mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 12:11:13 +00:00
[257/906] begin gstglwindow_x11.c implementation
This commit is contained in:
parent
c4200fe1a0
commit
da3c0fd570
6 changed files with 628 additions and 33 deletions
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@ -2,6 +2,7 @@
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lib_LTLIBRARIES = libgstgl-@GST_MAJORMINOR@.la
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libgstgl_@GST_MAJORMINOR@_la_SOURCES = \
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gstglwindow_x11.c \
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gstgldisplay.c \
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gstglbuffer.c \
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gstglfilter.c \
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@ -9,6 +10,7 @@ libgstgl_@GST_MAJORMINOR@_la_SOURCES = \
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libgstgl_@GST_MAJORMINOR@includedir = $(includedir)/gstreamer-@GST_MAJORMINOR@/gst/gl
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libgstgl_@GST_MAJORMINOR@include_HEADERS = \
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gstglwindow.h \
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gstgldisplay.h \
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gstglbuffer.h \
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gstglfilter.h \
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@ -439,9 +439,9 @@ gst_gl_display_thread_create_context (GstGLDisplay *display)
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}
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//setup callbacks
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gst_gl_window_set_resize_callback (display->gl_window, gst_gl_display_on_resize, display);
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gst_gl_window_set_draw_callback (display->gl_window, gst_gl_display_on_draw, display);
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gst_gl_window_set_close_callback (display->gl_window, gst_gl_display_on_close, display);
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gst_gl_window_set_resize_callback (display->gl_window, GST_GL_WINDOW_CB2 (gst_gl_display_on_resize), display);
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gst_gl_window_set_draw_callback (display->gl_window, GST_GL_WINDOW_CB (gst_gl_display_on_draw), display);
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gst_gl_window_set_close_callback (display->gl_window, GST_GL_WINDOW_CB (gst_gl_display_on_close), display);
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g_cond_signal (display->cond_create_context);
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@ -578,7 +578,7 @@ gst_gl_display_thread_destroy_context (GstGLDisplay *display)
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gst_gl_window_set_resize_callback (display->gl_window, NULL, NULL);
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gst_gl_window_set_draw_callback (display->gl_window, NULL, NULL);
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gst_gl_window_set_close_callback (display->gl_window, NULL, NULL);
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GST_INFO ("Context destroyed");
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}
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@ -646,7 +646,7 @@ gst_gl_display_thread_init_upload (GstGLDisplay *display)
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GST_INFO ("Context, ARB_fragment_shader supported: yes");
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display->upload_colorspace_conversion = GST_GL_DISPLAY_CONVERSION_GLSL;
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gst_gl_display_thread_init_upload_fbo (display);
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if (!display->isAlive)
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break;
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@ -1393,7 +1393,7 @@ gst_gl_display_glgen_texture (GstGLDisplay* display, GLuint* pTexture, GLint wid
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guint key = (gint)width;
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key <<= 16;
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key |= (gint)height;
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sub_texture_pool = g_hash_table_lookup (display->texture_pool, GUINT_TO_POINTER((guint64)key));
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sub_texture_pool = g_hash_table_lookup (display->texture_pool, GUINT_TO_POINTER (key));
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//if there is a sub texture pool associated to th given key
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if (sub_texture_pool && g_queue_get_length(sub_texture_pool) > 0)
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@ -1410,7 +1410,7 @@ gst_gl_display_glgen_texture (GstGLDisplay* display, GLuint* pTexture, GLint wid
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//sub texture pool does not exist yet or empty
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glGenTextures (1, pTexture);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, *pTexture);
