Julien Isorce
de9f763bff
[337/906] Improve cluttershare example
...
Use clutter_threads_API.
When just using glupload from rgb, we have to be sure that
the upload texture is not in use in our gst gl context.
2017-12-09 19:31:21 +00:00
Julien Isorce
f631cf4976
[334/906] [win32/winCE] fix some pointer cast warnings with mingw
...
And turn off deprecated Wp64 msvc compiler option.
2017-12-09 19:31:21 +00:00
Julien Isorce
d43fdd3daf
[333/906] add force-aspect-ratio support
2017-12-09 19:31:21 +00:00
Julien Isorce
2eb9cb551c
[330/906] Can now share textures with an external gl context
...
The external opengl context must be specify when creating
our OpenGL context (glx) or just after (wgl).
When calling glXCreateContext or wglShareLists, the
external opengl context must not be current.
Then our gl context can be current in the gl thread while
the external gl context is current in an other thread.
See tests/examples/clutter/cluttershare.c
2017-12-09 19:31:21 +00:00
Julien
095be23366
[327/906] fix init FBO's texture attachment on ES 2.0
2017-12-09 19:31:21 +00:00
Julien Isorce
ad8b227ff7
[322/906] [download YUY2/UYVY] fix a regression
...
The call to glLoadIdentity was removed by mistake during
OpenGL ES 2.0 integration.
2017-12-09 19:31:21 +00:00
Julien Isorce
61a8f34442
[321/906] add OpenGL ES 2.x support.
...
In OpenGL 2.x for Embedded System, a lot of basic scene/draw functions
have been removed. It means that everything is made using vertex and
fragment shaders.
I have also added a gstglwindow backend for winCE that uses EGL
(Native Platform Graphics Intercace) (which is a full part of
OpenGL ES specification). It remove the use of wgl/glx functions.
2017-12-09 19:31:21 +00:00
David Schleef
2e2213fbd7
[310/906] Global reindent
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Indent parameters:
INDENT_PARAMETERS="--braces-on-if-line \
--case-brace-indentation0 \
--case-indentation2 \
--braces-after-struct-decl-line \
--line-length80 \
--no-tabs \
--cuddle-else \
--dont-line-up-parentheses \
--honour-newlines \
--continuation-indentation4 \
--tab-size8 \
--indent-level2"
2017-12-09 19:31:21 +00:00
Julien Isorce
c060a8896d
[301/906] depends on libpng instead of gdk_pixbuf
2017-12-09 19:31:21 +00:00
David Schleef
f0b62d760f
[298/906] Revert "Fix indention"
...
This reverts commit 96e4ab18c2cf9876f6c031b9aba6282d0bd45a93.
You should have asked first. And you would have been told "no",
because it causes people on development branches to do a huge
amount of extra work.
2017-12-09 19:31:21 +00:00
Sebastian Dröge
809c2ec04c
[295/906] Fix indention
2017-12-09 19:31:21 +00:00
David Schleef
71db1285d8
[291/906] Add check for GLEW_EXT_framebuffer_object
2017-12-09 19:31:20 +00:00
Julien Isorce
e184ad8a58
[288/906] add more debug ouputs about GLSL and mesa
2017-12-09 19:31:20 +00:00
Julien Isorce
0867343017
[284/906] workaround about the ATI shader compiler on linux (setlocale)
2017-12-09 19:31:20 +00:00
Julien Isorce
a50b222367
[281/906] Make cube example work on x11. Finish TODO task 9.
2017-12-09 19:31:20 +00:00
Julien Isorce
e1fd4232ad
[280/906] Remove set_visible, because it's now automatically done when the first post redisplay comes.
