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hlsl
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d3d12: Add compositor element
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2024-01-02 13:02:47 +00:00 |
gstd3d11on12.cpp
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d3d12: Add testsrc element
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2024-01-02 13:02:46 +00:00 |
gstd3d11on12.h
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d3d12: Add testsrc element
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2024-01-02 13:02:46 +00:00 |
gstd3d12-private.h
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d3d12: Add convert element
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2023-12-29 14:39:00 +00:00 |
gstd3d12.h
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d3d12: Add convert element
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2023-12-29 14:39:00 +00:00 |
gstd3d12_fwd.h
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d3d12: Add convert element
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2023-12-29 14:39:00 +00:00 |
gstd3d12av1dec.cpp
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d3d12: Remove d3d11 dependency
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2023-12-29 14:38:59 +00:00 |
gstd3d12av1dec.h
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d3d12: Remove d3d11 dependency
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2023-12-29 14:38:59 +00:00 |
gstd3d12basefilter.cpp
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d3d12: Add header containing core features
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2023-12-29 14:39:00 +00:00 |
gstd3d12basefilter.h
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d3d12: Add header containing core features
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2023-12-29 14:39:00 +00:00 |
gstd3d12bufferpool.cpp
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d3d12: Add header containing core features
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2023-12-29 14:39:00 +00:00 |
gstd3d12bufferpool.h
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d3d12: Add GstD3D12BufferPool
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2023-09-19 08:52:04 +00:00 |
gstd3d12commandallocatorpool.cpp
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d3d12: Add header containing core features
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2023-12-29 14:39:00 +00:00 |
gstd3d12commandallocatorpool.h
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d3d12: Add resource pool objects
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2023-12-29 14:38:59 +00:00 |
gstd3d12commandlistpool.cpp
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d3d12: Add header containing core features
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2023-12-29 14:39:00 +00:00 |
gstd3d12commandlistpool.h
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d3d12: Add resource pool objects
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2023-12-29 14:38:59 +00:00 |
gstd3d12commandqueue.cpp
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d3d12: Add header containing core features
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2023-12-29 14:39:00 +00:00 |
gstd3d12commandqueue.h
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d3d12: Rework command scheduling
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2023-12-29 14:38:59 +00:00 |
gstd3d12compositor.cpp
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d3d12: Use CREATE_NOT_ZEROED heap flag if possible
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2024-01-02 13:02:47 +00:00 |
gstd3d12compositor.h
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d3d12: Add compositor element
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2024-01-02 13:02:47 +00:00 |
gstd3d12convert.cpp
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d3d12converter: Don't map output buffer with write flag
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2024-01-02 13:02:47 +00:00 |
gstd3d12convert.h
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d3d12: Add convert element
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2023-12-29 14:39:00 +00:00 |
gstd3d12converter-builder.cpp
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d3d12: Add convert element
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2023-12-29 14:39:00 +00:00 |
gstd3d12converter-builder.h
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d3d12: Add convert element
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2023-12-29 14:39:00 +00:00 |
gstd3d12converter.cpp
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d3d12: Reduce shader visible descriptor size
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2024-01-02 13:02:47 +00:00 |
gstd3d12converter.h
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d3d12converter: Add support for blending
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2024-01-02 13:02:47 +00:00 |
gstd3d12decoder.cpp
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d3d12decoder: Fix barrier usage
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2024-01-03 01:17:32 +09:00 |
gstd3d12decoder.h
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d3d12: Add header containing core features
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2023-12-29 14:39:00 +00:00 |
gstd3d12descriptorpool.cpp
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d3d12: Add header containing core features
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2023-12-29 14:39:00 +00:00 |
gstd3d12descriptorpool.h
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d3d12: Add resource pool objects
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2023-12-29 14:38:59 +00:00 |
gstd3d12device.cpp
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d3d12device: Store adapter index
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2024-01-02 13:02:47 +00:00 |
gstd3d12device.h
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d3d12: Add testsrc element