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switch (display->upload_video_format)
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{
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case GST_VIDEO_FORMAT_RGB:
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@ -1457,7 +1457,7 @@ gst_gl_display_glgen_texture (GstGLDisplay* display, GLuint* pTexture, GLint wid
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default:
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g_assert_not_reached ();
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}
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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@ -1488,13 +1488,13 @@ gst_gl_display_gldel_texture (GstGLDisplay* display, GLuint* pTexture, GLint wid
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guint key = (gint)width;
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key <<= 16;
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key |= (gint)height;
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sub_texture_pool = g_hash_table_lookup (display->texture_pool, GUINT_TO_POINTER((guint64)key));
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sub_texture_pool = g_hash_table_lookup (display->texture_pool, GUINT_TO_POINTER (key));
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//if the size is known
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if (!sub_texture_pool)
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{
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sub_texture_pool = g_queue_new ();
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g_hash_table_insert (display->texture_pool, GUINT_TO_POINTER((guint64)key), sub_texture_pool);
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g_hash_table_insert (display->texture_pool, GUINT_TO_POINTER (key), sub_texture_pool);
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GST_INFO ("one more sub texture pool inserted: %d ", key);
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GST_INFO ("nb sub texture pools: %d", g_hash_table_size (display->texture_pool));
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@ -1637,7 +1637,7 @@ gst_gl_display_thread_add (GstGLDisplay *display,
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gst_gl_display_lock (display);
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display->data = data;
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display->generic_callback = func;
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gst_gl_window_send_message (display->gl_window, gst_gl_display_thread_run_generic, display);
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gst_gl_window_send_message (display->gl_window, GST_GL_WINDOW_CB (gst_gl_display_thread_run_generic), display);
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gst_gl_display_unlock (display);
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}
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@ -1648,7 +1648,7 @@ gst_gl_display_gen_texture (GstGLDisplay* display, GLuint* pTexture, GLint width
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gst_gl_display_lock (display);
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display->gen_texture_width = width;
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display->gen_texture_height = height;
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gst_gl_window_send_message (display->gl_window, gst_gl_display_thread_gen_texture, display);
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gst_gl_window_send_message (display->gl_window, GST_GL_WINDOW_CB (gst_gl_display_thread_gen_texture), display);
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*pTexture = display->gen_texture;
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gst_gl_display_unlock (display);
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}
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@ -1664,7 +1664,7 @@ gst_gl_display_del_texture (GstGLDisplay* display, GLuint texture, GLint width,
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display->del_texture = texture;
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display->del_texture_width = width;
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display->del_texture_height = height;
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gst_gl_window_send_message (display->gl_window, gst_gl_display_thread_del_texture, display);
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gst_gl_window_send_message (display->gl_window, GST_GL_WINDOW_CB (gst_gl_display_thread_del_texture), display);
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}
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gst_gl_display_unlock (display);
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}
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@ -1682,7 +1682,7 @@ gst_gl_display_init_upload (GstGLDisplay* display, GstVideoFormat video_format,
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display->upload_height = gl_height;
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display->upload_data_width = video_width;
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display->upload_data_height = video_height;
