Matthew Waters
41a6448918
gl: GST_GL_TYPE -> GST_TYPE_GL
...
Some deprecated symbols are kept for backwards compatibility
2016-11-03 16:16:12 +11:00
Holger Kaelberer
a2376d00cf
glwindow: Fix android build
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https://bugzilla.gnome.org/show_bug.cgi?id=760972
2016-01-22 09:59:28 +02:00
Matthew Waters
27422da056
glwindow: remove unused draw_unlocked function
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The functionality is provided by draw anyway and is leftover from
X11's specific threading requirements that no longer apply.
2015-09-28 16:44:05 +10:00
Matthew Waters
3addb6bbf4
glwindow: add API to request a resize event on the next draw
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- glimagesink needs to be able to resize the viewport on aspect ratio
changes resulting from either caps changes or 3d output mode changes.
- Performing a glViewport outside the GstGLWindow::resize callback
will not have the winsys' stack of viewports required to correctly
place the output frame.
Provide a function to request a resize on the next draw event from the
winsys.
Also track size changes inside the base GstGLWindow class rather
than in each subclass.
https://bugzilla.gnome.org/show_bug.cgi?id=755111
2015-09-17 20:26:23 +10:00
Matthew Waters
3b89d8a23c
glwindow: pass display to implementation's _new()
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So they have to opportunity to fail if they cannot handle the
display connection.
https://bugzilla.gnome.org/show_bug.cgi?id=752743
2015-07-27 18:23:29 +10:00
Matthew Waters
fbbf1ac324
gl/window: use the default main loop implementation for all backends
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fixes glimagsink being unable to display.
https://bugzilla.gnome.org/show_bug.cgi?id=750337
2015-06-04 12:16:35 +10:00
Matthew Waters
efe0564f22
gl/window: hopefully fixup compile warnings on android/ios
2015-03-11 14:51:15 +00:00
Matthew Waters
bc7a7259f3
gl/window: create the main loop/context on init/finalize
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Avoids races setting the window handle from the main thread.
https://bugzilla.gnome.org/show_bug.cgi?id=745633
2015-03-11 13:52:15 +00:00
Matthew Waters
ab48bb6f0f
glwindow: remove width/height from _draw()
...
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
2015-01-23 16:11:31 +11:00
Sebastian Dröge
5db4db6836
gl/android: Notify the window's resize callback about surface dimension changes
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https://bugzilla.gnome.org/show_bug.cgi?id=728107
2014-04-13 16:55:26 +02:00
Matthew Waters
cf7838a0b6
[862/906] window: remove set_need_lock
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No-one is using it. The only code that did was the x11 one which
doesn't need it anymore.
2014-03-15 18:37:05 +01:00
Matthew Waters
775ea000dc
[824/906] android: Build fixes
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https://bugzilla.gnome.org/show_bug.cgi?id=709786
2014-03-15 18:37:03 +01:00
Matthew Waters
db1c7a242b
[818/906] window: add send_message_async vmethod
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- provide a default synchronous send_message
- make context creation threadsafe again
2014-03-15 18:37:02 +01:00
Matthew Waters
f7d4776c7d
[795/906] android: port to GstGLContext
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not tested
2014-03-15 18:37:01 +01:00
Matthew Waters
cf5e910d9b
[793/906] add a GstGLContext object that will be the basis of OpenGL contexts
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At the moment it just sits in between GstGLDisplay and GstGLWindow
performing some of the stuff that GstGLWindow used to do.
2014-03-15 18:37:01 +01:00
Sebastian Dröge
030c8ed624
[758/906] android: Don't require a window to be set
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This allows the filters to be usable without a GL sink downstream.
2014-03-15 18:36:59 +01:00
Sebastian Dröge
a77992c658
[735/906] gl: Add support for Android
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https://bugzilla.gnome.org/show_bug.cgi?id=703340
2014-03-15 18:36:57 +01:00