opengl: update element docs for 1.x

This commit is contained in:
Tim-Philipp Müller 2014-08-10 18:07:28 +01:00
parent e18905d057
commit 6bbcefe029
7 changed files with 26 additions and 15 deletions

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@ -32,12 +32,12 @@
* <refsect2>
* <title>Examples</title>
* |[
* gst-launch -v videotestsrc ! "video/x-raw-yuv" ! glcolorscale ! ximagesink
* gst-launch-1.0 -v videotestsrc ! video/x-raw ! glcolorscale ! ximagesink
* ]| A pipeline to test colorspace conversion.
* FBO is required.
|[
* gst-launch -v videotestsrc ! "video/x-raw-yuv, width=640, height=480, format=(fourcc)AYUV" ! glcolorscale ! \
* "video/x-raw-yuv, width=320, height=240, format=(fourcc)YV12" ! autovideosink
* gst-launch-1.0 -v videotestsrc ! video/x-raw, width=640, height=480, format=AYUV ! glcolorscale ! \
* video/x-raw, width=320, height=240, format=YV12 ! videoconvert ! autovideosink
* ]| A pipeline to test hardware scaling and colorspace conversion.
* FBO and GLSL are required.
* </refsect2>

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@ -26,15 +26,15 @@
* <refsect2>
* <title>Examples</title>
* |[
* gst-launch -v videotestsrc ! glupload ! glfiltercube ! glimagesink
* gst-launch-1.0 -v videotestsrc ! glfiltercube ! glimagesink
* ]| A pipeline to mpa textures on the 6 cube faces..
* FBO is required.
* |[
* gst-launch -v videotestsrc ! glupload ! glfiltercube ! video/x-raw-gl, width=640, height=480 ! glimagesink
* gst-launch-1.0 -v videotestsrc ! glfiltercube ! video/x-raw, width=640, height=480 ! glimagesink
* ]| Resize scene after drawing the cube.
* The scene size is greater than the input video size.
|[
* gst-launch -v videotestsrc ! glupload ! video/x-raw-gl, width=640, height=480 ! glfiltercube ! glimagesink
* gst-launch-1.0 -v videotestsrc ! video/x-raw, width=640, height=480 ! glfiltercube ! glimagesink
* ]| Resize scene before drawing the cube.
* The scene size is greater than the input video size.
* </refsect2>

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@ -27,11 +27,11 @@
* <refsect2>
* <title>Examples</title>
* |[
* gst-launch -v videotestsrc ! glupload ! glfilterglass ! glimagesink
* gst-launch-1.0 -v videotestsrc ! glfilterglass ! glimagesink
* ]| A pipeline inspired from http://www.mdk.org.pl/2007/11/17/gl-colorspace-conversions
* FBO is required.
* |[
* gst-launch -v videotestsrc ! glupload ! glfilterglass ! "video/x-raw-gl, width=640, height=480" ! glimagesink
* gst-launch-1.0 -v videotestsrc ! glfilterglass ! video/x-raw, width=640, height=480 ! glimagesink
* ]| The scene is greater than the input size.
* </refsect2>
*/

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@ -56,12 +56,12 @@
* <refsect2>
* <title>Examples</title>
* |[
* gst-launch -v videotestsrc ! "video/x-raw-rgb" ! glimagesink
* gst-launch-1.0 -v videotestsrc ! video/x-raw ! glimagesink
* ]| A pipeline to test hardware scaling.
* No special opengl extension is used in this pipeline, that's why it should work
* with OpenGL >= 1.1. That's the case if you are using the MESA3D driver v1.3.
* |[
* gst-launch -v videotestsrc ! "video/x-raw-yuv, format=(fourcc)I420" ! glimagesink
* gst-launch-1.0 -v videotestsrc ! video/x-raw,format=I420 ! glimagesink
* ]| A pipeline to test hardware scaling and hardware colorspace conversion.
* When your driver supports GLSL (OpenGL Shading Language needs OpenGL >= 2.1),
* the 4 following format YUY2, UYVY, I420, YV12 and AYUV are converted to RGB32
@ -70,12 +70,12 @@
* the you can use YUY2 and UYVY. In this case the colorspace conversion is automatically
* made when loading the texture and therefore no framebuffer is used.
* |[
* gst-launch -v gltestsrc ! glimagesink
* gst-launch-1.0 -v gltestsrc ! glimagesink
* ]| A pipeline 100% OpenGL.
* No special opengl extension is used in this pipeline, that's why it should work
* with OpenGL >= 1.1. That's the case if you are using the MESA3D driver v1.3.
* |[
* gst-plugins-gl/tests/examples/generic/cube
* gst-plugins-bas/tests/examples/gl/generic/cube
* ]| The graphic FPS scene can be greater than the input video FPS.
* The graphic scene can be written from a client code through the
* two glfilterapp properties.