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gst_gl_window_send_message (display->gl_window, gst_gl_display_thread_init_upload, display);
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gst_gl_window_send_message (display->gl_window, GST_GL_WINDOW_CB (gst_gl_display_thread_init_upload), display);
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gst_gl_display_unlock (display);
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}
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@ -1703,7 +1703,7 @@ gst_gl_display_do_upload (GstGLDisplay *display, GLuint texture,
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display->upload_data_width = data_width;
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display->upload_data_height = data_height;
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display->upload_data = data;
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gst_gl_window_send_message (display->gl_window, gst_gl_display_thread_do_upload, display);
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gst_gl_window_send_message (display->gl_window, GST_GL_WINDOW_CB (gst_gl_display_thread_do_upload), display);
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}
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gst_gl_display_unlock (display);
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@ -1720,7 +1720,7 @@ gst_gl_display_init_download (GstGLDisplay* display, GstVideoFormat video_format
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display->download_video_format = video_format;
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display->download_width = width;
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display->download_height = height;
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gst_gl_window_send_message (display->gl_window, gst_gl_display_thread_init_download, display);
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gst_gl_window_send_message (display->gl_window, GST_GL_WINDOW_CB (gst_gl_display_thread_init_download), display);
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gst_gl_display_unlock (display);
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}
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@ -1742,7 +1742,7 @@ gst_gl_display_do_download (GstGLDisplay* display, GLuint texture,
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display->ouput_texture = texture;
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display->ouput_texture_width = width;
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display->ouput_texture_height = height;
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gst_gl_window_send_message (display->gl_window, gst_gl_display_thread_do_download, display);
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gst_gl_window_send_message (display->gl_window, GST_GL_WINDOW_CB (gst_gl_display_thread_do_download), display);
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}
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gst_gl_display_unlock (display);
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@ -1760,7 +1760,7 @@ gst_gl_display_gen_fbo (GstGLDisplay* display, gint width, gint height,
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{
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display->gen_fbo_width = width;
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display->gen_fbo_height = height;
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gst_gl_window_send_message (display->gl_window, gst_gl_display_thread_gen_fbo, display);
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gst_gl_window_send_message (display->gl_window, GST_GL_WINDOW_CB (gst_gl_display_thread_gen_fbo), display);
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*fbo = display->generated_fbo;
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*depthbuffer = display->generated_depth_buffer;
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}
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@ -1805,7 +1805,7 @@ gst_gl_display_use_fbo (GstGLDisplay* display, gint texture_fbo_width, gint text
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display->input_texture_width = input_texture_width;
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display->input_texture_height = input_texture_height;
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display->input_texture = input_texture;
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gst_gl_window_send_message (display->gl_window, gst_gl_display_thread_use_fbo, display);
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gst_gl_window_send_message (display->gl_window, GST_GL_WINDOW_CB (gst_gl_display_thread_use_fbo), display);
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}
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gst_gl_display_unlock (display);
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@ -1821,7 +1821,7 @@ gst_gl_display_del_fbo (GstGLDisplay* display, GLuint fbo,
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gst_gl_display_lock (display);
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display->del_fbo = fbo;
