Matthew Waters
2df7e0f9de
glcontext: use the debug object variant for completeness
2017-12-09 19:32:05 +00:00
Matthew Waters
5043800a1d
glupload: memcpy on raw data upload
...
Anything else requires keeping track of the GstVideoFrame mapping
across possible multiple buffers to ensure correct data pointer
usage.
2017-12-09 19:32:05 +00:00
Matthew Waters
841380e022
glbasebuffer: add some debug and zero the data pointers on init
2017-12-09 19:32:05 +00:00
Sebastian Dröge
cff2d74cd4
gl/eagl: Don't call anything synchronously from the main thread
...
This will deadlock if the main thread is the one who creates the GstGLContext.
All things we call from the main thread should be possible from any thread.
https://bugzilla.gnome.org/show_bug.cgi?id=751101
2017-12-09 19:32:05 +00:00
Matthew Waters
b7a3b54b2a
download: only start a download transfer for sysmem caps features
2017-12-09 19:32:05 +00:00
Hyunjun Ko
f67eb2571d
glsyncmeta: transform func: return FALSE if not supported or failed
...
https://bugzilla.gnome.org/show_bug.cgi?id=751778
2017-12-09 19:32:05 +00:00
Matthew Waters
6a7bb242f9
android: add missing egl.h include
2017-12-09 19:32:05 +00:00
Matthew Waters
afcb6aa1da
gl: consolidate egl header includes to egl-only headers
...
They may conflict with other headers.
2017-12-09 19:32:05 +00:00
Julien Isorce
9b1eb32c49
gl: initialize output params to 0 before calling gl functions
...
The client side API of the Chromium's GPU Process has asserts
in debug mode that check that output params are initialized to 0.
2017-12-09 19:32:05 +00:00
Nicolas Dufresne
b8d3c2d2a5
gl: Don't leak pool if set_config failed
2017-12-09 19:32:05 +00:00
Nicolas Dufresne
79d5bbdc35
glfilter: Don't cache buffer pool
...
Caching and sharing to multiple element the same pool prevents
renegotiation from passthrough to not passthrough.
2017-12-09 19:32:05 +00:00
Sebastian Dröge
5df0fbfbca
Revert "gl/window/x11: don't create our own X11 display"
...
This reverts commit 5697b6b89b
.
https://bugzilla.gnome.org/show_bug.cgi?id=751003
2017-12-09 19:32:05 +00:00
Sebastian Dröge
30e13d6623
Revert "eagl: Don't dispatch_sync() to the main thread if we are on the main thread"
...
This reverts commit 0bff481011
.
It wasn't supposed to be merged and also doesn't fix the problem.
2017-12-09 19:32:05 +00:00
Sebastian Dröge
c02891ba41
eagl: Don't dispatch_sync() to the main thread if we are on the main thread
...
This will otherwise deadlock.
https://bugzilla.gnome.org/show_bug.cgi?id=751101
2017-12-09 19:32:05 +00:00
John Ludwig
5e0b3b1c10
gl: Include texParameterf in the GL function table
...
https://bugzilla.gnome.org/show_bug.cgi?id=751228
2017-12-09 19:32:05 +00:00
Julien Isorce
1edc569069
glmemory: fix consistency about pbo availability.
...
https://bugzilla.gnome.org/show_bug.cgi?id=751165
2017-12-09 19:32:04 +00:00
Julien Isorce
76983d4454
gldisplay: add gst_gl_display_create_context
...
It also emits a create-context signal so that an application
can provide an external GstGLContext backend.
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2017-12-09 19:32:04 +00:00
Julien Isorce
38a1939ea1
glcontext: move display from priv
...
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2017-12-09 19:32:04 +00:00
Julien Isorce
cbc3f1242f
Revert "glcontext: add gst_gl_context_set_display helper"
...
This reverts commit 71b8103cbd
.
2017-12-09 19:32:04 +00:00
Julien Isorce
e29e67fa6e
Revert "gl: add GstGLContextGPUProcess backend"
...
This reverts commit b377112ee3
.
