Nirbheek Chauhan
b395c055eb
videoaggregator: add "ignore-eos" property for input pads
...
When set, it causes videoaggregator to repeatedly aggregate the last buffer on
an EOS pad instead of skipping it and outputting silence. This is useful, for
instance, while playing back files seamless one after the other, to avoid
videoaggregator ever outputting silence (the checkerboard pattern).
It is to be noted that if all the pads on videoaggregator have this property set
on them, the mixer will never forward EOS downstream for obvious reasons. Hence,
at least one pad with 'ignore-eos' set to FALSE must send EOS to the mixer
before it will be forwarded downstream.
https://bugzilla.gnome.org/show_bug.cgi?id=748946
2015-06-12 19:44:50 +01:00
Jesper Larsen
355439206d
mpegts: return early if packetizing short section
...
Short sections have 3 bytes of common header, while other sections
have 8 bytes of common header. If packetizing common header of short
section, we should stop after the first 3 bytes.
https://bugzilla.gnome.org/show_bug.cgi?id=735653
2015-06-12 19:21:51 +01:00
Matthew Waters
c3a47c910d
glmemory: separate pbo transfer from texture transfers
...
When supported, the potentially longer pbo upload/download can be
initiated before the texture upload/download, potentially increasing
throughput.
2015-06-12 16:59:20 +10:00
Matthew Waters
7d8d1f8206
glmemory: implement on top of glbasebuffer
...
Provides convenient access to PBO usage.
Currently texture updates are coupled tightly to data transfers.
2015-06-12 16:59:20 +10:00
Matthew Waters
6e88b07cc5
gl: new glbasebuffer GstMemory object
...
Provides generic handling of GL buffer objects accessible using
the GL bind points (GL_ARRAY_BUFFER, GL_PIXEL_*_BUFFER).
Implementation based off the current GstGLMemory.
2015-06-12 16:59:20 +10:00
Matthew Waters
2741093c97
gl/prototypes: add some buffer function prototypes
2015-06-12 16:09:49 +10:00
Matthew Waters
ea4867dfa7
gl/window/x11: only listen on the X Display when needed
...
5697b6b89b
causes us to possibly listen
on a toolkit provided Display connection. We thus could eat their
precious winsys events. Only listen if we need to
(!foreign_display or videooverlay).
2015-06-12 13:14:57 +10:00
Jan Schmidt
e2ce1eff36
gl: Add support for multiple views in upload, colour convert and download
...
Support multiple attached views on input/output buffers
by processing each one, not just the first.
2015-06-12 00:39:15 +10:00
Matthew Waters
5697b6b89b
gl/window/x11: don't create our own X11 display
...
It's not needed anymore with most window operations occuring in the
GL thread.
2015-06-12 00:34:58 +10:00
Matthew Waters
e2adfb8bf2
gl/window/x11: handle_events() may be called before the window has been created
...
Fixes an XIO fatal error
2015-06-12 00:34:58 +10:00
Sebastian Dröge
e7ca427ddb
gl: OES_vertex_array_object is improperly implemented on PowerVR SGX 544MP
...
https://bugzilla.gnome.org/show_bug.cgi?id=750185
2015-06-10 13:31:16 +02:00
Thiago Santos
7b8d819d18
videoaggregator: simplify aggregate returning
...
Rework special handling with goto/labels to only have one case
and otherwise just return normally.
2015-06-08 12:35:25 -03:00
Thiago Santos
443a3beb8f
videoaggregator: refactor caps reconfigure to its own function
...
Makes the aggregation code shorter and easier to read
2015-06-08 12:34:23 -03:00
Thiago Santos
9f9c723f5d
videoaggregator: fixing types in aggregate function
...
Correctly use boolean and GstFlowReturn types in the function.
2015-06-08 12:33:40 -03:00
Thiago Santos
a5e1f26385
videoaggregator: use macro to access aggregator src pad
...
Makes code a bit more readable
2015-06-08 12:09:51 -03:00
Thiago Santos
0a495cbea2
aggregator: add a convenience macro to get the source pad
...
Easier than casting or acessing the parent everywhere
2015-06-08 12:09:51 -03:00
Thiago Santos
045bfa10fe
Fix a common typo: retreive -> retrieve
...
Seems to have been copy pasted around a few places
2015-06-05 09:43:35 -03:00
Sebastian Dröge
4dd355cea2
adaptivedemux: Error out if downloading a segment failed too often in live mode
...
It's true that we shouldn't consider errors fatal immediately, but if we
always ignore them we will loop infinitely on live streams with segments
that can't be downloaded at all.