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display->del_depth_buffer = depth_buffer;
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gst_gl_window_send_message (display->gl_window, gst_gl_display_thread_del_fbo, display);
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gst_gl_window_send_message (display->gl_window, GST_GL_WINDOW_CB (gst_gl_display_thread_del_fbo), display);
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gst_gl_display_unlock (display);
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}
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@ -1836,7 +1836,7 @@ gst_gl_display_gen_shader (GstGLDisplay* display,
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gst_gl_display_lock (display);
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display->gen_shader_vertex_source = shader_vertex_source;
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display->gen_shader_fragment_source = shader_fragment_source;
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gst_gl_window_send_message (display->gl_window, gst_gl_display_thread_gen_shader, display);
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gst_gl_window_send_message (display->gl_window, GST_GL_WINDOW_CB (gst_gl_display_thread_gen_shader), display);
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if (shader)
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*shader = display->gen_shader;
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display->gen_shader = NULL;
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@ -1852,7 +1852,7 @@ gst_gl_display_del_shader (GstGLDisplay* display, GstGLShader* shader)
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{
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gst_gl_display_lock (display);
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display->del_shader = shader;
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gst_gl_window_send_message (display->gl_window, gst_gl_display_thread_del_shader, display);
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gst_gl_window_send_message (display->gl_window, GST_GL_WINDOW_CB (gst_gl_display_thread_del_shader), display);
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gst_gl_display_unlock (display);
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}
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@ -23,9 +23,9 @@
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#ifndef __GST_GL_H__
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#define __GST_GL_H__
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#include <gstglwindow.h>
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#include <gst/video/video.h>
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#include "gstglwindow.h"
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#include "gstglshader.h"
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#define GST_TYPE_GL_DISPLAY \
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@ -241,7 +241,7 @@ gboolean gst_gl_display_use_fbo (GstGLDisplay* display, gint texture_fbo_width,
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void gst_gl_display_del_fbo (GstGLDisplay* display, GLuint fbo,
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GLuint depth_buffer);
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void gst_gl_display_gen_shader (GstGLDisplay* display,
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void gst_gl_display_gen_shader (GstGLDisplay* display,
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const gchar* shader_vertex_source,
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const gchar* shader_fragment_source,
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GstGLShader** shader);
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@ -1,4 +1,4 @@
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/*
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/*
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* GStreamer
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* Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com>
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*
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@ -140,12 +140,6 @@ gst_gl_shader_log_handler (const gchar *domain, GLogLevelFlags flags,
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}
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}
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static void
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gst_gl_shader_base_init (gpointer g_class)
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{
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}
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static void
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gst_gl_shader_class_init (GstGLShaderClass * klass)
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{
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@ -516,7 +510,7 @@ gst_gl_shader_set_uniform_1i (GstGLShader * shader, const gchar * name,
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glUniform1iARB (location, value);
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}
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GLint
