same thread but also from other threads. This
can easily lead to deadlocks if we try to hold our mutex on both sides.
2020-02-12 16:11:15 +00:00
Seungha Yang
f6cdb91f55 d3d11window: Fix for broken dirty rect drawing on Windows 7
DXGI_SWAP_EFFECT_DISCARD cannot be used with dirty rect drawing feature
of IDXGISwapChain1::Present().
Note that IDXGISwapChain1 interface is available on Platform Update for Windows 7
and DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL is also the case.
2020-02-12 22:38:53 +09:00
Seungha Yang
4383b387b7 d3d11window: Fix for dxva decoder output view rendering
Use resolution specified in caps for input_rect instead of
passed width and height value. The width and height might be modified
ones by d3d11videosink, then frame resolution might be different.
2020-02-12 12:34:58 +00:00
Seungha Yang
a39a5bf131 d3d11decoder: Refactor decoding process
* Move decoding process to handle_frame
* Remove GstVideoDecoder::parse implementation
* Clarify flush/drain/finish usage

In forward playback case, have_frame() call will be followed by
handle_frame() but reverse playback is not the case.
To ensure GstVideoCodecFrame, the decoding process should be placed inside
of handle_frame(), instead of parse().

Since we don't support alignment=nal, the parse() implementation is not worth.
In order to fix broken reverse playback, let's remove the parse()
implementation and revisit it when adding alignment=nal support.
2020-02-12 12:34:58 +00:00
Seungha Yang
3e78afbe0a d3d11decoder: Move handle_frame implementation to baseclass
... and remove unused start, stop method from subclass.

Current implementation does not require subclass specific behavior
for the handle_frame() method.
2020-02-12 12:34:58 +00:00
Seungha Yang
6da90b59f4 d3d11videosink: Remove max size condition from pool
Actually our buffer pool size and the number of backbuffer are
independent. In case of reverse playback, upstream might request
a lot of buffers (up to GOP size).
2020-02-12 12:34:58 +00:00
Nirbheek Chauhan
266dc41596 nvcodec: Mark class data as may-be-leaked to quiet the leaks tracer
The class data with the caps in it will be leaked if the element is
registered but never instantiated. There is no way around this. Mark
the caps as such so that the leaks tracer does not warn about it.

This is the same as pad template caps getting leaked, which are also
marked as may-be-leaked. These objects are initialized exactly once,
and are 'global' data.
2020-02-12 00:00:51 +05:30
Philippe Normand
9ac798ae5e wpe: Add software rendering support support
Starting from WPEBackend-FDO 1.6.x, software rendering support is available.
This features allows wpesrc to be used on machines without GPU, and/or for
testing purpose. To enable it, set the `LIBGL_ALWAYS_SOFTWARE=true` environment
variable and make sure `video/x-raw, format=BGRA` caps are negotiated by the
wpesrc element.
2020-02-11 16:47:53 +00:00
Jan Alexander Steffens (heftig)
e2cefdd6ff fluiddec: Move logging init into plugin_init
This is a nicer place to keep it. We also initialize it before touching
the drivers.

https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/merge_requests/1026
2020-02-11 12:10:50 +00:00
Jan Alexander Steffens (heftig)
9aa12399a8 fluiddec: Keep fluidsynth from probing audio drivers
It might cause problems and we don't need the drivers anyway. This also
avoids a bunch of stderr spam from the drivers.

https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/merge_requests/1026
2020-02-11 12:10:50 +00:00
Jan Alexander Steffens (heftig)
c35e80dc0e fluiddec: Avoid deprecated fluid_synth_set_sample_rate
This function is used to change the rate at runtime, which has issues:
https://github.com/FluidSynth/fluidsynth/issues/585

Use the settings key instead (which already defaults to 44100, but I did
test other rates).

https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/merge_requests/1026
2020-02-11 12:10:50 +00:00
Vivia Nikolaidou
3df3c3c5f6 tsparse: Add split-on-rai property
If set, buffers sized smaller than the alignment will be sent so that
RAI packets are at the start of a new buffer.

