Seungha Yang
f435d192e1
d3d11videosink: Don't use CS_OWNDC style
...
It's completely unnecessary since we never use
the device context (e.g., BeginPaint() or GetDC() never called).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4684 >
2023-05-20 03:16:47 +00:00
Seungha Yang
ad70dd64f9
d3d11videosink: Add render-rectangle property
...
... and resize HWND on GstVideoOverlay::set_render_rectangle even when
we are rendering without external HWND
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2563
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4653 >
2023-05-17 23:06:05 +00:00
Seungha Yang
d335eb8c7c
d3d11convert: Fix for runtime property update
...
Every setup happens in set_caps() method but basetransform will not
call the set_caps() if in/out caps were not changed
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4646 >
2023-05-16 16:03:35 +00:00
Seungha Yang
e34397ab09
d3d11: Update element meta
...
Make them consistent, update outdated description and fix some typos
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4619 >
2023-05-12 20:13:58 +00:00
Seungha Yang
ebcebe548d
d3d11videosink: Don't clear prepared buffer on unlock_stop()
...
That can be called between prepare() and render() which results in
unexpected error flow return
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4583 >
2023-05-10 16:20:41 +00:00
Seungha Yang
4449881b08
d3d11: Add support for IPC
...
Adding d3d11ipcsrc and d3d11ipcsink elements so that Direct3D11 textures
can be shared between processes
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4514 >
2023-05-06 03:19:09 +09:00
Seungha Yang
4710f45e65
d3d11videosink: Fix for ignored initial render rectangle
...
Application can set target render rect before internal HWND
configuration
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2518
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4480 >
2023-04-26 19:39:09 +00:00
Seungha Yang
3811894d9c
d3d11overlay: Enhance documentation and fix typo
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4455 >
2023-04-20 18:05:27 +00:00
Thibault Saunier
03ac969240
d3d11: Fix typo in interlace mode name in enum
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4414 >
2023-04-18 14:56:41 +00:00
Seungha Yang
53dc1b96e2
d3d11compositor: Reconfigure resource only when output caps is changed
...
GstD3D11Converter setup is heavy operation since it requires
shader compile, GPU resource allocation, some math, mutex, etc.
We can avoid it if negotiated caps is not changed.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4439 >
2023-04-17 17:30:26 +00:00
Seungha Yang
c883ab593c
d3d11: Add d3d11overlay element
...
Similar to cairooverlay element but this element emits "draw"
signal with Direct3D11 render target view, so that an application
can render/overlay/blend on the given render target view
without any copy operation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4415 >
2023-04-17 23:22:57 +09:00
Seungha Yang
3d6a609590
d3d11compositor: Add "ignore-inactive-pads" property
...
Same as compositor element
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4438 >
2023-04-17 13:19:15 +00:00
Seungha Yang
7eefdd1b95
d3d11compositor: Skip zero alpha input
...
Blending such input is a waste of resource since nothing will
be rendered
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4438 >
2023-04-17 13:19:15 +00:00
Seungha Yang
af86c4b80e
d3d11videosink: Remove pointless GetDC call
...
We don't use the Win32 device context handle at all.
Removing code which was copied from GL code blindly
in early d3d11 implementation stage a long time ago
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4407 >
2023-04-12 19:54:31 +00:00
Wang Chuan
d7d0c969df
gstd3d11window: fix memory leak
...
GstStructure may leak when using external HWND
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4373 >
2023-04-10 12:12:27 +00:00
Seungha Yang
47fda2c51c
d3d11screencapturesrc: Add "window-capture-mode" property
...
... to support capturing only window's client area
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2425
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4324 >
2023-04-03 15:06:47 +00:00
Aleksandr Slobodeniuk
e683000573
d3d11videosink: fix race conditions in win32 window
...
One race condition is the fact that the window object
can be destroyed while running some routine in the UI
thread (such as resizing). To avoid that situation we make
UI thread hold a reference on the window object while it's
running.
Other probpematic case is when the window handle is reused:
if we stop and start the pipeline very fast,
so the sink creates a new window object that is going to use
the same window handle as the previous one.
And finally the case when the pipeline is stopped immediatelly
right after starting, this one is also handled in this commit.
NOTE: a unit test that reproduces this cases have been added
in the previous commit.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4260 >
2023-04-03 11:19:11 +00:00
Seungha Yang
7755cd2f7a
d3d11videosink: Enhancement for initial window size decision
...