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GLint
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gst_gl_shader_get_attribute_location (GstGLShader * shader, const gchar *name)
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{
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GstGLShaderPrivate *priv;
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@ -1,4 +1,4 @@
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/*
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/*
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* GStreamer
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* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
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*
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@ -40,6 +40,9 @@ G_BEGIN_DECLS
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typedef void (* GstGLWindowCB) ( gpointer );
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typedef void (* GstGLWindowCB2) ( gpointer, gint, gint );
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#define GST_GL_WINDOW_CB(f) ((GstGLWindowCB) (f))
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#define GST_GL_WINDOW_CB2(f) ((GstGLWindowCB2) (f))
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typedef struct _GstGLWindow GstGLWindow;
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typedef struct _GstGLWindowPrivate GstGLWindowPrivate;
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typedef struct _GstGLWindowClass GstGLWindowClass;
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596
gst-libs/gst/gl/gstglwindow_x11.c
Normal file
596
gst-libs/gst/gl/gstglwindow_x11.c
Normal file
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@ -0,0 +1,596 @@
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/*
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* GStreamer
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* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstglwindow.h"
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#include <GL/glx.h>
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//#define WM_GSTGLWINDOW (WM_APP+1)
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//void gst_gl_window_set_pixel_format (GstGLWindow *window);
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//LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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//LRESULT FAR PASCAL sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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#define GST_GL_WINDOW_GET_PRIVATE(o) \
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(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW, GstGLWindowPrivate))
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enum
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{
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ARG_0,
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ARG_DISPLAY
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};
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struct _GstGLWindowPrivate
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{
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gchar *display_name;
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Display *device;
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gint screen;
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Window root;
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gint device_width;
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gint device_height;
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gint connection;
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Atom atom_delete_window;
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XVisualInfo *visual_info;
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Window internal_win_id;
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GLXContext gl_context;
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GstGLWindowCB draw_cb;
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gpointer draw_data;
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GstGLWindowCB2 resize_cb;
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gpointer resize_data;
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GstGLWindowCB close_cb;
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gpointer close_data;
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gboolean is_closed;
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};
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G_DEFINE_TYPE (GstGLWindow, gst_gl_window, G_TYPE_OBJECT);
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#undef G_LOG_DOMAIN
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#define G_LOG_DOMAIN "GstGLWindow"
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gboolean _gst_gl_window_debug = FALSE;
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/* Must be called in the gl thread */
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static void
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gst_gl_window_finalize (GObject * object)
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{