Fixes: #1190
2020-02-11 10:56:54 +00:00
Sebastian Dröge
4ffa6350e8 webrtc: In all blocking pad probes except for sink pads also handle serialized events
Otherwise it can happen that e.g. the stream-start event is tried to be
sent as part of pushing the first buffer. Downstream might not be in
PAUSED/PLAYING yet, so the event is rejected with GST_FLOW_FLUSHING and
because it's an event would not cause the blocking pad probe to trigger
first. This would then return GST_FLOW_FLUSHING for the buffer and shut
down all of upstream.

To solve this we return GST_PAD_PROBE_DROP for all events. In case of
sticky events they would be resent again later once we unblocked after
blocking on the buffer and everything works fine.

Don't handle events specifically in sink pad blocking pad probes as here
downstream is not linked yet and we are actually waiting for the
following CAPS event before unblocking can happen.

Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1172
2020-02-11 00:49:51 +00:00
Sebastian Dröge
c16d4d2c33 webrtcbin: Add a blocking pad probe for the receivebin -> sctpdec connection
Without this it might happen that received data from the DTLS transport
is already passed to sctpdec before its state was set to PLAYING. This
would cause the data to be dropped, GST_FLOW_FLUSHING to be returned and
the whole DTLS transport to shut down.

Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1172
among other things.
2020-02-11 00:49:51 +00:00
Sebastian Dröge
f8fa71da27 webrtcbin/transportreceivebin: Use actual pad blocks instead of an additional GCond for blocking pads
Using a GCond can easily lead to deadlocks and only duplicates the
waiting code from gstpad.c in the best case.

In this case it actually could lead to a deadlock if both RTP and RTCP
were waiting. Only one of them would be woken up because g_cond_signal()
was used instead of g_cond_broadcast().
2020-02-11 00:49:51 +00:00
Sebastian Dröge
1ecb27f221 webrtc/transportsendbin: Clean up pad probe removal
We already have a helper function for this so just use it instead of
duplicating it.
2020-02-11 00:49:51 +00:00
Haihao Xiang
50ae5061f9 msdkvp9enc: output raw vp9 stream instead of IVF stream
video/x-vp9 is required in the src pad, however the output includes a
IVF header, which makes the pipeline below doesn't work

  gst-launch-1.0 videotestsrc ! msdkvp9enc ! msdkvp9dec ! fakesink

Since mfx 1.26, the VP9 encoder supports bitstream without IVF header,
so in this patch, the mfx version is checked and msdkvp9enc is enabled
only if mfx 1.26+ is available
2020-02-10 06:46:28 +00:00
Jan Schmidt
6c1e5ab311 androidmedia: Support float i-frame-interval
Android 25 added support for i-frame-interval to be a floating
point value. Store the property as a float and use the newer
version when it's available.
2020-02-09 02:19:12 +11:00
Jan Schmidt
29e3d09014 androidmedia: Allow dynamic bitrate changes on Android >= 19
Android 19 added an API for dynamically changing the bitrate in a running
codec.

Also make it so that even when not update-able at runtime, parameters will at least
be stored so that they take effect the next the codec is restarted.
2020-02-09 02:19:12 +11:00
Jan Schmidt
1b8bf1be01 androidmedia: Handle force-keyunit requests
Use API from Android 19 to request a keyframe from the MediaCodec
when indicated by the base class.
2020-02-09 02:19:12 +11:00
Jan Schmidt
cfe318ea03 androidmedia: Permit Codec surface to be NULL
The AMC encoder wrapper doesn't support input surfaces yet,
and passes NULL when configuring the underlying codec.

