[219/906] Use a gst debug category for GstGLDisplay instead of g_print, gst-launch-0.10 --gst-debug=gldisplay:3 videotestsrc ! glimagesink

This commit is contained in:
Julien Isorce 2008-09-13 03:32:04 +02:00 committed by Tim-Philipp Müller
parent 88b6f0a3cf
commit cdffac5606

View file

@ -24,9 +24,23 @@
#endif
#include "gstgldisplay.h"
#include <gst/gst.h>
GST_BOILERPLATE (GstGLDisplay, gst_gl_display, GObject, G_TYPE_OBJECT);
/*
* gst-launch-0.10 --gst-debug=gldisplay:N pipeline
* N=1: errors
* N=2: errors warnings
* N=3: errors warnings infos
* N=4: errors warnings infos logs
* N=5: errors warnings infos logs .?.
*/
GST_DEBUG_CATEGORY_STATIC (gst_gl_display_debug);
#define GST_CAT_DEFAULT gst_gl_display_debug
#define DEBUG_INIT(bla) \
GST_DEBUG_CATEGORY_INIT (gst_gl_display_debug, "gldisplay", 0, "opengl display");
GST_BOILERPLATE_FULL (GstGLDisplay, gst_gl_display, GObject, G_TYPE_OBJECT, DEBUG_INIT);
static void gst_gl_display_finalize (GObject* object);
/* GL thread loop */
@ -462,7 +476,7 @@ gst_gl_display_finalize (GObject* object)
if (g_hash_table_size (gst_gl_display_map) == 0)
{
g_thread_join (gst_gl_display_gl_thread);
g_print ("gl thread joined\n");
GST_CAT_INFO (GST_CAT_DEFAULT, "gl thread joined");
gst_gl_display_gl_thread = NULL;
g_async_queue_unref (gst_gl_display_messageQueue);
g_hash_table_unref (gst_gl_display_map);
@ -497,9 +511,9 @@ gst_gl_display_thread_func (GstGLDisplay *display)
gst_gl_display_thread_create_context (display);
gst_gl_display_unlock (display);
g_print ("gl mainLoop started\n");
GST_CAT_INFO (GST_CAT_DEFAULT, "gl mainLoop started");
glutMainLoop ();
g_print ("gl mainLoop exited\n");
GST_CAT_INFO (GST_CAT_DEFAULT, "gl mainLoop exited");
return NULL;
}
@ -527,7 +541,7 @@ gst_gl_display_thread_loop (void)
gst_gl_display_thread_dispatch_action (msg);
}
}
else g_print ("timeout reached in idle func\n");
else GST_CAT_INFO (GST_CAT_DEFAULT, "timeout reached in idle func");
}
@ -674,7 +688,7 @@ gst_gl_display_thread_create_context (GstGLDisplay *display)
display->title = g_string_append (display->title, buffer);
glutWinId = glutCreateWindow (display->title->str, display->winId);
g_print ("Context %d created\n", glutWinId);
GST_CAT_INFO (GST_CAT_DEFAULT, "Context %d created", glutWinId);
if (display->visible)
glutShowWindow ();
@ -685,7 +699,8 @@ gst_gl_display_thread_create_context (GstGLDisplay *display)
err = glewInit();
if (err != GLEW_OK)
{
g_print ("Error: %s\n", glewGetErrorString(err));
GST_CAT_ERROR_OBJECT (GST_CAT_DEFAULT, display, "Failed to init GLEW: %s",
glewGetErrorString (err));
display->isAlive = FALSE;
}
else
@ -697,23 +712,23 @@ gst_gl_display_thread_create_context (GstGLDisplay *display)
sscanf(opengl_version->str, "%d.%d", &opengl_version_major, &opengl_version_minor);
g_print ("GL_VERSION: %s\n", glGetString (GL_VERSION));
g_print ("GLEW_VERSION: %s\n", glewGetString (GLEW_VERSION));
GST_CAT_INFO (GST_CAT_DEFAULT, "GL_VERSION: %s", glGetString (GL_VERSION));
GST_CAT_INFO (GST_CAT_DEFAULT, "GLEW_VERSION: %s", glewGetString (GLEW_VERSION));
if (glGetString (GL_SHADING_LANGUAGE_VERSION))
g_print ("GL_SHADING_LANGUAGE_VERSION: %s\n", glGetString (GL_SHADING_LANGUAGE_VERSION));
GST_CAT_INFO (GST_CAT_DEFAULT, "GL_SHADING_LANGUAGE_VERSION: %s", glGetString (GL_SHADING_LANGUAGE_VERSION));
g_print ("GL_VENDOR: %s\n", glGetString (GL_VENDOR));
g_print ("GL_RENDERER: %s\n", glGetString (GL_RENDERER));
GST_CAT_INFO (GST_CAT_DEFAULT, "GL_VENDOR: %s", glGetString (GL_VENDOR));