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G_OBJECT_CLASS (gst_gl_window_parent_class)->finalize (object);
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}
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static void
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gst_gl_window_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstGLWindow *window;
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GstGLWindowPrivate *priv = window->priv;
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g_return_if_fail (GST_GL_IS_WINDOW (object));
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window = GST_GL_WINDOW (object);
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priv = window->priv;
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switch (prop_id) {
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case ARG_DISPLAY:
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priv->display_name = g_strdup (g_value_get_string (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_gl_window_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
|
||||
GstGLWindow *window;
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
|
||||
g_return_if_fail (GST_GL_IS_WINDOW (object));
|
||||
|
||||
window = GST_GL_WINDOW (object);
|
||||
|
||||
priv = window->priv;
|
||||
|
||||
switch (prop_id) {
|
||||
case ARG_DISPLAY:
|
||||
g_value_set_string (value, priv->display_name);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_window_log_handler (const gchar *domain, GLogLevelFlags flags,
|
||||
const gchar *message, gpointer user_data)
|
||||
{
|
||||
if (_gst_gl_window_debug) {
|
||||
g_log_default_handler (domain, flags, message, user_data);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_window_class_init (GstGLWindowClass * klass)
|
||||
{
|
||||
GObjectClass *obj_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
g_type_class_add_private (klass, sizeof (GstGLWindowPrivate));
|
||||
|
||||
obj_class->finalize = gst_gl_window_finalize;
|
||||
obj_class->set_property = gst_gl_window_set_property;
|
||||
obj_class->get_property = gst_gl_window_get_property;
|
||||
|
||||
g_object_class_install_property (obj_class, ARG_DISPLAY,
|
||||
g_param_spec_string ("display", "Display", "X Display name", NULL,
|
||||
G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
||||
}
|
||||
|
||||
static void
|
||||
gst_gl_window_init (GstGLWindow *window)
|
||||
{
|
||||
window->priv = GST_GL_WINDOW_GET_PRIVATE (window);
|
||||
|
||||
if (g_getenv ("GST_GL_WINDOW_DEBUG") != NULL)
|
||||
_gst_gl_window_debug = TRUE;
|
||||
|
||||
g_log_set_handler ("GstGLWindow", G_LOG_LEVEL_DEBUG,
|
||||
gst_gl_window_log_handler, NULL);
|
||||
}
|
||||
|
||||
/* Must be called in the gl thread */
|
||||
GstGLWindow *
|
||||
gst_gl_window_new (gint width, gint height)
|
||||
{
|
||||
GstGLWindow *window = g_object_new (GST_GL_TYPE_WINDOW, NULL);
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
|
||||
gint attrib[] = {
|
||||
GLX_RGBA,
|
||||
GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1,
|
||||
GLX_DOUBLEBUFFER,
|
||||
GLX_DEPTH_SIZE, 1,
|
||||
None
|
||||
};
|
||||
|
||||
XSetWindowAttributes win_attr;
|
||||
XTextProperty text_property;
|
||||
XSizeHints size_hints;
|
||||
XWMHints wm_hints;
|
||||
unsigned long mask;
|
||||
const gchar *title = "OpenGL renderer";
|
||||
|
||||
static gint x = 0;
|
||||
static gint y = 0;
|
||||
|
||||
x += 20;
|
||||
y += 20;
|
||||
|
||||
priv->device = XOpenDisplay (priv->display_name);
|
||||
priv->screen = DefaultScreen (priv->device);
|
||||
priv->root = RootWindow (priv->device, priv->screen);
|
||||
|
||||
priv->device_width = DisplayWidth (priv->device, priv->screen);
|
||||
priv->device_height = DisplayHeight (priv->device, priv->screen);
|
||||
|
||||
priv->connection = ConnectionNumber (priv->device);
|
||||
priv->atom_delete_window = XInternAtom (priv->device, "WM_DELETE_WINDOW", FALSE);
|
||||
|
||||
priv->visual_info = glXChooseVisual (priv->device, priv->screen, attrib);
|
||||
|
||||
win_attr.event_mask =
|
||||
StructureNotifyMask | SubstructureNotifyMask | ExposureMask |
|
||||
ButtonPressMask | ButtonReleaseMask | KeyPressMask | KeyReleaseMask |
|
||||
VisibilityChangeMask | EnterWindowMask | LeaveWindowMask |
|
||||
PointerMotionMask | ButtonMotionMask;
|
||||
|
||||
win_attr.background_pixmap = None;
|
||||
win_attr.background_pixel = 0;
|
||||
win_attr.border_pixel = 0;
|
||||
|
||||
win_attr.colormap = XCreateColormap(priv->device, priv->root, priv->visual_info->visual, AllocNone);
|
||||
|
||||
mask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask;
|
||||
|
||||
priv->internal_win_id = XCreateWindow (priv->device, priv->root, x, y,
|
||||
width, height, 0, priv->visual_info->depth, InputOutput,
|
||||
priv->visual_info->visual, mask, &win_attr);
|
||||
|
||||
priv->gl_context = glXCreateContext (priv->device, priv->visual_info, NULL, TRUE);
|
||||
|
||||
if (!glXIsDirect(priv->device, priv->gl_context))
|
||||
g_debug ("direct rendering failed\n");
|
||||
|
||||
size_hints.flags = USPosition | USSize;
|
||||
size_hints.x = x;
|
||||
size_hints.y = y;
|
||||
size_hints.width = width;
|
||||
size_hints.height= height;
|
||||
|
||||
wm_hints.flags = StateHint;
|