This was broken in commit 7fcf3e
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1102
2020-02-09 02:19:12 +11:00
Ederson de Souza
916966606b avtp: Build with clang
Minor non-conformity on AVTP code made it not compile with clang.
2020-02-07 21:53:57 +00:00
Ederson de Souza
f1976e0de5 avtp: Plug several leaks
After finally running tests with valgrind enabled, some leaks were found
- both on code and on tests themselves. This patch plugs them all!
2020-02-07 21:53:57 +00:00
Ludvig Rappe
2d585f2b0b gstcurlhttpsink: Update HTTP header for curl 7.66
Change how content-length is set for HTTP POST headers, letting curl set
the header (given the content-length) instead of manually writing it.
This enables curl to know the content-length of the data.
In curl 7.66, if curl does not know the content-length (e.g. when
manually writing the header) curl will use Transfer-Encoding: chunked,
which might not be desired.
2020-02-07 13:24:53 +00:00
Nirbheek Chauhan
3ca87d9988 nvcodec: Fix crash in decoder on 32-bit Windows
Same fix as 1a7ea45ffd, but I didn't
test the decoder so I missed that the function pointers here weren't
using the correct calling convention too.
2020-02-06 13:39:52 +00:00
Tim-Philipp Müller
dbb0e71e70 ladspa: only multiply bounded rate properties by sample rate
We don't want to accidentally multiply G_MAXFLOAT or -GMAXFLOAT
with the sample rate.
2020-02-06 10:15:12 +00:00
Tim-Philipp Müller
ffd3e189de ladspa: fix unbounded integer properties
Use a double instead of a plain float for intermediary
property values, so we have enough bits to store INT_MAX
and it doesn't get rounded and wrapped to -1 when cast
back to a 32-bit integer.

Fixes criticals like

  g_param_spec_int: assertion 'default_value >= minimum && default_value <= maximum' failed

when loading LADSPA plugins from the Linux Studio Plugins
Project (http://lsp-plug.in) in GStreamer.

Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1194
2020-02-06 10:15:12 +00:00
Andre Guedes
352bf28a35 avtpsink: Implement synchronization mechanism
The avtpsink element is expected to transmit AVTPDUs at specific times,
according to GstBuffer timestamps. Currently, the transmission time is
controlled in software via the rendering synchronization mechanism
provided by GstBaseSink class. However, that mechanism may not cope with
some AVB use-cases such as Class A streams, where AVTPDUs are expected
to be transmitted at every 125 us. Thus, this patch introduces avtpsink
own mechanism which leverages the socket transmission scheduling
infrastructure introduced in Linux kernel 4.19.  When supported by the
NIC, the transmission scheduling is offloaded to the hardware, improving
transmission time accuracy considerably.

To illustrate that, a before-after experiment was carried out. The
experimental setup consisted in 2 PCs with Intel i210 card connected
back-to-back running an up-to-date Archlinux with kernel 5.3.1. In one
host gst-launch-1.0 was used to generate a 2-minute Class A stream while
the other host captured the packets. The metric under evaluation is the
transmission interval and it is measured by checking the 'time_delta'
information from ethernet frames captured at the receiving side.

The table below shows the outcome for a 48 kHz, 16-bit sample, stereo
audio stream. The unit is nanoseconds.

       |   Mean |   Stdev |     Min |     Max |   Range |
-------+--------+---------+---------+---------+---------+
Before | 125000 │    2401 │  110056 │  288432 │  178376 |
After  | 125000 │      18 │  124943 │  125055 │     112 |

Before this patch, the transmission interval mean is equal to the
optimal value (Class A stream -> 125 us interval), and it is kept the
same after the patch.  The dispersion measurements, however, had
improved considerably, meaning the system is now consistently
transmitting AVTPDUs at the correct time.

Finally, the socket transmission scheduling infrastructure requires the
system clock to be synchronized with PTP clock so this patches modifies
the AVTP plugin documentation to cover how to achieve that.
2020-02-05 22:28:12 +00:00
Andre Guedes
4f0dc8cf58 avtpsink: Prepare code to new synchronization mechanism
This patch refactors gst_avtp_sink_start() by moving all socket
initialization code to its own function. This change prepares the code
to the next patch which will introduce avtpsink's own rendering
synchronization mechanism.
2020-02-05 22:28:12 +00:00
Andre Guedes
cd03c48f88 avtpsink: Remove SOCK_NONBLOCK from avtpsink
Current avtpsink code opens the AF_PACKET socket with SOCK_NONBLOCK
option. However, we actually want sendto() to block in case there isn't
available space in socket buffer.
2020-02-05 22:28:12 +00:00
Andre Guedes
e74c807633 avtp: Refactor if_index code
This patch refactors both avtpsink and avtpsrc code so we use the
if_nametoindex() helper instead of building a request and issuing an
ioctl to get the if_index.
2020-02-05 22:28:12 +00:00
Seungha Yang
478fb29974 d3d11window: Clear cached buffer per new caps
d3d11window holds one buffer to redraw client area per resize event.

