.. |
d3d12-prelude.h
|
d3d12: Move core part to gst-libs
|
2024-04-01 10:37:50 +00:00 |
gstd3d12-private.h
|
d3d12: Add ARGB64_LE format support
|
2024-06-24 20:11:21 +09:00 |
gstd3d12.h
|
d3d12: Add GstD3D12Frame struct and helper method
|
2024-04-14 09:55:41 +00:00 |
gstd3d12_fwd.h
|
d3d12: Add GstD3D12Frame struct and helper method
|
2024-04-14 09:55:41 +00:00 |
gstd3d12bufferpool.cpp
|
d3d12bufferpool: Use shared heap by default
|
2024-07-01 20:18:42 +00:00 |
gstd3d12bufferpool.h
|
d3d12: Move core part to gst-libs
|
2024-04-01 10:37:50 +00:00 |
gstd3d12commandallocatorpool.cpp
|
d3d12commandallocatorpool: Remove unused methods
|
2024-06-29 20:47:39 +09:00 |
gstd3d12commandallocatorpool.h
|
d3d12commandallocatorpool: Remove unused methods
|
2024-06-29 20:47:39 +09:00 |
gstd3d12commandlistpool.cpp
|
d3d12device: Hold compute queue
|
2024-09-14 15:33:44 +00:00 |
gstd3d12commandlistpool.h
|
d3d12: Move core part to gst-libs
|
2024-04-01 10:37:50 +00:00 |
gstd3d12commandqueue-private.h
|
d3d12: Remove unnecessary event handles
|
2024-07-16 19:17:15 +00:00 |
gstd3d12commandqueue.cpp
|
d3d12: Remove unnecessary event handles
|
2024-07-16 19:17:15 +00:00 |
gstd3d12commandqueue.h
|
d3d12: Remove unnecessary event handles
|
2024-07-16 19:17:15 +00:00 |
gstd3d12compat.h
|
d3d12: Move core part to gst-libs
|
2024-04-01 10:37:50 +00:00 |
gstd3d12converter-builder.cpp
|
d3d12converter: Use generated sampler
|
2024-09-20 19:19:15 +00:00 |
gstd3d12converter-builder.h
|
d3d12converter: Use generated sampler
|
2024-09-20 19:19:15 +00:00 |
gstd3d12converter-pack.cpp
|
d3d12converter: Update internal method names
|
2024-07-18 14:17:43 +00:00 |
gstd3d12converter-pack.h
|
d3d12converter: Fix Y410 conversion
|
2024-06-23 10:53:18 +00:00 |
gstd3d12converter-private.h
|
d3d12: Move core part to gst-libs
|
2024-04-01 10:37:50 +00:00 |
gstd3d12converter-unpack.cpp
|
d3d12converter: Update internal method names
|
2024-07-18 14:17:43 +00:00 |
gstd3d12converter-unpack.h
|
d3d12: Add support for DXGI native packed YUV formats
|
2024-06-23 22:11:32 +09:00 |
gstd3d12converter.cpp
|
d3d12converter: Use generated sampler
|
2024-09-20 19:19:15 +00:00 |
gstd3d12converter.h
|
d3d12converter: Update API signature
|
2024-06-19 13:19:48 +00:00 |
gstd3d12descriptorpool.cpp
|
d3d12: Move core part to gst-libs
|
2024-04-01 10:37:50 +00:00 |
gstd3d12descriptorpool.h
|
d3d12: Move core part to gst-libs
|
2024-04-01 10:37:50 +00:00 |
gstd3d12device-private.h
|
d3d12converter: Use generated sampler
|
2024-09-20 19:19:15 +00:00 |
gstd3d12device.cpp
|
d3d12converter: Use generated sampler
|
2024-09-20 19:19:15 +00:00 |
gstd3d12device.h
|
d3d12: Remove unnecessary event handles
|
2024-07-16 19:17:15 +00:00 |
gstd3d12fencedatapool.cpp
|
d3d12: Suppress fence data object leak report
|
2024-07-27 03:23:22 +09:00 |
gstd3d12fencedatapool.h
|
d3d12: Remove notify_com and notify_mini_object helper methods
|
2024-06-19 13:19:47 +00:00 |
gstd3d12format-private.h
|
d3d12: Format table refactoring
|
2024-06-23 10:53:18 +00:00 |
gstd3d12format.cpp
|
d3d12: Add ARGB64_LE format support
|
2024-06-24 20:11:21 +09:00 |
gstd3d12format.h
|
d3d12: Format table refactoring
|
2024-06-23 10:53:18 +00:00 |
gstd3d12frame.cpp
|
d3d12frame: Fix frame copy method
|
2024-07-27 04:18:47 +09:00 |
gstd3d12frame.h
|
d3d12memory: Add support for UAV descriptor cache
|
2024-06-23 10:53:18 +00:00 |
gstd3d12memory-private.h
|
d3d12: Move core part to gst-libs
|
2024-04-01 10:37:50 +00:00 |
gstd3d12memory.cpp
|
d3d12memory: Check heap flag before trying to create NT handle
|
2024-07-27 04:17:03 +09:00 |
gstd3d12memory.h
|
d3d12memory: Add support for UAV descriptor cache
|
2024-06-23 10:53:18 +00:00 |
gstd3d12utils.cpp
|
d3d12: Add gst_d3d12_get_copyable_footprints() method
|
2024-09-14 15:33:44 +00:00 |
gstd3d12utils.h
|
d3d12: Add gst_d3d12_get_copyable_footprints() method
|
2024-09-14 15:33:44 +00:00 |
meson.build
|
d3d12: Add support for DXGI native packed YUV formats
|
2024-06-23 22:11:32 +09:00 |