||||
wm_hints.initial_state = NormalState;
|
||||
|
||||
XStringListToTextProperty ((char**)&title, 1, &text_property);
|
||||
|
||||
XSetWMProperties (priv->device, priv->internal_win_id, &text_property, &text_property, 0, 0,
|
||||
&size_hints, &wm_hints, NULL);
|
||||
|
||||
XFree (text_property.value);
|
||||
|
||||
XSetWMProtocols (priv->device, priv->internal_win_id, &priv->atom_delete_window, 1);
|
||||
|
||||
glXMakeCurrent (priv->device, priv->internal_win_id, priv->gl_context);
|
||||
|
||||
return window;
|
||||
}
|
||||
|
||||
GQuark
|
||||
gst_gl_window_error_quark (void)
|
||||
{
|
||||
return g_quark_from_static_string ("gst-gl-window-error");
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_window_set_external_window_id (GstGLWindow *window, guint64 id)
|
||||
{
|
||||
/*stGLWindowPrivate *priv = window->priv;
|
||||
WNDPROC window_parent_proc = (WNDPROC) (guint64) GetWindowLongPtr((HWND)id, GWL_WNDPROC);
|
||||
RECT rect;
|
||||
|
||||
SetProp (priv->internal_win_id, "gl_window_parent_id", (HWND)id);
|
||||
SetProp ((HWND)id, "gl_window_id", priv->internal_win_id);
|
||||
SetProp ((HWND)id, "gl_window_parent_proc", (WNDPROC) window_parent_proc);
|
||||
SetWindowLongPtr ((HWND)id, GWL_WNDPROC, (DWORD) (guint64) sub_class_proc);
|
||||
|
||||
SetWindowLongPtr (priv->internal_win_id, GWL_STYLE, WS_CHILD | WS_MAXIMIZE);
|
||||
SetParent (priv->internal_win_id, (HWND)id);
|
||||
|
||||
//take changes into account: SWP_FRAMECHANGED
|
||||
GetClientRect ((HWND)id, &rect);
|
||||
SetWindowPos (priv->internal_win_id, HWND_TOP, rect.left, rect.top, rect.right, rect.bottom,
|
||||
SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE);
|
||||
MoveWindow (priv->internal_win_id, rect.left, rect.top, rect.right, rect.bottom, FALSE);*/
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_window_set_external_gl_context (GstGLWindow *window, guint64 context)
|
||||
{
|
||||
g_warning ("gst_gl_window_set_external_gl_context: not implemented\n");
|
||||
}
|
||||
|
||||
/* Must be called in the gl thread */
|
||||
void
|
||||
gst_gl_window_set_draw_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
|
||||
priv->draw_cb = callback;
|
||||
priv->draw_data = data;
|
||||
}
|
||||
|
||||
/* Must be called in the gl thread */
|
||||
void
|
||||
gst_gl_window_set_resize_callback (GstGLWindow *window, GstGLWindowCB2 callback , gpointer data)
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
|
||||
priv->resize_cb = callback;
|
||||
priv->resize_data = data;
|
||||
}
|
||||
|
||||
/* Must be called in the gl thread */
|
||||
void
|
||||
gst_gl_window_set_close_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
|
||||
priv->close_cb = callback;
|
||||
priv->close_data = data;
|
||||
}
|
||||
|
||||
/* Thread safe */
|
||||
void
|
||||
gst_gl_window_visible (GstGLWindow *window, gboolean visible)
|
||||
{
|
||||
/*GstGLWindowPrivate *priv = window->priv;
|
||||
BOOL ret = FALSE;
|
||||
|
||||
g_debug ("set visible %d\n", priv->internal_win_id);
|
||||
|
||||
if (visible)
|
||||
ret = ShowWindowAsync (priv->internal_win_id, SW_SHOW);
|
||||
else
|
||||
ret = ShowWindowAsync (priv->internal_win_id, SW_HIDE);*/
|
||||
}
|
||||
|
||||
/* Thread safe */
|
||||
void
|
||||
gst_gl_window_draw (GstGLWindow *window)
|
||||
{
|
||||
/*GstGLWindowPrivate *priv = window->priv;
|
||||
RedrawWindow (priv->internal_win_id, NULL, NULL,
|
||||
RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE);*/
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_window_run_loop (GstGLWindow *window)
|
||||
{
|
||||
/*GstGLWindowPrivate *priv = window->priv;
|
||||
gboolean running = TRUE;
|
||||
gboolean bRet = FALSE;
|
||||
MSG msg;
|
||||
|
||||
g_debug ("begin loop\n");
|
||||
|
||||
while (running && (bRet = GetMessage (&msg, NULL, 0, 0)) != 0)
|
||||
{
|
||||
if (bRet == -1)
|
||||
{
|
||||
g_error ("Failed to get message %x\r\n", GetLastError());
|
||||
running = FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
TranslateMessage (&msg);
|
||||
DispatchMessage (&msg);
|
||||
}
|
||||
}
|
||||
|
||||
g_debug ("end loop\n");*/
|
||||
}
|
||||
|
||||
/* Thread safe */
|
||||
void
|
||||
gst_gl_window_quit_loop (GstGLWindow *window)
|
||||
{
|
||||
/*if (window)
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
LRESULT res = PostMessage(priv->internal_win_id, WM_CLOSE, 0, 0);
|
||||
g_assert (SUCCEEDED (res));
|
||||
g_debug ("end loop requested\n");
|
||||
}*/
|
||||
}
|
||||
|
||||
/* Thread safe */
|
||||
void
|
||||
gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
|
||||
{
|
||||
/*if (window)
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
LRESULT res = SendMessage (priv->internal_win_id, WM_GSTGLWINDOW, (WPARAM) data, (LPARAM) callback);
|
||||
g_assert (SUCCEEDED (res));
|
||||
}*/
|
||||
}
|
||||
|
||||
/* PRIVATE */
|
||||
/*
|
||||
void
|
||||
gst_gl_window_set_pixel_format (GstGLWindow *window)
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
gint pixelformat = 0;
|
||||
gboolean res = FALSE;
|
||||
|
||||
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
||||
pfd.nVersion = 1;
|
||||
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
|
||||
pfd.iPixelType = PFD_TYPE_RGBA;
|
||||
pfd.cColorBits = 24;
|
||||