When the input format is being changed, this buffer should be cleared
to avoid mismatch beween newly configured shader/videoprocessor and
the format of previously cached buffer.
2020-02-06 00:46:46 +09:00
Sebastian Dröge
5b8ff98f96 nvdec: Don't leak template caps when registering elements with old NVIDIA driver 2020-02-05 09:49:20 +00:00
Seungha Yang
371b181292 d3d11decoder: Use consistent resolution between output caps and video meta
h264/h265 decoded buffer might have crop area then we need to
adjust video meta based on the padding space
2020-02-05 00:52:48 +00:00
Seungha Yang
2f32f30b62 d3d11memory: Add a method to specify padding space 2020-02-05 00:52:48 +00:00
Seungha Yang
f852ce01e4 d3d11decoder: Add support for zero-copy playback
When downstream support d3d11 memory with forward playback case,
expose decoder output view memory objects without copying.
2020-02-05 00:52:48 +00:00
Seungha Yang
69f7f958a0 d3d11decoder: Create decoder output view whenever it's required
Whatever the reason, buffer in pool might be freed then we need to
configure decoder output views again.
2020-02-05 00:52:48 +00:00
Seungha Yang
567575e33d d3d11decoder: Need to zero initilized for g_once
A vairable to be used for g_once, it should be zero initialized
2020-02-05 00:52:48 +00:00
Seungha Yang
8ff667e463 d3d11allocator: Work as if buffer pool when running on texture array mode
Because the size of texture array cannot be updated dynamically,
allocator should block the allocation request. This cannot be
done at buffer pool side if this d3d11 memory is shared among
multiple buffer objects. Note that setting NO_SHARE flag to
d3d11 memory is very inefficient. It would cause most likey
copy of the d3d11 texture.
2020-02-05 00:52:48 +00:00
Seungha Yang
4d02858f66 d3d11videosink: Fix fallback buffer copy
Since we don't use dynamic texture now, cpu access to the fallback
texture should not happen.
2020-02-05 00:52:48 +00:00
Seungha Yang
2aa9f0bd6c d3d11window: Don't create swapchain again per caps change
Creating swapchain is relatively heavy operation. If output dxgi format
is not being chagned, we don't need to destroy and create swachain again.
2020-02-05 00:52:48 +00:00
Seungha Yang
c1d2d9171d d3d11window: Invoke initial resize method from baseclass
... instead of calling from subclass in order for baseclass to handle
more things between swapchain creation and resource creation.
2020-02-05 00:52:48 +00:00
Seungha Yang
7aad9187e4 d3d11videosink: Use ID3D11VideoProcessor interface
...for color space conversion if available

ID3D11VideoProcessor is equivalent to DXVA-HD video processor
which might use specialized blocks for video processing
instead of general GPU resource. In addition to that feature,
we need to use this API for color space conversion of DXVA2 decoder
output memory, because any d3d11 texture arrays that were
created with D3D11_BIND_DECODER cannot be used for shader resource.

This is prework for d3d11decoder zero-copy rendering and also
for conditional HDR tone-map support.
Note that some Intel platform is known to support tone-mapping
at the driver level using this API on Windows 10.
2020-02-05 00:52:48 +00:00
Seungha Yang
122a9b93eb d3d11: Add video processor object
ID3D11VideoProcessor interface provides various image conversion
methods. Note that it's analogous to VAAPI VPP.
2020-02-05 00:52:48 +00:00
Seungha Yang
a967db3b20 d3d11format: Add util methods for mapping DXGI color space with ours
Move color space mapping and hdr10 metadata conversion methods to
d3d11format in order to reuse the code.
2020-02-05 00:52:48 +00:00