2015-06-05 11:26:11 +02:00
Sebastian Dröge
fc67e1db8b
adaptivedemux: Release the manifest mutex before waiting for a download
...
Otherwise we will hurt parallel downloads in the best case, and often cause
deadlocks.
2015-06-04 12:36:41 +02:00
Philippe Normand
53a149f5d4
gl/dispmanx: Fix build
2015-06-04 09:42:01 +02:00
Matthew Waters
050e12c62a
gl/window/dispmanx: fix compiler warning
2015-06-04 15:01:16 +10:00
Matthew Waters
fbbf1ac324
gl/window: use the default main loop implementation for all backends
...
fixes glimagsink being unable to display.
https://bugzilla.gnome.org/show_bug.cgi?id=750337
2015-06-04 12:16:35 +10:00
Julien Isorce
b7808270ca
glwindow_cocoa: use parent default implementation
...
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750337
2015-06-03 21:24:59 +01:00
Jan Schmidt
840f63896f
glsyncmeta: Set new sync point when copying
...
Set a new sync point when copying instead of
transferring the (non-refcounted) GL sync object
from the source meta.
https://bugzilla.gnome.org/show_bug.cgi?id=750279
2015-06-03 00:50:29 +10:00
Jan Schmidt
0ce8d77e54
glsyncmeta: Add some debug output
2015-06-03 00:50:28 +10:00
Matthew Waters
ab2656ebe5
glmemory: provide compatibility definition for GLES2 for GL_RGBA8
2015-06-02 17:24:18 +10:00
Matthew Waters
d914cc6e72
gl: consolidate internal_rgba_format into glmemory
...
Expose some useful value format conversion functions available in
GstGLMemory.
2015-06-02 16:33:44 +10:00
Olivier Crête
10319757b4
aggregator: Document that the latency is in ns
2015-06-01 18:50:14 -04:00
Julien Isorce
742dba0c2a
glcontext_gpu_process: close the window when done
2015-06-01 14:09:54 +01:00
Julien Isorce
e9c2e93f3f
glwindow_gpu_process: avoid empty struct
2015-06-01 14:09:54 +01:00
Julien Isorce
d843b9e8c3
glwindow: move main loop/context creation back to init/finalize
...
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750199
2015-06-01 14:09:34 +01:00
Sebastian Dröge
5b0c3ac153
gl: Fix compiler warning
...
gstglwindow_wayland_egl.c:246:41: error: unused variable 'surface_listener' [-Werror,-Wunused-const-variable]
static const struct wl_surface_listener surface_listener = {
^
2015-05-31 21:31:00 +02:00
Matthew Waters
360f0be2a8
glwindow: fix compiler error
...
gstglwindow.c:1118:544: error: 'return' with no value, in function returning non-void [-Werror]
g_return_if_fail (GST_GL_IS_WINDOW (window));
2015-05-31 16:53:14 +10:00
Matthew Waters
e385adc241
gl/wayland: implement setting the render rectangle
...
Places our subsurface at the rectangle provided position
2015-05-31 16:09:34 +10:00
Matthew Waters
fac0cdc7ac
glwindow: handle gst_video_overlay_set_render_rectangle
2015-05-31 16:04:13 +10:00
Matthew Waters
2442c240f5
gl/wayland: don't block the event loop after poll
...
Use the dispatch_pending set of functions which just run the currently
queued up events instead of potentially waiting for an event to occur.
2015-05-31 16:04:13 +10:00
Matthew Waters
de389e07dc
gl/wayland: implement basic video overlay support via subsurfaces
...
Currently does not position the subsurface relative to the parent surface at all
2015-05-31 16:04:13 +10:00
Matthew Waters
1dc0f40a35
gl/wayland: allow a NULL wl_event_queue
...
perform operations on the default wl_display event queue in that case
2015-05-31 16:04:13 +10:00
Matthew Waters
b39ccd3745
gl/utils: implement wayland display GstContext
...
requried for sharing GL contexts or subsurface support
2015-05-31 16:04:12 +10:00
Matthew Waters
be9739cd2f
gl/wayland: run each window on a separate queue
...
Based on patch by Julien Isorce <julien.isorce@collabora.co.uk>
https://bugzilla.gnome.org/show_bug.cgi?id=709747
2015-05-31 16:04:12 +10:00
Jan Schmidt
845256bf61
gl: Don't leak temp strings in _RGB_pixel_order()
...
Fix a memory leak of temporary strings when computing
swizzling of RGB formats.
2015-05-30 02:46:24 +10:00
Jan Schmidt
5543803acf
glfilter: Add transform_internal_caps() vfunc
...
