Seungha Yang
df64226e71
d3d11decoder: Do timer based DecoderBeginFrame retry
...
... instead of retry count based one, because the precision of Sleep()
varies depending on system and application configuration.
Also, don't retry DecoderBeginFrame if decoder is doing flush.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2886 >
2022-08-15 19:16:16 +00:00
Seungha Yang
9b4fafb882
d3d11decoder: Do not use miniobject qdata
...
The miniobject qdata uses global mutex.
Use ID3D11DeviceChild::{Set,Get}PrivateData methods instead.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2885 >
2022-08-15 02:50:18 +09:00
Corentin Damman
0d07ff60c9
d3d11window: fix DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING swap chain flag for full screen
...
Fixes #1372 (regression introduced in 5eeec165
)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2866 >
2022-08-12 09:35:40 +00:00
Seungha Yang
05dae94352
d3d11: Use WIN32 API directly for locking with RAII pattern
...
Such abstraction is unnecessary for this library/plugin.
Use WIN32 API directly instead of GLib wrappers.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2848 >
2022-08-08 20:13:51 +00:00
Seungha Yang
66d504ee58
d3d11: Don't find global default allocator
...
We were using global default allocator already. Pass null
allocator object to *_alloc() methods then the method will
use default allocator.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843 >
2022-08-06 23:55:18 +09:00
Seungha Yang
74f56632c3
d3d11: Use std::call_once()
...
g_once_init_enter() always takes global mutex for non-GCC build.
Use C++ once call implementation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843 >
2022-08-06 23:27:23 +09:00
Seungha Yang
b8010e41a1
d3d11compositor: Add gamma-mode and primaries-mode properties
...
Allows controlling gamma remap and/or chromatic adaptation behavior.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831 >
2022-08-04 03:19:42 +09:00
Seungha Yang
f89cb98495
d3d11videosink: Add gamma-mode and primaries-mode properties
...
Allows controlling gamma remap and/or chromatic adaptation behavior.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831 >
2022-08-04 02:48:57 +09:00
Seungha Yang
0ac7077d2d
d3d11convert: Add gamma-mode and primaries-mode properties
...
Allows controlling gamma remap and/or chromatic adaptation behavior.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831 >
2022-08-04 02:48:57 +09:00
Seungha Yang
bc065d2cc2
d3d11videosink: Translate mouse position
...
Converts mouse cursor position represented in display coordinates to
stream coordinates.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2824 >
2022-08-02 14:24:22 +00:00
Seungha Yang
7d4a1a5beb
d3d11videosink: Early terminate mouse/keyboard event handling
...
... and add missing null check (plus coding style fix)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2824 >
2022-08-02 14:24:22 +00:00
Seungha Yang
6fff608f27
d3d11: Port to GstD3D11Fence
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2790 >
2022-07-23 16:53:14 +00:00
Seungha Yang
ac6577e2a9
d3d11compositor: Add support for crop meta
...
GstD3D11Converter supports cropping already. Cropping is just
a matter of setting source rectangle area to converter,
from d3d11 point of view
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2782 >
2022-07-22 05:07:23 +09:00
Seungha Yang
1c3fac818d
d3d11: Move GstD3D11Converter to gst-libs
...
The object is equivalent to GstVideoConverter but for D3D11.
Application can use this object directly for various conversions,
such as color space conversion, rescale, crop and flip/rotation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2767 >
2022-07-22 00:08:51 +09:00
Seungha Yang
ee289a65ce
d3d11converter: Use GstStructure to set initialization options
...
Runtime updatable options are exposed via object properties
but there are a few options which should be known at initialization
time. Use GstStructure to signal it and to be easily extensible
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776 >
2022-07-20 07:05:51 +09:00
Seungha Yang
d3d8820359
d3d11converter: Use primaries and transfer function compare methods
...
Different enum values could be functionally equal, then we don't need
to do full conversion.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776 >
2022-07-20 07:05:51 +09:00
Seungha Yang
16f4567a50
d3d11format: Move DXGI color space mapping method to gst-libs
...
Expose color space mapping method to public so that application
can configure GstCaps or GstVideoInfo using DXGI color space
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776 >
2022-07-20 07:05:46 +09:00
Seungha Yang
687f9feac6
d3d11convert: Use new colorimetry compare function
...