2017-12-09 19:32:04 +00:00
Nicolas Dufresne
2c1d4f4074
glviewconvert: Fix GLES2 compatibility
2017-12-09 19:32:04 +00:00
Nicolas Dufresne
7605b39eea
glviewconvert: Fix broken validity check
2017-12-09 19:32:04 +00:00
Jan Schmidt
7b583526e9
gl libs: Add glviewconvert helper object
...
Add API for a helper object that can convert between different
stereoscopic video representations, and later do filtering
of multiple view streams.
https://bugzilla.gnome.org/show_bug.cgi?id=611157
2017-12-09 19:32:04 +00:00
Matthew Waters
2210ba5d46
glmemory: separate pbo transfer from texture transfers
...
When supported, the potentially longer pbo upload/download can be
initiated before the texture upload/download, potentially increasing
throughput.
2017-12-09 19:32:04 +00:00
Matthew Waters
900bcea9de
glmemory: implement on top of glbasebuffer
...
Provides convenient access to PBO usage.
Currently texture updates are coupled tightly to data transfers.
2017-12-09 19:32:04 +00:00
Matthew Waters
1e87053475
gl: new glbasebuffer GstMemory object
...
Provides generic handling of GL buffer objects accessible using
the GL bind points (GL_ARRAY_BUFFER, GL_PIXEL_*_BUFFER).
Implementation based off the current GstGLMemory.
2017-12-09 19:32:04 +00:00
Matthew Waters
c9d99be28c
gl/prototypes: add some buffer function prototypes
2017-12-09 19:32:04 +00:00
Matthew Waters
9900928403
gl/window/x11: only listen on the X Display when needed
...
5697b6b89b
causes us to possibly listen
on a toolkit provided Display connection. We thus could eat their
precious winsys events. Only listen if we need to
(!foreign_display or videooverlay).
2017-12-09 19:32:04 +00:00
Jan Schmidt
8a1fc4ab4e
gl: Add support for multiple views in upload, colour convert and download
...
Support multiple attached views on input/output buffers
by processing each one, not just the first.
2017-12-09 19:32:04 +00:00
Matthew Waters
1f7025c585
gl/window/x11: don't create our own X11 display
...
It's not needed anymore with most window operations occuring in the
GL thread.
2017-12-09 19:32:04 +00:00
Matthew Waters
e37cf3c55f
gl/window/x11: handle_events() may be called before the window has been created
...
Fixes an XIO fatal error
2017-12-09 19:32:04 +00:00
Sebastian Dröge
1a995d1676
gl: OES_vertex_array_object is improperly implemented on PowerVR SGX 544MP
...
https://bugzilla.gnome.org/show_bug.cgi?id=750185
2017-12-09 19:32:03 +00:00
Thiago Santos
33b5cd5426
Fix a common typo: retreive -> retrieve
...
Seems to have been copy pasted around a few places
2017-12-09 19:32:03 +00:00
Philippe Normand
deedbd799c
gl/dispmanx: Fix build
2017-12-09 19:32:03 +00:00
Matthew Waters
5404083158
gl/window/dispmanx: fix compiler warning
2017-12-09 19:32:03 +00:00
Matthew Waters
bb1de83ff2
gl/window: use the default main loop implementation for all backends
...
fixes glimagsink being unable to display.
https://bugzilla.gnome.org/show_bug.cgi?id=750337
2017-12-09 19:32:03 +00:00
Julien Isorce
9ac4280052
glwindow_cocoa: use parent default implementation
...
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750337
2017-12-09 19:32:03 +00:00
Jan Schmidt
f6a102c3e5
glsyncmeta: Set new sync point when copying
...
Set a new sync point when copying instead of
transferring the (non-refcounted) GL sync object
from the source meta.
https://bugzilla.gnome.org/show_bug.cgi?id=750279
2017-12-09 19:32:03 +00:00
Jan Schmidt
7a288b0189
glsyncmeta: Add some debug output
2017-12-09 19:32:03 +00:00
Matthew Waters
fd7348d064
glmemory: provide compatibility definition for GLES2 for GL_RGBA8
2017-12-09 19:32:03 +00:00
Matthew Waters
1e9f7b6303
gl: consolidate internal_rgba_format into glmemory
...
Expose some useful value format conversion functions available in
GstGLMemory.