Add a vfunc that is called by glfilter before it sets
caps features and intersects with the peer caps, and
move removing the size from caps into its default
implementation. Allows sub-classes to do more
sophisticated management of the size fields in case they
don't support arbitrary resizing or have distinct
preferences.
2015-05-30 02:31:39 +10:00
Jan Schmidt
b6002141ab
glfilter: Don't remove size fields from caps
...
Instead of removing size fields, set them to the full range
like videoscale does, so the caps are clearly unfixed in
all cases.
2015-05-30 02:31:39 +10:00
Jan Schmidt
37298354ff
videoaggregator: Add class property to disable caps scaling
...
Add preserve_update_caps_result boolean on the class to allow
sub-classes to disable videoaggregator removing sizes and framerate
from the update_caps() return result.
2015-05-30 01:33:49 +10:00
Jan Schmidt
6dabd46a2d
videoaggregator: Catch errors, and allow sub-class to return NULL from get_output_buffer()
...
A return value of GST_FLOW_OK with a NULL buffer from get_output_buffer()
means the sub-class doesn't want to produce an output buffer, so
skip it.
If gst_videoaggregator_do_aggregate() generates an error, make sure
to propagate it - don't just ignore and discard the error by
over-writing it with the gst_pad_push() result.
2015-05-30 01:33:49 +10:00
Julien Isorce
b377112ee3
gl: add GstGLContextGPUProcess backend
...
It builds its GL vtable from a proc address provided
by the application.
2015-05-27 17:22:40 +01:00
Julien Isorce
ba5bf50d5f
gl: add and use gst_gl_internal_format_rgba
...
Previously when compiling GstGL with both GL and GLES2,
GL_RGBA8 was picked from GL/gl.h. But a clash may happen at
runtime when one is selecting GLES2.
gst_gl_internal_format_rgba allows to check at runtime
if it should use GL_RGBA or GL_RGBA8.
2015-05-27 17:20:05 +01:00
Julien Isorce
c5f8c789a3
glwindow_x11: use parent default implementation
2015-05-27 17:10:32 +01:00
Julien Isorce
48751c8d8a
glcontext_glx: rename variable from window to context
2015-05-27 17:10:19 +01:00
Julien Isorce
9364fc5d7f
glwindow: initialize debug in class_init
...
Useful if one uses gst_gl_window_x11_new directly
instead of gst_gl_window_new.
2015-05-27 17:10:08 +01:00
Julien Isorce
3bc4f55d3d
glcontext: initialize debug in class_init
...
Useful if one uses gst_gl_context_egl_new directly
instead of gst_gl_context_new.
2015-05-27 17:09:53 +01:00
Julien Isorce
71b8103cbd
glcontext: add gst_gl_context_set_display helper
2015-05-27 17:09:42 +01:00
Julien Isorce
8ad3c0a7b9
glcontext: add missing _CAST after G_TYPE_CHECK_CLASS
2015-05-27 17:09:31 +01:00
Julien Isorce
411488598e
glwindow: add missing _CAST after G_TYPE_CHECK_CLASS
2015-05-27 17:09:23 +01:00
Julien Isorce
072183ce61
glwindow: provides some default implementations to factorize with all backends
2015-05-27 17:08:11 +01:00
Jan Schmidt
e3ec07220b
aggregator: Push EOS on error return.
...
Before shutting down the srcpad task due to a
downstream error, push an EOS to give downstream
a chance to shut down somewhat cleanly.
2015-05-28 01:03:15 +10:00
Xavier Claessens
7bfd2703c6
gl: propagate return value from filter and filter_texture
...
https://bugzilla.gnome.org/show_bug.cgi?id=749846
2015-05-26 16:49:55 -04:00
Luis de Bethencourt
6857048079
adaptivedemux: 'for' loop initial declaration
...
'for' loop initial declarations are only allowed in C89, moving the declaration
to before the 'for' loop.
2015-05-26 15:24:55 +01:00
Matthew Waters
656918d5d6
gl/wayland: remove dead event source code
2015-05-25 17:39:14 +10:00
Matthew Waters
2704fdaa59
gl/wayland: add GstGLDisplayWayland
...
Simple implementation split from GstGLWindowWayland
Can now have multiple glimagesink elements all displaying output
linked via GL or otherwise (barring GL platform limitations).
The intel driver is racy and can crash setting up the two glimagesink contexts.
e.g.
videotestsrc ! tee name=t ! queue ! glupload ! glimagesinkelement
t. ! queue ! gleffects_blur ! glimagesinkelement
videotestsrc ! glupload ! glfiltercube ! tee name=t ! queue ! glimagesinkelement
t. ! queue ! gleffects_blur ! glimagesinkelement
2015-05-25 17:39:14 +10:00
Matthew Waters
dec8139e65
gl/calayer: provide the exact GL api version for the wrapped context
...