Avoid conversion if both are functionally identical
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2765 >
2022-07-18 08:56:45 +00:00
Seungha Yang
35994eb5c9
d3d11testsrc: Fix SMPTE pattern rendering
...
It was wrong vertex shader code
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2766 >
2022-07-17 23:59:04 +09:00
Seungha Yang
1dd29a2564
d3d11: Move HLSL compiler to gst-libs
...
We should move this functionality to gst-libs so that GstD3D11Converter
can be moved to gst-libs.
Another advantage is that applications can call our
HLSL compiler wrapper method without any worry about OS version
dependent system installed HLSL library.
Note that there are multiple HLSL compiler library versions
on Windows and system installed one would be OS version dependent.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2760 >
2022-07-15 06:31:51 +09:00
Seungha Yang
b09ca8635f
d3d11: Use scoped device lock
...
Make code simpler and more deadlock-free
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2728 >
2022-07-09 03:36:17 +09:00
Seungha Yang
6cc6494287
d3d11screencapturesrc: Set colorimetry to caps
...
Make use of reported DXGI colorspace if possible
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2729 >
2022-07-08 21:05:25 +09:00
Seungha Yang
2476678b3c
d3d11: Update colorspace map
...
Map DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 to sRGB colorimetry
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2729 >
2022-07-08 20:15:28 +09:00
Seungha Yang
59d92ea62c
d3d11: Add an utility method for DXGI colorspace conversion
...
Add a method for DXGI_COLOR_SPACE_TYPE -> GstVideoColorimetry conversion
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2729 >
2022-07-08 20:03:06 +09:00
Seungha Yang
e0d1b98827
d3d11converter: Remove convert() method
...
Expose only single convert_buffer() method. It's safer approach than
passing arbitrary list of SRV/RTV pointers.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713 >
2022-07-04 18:46:51 +00:00
Seungha Yang
df396b9acd
d3d11testsrc: Use convert_buffer() method
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713 >
2022-07-04 18:46:51 +00:00
Seungha Yang
7a48843ca6
d3d11: Remove video processor
...
Processing using ID3D11VideoProcessor was integrated into
GstD3D11Converter and GstD3D11VideoProcessor implementation is
not used anymore.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713 >
2022-07-04 18:46:51 +00:00
Seungha Yang
347ad181be
d3d11memory: Update alloc_wrapped() API to avoid staging texture alloc
...
Add size parameter and use it for CPU accessible memory size
instead of allocating staging texture per API call.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713 >
2022-07-04 18:46:51 +00:00
Seungha Yang
5f39388ae5
d3d11videosink: Add support for rotation
...
Adding "rotate-method" property
Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1396
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708 >
2022-07-02 20:40:37 +00:00
Seungha Yang
4e75ca0351
d3d11videosink: Protect window with lock at every place
...
Access to the object should be thread safe to support runtime
property update
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708 >
2022-07-02 20:40:37 +00:00
Seungha Yang
60e6be7068
d3d11convert: Add support for GstVideoOrientationMethod
...
Add flip/rotation support via GstVideoDirectionInterface
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708 >
2022-07-02 20:40:37 +00:00
Seungha Yang
f549575ce8
d3d11converter: Add support for GstVideoOrientationMethod
...
Shader can handle rotation/flip with other conversions
at once in a single pipeline, and depending on device
capability, videoprocessor may support it too.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2708 >
2022-07-02 20:40:37 +00:00
Seungha Yang
5eeec16502
d3d11videosink: Use single GstD3D11Converter object
...
GstD3D11Converter supports videoprocessor and texture upload.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:40:47 +09:00
Seungha Yang
3919491eb2
d3d11: Use library private header in plugin
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:37:55 +09:00
Seungha Yang
9709bcf3fe
d3d11compositor: Use single GstD3D11Converter object
...
... and remove unnessary videoprocessor/upload/copy code
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:37:55 +09:00
Seungha Yang
993b9b36db
d3d11convert: Add border-color property
...
Use user specified border-color instead of black color
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:37:55 +09:00
Seungha Yang
6a59dd95e8
d3d11convert: Use single GstD3D11Converter object
...
