d3d12converter: Update internal method names

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7193>
This commit is contained in:
Seungha Yang 2024-07-18 23:00:16 +09:00 committed by GStreamer Marge Bot
parent 72895ed0fa
commit 9a06330d09
2 changed files with 6 additions and 6 deletions

View file

@ -102,7 +102,7 @@ gst_d3d12_pack_finalize (GObject * object)
}
static GstBufferPool *
gst_d3d12_unpacker_create_pool (GstD3D12Pack * self,
gst_d3d12_pack_create_pool (GstD3D12Pack * self,
const GstVideoInfo * info, D3D12_RESOURCE_FLAGS resource_flags)
{
auto priv = self->priv;
@ -284,7 +284,7 @@ gst_d3d12_pack_new (GstD3D12Device * device,
return nullptr;
}
priv->render_target_pool = gst_d3d12_unpacker_create_pool (self,
priv->render_target_pool = gst_d3d12_pack_create_pool (self,
&priv->in_info, D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET |
D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS);
if (!priv->render_target_pool) {

View file

@ -110,7 +110,7 @@ gst_d3d12_unpack_finalize (GObject * object)
}
static GstBufferPool *
gst_d3d12_unpacker_create_pool (GstD3D12Unpack * self,
gst_d3d12_unpack_create_pool (GstD3D12Unpack * self,
const GstVideoInfo * info, D3D12_RESOURCE_FLAGS resource_flags)
{
auto priv = self->priv;
@ -291,7 +291,7 @@ gst_d3d12_unpack_new (GstD3D12Device * device,
return nullptr;
}
priv->output_pool = gst_d3d12_unpacker_create_pool (self,
priv->output_pool = gst_d3d12_unpack_create_pool (self,
&priv->pool_info, D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS |
D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS);
if (!priv->output_pool) {
@ -366,7 +366,7 @@ gst_d3d12_unpack_upload (GstD3D12Unpack * self, GstBuffer * in_buf,
}
if (!priv->upload_pool) {
priv->upload_pool = gst_d3d12_unpacker_create_pool (self,
priv->upload_pool = gst_d3d12_unpack_create_pool (self,
&priv->upload_info, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS);
if (!priv->upload_pool)
return nullptr;
@ -401,7 +401,7 @@ gst_d3d12_unpack_create_output (GstD3D12Unpack * self, gint width, gint height)
}
if (!priv->output_pool) {
priv->output_pool = gst_d3d12_unpacker_create_pool (self,
priv->output_pool = gst_d3d12_unpack_create_pool (self,
&priv->pool_info, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS |
D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS);
if (!priv->output_pool)