Matthew Waters
4d7bb47b75
[518/906] GstGLImageSink: add propose_allocation impl and use GstGLMeta
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make use of GstGLMeta and GstGLMemory
2014-03-15 18:36:45 +01:00
Matthew Waters
69997e311f
[517/906] add GstGLBufferPool
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which adds GstGLMeta to buffers
2014-03-15 18:36:45 +01:00
Matthew Waters
53dddca0f6
[516/906] add skeleton GstGLMeta
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the GstVideoMeta _map/unmap functions still need implementing
2014-03-15 18:36:44 +01:00
Matthew Waters
369905e5bd
[515/906] GstGLDisplay: rework gen_texture and upload
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rename functions so that other code can create textures in the GL thread
change upload functions to take a GstVideoFrame
default to GLSL for upload conversion
2014-03-15 18:36:44 +01:00
Matthew Waters
1331611094
[514/906] add GstGLMemory and allocator
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implement custom GstMemory for GL textures
currently map/unmap returns NULL although it might be favourable to upload/download/cache the image data
2014-03-15 18:36:44 +01:00
Matthew Waters
71c6aae707
[513/906] Remove GstGLBuffer (to be replaced by GstGLMeta)
2014-03-15 18:36:44 +01:00
Matthew Waters
e07dd2908e
[512/906] GstGLMixer: update for 1.0 based on the videomixer2 element in -good
2014-03-15 18:36:44 +01:00
Matthew Waters
3682dd82b1
[511/906] tests: update for 1.0
2014-03-15 18:36:44 +01:00
Matthew Waters
d39eb40a40
[510/906] GstGLImageSink: update for 1.0
2014-03-15 18:36:44 +01:00
Matthew Waters
528816def4
[509/906] GstGLDisplay: update for 1.0
2014-03-15 18:36:44 +01:00
Matthew Waters
590c3f4060
[508/906] GstGLDownload: update for 1.0
2014-03-15 18:36:44 +01:00
Matthew Waters
00c11d955e
[507/906] GstGLTestSrc: update for 1.0
2014-03-15 18:36:44 +01:00
Matthew Waters
42127be707
[506/906] GstGLUpload: update for 1.0
2014-03-15 18:36:44 +01:00
Matthew Waters
620d330953
[505/906] GstGLColorscale: update for 1.0
2014-03-15 18:36:44 +01:00
Matthew Waters
4611fd3301
[504/906] GstGLFilter: update for 1.0
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-fix up function definitions
-remove _prepare_output_buffer (functionality taken over by GstBufferPool).
2014-03-15 18:36:44 +01:00
Matthew Waters
d66bd69b36
[503/906] Rename GST_BOILERPLATE_* to G_DEFINE_TYPE_* and move _base_init into _class_init
2014-03-15 18:36:44 +01:00
Matthew Waters
6f2acb94c6
[502/906] Update versioning for gstreamer 1.0
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Renames GST_MAJORMINOR to GST_API_VERSION in build files
removes -lgstinterfaces from _LDADD flags
2014-03-15 18:36:44 +01:00
Raimo Järvi
fa18db91ed
[501/906] Fix building on 64 bit mingw-w64
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https://bugzilla.gnome.org/show_bug.cgi?id=676428
2014-03-15 18:36:44 +01:00
Julien Isorce
cb77b00501
[500/906] gldisplay: do not call glCheckFramebufferStatus if 0 is bound
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Indeed it may return GL_FRAMEBUFFER_UNDEFINED if there is no
default framebuffer.
It seems to be the case on MacOSX
2014-03-15 18:36:43 +01:00
Julien Isorce
a9d4210388
[499/906] examples: fix build on MacOSX
2014-03-15 18:36:43 +01:00
Julien Isorce
0c7080e7a1
[498/906] gldisplay: don't pass non-constant strings as printf format strings
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Fixes 'format not a string literal and no format arguments' on darwin
2014-03-15 18:36:43 +01:00
Julien Isorce
5d752d6422
[497/906] filtershader: fix format compiler warnings
2014-03-15 18:36:43 +01:00
Julien Isorce
865e431a75
[496/906] cmake build: add path to config.h on APPLE
2014-03-15 18:36:43 +01:00
Julien Isorce
a1649a497a
[495/906] glES2.0: properly use glDeleteShader
2014-03-15 18:36:43 +01:00
Julien Isorce
7e45f26a21
[494/906] cmake build: use config.h from win32/common and add some guidelines
2014-03-15 18:36:43 +01:00
Tim-Philipp Müller
5b9e4b8282
[493/906] glfiltershader: fix crash when loading shader file
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Just use g_file_get_contents() instead of home-made file loading.
Fixes two issues - one is that we should pass "r" to fopen and
not O_RDONLY, the other is that an incorrect variable was used
to read the file length, leading to an empty shader file.