pfd.cRedBits = 0;
|
||||
pfd.cRedShift = 0;
|
||||
pfd.cGreenBits = 0;
|
||||
pfd.cGreenShift = 0;
|
||||
pfd.cBlueBits = 0;
|
||||
pfd.cBlueShift = 0;
|
||||
pfd.cAlphaBits = 0;
|
||||
pfd.cAlphaShift = 0;
|
||||
pfd.cAccumBits = 0;
|
||||
pfd.cAccumRedBits = 0;
|
||||
pfd.cAccumGreenBits = 0;
|
||||
pfd.cAccumBlueBits = 0;
|
||||
pfd.cAccumAlphaBits = 0;
|
||||
pfd.cDepthBits = 32;
|
||||
pfd.cStencilBits = 8;
|
||||
pfd.cAuxBuffers = 0;
|
||||
pfd.iLayerType = PFD_MAIN_PLANE;
|
||||
pfd.bReserved = 0;
|
||||
pfd.dwLayerMask = 0;
|
||||
pfd.dwVisibleMask = 0;
|
||||
pfd.dwDamageMask = 0;
|
||||
|
||||
pfd.cColorBits = (BYTE) GetDeviceCaps (priv->device, BITSPIXEL);
|
||||
|
||||
pixelformat = ChoosePixelFormat (priv->device, &pfd );
|
||||
|
||||
g_assert (pixelformat);
|
||||
|
||||
res = SetPixelFormat (priv->device, pixelformat, &pfd);
|
||||
|
||||
g_assert (res);
|
||||
}*/
|
||||
/*
|
||||
LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
if (uMsg == WM_CREATE) {
|
||||
|
||||
GstGLWindow *window = (GstGLWindow *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
|
||||
|
||||
g_debug ("WM_CREATE\n");
|
||||
|
||||
g_assert (window);
|
||||
|
||||
{
|
||||
GstGLWindowPrivate *priv = window->priv;
|
||||
priv->device = GetDC (hWnd);
|
||||
gst_gl_window_set_pixel_format (window);
|
||||
priv->gl_context = wglCreateContext (priv->device);
|
||||
if (priv->gl_context)
|
||||
g_debug ("gl context created: %d\n", priv->gl_context);
|
||||
else
|
||||
g_debug ("failed to create glcontext %d, %x\r\n", hWnd, GetLastError());
|
||||
g_assert (priv->gl_context);
|
||||
ReleaseDC (hWnd, priv->device);
|
||||
if (!wglMakeCurrent (priv->device, priv->gl_context))
|
||||
g_debug ("failed to make opengl context current %d, %x\r\n", hWnd, GetLastError());
|
||||
}
|
||||
|
||||
SetProp (hWnd, "gl_window", window);
|
||||
|
||||
return 0;
|
||||
}
|
||||
else if (GetProp(hWnd, "gl_window")) {
|
||||
|
||||
GstGLWindow *window = GetProp(hWnd, "gl_window");
|
||||
GstGLWindowPrivate *priv = NULL;
|
||||
|
||||
g_assert (window);
|
||||
|
||||
priv = window->priv;
|
||||
|
||||
g_assert (priv);
|
||||
|
||||
g_assert (priv->internal_win_id == hWnd);
|
||||
|
||||
g_assert (priv->gl_context == wglGetCurrentContext());
|
||||
|
||||
switch ( uMsg ) {
|
||||
|
||||
case WM_SIZE:
|
||||
{
|
||||
if (priv->resize_cb)
|
||||
priv->resize_cb (priv->resize_data, LOWORD(lParam), HIWORD(lParam));
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_PAINT:
|
||||
{
|
||||
if (priv->draw_cb)
|
||||
{
|
||||
PAINTSTRUCT ps;
|
||||
BeginPaint (hWnd, &ps);
|
||||
priv->draw_cb (priv->draw_data);
|
||||
SwapBuffers (priv->device);
|
||||
EndPaint (hWnd, &ps);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_CLOSE:
|
||||
{
|
||||
HWND parent_id = 0;
|
||||
|
||||
g_debug ("WM_CLOSE\n");
|
||||
|
||||
parent_id = GetProp (hWnd, "gl_window_parent_id");
|
||||
if (parent_id)
|
||||
{
|
||||
WNDPROC parent_proc = GetProp (parent_id, "gl_window_parent_proc");
|
||||
|
||||
g_assert (parent_proc);
|
||||
|
||||
SetWindowLongPtr (parent_id, GWL_WNDPROC, (LONG) (guint64) parent_proc);
|
||||
SetParent (hWnd, NULL);
|
||||
|
||||
RemoveProp (parent_id, "gl_window_parent_proc");
|
||||
RemoveProp (hWnd, "gl_window_parent_id");
|
||||
}
|
||||
|
||||
priv->is_closed = TRUE;
|
||||
RemoveProp (hWnd, "gl_window");
|
||||
|
||||
if (!wglMakeCurrent (NULL, NULL))
|
||||
g_debug ("failed to make current %d, %x\r\n", hWnd, GetLastError());
|
||||
|
||||
if (priv->gl_context)
|
||||
{
|
||||
if (!wglDeleteContext (priv->gl_context))
|
||||
g_debug ("failed to destroy context %d, %x\r\n", priv->gl_context, GetLastError());
|
||||
}
|
||||
|
||||
if (priv->internal_win_id)
|
||||
{
|
||||
g_debug ("BEFORE\n");
|
||||
if (!DestroyWindow(priv->internal_win_id))
|
||||
g_debug ("failed to destroy window %d, %x\r\n", hWnd, GetLastError());
|
||||
g_debug ("AFTER\n");
|
||||
}
|
||||
|
||||
PostQuitMessage (0);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_CAPTURECHANGED:
|
||||
{
|
||||
g_debug ("WM_CAPTURECHANGED\n");
|
||||
if (priv->draw_cb)
|
||||
priv->draw_cb (priv->draw_data);
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_GSTGLWINDOW:
|
||||
{
|
||||
if (priv->is_closed && priv->close_cb)
|
||||
priv->close_cb (priv->close_data);
|
||||
else
|
||||
{
|
||||
GstGLWindowCB custom_cb = (GstGLWindowCB) lParam;
|
||||
custom_cb ((gpointer) wParam);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case WM_ERASEBKGND:
|
||||
return TRUE;
|
||||
|
||||
default:
|
||||
return DefWindowProc( hWnd, uMsg, wParam, lParam );
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
return DefWindowProc( hWnd, uMsg, wParam, lParam );
|
||||
}
|
||||
|
||||
LRESULT FAR PASCAL sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
WNDPROC window_parent_proc = GetProp (hWnd, "gl_window_parent_proc");
|
||||
|
||||
if (uMsg == WM_SIZE)
|
||||
{
|
||||
HWND gl_window_id = GetProp (hWnd, "gl_window_id");
|
||||
MoveWindow (gl_window_id, 0, 0, LOWORD(lParam), HIWORD(lParam), FALSE);
|
||||
}
|
||||
|
||||
return CallWindowProc (window_parent_proc, hWnd, uMsg, wParam, lParam);
|
||||
}
|
||||
*/
|
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Reference in a new issue