Commit graph

118769 commits

Author SHA1 Message Date
Seungha Yang
de331217aa d3d12videosink: Add support for fullscreen mode
Adding "fullscreen-on-alt-enter" and "fullscreen" properties so that
use can control fullscreen mode switch

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5891>
2024-01-07 13:38:44 +00:00
Sanchayan Maity
00bbac6541 rtphdrext-clientaudiolevel: Fix level value being written by the extension
When level value is greater than 127, it was being clamped but this clamped
value was not the one being actually used. For level values greater than 127
this resulted in an incorrect value being used. As an example, a level value
of 187, after and'ed with 0x7F, it would result in 0x3B being reported as the
level value.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5893>
2024-01-07 16:00:18 +05:30
Thibault Saunier
e3be7e3162 nlecomposition: Simplify the way we ensure stream-start is sent
stream-start should always be sent once at the beginning of the stream,
so we should make sure it is pushed at the very beginning and after
resets (going back to READY).

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5858>
2024-01-06 13:22:19 +00:00
Thibault Saunier
7fe786135f validate: scenario: Do not use a NULL scenario description structure
The scenario meta is optional and we have to take that into account.

Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/3199
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5892>
2024-01-06 09:47:16 -03:00
Seungha Yang
24d515f57d d3d11screencapturesrc: Hide symbols
Fix potential linking error in case of static build

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5883>
2024-01-05 21:27:35 +09:00
Seungha Yang
ae3ed20f41 d3d12: Add screen capture element
Since DXGI desktop duplication API does not work with Direct3D12 device,
this element will use Direct3D11 device to acquire frame.
Then other rendering operations (e.g., texture copy, render pipeline) will
happen using Direct3D12 API

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5883>
2024-01-05 21:27:35 +09:00
Olivier Crête
6482514737 onnxinference: Fix leak of the output tensors
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5884>
2024-01-04 19:11:20 +00:00
Olivier Crête
06d477a89d onnx: Fix leak in ssdobjectdetector decoder
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5884>
2024-01-04 19:11:20 +00:00
Thibault Saunier
b85a9454e5 ges: Expose audioconvert mix-matrix property in audio sources
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5853>
2024-01-04 12:02:41 +00:00
Mengkejiergeli Ba
5d488c444e msdkvpp: Remove passthrough condition in propose_allocation
According to basetransform func: gst_base_transform_do_bufferpool,
it is the upstream to decide if it needs a bufferpool from vpp, so
we don't need passthrough condition in subclass propose_allocation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5879>
2024-01-04 04:35:40 +00:00
Daniel Morin
90a3b63eed h264parse: use AUD to detect first VCL NAL
- Fix skipsize on _update_backlog failure.
- Add robustness to AU completion detection by using AUD when present. If we've
received a AUD we overwrite the first VCL NAL detection when the result was
negative. VCL following AUD is the first VCL of next AU.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5862>
2024-01-03 20:43:34 +00:00
Sebastian Dröge
3cd00da0bc h2652json: Fix mix-up of different enum types
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5873>
2024-01-03 09:03:30 +00:00
Seungha Yang
1b86c9d370 d3d12decoder: Try zero-copy in case of reverse playback too
In case of tier 1 decoder, always use reference-only picture to avoid
fixed-size pool limitation and output decoded picture without
copy even for negative rate. Also do not use copy queue for GPU to GPU
copy. Copy queue is specialized for upload/download and may occupy
PCIE bandwidth. Use direct queue as recommended by vendors.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5877>
2024-01-03 02:08:53 +09:00
Seungha Yang
1fb44b8160 d3d12decoder: Fix crash on flush
On flush event, baseclass will discard all pictures from DPB
but there can be still in-flight commands not finished yet.
Use our command queue, allocator and fence data helper objects
to keep resource available during command execution.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5877>
2024-01-03 01:36:42 +09:00
Seungha Yang
d3b3a1c00a d3d12: Add {set,get}_user_data() methods to command allocator
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5877>
2024-01-03 01:19:39 +09:00
Seungha Yang
9d5277e70e d3d12decoder: Fix barrier usage
Common state promotion and decay does not seem to be applied to
decoder commands. Use barriers explicitly

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5877>
2024-01-03 01:17:32 +09:00
Edward Hervey
583fadc051 dvdspu: Support all video caps for "ANY" feature
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5827>
2024-01-02 14:13:04 +00:00
Arnaud Vrac
705ab7e35a dvdspu: handle frame size event from upstream
An IDX file or codec_data normally contains the original frame size of
the video. Allow upstream to provide this information by sending a
custom event, which will allow scaling the overlay correctly.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5827>
2024-01-02 14:13:04 +00:00
Arnaud Vrac
559c4b8429 dvdspu: cache overlay composition
This avoids rendering the overlay buffer for each video frame.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5827>
2024-01-02 14:13:04 +00:00
Arnaud Vrac
5919bfec5e dvdspu: negotiate overlay composition meta with downstream
This allows attaching the overlay composition as a meta on the video
buffer instead of blending with the video.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5827>
2024-01-02 14:13:04 +00:00
Arnaud Vrac
85081cbef7 dvdspu: render to ARGB overlay instead of AYUV
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5827>
2024-01-02 14:13:03 +00:00
Arnaud Vrac
b0ce390d50 dvdspu: render to AYUV overlay
Instead of only supporting writing SPU data directly to YUV frames,
render the SPU data to an intermediate AYUV overlay buffer. The overlay
data is then blended to the video frame.