2017-12-09 19:32:03 +00:00
Julien Isorce
f8ebadabcd
glcontext_gpu_process: close the window when done
2017-12-09 19:32:03 +00:00
Julien Isorce
62130b34ff
glwindow_gpu_process: avoid empty struct
2017-12-09 19:32:03 +00:00
Julien Isorce
210d2c2825
glwindow: move main loop/context creation back to init/finalize
...
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750199
2017-12-09 19:32:03 +00:00
Sebastian Dröge
7ae1efa8b3
gl: Fix compiler warning
...
gstglwindow_wayland_egl.c:246:41: error: unused variable 'surface_listener' [-Werror,-Wunused-const-variable]
static const struct wl_surface_listener surface_listener = {
^
2017-12-09 19:32:03 +00:00
Matthew Waters
fea0b65eb5
glwindow: fix compiler error
...
gstglwindow.c:1118:544: error: 'return' with no value, in function returning non-void [-Werror]
g_return_if_fail (GST_GL_IS_WINDOW (window));
2017-12-09 19:32:03 +00:00
Matthew Waters
33d8bbaea4
gl/wayland: implement setting the render rectangle
...
Places our subsurface at the rectangle provided position
2017-12-09 19:32:03 +00:00
Matthew Waters
6c56aba687
glwindow: handle gst_video_overlay_set_render_rectangle
2017-12-09 19:32:03 +00:00
Matthew Waters
8332b1abe8
gl/wayland: don't block the event loop after poll
...
Use the dispatch_pending set of functions which just run the currently
queued up events instead of potentially waiting for an event to occur.
2017-12-09 19:32:03 +00:00
Matthew Waters
54199ea203
gl/wayland: implement basic video overlay support via subsurfaces
...
Currently does not position the subsurface relative to the parent surface at all
2017-12-09 19:32:03 +00:00
Matthew Waters
8404981dfb
gl/wayland: allow a NULL wl_event_queue
...
perform operations on the default wl_display event queue in that case
2017-12-09 19:32:03 +00:00
Matthew Waters
79f4a5fcf3
gl/utils: implement wayland display GstContext
...
requried for sharing GL contexts or subsurface support
2017-12-09 19:32:03 +00:00
Matthew Waters
00cff1f9e4
gl/wayland: run each window on a separate queue
...
Based on patch by Julien Isorce <julien.isorce@collabora.co.uk>
https://bugzilla.gnome.org/show_bug.cgi?id=709747
2017-12-09 19:32:03 +00:00
Jan Schmidt
0f6b04c91d
gl: Don't leak temp strings in _RGB_pixel_order()
...
Fix a memory leak of temporary strings when computing
swizzling of RGB formats.
2017-12-09 19:32:03 +00:00
Jan Schmidt
5007311198
glfilter: Add transform_internal_caps() vfunc
...
Add a vfunc that is called by glfilter before it sets
caps features and intersects with the peer caps, and
move removing the size from caps into its default
implementation. Allows sub-classes to do more
sophisticated management of the size fields in case they
don't support arbitrary resizing or have distinct
preferences.
2017-12-09 19:32:03 +00:00
Jan Schmidt
697107fe7d
glfilter: Don't remove size fields from caps
...
Instead of removing size fields, set them to the full range
like videoscale does, so the caps are clearly unfixed in
all cases.
2017-12-09 19:32:03 +00:00
Julien Isorce
238edceda4
gl: add GstGLContextGPUProcess backend
...
It builds its GL vtable from a proc address provided
by the application.
2017-12-09 19:32:02 +00:00
Julien Isorce
fce0e0ba3c
gl: add and use gst_gl_internal_format_rgba
...
Previously when compiling GstGL with both GL and GLES2,
GL_RGBA8 was picked from GL/gl.h. But a clash may happen at
runtime when one is selecting GLES2.
gst_gl_internal_format_rgba allows to check at runtime
if it should use GL_RGBA or GL_RGBA8.
2017-12-09 19:32:02 +00:00
Julien Isorce
2efeb71c83
glwindow_x11: use parent default implementation
2017-12-09 19:32:02 +00:00
Julien Isorce
fa7aafb4ff
glcontext_glx: rename variable from window to context
2017-12-09 19:32:02 +00:00
Julien Isorce
01961ec44d
glwindow: initialize debug in class_init
...