GST_CAT_INFO (GST_CAT_DEFAULT, "GL_RENDERER: %s", glGetString (GL_RENDERER));
g_string_free (opengl_version, TRUE);
if ((opengl_version_major < 1) ||
(GLEW_VERSION_MAJOR < 1) ||
(opengl_version_major < 2 && opengl_version_major >= 1 && opengl_version_minor < 2) ||
(GLEW_VERSION_MAJOR < 2 && GLEW_VERSION_MAJOR >= 1 && GLEW_VERSION_MINOR < 4) )
if ((opengl_version_major < 1) ||
(GLEW_VERSION_MAJOR < 1) ||
(opengl_version_major < 2 && opengl_version_major >= 1 && opengl_version_minor < 2) ||
(GLEW_VERSION_MAJOR < 2 && GLEW_VERSION_MAJOR >= 1 && GLEW_VERSION_MINOR < 4) )
{
//turn off the pipeline, the old drivers are not yet supported
g_warning ("Required OpenGL >= 1.2.0 and Glew >= 1.4.0\n");
GST_CAT_WARNING (GST_CAT_DEFAULT, "Required OpenGL >= 1.2.0 and Glew >= 1.4.0");
display->isAlive = FALSE;
}
}
@ -729,7 +744,7 @@ gst_gl_display_thread_create_context (GstGLDisplay *display)
//check glut id validity
g_assert (glutGetWindow() == glutWinId);
g_print ("Context %d initialized\n", display->glutWinId);
GST_CAT_INFO (GST_CAT_DEFAULT, "Context %d initialized", display->glutWinId);
//release display constructor
g_cond_signal (display->cond_create_context);
@ -855,7 +870,7 @@ gst_gl_display_thread_destroy_context (GstGLDisplay *display)
NULL);
g_hash_table_remove (gst_gl_display_map, GINT_TO_POINTER (display->glutWinId));
g_print ("Context %d destroyed\n", display->glutWinId);
GST_CAT_INFO (GST_CAT_DEFAULT, "Context %d destroyed", display->glutWinId);
//if the map is empty, leaveMainloop and join the thread
if (g_hash_table_size (gst_gl_display_map) == 0)
@ -967,7 +982,7 @@ gst_gl_display_thread_init_upload (GstGLDisplay *display)
/* shouldn't we require ARB_shading_language_100? --Filippo */
if (GLEW_ARB_fragment_shader)
{
g_print ("Context %d, ARB_fragment_shader supported: yes\n", display->glutWinId);
GST_CAT_INFO (GST_CAT_DEFAULT, "Context %d, ARB_fragment_shader supported: yes", display->glutWinId);
//Frame buffer object is a requirement for every cases
if (GLEW_EXT_framebuffer_object)
@ -975,7 +990,7 @@ gst_gl_display_thread_init_upload (GstGLDisplay *display)
//a texture must be attached to the FBO
GLuint fake_texture = 0;
g_print ("Context %d, EXT_framebuffer_object supported: yes\n", display->glutWinId);
GST_CAT_INFO (GST_CAT_DEFAULT, "Context %d, EXT_framebuffer_object supported: yes", display->glutWinId);
//-- init intput frame buffer object (video -> GL)
@ -1016,7 +1031,7 @@ gst_gl_display_thread_init_upload (GstGLDisplay *display)
else
{
//turn off the pipeline because Frame buffer object is a not present
g_print ("Context %d, EXT_framebuffer_object supported: no\n", display->glutWinId);
GST_CAT_WARNING (GST_CAT_DEFAULT, "Context %d, EXT_framebuffer_object supported: no", display->glutWinId);
display->isAlive = FALSE;
break;
}
@ -1095,9 +1110,9 @@ gst_gl_display_thread_init_upload (GstGLDisplay *display)
else if (GLEW_MESA_ycbcr_texture)
{
//GLSL and Color Matrix are not available on your drivers, switch to YCBCR MESA
g_print ("Context %d, ARB_fragment_shader supported: no\n", display->glutWinId);
g_print ("Context %d, GLEW_ARB_imaging supported: no\n", display->glutWinId);
g_print ("Context %d, GLEW_MESA_ycbcr_texture supported: yes\n", display->glutWinId);
GST_CAT_INFO (GST_CAT_DEFAULT, "Context %d, ARB_fragment_shader supported: no", display->glutWinId);
GST_CAT_INFO (GST_CAT_DEFAULT, "Context %d, GLEW_ARB_imaging supported: no", display->glutWinId);