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2024-01-02 13:02:46 +00:00 |
gstd3d12download.cpp
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d3d12: Define more formats
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2023-12-29 14:39:00 +00:00 |
gstd3d12download.h
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d3d12: Add d3d12download element
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2023-09-19 08:52:04 +00:00 |
gstd3d12fencedatapool.cpp
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d3d12: Add helper object for fence operation
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2023-12-29 14:39:00 +00:00 |
gstd3d12fencedatapool.h
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d3d12: Add helper object for fence operation
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2023-12-29 14:39:00 +00:00 |
gstd3d12format.cpp
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d3d12: Add convert element
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2023-12-29 14:39:00 +00:00 |
gstd3d12format.h
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d3d12: Add convert element
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2023-12-29 14:39:00 +00:00 |
gstd3d12h264dec.cpp
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d3d12: Add header containing core features
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2023-12-29 14:39:00 +00:00 |
gstd3d12h264dec.h
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d3d12: Remove d3d11 dependency
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2023-12-29 14:38:59 +00:00 |
gstd3d12h265dec.cpp
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d3d12: Add header containing core features
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2023-12-29 14:39:00 +00:00 |
gstd3d12h265dec.h
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d3d12: Remove d3d11 dependency
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2023-12-29 14:38:59 +00:00 |
gstd3d12memory-private.h
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d3d12: Update allocation params signalling
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2023-12-15 19:48:36 +09:00 |
gstd3d12memory.cpp
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d3d12: Reduce shader visible descriptor size
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2024-01-02 13:02:47 +00:00 |
gstd3d12memory.h
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d3d12: Reduce shader visible descriptor size
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2024-01-02 13:02:47 +00:00 |
gstd3d12overlaycompositor.cpp
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d3d12: Use CREATE_NOT_ZEROED heap flag if possible
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2024-01-02 13:02:47 +00:00 |
gstd3d12overlaycompositor.h
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d3d12: Add video sink element
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2023-12-29 14:39:00 +00:00 |
gstd3d12pluginutils.cpp
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d3d12converter: Don't map output buffer with write flag
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2024-01-02 13:02:47 +00:00 |
gstd3d12pluginutils.h
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d3d12converter: Don't map output buffer with write flag
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2024-01-02 13:02:47 +00:00 |
gstd3d12testsrc.cpp
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d3d12: Use CREATE_NOT_ZEROED heap flag if possible
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2024-01-02 13:02:47 +00:00 |
gstd3d12testsrc.h
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d3d12: Add testsrc element
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2024-01-02 13:02:46 +00:00 |
gstd3d12upload.cpp
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d3d12: Define more formats
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2023-12-29 14:39:00 +00:00 |
gstd3d12upload.h
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d3d12: Add upload element
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2023-12-29 14:39:00 +00:00 |
gstd3d12utils.cpp
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d3d12: Add header containing core features
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2023-12-29 14:39:00 +00:00 |
gstd3d12utils.h
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d3d12: Add header containing core features
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2023-12-29 14:39:00 +00:00 |
gstd3d12videosink.cpp
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d3d12videosink: Fix buffer leak
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2024-01-02 13:02:47 +00:00 |
gstd3d12videosink.h
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d3d12: Add video sink element
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2023-12-29 14:39:00 +00:00 |
gstd3d12vp9dec.cpp
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d3d12: Add header containing core features
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2023-12-29 14:39:00 +00:00 |
gstd3d12vp9dec.h
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d3d12: Remove d3d11 dependency
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2023-12-29 14:38:59 +00:00 |
gstd3d12window.cpp
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d3d12converter: Add support for blending
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2024-01-02 13:02:47 +00:00 |
gstd3d12window.h
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d3d12: Add video sink element
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2023-12-29 14:39:00 +00:00 |
meson.build
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d3d12: Add compositor element
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2024-01-02 13:02:47 +00:00 |
plugin.cpp
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d3d12: Add compositor element
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2024-01-02 13:02:47 +00:00 |