2017-12-09 19:31:20 +00:00
Julien Isorce
312d0f588a
[276/906] better deal with last pending custom cb and destroy_context_cb
2017-12-09 19:31:20 +00:00
Julien Isorce
128315ae60
[275/906] Make sure the gl ressoures are destroyed before to destroy gl window
2017-12-09 19:31:20 +00:00
Julien Isorce
b19684bbd0
[274/906] add some other debug outputs and checks
2017-12-09 19:31:20 +00:00
Julien Isorce
80efa96e52
[266/906] secure close when clicking on the cross
2017-12-09 19:31:20 +00:00
Julien Isorce
baedf3a65b
[260/906] try to make XSendEvent blocker (as win32 SendMessage is)
2017-12-09 19:31:19 +00:00
Julien Isorce
cb83e88c0c
[259/906] continue x implementation (but still not tested)
2017-12-09 19:31:19 +00:00
Julien Isorce
da3c0fd570
[257/906] begin gstglwindow_x11.c implementation
2017-12-09 19:31:19 +00:00
Julien Isorce
85fa075eae
[255/906] fix window closure when using gst xoverlay interface
2017-12-09 19:31:19 +00:00
Julien Isorce
c7ca0d5c2f
[253/906] win32: re-implement supports for gst xoverlay interface, on this branch
2017-12-09 19:31:19 +00:00
Julien Isorce
f9756b85d2
[252/906] avoid a dead lock on window closure
2017-12-09 19:31:19 +00:00
Julien Isorce
fc9479d289
[251/906] Properly clean OpenGL contexts
2017-12-09 19:31:19 +00:00
Julien Isorce
a6fdb20154
[250/906] win32: basic stuffs are working now on this branch with this new deep design (gstglwindow)
2017-12-09 19:31:19 +00:00
Julien Isorce
c4c9897f16
[249/906] begin GstGLWindow in order to totally remove gstfreeglut
2017-12-09 19:31:19 +00:00
Filippo Argiolas
32de0e6e91
[243/906] Support for missing videoformats in glupload
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Add support for missing alpha channeled videoformats (RGBA, BGRA,
ARGB, ABGR) in gst_gl_display_do_upload_fill.
2017-12-09 19:31:19 +00:00
Filippo Argiolas
f18ba293cb
[233/906] no need to explicit set the debug category if default one is used
2017-12-09 19:31:19 +00:00
Julien Isorce
ec8aa615e5
[229/906] update authors from the CVS repository
2017-12-09 19:31:19 +00:00
Julien Isorce
cd20053491
[226/906] check on win32 that every tests/pipelines and tests/examples (generic, gtk, qt) still work
2017-12-09 19:31:19 +00:00
Julien Isorce
40cd0281a4
[225/906] fix a regression that made the gltestsrc element not working
2017-12-09 19:31:19 +00:00
Julien Isorce
a125004d82
[224/906] fix a regression about MESA YCbCr colorspace conversion
2017-12-09 19:31:19 +00:00
Julien Isorce
ff87048836
[223/906] fix a regression (sometimes a FBO is needed even if the video source is rgb)
2017-12-09 19:31:19 +00:00
Julien Isorce
69159fa0af
[222/906] Finish TODO task 17
2017-12-09 19:31:19 +00:00
Julien
5759b60ba3
[221/906] fix g_int_hash -> g_direct_hash
2017-12-09 19:31:19 +00:00
Julien Isorce
bb8ba84647
[220/906] Use a better key for the pool of textures
2017-12-09 19:31:19 +00:00
Julien Isorce
cdffac5606
[219/906] Use a gst debug category for GstGLDisplay instead of g_print, gst-launch-0.10 --gst-debug=gldisplay:3 videotestsrc ! glimagesink
2017-12-09 19:31:19 +00:00
Julien Isorce
0d6c956cfb
[212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders
2017-12-09 19:31:19 +00:00
Julien Isorce
b4c0527eff
[211/906] Fix upload AYUV and YV12 (a regression in last commits)
2017-12-09 19:31:18 +00:00
julien User
97a78f8580
[210/906] get ride of a wrong color on nvidia/linux when converting yv12 to rgb through GLSL
2017-12-09 19:31:18 +00:00
julien User
5d93e53f47
[209/906] fix warnings
2017-12-09 19:31:18 +00:00
Julien Isorce
a0cd1d279f
[208/906] fix upload AYUV, regression during the 2 last commits
2017-12-09 19:31:18 +00:00
Julien Isorce
ddf4cdd2df
[207/906] oups, fix my mistake on last commit
2017-12-09 19:31:18 +00:00
unknown
1b8b53fb1c
[206/906] Do not use frame buffer object when "input video is RGB" or when "GLSL is not available and YCbCr is available". So frame buffer object is not a plugin requirement anymore. So I decreased the OpengGL version from 1.4 to 1.2 (maybe less?)
2017-12-09 19:31:18 +00:00
Julien Isorce
35d1c73109
[205/906] use a GHash table instead of a GData for the texture pool
2017-12-09 19:31:18 +00:00
Julien Isorce
2f01ea128f
[204/906] get ride of a bug on ATI related to YV12 to rgb conversion through GLSL and add an example
2017-12-09 19:31:18 +00:00
Filippo Argiolas
0adee75dce
[201/906] fix a signedness warning
2017-12-09 19:31:18 +00:00