Useful if one uses gst_gl_window_x11_new directly
instead of gst_gl_window_new.
2017-12-09 19:32:02 +00:00
Julien Isorce
a81de2f282
glcontext: initialize debug in class_init
...
Useful if one uses gst_gl_context_egl_new directly
instead of gst_gl_context_new.
2017-12-09 19:32:02 +00:00
Julien Isorce
5849a9f657
glcontext: add gst_gl_context_set_display helper
2017-12-09 19:32:02 +00:00
Julien Isorce
bad3e16601
glcontext: add missing _CAST after G_TYPE_CHECK_CLASS
2017-12-09 19:32:02 +00:00
Julien Isorce
78ca5ce1c4
glwindow: add missing _CAST after G_TYPE_CHECK_CLASS
2017-12-09 19:32:02 +00:00
Julien Isorce
2472bcaaa6
glwindow: provides some default implementations to factorize with all backends
2017-12-09 19:32:02 +00:00
Xavier Claessens
840157230d
gl: propagate return value from filter and filter_texture
...
https://bugzilla.gnome.org/show_bug.cgi?id=749846
2017-12-09 19:32:02 +00:00
Matthew Waters
4e58ec83e0
gl/wayland: remove dead event source code
2017-12-09 19:32:02 +00:00
Matthew Waters
9f704d7c2d
gl/wayland: add GstGLDisplayWayland
...
Simple implementation split from GstGLWindowWayland
Can now have multiple glimagesink elements all displaying output
linked via GL or otherwise (barring GL platform limitations).
The intel driver is racy and can crash setting up the two glimagesink contexts.
e.g.
videotestsrc ! tee name=t ! queue ! glupload ! glimagesinkelement
t. ! queue ! gleffects_blur ! glimagesinkelement
videotestsrc ! glupload ! glfiltercube ! tee name=t ! queue ! glimagesinkelement
t. ! queue ! gleffects_blur ! glimagesinkelement
2017-12-09 19:32:02 +00:00
Matthew Waters
eba6f6b80f
gl/calayer: provide the exact GL api version for the wrapped context
...
Otherwise we could end up being mistaken for the diference between a
gl3 and a gl2 context resulting in a failure getting the list of
extensions from the wrapped context due to the difference between
glGetString and glGetStringi for the GL_EXTENSIONS token.
https://bugzilla.gnome.org/show_bug.cgi?id=749728
2017-12-09 19:32:02 +00:00
Xavier Claessens
6db457a7d9
gl: win32: do not call SetParent in release_parent_win_id()
...
When called from gst_gl_window_win32_close(), internal window
could not exist, and if it does it's going to be destroyed just
after that anyway. Also it causes window_proc() to be called
and crash because it gets a NULL context.
When called from gst_gl_window_win32_set_window_handle() we are
going to set another parent anyway, and it's probably better to
reparent directly instead of passing by a NULL parent which could
cause the internal window to popup briefly.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
1d9ccc2189
gl: win32: remove unused code
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
77e1e70fdc
gl: win32: fix crash when finalizing GstGLContext
...
gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.
Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().
This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
db0380a9ee
gl: win32: Fix leaked GstGLContext
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
8f268785d6
gl: win32: set the parent window when creating internal window
...
When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
886ea15c52
gl: win32: use a GMainContext to dispatch win32 messages
...
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.
x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Jan Schmidt
95b08b75ba
glupload: Don't leak all memory uploaded via raw uploads.
...
Remove an extra ref missed when switching over to not
reusing output textures
2017-12-09 19:32:02 +00:00
Matthew Waters
d4894caacf
glcontext: require a shader version to initialize.
...
It's very near pointless to try our GL implementation without shaders.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:02 +00:00
Xavier Claessens
80fab54c0a
gl: fix crash on windows with intel driver
...
https://bugzilla.gnome.org/show_bug.cgi?id=749430
2017-12-09 19:32:01 +00:00
Matthew Waters
e8e84cf6b3
gl/calayer: provide a current wrapped GstGLContext for callbacks
...
So that the draw and resize callbacks can get the current GstGLContext.
2017-12-09 19:32:01 +00:00
Matthew Waters
18b9519a66
glsyncmeta: ensure that the Fence is going to be executed
...
Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.
