Jan Schmidt
76bf415a96
glfilter: Remove hard-coded pad templates
...
Add a function to install the default RGBA pad templates,
but don't make them required so that there can be
GstGLFilter sub-classes with different input/output
caps if they want. Remove the hard-coded RGBA restriction in
the set_caps_features call, as it will be taken care
of by intersecting with the pad templates.
Update all the sub-classes to match
2017-12-09 19:32:29 +00:00
Thibault Saunier
95ac4d5175
docs: Port all docstring to gtk-doc markdown
2017-12-09 19:32:27 +00:00
Matthew Waters
61ee2685c0
gl: GL_ARRAY_BUFFER is not a part of VAO state
...
As a result we need to bind it on every draw in order to have the
correct state in the GL state machine.
2017-12-09 19:32:27 +00:00
Matthew Waters
8a1d31f6ab
gl/utils: move gen_shader() to the plugin and remove del_shader()
...
gst_gl_context_del_shader() can be replaced by a g_object_unref().
gst_gl_context_gen_shader() should be replaced by using GstGLSLStage.
2017-12-09 19:32:24 +00:00
Matthew Waters
181dacc77e
glfilter: remove display_init/reset
...
They are mirrors of GstGLBaseFilter's gl_start() and gl_stop() virtual methods
so use them instead.
2017-12-09 19:32:23 +00:00
Matthew Waters
4bbda2b626
glframebuffer: rewrite for a more consistent API
...
Facilities are given to create fbo's and attach GL memory (renderbuffers
or textures). It also keeps track of the renderable size for use with
effective use with glViewport().
2017-12-09 19:32:21 +00:00
Matthew Waters
7f10822de4
gl: use GLMemory for accessing textures everywhere
...
This simplifies and consolidates a lot of duplicated code creating
and modifying textures.
2017-12-09 19:32:21 +00:00
Matthew Waters
65c57b77ff
gl: element buffers are part of vao state
...
Use them as such. They are also required for GL3 core profile support
with glDrawElements on OS X.
2017-12-09 19:32:01 +00:00
Matthieu Bouron
41015eb331
glfiltercube: Don't initialize multiple shaders on renegotiation
2017-12-09 19:32:00 +00:00
Sebastian Dröge
ee6bfe0127
glfilter: De-camelcase onInitFBO() vfunc
2017-12-09 19:31:59 +00:00
Sebastian Dröge
3613ecfd0a
glfilter: Remove onStart/onStop vfuncs, and unused onReset()
...
onStart/onStop are just duplicates of the basetransform ones, onReset
was never called but was used everywhere when stop should've been used.
2017-12-09 19:31:59 +00:00
Matthew Waters
92f0aa9bd8
gl: get the context from basemixer/basefilter
2017-12-09 19:31:57 +00:00
Matthew Waters
f8611d79d7
glfiltercube: use a shader everywhere
2017-12-09 19:31:52 +00:00
Matthew Waters
ba3a3cd783
gl: fixup vao and vbo usage for legacy GL
2017-12-09 19:31:52 +00:00
Matthew Waters
4bd62ebb03
gldisplay: implement runtime GL api filtering
...
Needed so that the pipeline/application can limit the choice of GL api
to what it supports
2017-12-09 19:31:51 +00:00
Matthew Waters
892d056a44
gl: remove the use of glu
2017-12-09 19:31:51 +00:00
Matthew Waters
cc2eb41497
glfiltercube: add a gl3 code path
2017-12-09 19:31:51 +00:00
Jan Schmidt
1a25f7e44a
glfiltercube: Fix typo in property description
2017-12-09 19:31:49 +00:00
Tim-Philipp Müller
6bbcefe029
opengl: update element docs for 1.x
2017-12-09 19:31:45 +00:00
Matthew Waters
a884d6feee
move gl elements to ext subdirectory
2017-12-09 19:31:34 +00:00