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@ -29,7 +29,12 @@
* <refsect2>
* <title>Examples</title>
* |[
* gst-launch-0.10 videotestsrc ! "video/x-raw-yuv, format=(fourcc)YUY2" ! glupload ! queue ! glmosaic name=m ! glimagesink videotestsrc pattern=12 ! "video/x-raw-yuv, format=(fourcc)I420, framerate=(fraction)5/1, width=100, height=200" ! glupload ! queue ! m. videotestsrc ! "video/x-raw-rgb, framerate=(fraction)15/1, width=1500, height=1500" ! glupload ! gleffects effect=3 ! queue ! m. videotestsrc ! glupload ! gleffects effect=2 ! queue ! m. videotestsrc ! glupload ! glfiltercube ! queue ! m. videotestsrc ! glupload ! gleffects effect=6 ! queue ! m.
* gst-launch-1.0 videotestsrc ! video/x-raw, format=YUY2 ! queue ! glmosaic name=m ! glimagesink \
* videotestsrc pattern=12 ! video/x-raw, format=I420, framerate=5/1, width=100, height=200 ! queue ! m. \
* videotestsrc ! video/x-raw, framerate=15/1, width=1500, height=1500 ! gleffects effect=3 ! queue ! m. \
* videotestsrc ! gleffects effect=2 ! queue ! m. \
* videotestsrc ! glfiltercube ! queue ! m. \
* videotestsrc ! gleffects effect=6 ! queue ! m.
* ]|
* FBO (Frame Buffer Object) is required.
* </refsect2>

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@ -26,7 +26,7 @@
* <refsect2>
* <title>Examples</title>
* |[
* gst-launch videotestsrc ! "video/x-raw-rgb" ! glupload ! gloverlay location=imagefile ! glimagesink
* gst-launch-1.0 videotestsrc ! gloverlay location=image.jpg ! glimagesink
* ]|
* FBO (Frame Buffer Object) is required.
* </refsect2>

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@ -29,7 +29,13 @@
* <refsect2>
* <title>Examples</title>
* |[
* gst-launch-0.10 videotestsrc ! "video/x-raw-yuv, format=(fourcc)YUY2" ! glupload ! queue ! glvideomixer name=m ! glimagesink videotestsrc pattern=12 ! "video/x-raw-yuv, format=(fourcc)I420, framerate=(fraction)5/1, width=100, height=200" ! glupload ! queue ! m. videotestsrc ! "video/x-raw-rgb, framerate=(fraction)15/1, width=1500, height=1500" ! glupload ! gleffects effect=3 ! queue ! m. videotestsrc ! glupload ! gleffects effect=2 ! queue ! m. videotestsrc ! glupload ! glfiltercube ! queue ! m. videotestsrc ! glupload ! gleffects effect=6 ! queue ! m.
* gst-launch-1.0 glvideomixer name=m ! glimagesink \
* videotestsrc ! video/x-raw, format=YUY2 ! m. \
* videotestsrc pattern=12 ! video/x-raw, format=I420, framerate=5/1, width=100, height=200 ! queue ! m. \
* videotestsrc ! video/x-raw, format=RGB, framerate=15/1, width=1500, height=1500 ! gleffects effect=3 ! queue ! m. \
* videotestsrc ! gleffects effect=2 ! queue ! m. \
* videotestsrc ! glfiltercube ! queue ! m. \
* videotestsrc ! gleffects effect=6 ! queue ! m.
* ]|
* FBO (Frame Buffer Object) is required.
* </refsect2>