Otherwise we could end up being mistaken for the diference between a
gl3 and a gl2 context resulting in a failure getting the list of
extensions from the wrapped context due to the difference between
glGetString and glGetStringi for the GL_EXTENSIONS token.
https://bugzilla.gnome.org/show_bug.cgi?id=749728
2015-05-23 01:26:05 +10:00
Xavier Claessens
1a98face84
gl: win32: do not call SetParent in release_parent_win_id()
...
When called from gst_gl_window_win32_close(), internal window
could not exist, and if it does it's going to be destroyed just
after that anyway. Also it causes window_proc() to be called
and crash because it gets a NULL context.
When called from gst_gl_window_win32_set_window_handle() we are
going to set another parent anyway, and it's probably better to
reparent directly instead of passing by a NULL parent which could
cause the internal window to popup briefly.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 16:58:11 -04:00
Xavier Claessens
ae77afeb74
gl: win32: remove unused code
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 16:58:11 -04:00
Xavier Claessens
247697ce62
gl: win32: fix crash when finalizing GstGLContext
...
gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.
Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().
This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:53 -04:00
Xavier Claessens
e1a827822e
gl: win32: Fix leaked GstGLContext
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:53 -04:00
Xavier Claessens
0acc18c60f
gl: win32: set the parent window when creating internal window
...
When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:52 -04:00
Xavier Claessens
e24bc348bd
gl: win32: use a GMainContext to dispatch win32 messages
...
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.
x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:52 -04:00
Jan Schmidt
c9372ae33f
glupload: Don't leak all memory uploaded via raw uploads.
...
Remove an extra ref missed when switching over to not
reusing output textures
2015-05-22 00:28:25 +10:00
Matthew Waters
e9f0d0fb51
glcontext: require a shader version to initialize.
...
It's very near pointless to try our GL implementation without shaders.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-21 15:07:38 +10:00
Xavier Claessens
7ca9f52ccb
gl: fix crash on windows with intel driver
...
https://bugzilla.gnome.org/show_bug.cgi?id=749430
2015-05-20 00:56:44 +10:00
Matthew Waters
2e58daf196
gl/calayer: provide a current wrapped GstGLContext for callbacks
...
So that the draw and resize callbacks can get the current GstGLContext.
2015-05-20 00:36:48 +10:00
Matthew Waters
81e46e8b75
glsyncmeta: ensure that the Fence is going to be executed
...
Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.
2015-05-20 00:36:48 +10:00
Matthew Waters
2747eb1232
glupload: don't reuse output textures for raw data upload
...
Causes stale textures to be used further down the chain.
2015-05-20 00:36:48 +10:00
Matthew Waters
2352545bee
glframebuffer: don't clear the framebuffer
...
Breaks attempting to blend with the destination buffer and should be done
explicitly by the callback anyway.
2015-05-19 11:11:02 +10:00
Matthew Waters
ddc4f1ffbd
glbasefilter: track gl_start/stop correctly
...
Don't start multiple times without calling gl_stop.
2015-05-19 11:09:54 +10:00
Matthew Waters
1e9c30223e
glcontext/cocoa: implement GL3 core context selection
2015-05-14 20:35:18 +10:00
Matthew Waters
0870e8785e
gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
...
We are using shaders everywhere and so they are not needed
2015-05-14 16:42:09 +10:00
Matthew Waters
e1b077d6af
glshader: attempt to detect the gles2 inside opengl3 case
...
This is necessary to use gles2 shaders in a GL 3 core context on
OS X which fails without a proper #version being set on the shaders.
2015-05-14 14:58:07 +10:00
Matthew Waters
3d0bc93edc
glshader: remove references to gl3 specific shaders
...
We rely specifically on gles2 shaders being supported by the GL
implementation with GL3 core profile.
2015-05-14 14:58:07 +10:00
Matthew Waters
7f7a9dd3ec
gl: element buffers are part of vao state
...
Use them as such. They are also required for GL3 core profile support
with glDrawElements on OS X.
2015-05-14 14:58:07 +10:00
Matthew Waters
ba5130fe01
glmemory: properly detect (hopefully) the correct ext_rg/arb_rg variant
...