Use AdjustWindowRect() method to calculate window size so that
video scene can be rendered on client area without black borders
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4323 >
2023-04-02 00:31:58 +09:00
Aleksandr Slobodeniuk
1f834eaacb
d3d11convert: add "method" property
...
It allows to select the sampling method, same
as "method" property of videoconvert.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4205 >
2023-03-21 12:08:54 +00:00
Aleksandr Slobodeniuk
4c9d4d30cb
d3d11convert: protect 'add-borders' with mutex
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4205 >
2023-03-21 12:08:54 +00:00
Seungha Yang
e47f08395f
d3d11videosink: Fix tearing in case of fullscreen mode
...
DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING and DXGI_PRESENT_ALLOW_TEARING should
be used only if required, when user wants Vsync off for example.
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2376
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4178 >
2023-03-15 22:56:02 +00:00
Seungha Yang
a1bd4afb8a
d3d11compositor: Fix composition error on release_pad()
...
Composition might be still in progress while it's being released
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4169 >
2023-03-15 04:50:49 +00:00
Seungha Yang
95ca40c4ab
d3d11screencapturesrc: Use keyed mutex instead of fence
...
D3D11 runtime might not support ID3D11Fence, and if so GstD3D11Fence
abstraction will use ID3D11Query instead. However, since the ID3D11Query
requires busy waiting, keyed mutex is better approach.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4094 >
2023-03-02 03:03:58 +09:00
Seungha Yang
ac869214ad
d3d11testsrc: Use keyed mutex for rendering patterns
...
D2D operations would not flush D3D commands. Use keyed mutex
to synchronize between them. Note that previous code was wrong
(Flush should be called inside of BeginDraw/EndDraw calls)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4081 >
2023-03-01 14:13:14 +00:00
Seungha Yang
025adaff4b
bad: Update indent
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4023 >
2023-02-28 10:12:31 +00:00
Seungha Yang
464c51a78a
d3d11testsrc: Add circular, blink and ball patterns
...
Note that circular and ball patterns will be rendered via
Direct2D (and Direct3D11 interop)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4070 >
2023-02-26 22:38:03 +09:00
Célestin Marot
81f121f244
d3d11overlaycompositor: fix texture width and height
...
The dimension of the overlay texture directly corresponds to the size of the overlay **buffer** which is given by its video meta.
The dimension at which the overlay should be displayed directly correspond to the overlay `render_width`and `render_height`.
This match the behavior of glimagesink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4046 >
2023-02-22 15:18:12 +01:00
Seungha Yang
fd77f088a1
d3d11mpeg2dec: Promote rank to PRIMARY + 1
...
Make its rank higher than avdec_mpeg2video
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4014 >
2023-02-21 17:32:20 +00:00
Seungha Yang
26dd6c5c26
d3d11videosink: Fix rendering on external handle
...
Partial revert of the commit 068a5c1053
.
That introduced size mismatch between internal and external HWND
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4006 >
2023-02-20 22:35:27 +00:00
Seungha Yang
2e574a80d9
d3d11: Don't use g_alloca()
...
_alloca CRT function is deprecated. Moreover, stack allocation
for string is not a good idea. We can use _malloca inline
function instead, but all use of _alloca in d3d11 library/plugin
are not performance critical path at all.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3652 >
2023-01-24 20:27:43 +00:00
Seungha Yang
467a2408a1
d3d11compositor: Workaround blending artifacts on Intel platform
...
Disable vendor implemented converter in d3d11compositor to workaround
artifacts
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3770 >
2023-01-23 23:34:04 +09:00
Seungha Yang
7c92ed0bd0
d3d11videosink: Fixing focus lost on desktop layout change
...
Watch all message on the window thread, instead of internal window only.
Otherwise, some global window messages, such as desktop layout change,
wouldn't be handled by our window.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3593 >
2022-12-17 11:17:28 +00:00
Seungha Yang
068a5c1053
d3d11videosink: Move potentially time-consuming operations to ::prepare()
...
Move following tasks to ::prepare() from ::show_frame()
* CPU -> GPU upload
* GstD3D11Window object setup, including input caps change handling
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3574 >
2022-12-17 02:11:07 +09:00
Seungha Yang
04451b108a
d3d11videosink: Call ShowWindow() from window thread
...
... when rendering on external HWND. ShowWindow() will cause
synchronous message passing to window thread and then can be blocked.
At the same time, window thread can wait for GStreamer thread.
Instead of the synchronous call, queue the task to window message
and performs from the window thread.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3583 >
2022-12-16 22:18:14 +09:00
Seungha Yang
a27c5c81df
d3d11videosink: Fix deadlock when parent window is busy
...