... and don't use GstD3D11VideoProcessor. Now GstD3D11Converter will
be able to convert using videoprocessor, and texture upload is also supported by
GstD3D11Converter. All the noisy code can be removed therefore.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:37:55 +09:00
Seungha Yang
91a732fe90
d3d11converter: Add support conversion using videoprocessor
...
* Add videoprocessor feature to d3d11converter, in order to unifiy
conversion flow.
* Add convert_buffer() method to support automatic shader/videoprocessor
selection. The method also supports texture upload if input memory
cannot be used for conversion (e.g., system memory or so)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:37:55 +09:00
Seungha Yang
fdbb9041a2
d3d11overlaycompositor: Objectify overlay render implementation
...
Be consistent with other implementations
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-02 05:37:27 +09:00
Seungha Yang
b2d09de899
d3d11: Don't use const pointer to GstDxgiColorSpace
...
Instead, fill values of passed GstDxgiColorSpace struct
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697 >
2022-07-01 19:34:16 +00:00
Seungha Yang
38e142db9a
d3d11convert: Add support for GstVideoCropMeta
...
Performs crop, scale, and color space conversion all in
a single render pipeline. Note that cropping related property is not
added in this element (which will make negotiation very complicated),
but user can configure videocrop element for crop meta to be attached
on each buffer.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2678 >
2022-06-29 09:43:10 +00:00
Seungha Yang
1043481247
d3d11videosink: Fix for force-aspect-ratio setting when rendering on shared texture
...
Set specified force-aspect-ratio value on window object
in case of shared texture rendering as well
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1304
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2671 >
2022-06-29 09:04:33 +00:00
Seungha Yang
b09ae1d635
d3d11: Enumerate devices via native DXGI API
...
D3D11CreateDevice() can fail for some reason (e.g., buggy GPU driver)
and then gst_d3d11_device_new() will return nullptr.
Use DXGI API directly instead of relying on the gst_d3d11_device_new()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2663 >
2022-06-27 20:30:13 +00:00
Seungha Yang
aca71fd692
d3d11: Update gst_d3d11_allocation_params_new() interface
...
Define GST_D3D11_ALLOCATION_FLAG_DEFAULT (0) value instead of
casting enum type everywhere. And pass D3D11_RESOURCE_MISC_FLAG value
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2646 >
2022-06-27 19:33:57 +00:00
Seungha Yang
170271b86f
d3d11: Revert staging buffer pool implementation
...
The staging buffer pool implementation was added to improve
throughput performance since we can avoid per-frame
CPU copy operation via staging texture but it turned out that
we can not make it thread safe. See
https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/1182
Reverting the staging texture implementation as it does not show
any visible value.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2651 >
2022-06-23 22:03:52 +09:00
Seungha Yang
513a1cbbb3
d3d11decoder: Fix texture download
...
Stride applied to src/dst was reversed
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2651 >
2022-06-23 21:41:24 +09:00
Seungha Yang
1dc24d23d2
d3d11: Fix some typos
...
Fix up spelling and d3d11testsrc class meta.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2644 >
2022-06-21 20:12:06 +09:00
Seungha Yang
a040450685
d3d11compositor: Performance optimization
...
Removing glvideomixer-like nuance (it was initially referenced)
and rewriting element since it's not an optimal design at all
from performance point of view.
* Remove wrapper bin (and internal conversion/upload/download elements)
which will waste CPU/GPU resources. Conversion/blending can be done by the
d3d11compositor element at once.
* Add support YUV blending without RGB conversion.
The RGB <-> YUV conversion is completely unnecessary since YUV textures
support blending as well.
* Remove complicated blending operation properties since it's hard
to use from application point of view. Instead, adding "operator" property
like what compositor element does.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2631 >
2022-06-20 19:18:53 +00:00
Seungha Yang
adcb3ec1f2
d3d11converter: Fix alpha factor update
...
converter should set entire constant buffer values since it's mapped
with write-discard flag
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2631 >
2022-06-20 19:18:53 +00:00
Seungha Yang
eaa9943b98
d3d11decoder: Check 16K resolution support
...
16K decoding is supported by some GPUs
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2629 >
2022-06-18 18:02:44 +00:00