2017-12-09 19:32:01 +00:00
Matthew Waters
62c2d98c52
glupload: don't reuse output textures for raw data upload
...
Causes stale textures to be used further down the chain.
2017-12-09 19:32:01 +00:00
Matthew Waters
d5e0d435e4
glframebuffer: don't clear the framebuffer
...
Breaks attempting to blend with the destination buffer and should be done
explicitly by the callback anyway.
2017-12-09 19:32:01 +00:00
Matthew Waters
5a275c77eb
glbasefilter: track gl_start/stop correctly
...
Don't start multiple times without calling gl_stop.
2017-12-09 19:32:01 +00:00
Matthew Waters
5d8841c8e7
glcontext/cocoa: implement GL3 core context selection
2017-12-09 19:32:01 +00:00
Matthew Waters
72993f54fa
gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
...
We are using shaders everywhere and so they are not needed
2017-12-09 19:32:01 +00:00
Matthew Waters
675f789871
glshader: attempt to detect the gles2 inside opengl3 case
...
This is necessary to use gles2 shaders in a GL 3 core context on
OS X which fails without a proper #version being set on the shaders.
2017-12-09 19:32:01 +00:00
Matthew Waters
2b4ce9435d
glshader: remove references to gl3 specific shaders
...
We rely specifically on gles2 shaders being supported by the GL
implementation with GL3 core profile.
2017-12-09 19:32:01 +00:00
Matthew Waters
65c57b77ff
gl: element buffers are part of vao state
...
Use them as such. They are also required for GL3 core profile support
with glDrawElements on OS X.
2017-12-09 19:32:01 +00:00
Matthew Waters
cc587ce1f1
glmemory: properly detect (hopefully) the correct ext_rg/arb_rg variant
...
GL_EXT_texture_rg is only valid for GLES2. GLES3 uses similar wording to
the GL_ARB_texture_rg which requires a sized internal format that the
GL_EXT_texture_rg does not require.
https://www.khronos.org/registry/gles/extensions/EXT/EXT_texture_rg.txt
https://www.opengl.org/registry/specs/ARB/texture_rg.txt
2017-12-09 19:32:01 +00:00
Matthew Waters
16522a737c
glcontext: propagate the version/extension failure upwards
...
Otherwise the calling code has no idea that the context failed to
be created fully.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:01 +00:00
Matthew Waters
50d3161ac5
gl: don't deadlock on context creation failure
...
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:01 +00:00
Sebastian Dröge
51d3a0a059
Revert "gl: readd glupload/download onto element pads"
...
This reverts commit 87d8270f30
.
2017-12-09 19:32:00 +00:00
Matthew Waters
5216434678
glsyncmeta: fixup size declaration
2017-12-09 19:32:00 +00:00
Jan Schmidt
c2450a28f5
glcolorconvert: Improve passthrough check when no conversion is needed.
...
Make the passthrough check contingent on only the fields we
can modify being unchanged, and pre-compute it when caps
change instead of checking on each buffer. Makes the passthrough
more lenient if consumers are lax about making input and output
caps complete.
2017-12-09 19:32:00 +00:00
Matthew Waters
343947f383
gl: readd glupload/download onto element pads
...
Allows insertion of gl elements into non-gl pipelines without converter
(upload/download) elements.
https://bugzilla.gnome.org/show_bug.cgi?id=743974
2017-12-09 19:32:00 +00:00
Jan Schmidt
9958df5dd1
glupload: Make upload method static caps non-const.
...
Retrieving a GstStaticCaps does a one time internal
initialisation and caches it - they can't be stored as
const structures.
2017-12-09 19:32:00 +00:00
Matthew Waters
84b61ad4d5
glmemory: remove uneeded unref
...
The call to _gl_mem_alloc_data will unref and NULLify 'dest' for us.
We just need to return.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:32:00 +00:00
Matthew Waters
c902a6f525
glupload: provide the sink template caps that could be used
...
https://bugzilla.gnome.org/show_bug.cgi?id=746399
2017-12-09 19:32:00 +00:00
Xavier Claessens
403ee23de1
egl: Use maximum bits per color instead of minimum
...
https://bugzilla.gnome.org/show_bug.cgi?id=748425
2017-12-09 19:32:00 +00:00