Spotted by: Wang Xin-yu (王昕宇) <comicfans44@gmail.com>
https://bugzilla.gnome.org/show_bug.cgi?id=702844
https://bugzilla.gnome.org/show_bug.cgi?id=702845
Conflicts:
gst/gl/gstglfiltershader.c
2014-03-15 18:36:43 +01:00
Julien Isorce
201d3992d2
[492/906] glwindow: properly fails if resource not found
2014-03-15 18:36:43 +01:00
Julien Isorce
052c23c3c5
[491/906] glES2.0: properly fails if driver/kernel inconsistency
2014-03-15 18:36:43 +01:00
Julien Isorce
2394987226
[490/906] gldisplay: error out instead of g_assert
2014-03-15 18:36:43 +01:00
Julien Isorce
20ac2cc4aa
[489/906] glimagesink: pixel-aspect-ratio property now returns "1/1" by default
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Previously it was not set
Fix bug #671734 (compatibility with Totem)
2014-03-15 18:36:43 +01:00
Julien Isorce
b88351ad0c
[488/906] libvisual-gl: full compatibility with projectM-libvisual if libprojectM >= 2.0.1
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Fix bug #310775
2014-03-15 18:36:43 +01:00
Sebastian Dröge
6bb3f66c42
[487/906] gl: Fix compiler warnings
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'if statement has empty body', which were real bugs and
'comparison of unsigned expression < 0 is always false', which was
only an unneeded comparison.
2014-03-15 18:36:43 +01:00
Julien Isorce
6f1530c658
[486/906] libvisual-gl: add minimal support to libvisual plugins that uses Framebuffer objects
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Fix bug #310775
gst-launch audiotestsrc ! libvisual_gl_projectM ! glimagesink is working
but for now you cannot append any other opengl filters between
libvisual_gl_projectM and glimagesink because our FBO is turned OFF.
It would require that libvisual allows to split rendering between
pass1,2,3... and final rendering. In order to unbind our FBO before
the passN, and then rebind it just before the final libvisual rendering.
2014-03-15 18:36:43 +01:00
Julien Isorce
06d73faac4
[485/906] gstgldisplay: turn off texture binding and read buffer when downloading rgb is done
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It fixes: (black image before)
gst-launch-0.10 audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! ximagesink
and
gst-launch-0.10 audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! glimagesink
2014-03-15 18:36:43 +01:00
Julien Isorce
c298f99b5d
[484/906] libvisual_gl: correctly setup depth and blend functions
2014-03-15 18:36:43 +01:00
Julien Isorce
5091066426
[483/906] glelements: do not leak parent when using gst_pad_get_parent
2014-03-15 18:36:43 +01:00
Jonathan Matthew
a3cc71ae5f
[482/906] ext: Add a libvisual plugin wrapping opengl libvisual
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Fix bug #202069
2014-03-15 18:36:42 +01:00
Julien Isorce
f639d6096d
[481/906] feature checking: error out instead of doing nothing if an OpenGL feature is not present
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Fix bug #572767
2014-03-15 18:36:42 +01:00
Julien Isorce
9e535a0410
[480/906] win32 builds: add glshader filter sources to vs9 and codeblocks
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Also fix some warnings from msvc9 and mingw-3.4.5
2014-03-15 18:36:42 +01:00
Руслан Ижбулатов
e44c1040fe
[479/906] gstglshadervariables: strtok_r is not multiplatform
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Fix bug #664367
2014-03-15 18:36:42 +01:00
Wei Feng
2509eab48b
[478/906] OpenGL ES 2.0: include glib.h to use G_BEGIN_DECLS in gstgles2.h
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Fix bug #631019
2014-03-15 18:36:42 +01:00
Julien Isorce
591b4282ed
[477/906] OpenGL ES 2.0: fix build since glfiltershader changes
2014-03-15 18:36:42 +01:00
Antoni Silvestre
b640cbc542
[476/906] OpenGL ES 2.0: fix build and disable some examples
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Fix bug #631019
2014-03-15 18:36:42 +01:00
Julien Isorce
cc70130c6f
[475/906] docs: add glmosaic and glshader to docs
2014-03-15 18:36:42 +01:00
Julien Isorce
533e180ce8
[474/906] build: make libjpeg use conditional
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Disable gloverlay element if we do not hve libjpeg
2014-03-15 18:36:42 +01:00
Julien Isorce
a7587aa44e
[473/906] cmake build: 2.8 is now required and add jpeg
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jpeg and png should be optional but our cmake build is still in pre-alpha
2014-03-15 18:36:42 +01:00
Stefan Sauer
aacf88ffa5
[472/906] linpng: make libpng use conditional
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Disable 3 elements if we don't have libpng.
2014-03-15 18:36:42 +01:00
Luc Deschenaux
268f1a30b2
[471/906] glshader: add dynamic fragment shader filter
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Also add fragment shader parser
Fix bug #600195
2014-03-15 18:36:42 +01:00
Anthony Violo
7d4de78102
[470/906] gloverlay: add jpeg support
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Fix bug #636070
2014-03-15 18:36:42 +01:00
Anthony Violo
351a6d9d01
[469/906] gloverlay: manage ratio texture
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Fix bug #630525
2014-03-15 18:36:42 +01:00