Deadlock sequence:
* From a streaming thread, d3d11videosink sends synchronous message
to the parent window, so that internal (child) window can be
constructed on the parent window's thread
* App thread (parent window thread) is waiting for pipeline's
state change (to GST_STATE_NULL) but streaming thread is
blocked and waiting for app thread
To avoid the deadlock, GstD3D11WindowWin32 should send message
to the parent window asynchronously.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3570 >
2022-12-15 17:37:48 +00:00
Seungha Yang
ac6b3e9a45
d3d11av1dec: Promote rank to primary + 1
...
... so that this element can have higher rank than the other software
AV1 decoders
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3495 >
2022-12-02 17:56:22 +00:00
Seungha Yang
b9b3a9c4e1
d3d11: Use correct ref/unref methods
...
Those objects are GstObject subclasses
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3479 >
2022-11-28 18:50:03 +00:00
Seungha Yang
349f8de13e
d3d11decoder: Handle input caps change
...
Update output caps if it's notified by baseclass
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3328 >
2022-11-16 13:12:38 +00:00
Seungha Yang
219c5cf330
meson: d3d11: Clarify the message for WGC support check
...
Even Windows10 SDK seems to have required symbols depending on installed
SDK version
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3376 >
2022-11-11 19:42:19 +00:00
Seungha Yang
12a2c1dffe
d3d11screencapturesrc: Fix build error with MSVC x86
...
Delete the code for now. Note that the code block is unnecessary already
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3375 >
2022-11-11 18:58:54 +00:00
Seungha Yang
99b83f33f7
d3d11screencapturesrc: Specify PAR 1/1 to template caps
...
... otherwise PAR can be wrongly signalled during the negotiation
Fixing below pipeline when desktop resolution is not 640x480
gst-launch-1.0.exe \
d3d11screencapturesrc ! videoscale !
video/x-raw,width=640,height=480,pixel-aspect-ratio=1/1 ! d3d11videosink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3360 >
2022-11-09 11:22:06 +00:00
Seungha Yang
0405e0cfc7
d3d11videosink: Always clear back buffer on resize
...
Swapchain may not need to be resized if the size of backbuffer
is equal to the previous size. Then previously rendered frame will be stay
on the screen. Do clear back buffer whenever resize() is called
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3341 >
2022-11-05 17:23:24 +00:00
Seungha Yang
92e03ba869
d3d11decoder: Fix for VP9 decoding with odd resolution
...
Fixing off by one mismatch when width and/or height of stream
is odd number
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3302 >
2022-10-31 20:45:25 +00:00
Seungha Yang
d8bdd9429b
d3d11vp9dec: Disallow Profile2 12bits stream
...
Since DXVA does not support the format, specify bit-depth field
to sinkpad template caps so that d3d11vp9dec can be skipped
during autoplugging
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3297 >
2022-10-31 11:29:39 +00:00
Seungha Yang
6974b6f6ff
d3d11: Update for documentation
...
* Use GST_PARAM_DOC_SHOW_DEFAULT flags for GPU ID related
properties
* Add doc caps
* Increase deinterlace max resolution
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3250 >
2022-10-24 12:42:51 +00:00
Seungha Yang
31be056b6e
d3d11: Run indent
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3250 >
2022-10-24 12:42:51 +00:00
Seungha Yang
426535f3a6
d3d11screencapture: Add WinRT API based capture mode
...
Add Windows Graphics Capture (WGC) API based screen capture mode.
The conditions where this mode is used:
* Explicitly requested by user (capture-api property)
* To capture specific window
* When DXGI desktop duplication API does not work on hybrid graphics systems
(e.g., multi-gpu laptop)
Full features of this implementation require Windows 11. And Windows 11
SDK is required to build this feature.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144 >
2022-10-21 14:21:28 +00:00
Seungha Yang
087e335006
d3d11screencapture: Subclassing capture implementation
...
Preparation to use WinRT capture API
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144 >
2022-10-21 14:21:28 +00:00
Seungha Yang
573a0489f6
d3d11videosink: Add "emit-present" property
...
Controls the decision for "present" signal use, and
allows delayed "present" signal handler install via the property
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3176 >
2022-10-18 21:19:01 +00:00
Thibault Saunier
6a4425e46a
meson: Call pkgconfig.generate in the loop where we declare plugins dependencies
...
Removing some copy pasted code
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2970 >
2022-09-01 21:17:35 +00:00