GL_EXT_texture_rg is only valid for GLES2. GLES3 uses similar wording to
the GL_ARB_texture_rg which requires a sized internal format that the
GL_EXT_texture_rg does not require.
https://www.khronos.org/registry/gles/extensions/EXT/EXT_texture_rg.txt
https://www.opengl.org/registry/specs/ARB/texture_rg.txt
2015-05-14 14:58:07 +10:00
Matthew Waters
0871b7b43d
compositor: implement proper par handling
...
We were previously failing on different input and output par
2015-05-14 14:58:07 +10:00
Thiago Santos
61cad123d7
adaptivedemux: drop debug message that was wrong
...
EOS doesn't necessarily mean that no fragment was downloaded
2015-05-13 13:35:14 -03:00
Thiago Santos
8331b083ee
adaptivedemux: run gst-indent
...
To allow commiting on this file cleanly
2015-05-13 13:35:14 -03:00
Matthew Waters
07dffe9e5b
glcontext: propagate the version/extension failure upwards
...
Otherwise the calling code has no idea that the context failed to
be created fully.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-13 23:56:48 +10:00
Matthew Waters
1853e455ac
gl: don't deadlock on context creation failure
...
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-13 23:56:48 +10:00
Sebastian Dröge
53c79cbf86
Revert "gl: readd glupload/download onto element pads"
...
This reverts commit 87d8270f30
.
2015-05-06 15:46:49 +02:00
Jimmy Ohn
868472affb
adaptivedemux: only update stream position if query success
...
We don't need to check about the query fail case.
because it is update to segment position even though query fail.
https://bugzilla.gnome.org/show_bug.cgi?id=748529
2015-05-05 14:33:41 -03:00
Matthew Waters
6f85a17ab3
glsyncmeta: fixup size declaration
2015-05-05 14:46:17 +10:00
Jan Schmidt
2ed71bee3b
glcolorconvert: Improve passthrough check when no conversion is needed.
...
Make the passthrough check contingent on only the fields we
can modify being unchanged, and pre-compute it when caps
change instead of checking on each buffer. Makes the passthrough
more lenient if consumers are lax about making input and output
caps complete.
2015-05-04 13:30:13 +10:00
Sreerenj Balachandran
e6e0702821
codecparser: h265: Fix nal unit size checking
...
The EOS and EOB nals have the size 2 which is the size of
nal unit header itself. The gst_h265_parser_identify_nalu()
is not required to scan start code again in this case.
In other cases, for a valid nalunit the minimum required size
is 3 bytes (2 byte header and at least 1 byte RBSP payload)
2015-04-30 21:47:38 +02:00
Sreerenj Balachandran
af7ff2bd95
codecparser: h265: Calculate crop rectangle dimensions
2015-04-30 21:46:31 +02:00
Sreerenj Balachandran
877e69c9ec
codecparser: h265: Fix parsing multiple SEI messages in a single SEI Nal
...
An SEI Nal can have more than one SEI message.
Change in API: the gst_h265_parser_parse_sei()
2015-04-30 21:45:39 +02:00
Matthew Waters
87d8270f30
gl: readd glupload/download onto element pads
...
Allows insertion of gl elements into non-gl pipelines without converter
(upload/download) elements.
https://bugzilla.gnome.org/show_bug.cgi?id=743974
2015-04-30 11:26:33 +10:00
Sreerenj Balachandran
8407622c93
codecparser: h265: Fix the number of tile rows/columns parsing
...
The possible minimum value for num_tile_columns_minus1 and num_tile_rows_minus1
is zero (7.4.3.3).
https://bugzilla.gnome.org/show_bug.cgi?id=748641
2015-04-29 19:16:48 +02:00
Edward Hervey
38c97f5fa5
adaptivedemux: Fix comparision logic
...
We can't answer the SEEKING query if we do *not* have the manifest
2015-04-29 15:41:07 +02:00
Jan Schmidt
1de2e2bc39
glupload: Make upload method static caps non-const.
...
Retrieving a GstStaticCaps does a one time internal
initialisation and caches it - they can't be stored as
const structures.
2015-04-29 02:52:40 +10:00
Matthew Waters
17084a4608
glmemory: remove uneeded unref
...
The call to _gl_mem_alloc_data will unref and NULLify 'dest' for us.
We just need to return.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-04-28 20:47:55 +10:00
Matthew Waters
0b7f65bbc3
glupload: provide the sink template caps that could be used
...
https://bugzilla.gnome.org/show_bug.cgi?id=746399
2015-04-28 20:13:48 +10:00
Xavier Claessens
5bfaaf4c74
egl: Use maximum bits per color instead of minimum
...
https://bugzilla.gnome.org/show_bug.cgi?id=748425
2015-04-27 10:45:48 -04:00