GST_CAT_INFO (GST_CAT_DEFAULT, "Context %d, GLEW_MESA_ycbcr_texture supported: yes", display->glutWinId);
display->upload_colorspace_conversion = GST_GL_DISPLAY_CONVERSION_MESA;
@ -1121,20 +1136,21 @@ gst_gl_display_thread_init_upload (GstGLDisplay *display)
else if (GLEW_ARB_imaging)
{
//GLSL is not available on your drivers, switch to Color Matrix
g_print ("Context %d, ARB_fragment_shader supported: no\n", display->glutWinId);
g_print ("Context %d, GLEW_MESA_ycbcr_texture supported: no\n", display->glutWinId);
g_print ("Context %d, GLEW_ARB_imaging supported: yes\n", display->glutWinId);
GST_CAT_INFO (GST_CAT_DEFAULT, "Context %d, ARB_fragment_shader supported: no", display->glutWinId);
GST_CAT_INFO (GST_CAT_DEFAULT, "Context %d, GLEW_MESA_ycbcr_texture supported: no", display->glutWinId);
GST_CAT_INFO (GST_CAT_DEFAULT, "Context %d, GLEW_ARB_imaging supported: yes", display->glutWinId);
display->upload_colorspace_conversion = GST_GL_DISPLAY_CONVERSION_MATRIX;
//turn off the pipeline because we do not support it yet
GST_CAT_WARNING (GST_CAT_DEFAULT, "Colorspace conversion using Color Matrix is not yet supported");
display->isAlive = FALSE;
}
else
{
g_print ("Context %d, ARB_fragment_shader supported: no\n", display->glutWinId);
g_print ("Context %d, GLEW_ARB_imaging supported: no\n", display->glutWinId);
g_print ("Context %d, GLEW_MESA_ycbcr_texture supported: no\n", display->glutWinId);
GST_CAT_WARNING (GST_CAT_DEFAULT, "Context %d, ARB_fragment_shader supported: no", display->glutWinId);
GST_CAT_WARNING (GST_CAT_DEFAULT, "Context %d, GLEW_ARB_imaging supported: no", display->glutWinId);
GST_CAT_WARNING (GST_CAT_DEFAULT, "Context %d, GLEW_MESA_ycbcr_texture supported: no", display->glutWinId);
//turn off the pipeline because colorspace conversion is not possible
display->isAlive = FALSE;
@ -1321,8 +1337,9 @@ gst_gl_display_thread_init_download (GstGLDisplay *display)
}
else
{
//turn off the pipeline because Frame buffer object is a requirement
g_print ("Context %d, EXT_framebuffer_object supported: no\n", display->glutWinId);
//turn off the pipeline because Frame buffer object is a requirement when using filters
//or when using GLSL colorspace conversion
GST_CAT_WARNING (GST_CAT_DEFAULT, "Context %d, EXT_framebuffer_object supported: no", display->glutWinId);
display->isAlive = FALSE;
}
}
@ -1823,7 +1840,7 @@ void gst_gl_display_on_close (void)
//glutGetWindow return 0 if no windows exists, then g_hash_table_lookup return NULL
if (display == NULL) return;
g_print ("on close\n");
GST_CAT_INFO (GST_CAT_DEFAULT, "on close");
gst_gl_display_lock (display);
display->isAlive = FALSE;
@ -1909,8 +1926,8 @@ gst_gl_display_gldel_texture (GstGLDisplay* display, GLuint* pTexture, GLint wid
sub_texture_pool = g_queue_new ();
g_hash_table_insert (display->texture_pool, string_size, sub_texture_pool);
g_print ("texture pool insert: %s\n", string_size);
g_print ("texture pool size: %d\n", g_hash_table_size (display->texture_pool));
GST_CAT_INFO (GST_CAT_DEFAULT, "texture pool insert: %s", string_size);
GST_CAT_INFO (GST_CAT_DEFAULT, "texture pool size: %d", g_hash_table_size (display->texture_pool));
}
//contruct a sub texture pool element
@ -1953,11 +1970,11 @@ gst_gl_display_check_framebuffer_status(void)
break;
case GL_FRAMEBUFFER_UNSUPPORTED_EXT:
g_print ("GL_FRAMEBUFFER_UNSUPPORTED_EXT\n");
GST_CAT_ERROR (GST_CAT_DEFAULT, "GL_FRAMEBUFFER_UNSUPPORTED_EXT");
break;
default:
g_print ("General FBO error\n");
GST_CAT_ERROR (GST_CAT_DEFAULT, "General FBO error\n");
}
}