For the PGS format, the overlay buffer size is set to the size of the
Composition Window, and its position in the overlay composition is set
to the window position. The objects to render are now cropped when the
cropping flag is set.

For the Vobsub format, the overlay buffer size is set to the size of the
Display Area.

Once rendered, the overlay composition rectangle is now moved and scaled
to fit the video output size, to avoid clipping.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5827>
2024-01-02 14:13:03 +00:00
Seungha Yang
087e39564d d3d12videosink: Fix buffer leak
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00
Seungha Yang
b0ef890726 d3d12device: Store adapter index
... and remove unused fence object

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00
Seungha Yang
0577d1c9de d3d12: Reduce shader visible descriptor size
Shader visible descriptors occupy GPU resource and there are hardware
limits. Thus, in order to minimize the amount of shader visible heaps,
only non shader visible descriptor heap (staging) will be held by d3d12memory.
Then converter will copy the staging descriptor to shader visible
descriptor heap per draw.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00
Seungha Yang
0ce6e752e4 d3d12: Use CREATE_NOT_ZEROED heap flag if possible
Zero initialization would have overhead and it's not required
most cases except for textures. Use CREATE_NOT_ZEROED flag
in case of buffer resource or if a texture will be rendered without any
prior read operation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00
Seungha Yang
a1ba38cd64 d3d12: Add compositor element
Adding d3d12compositor element. d3d12compositor will build GPU commands
asynchronously and each command is serialized at final render stage.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00
Seungha Yang
996346f8d3 d3d12converter: Don't map output buffer with write flag
Conversion will happen when constructed command list is executed,
not by converter element. Thus this object should not map output buffer
with write flag which will result in error if multiple threads
are building commands for the same output target frame.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00
Seungha Yang
bffbf0d951 d3d12converter: Add support for texture upload
If buffer is not a d3d12 memory or allocated by other device,
upload to internal d3d12 memory

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00
Seungha Yang
f4fe17d8d2 d3d12converter: Add support for blending
Create new PSO if blend state update is required

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00
Seungha Yang
7c701058ed d3d12: Add testsrc element
Adding testsrc element with d2d interop support via d3d11on12

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:46 +00:00
Seungha Yang
e5b3f090fc cuda: Update gir
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5639>
2024-01-02 19:39:29 +09:00
Seungha Yang
abe1f5044d cuda: Prefer CUBIN over PTX
System installed NVRTC library might be newer version than
driver, then generate PTX can be incompatible with the driver.
Instead of the intermediate code PTX, use actual assembly code
directly.

Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/3108
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5639>
2024-01-02 10:10:09 +00:00
Tim-Philipp Müller
bf4755331a vpx: fix plugin description
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5864>
2023-12-30 11:33:52 +00:00
Seungha Yang
7d210af46c docs: Update Windows plugins cache
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang
2f091e7118 d3d12: Add video sink element
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang
660f2d7d27 d3d12: Add convert element
Implement converter object with convert element

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang
4198bd6932 d3d12: Add helper object for fence operation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang
eeb57061d2 d3d12: Enable plugin only for Windows8 or newer
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang
3e49d6a75f d3d12: Define more formats
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang
48cfca413d d3d12: Add header containing core features
... and include the single header instead of listing many ones

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang
41d8a12649 d3d12: Remove unused methods
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang
5ce2a7f64f d3d12bufferpool: Don't pre-allocate memory for size calculation
Unlike d3d11, we can know CPU accessible memory layout without
allocation

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang
d316356bf2 d3d12memory: Add alloc_wrapped() method
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang
3308a976bd d3d12: Add upload element
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang
e4f794cbdd d3d12bufferpool: Wait fence before reusing buffer
Buffer can be released without waiting fence for previous commands

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang
1c5bba4b6b d3d12decoder: Remove ID3D12Device4 interface requirement
Old OS may not support the interface. And allow 11_0 feature level
hardware.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:38:59 +00:00
Seungha Yang
4e5d4a45a3 d3d12decoder: Reduce the number of resource barriers
Single barrier per texture is sufficient in case of array-of-textures.
Avoid unnecessary decay barriers

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:38:59 +00:00
Seungha Yang
e6bdb0458c d3d12decoder: Use flexible task queue
Instead of using fixed size command allocator array, make it
resizable.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:38:59 +00:00
Seungha Yang
efc023e76e d3d12: Rework command scheduling
* Use single fence object per queue and remove GstD3D12Fence
  implementation
* Add a helper method for texture copy
* Run background thread and release unused resource from the thread

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:38:59 +00:00