The same symbol also exists in libgstgl, although marked as private and
internal. This has no effect when doing static linking and there's a
symbol conflict.
gst_caps_intersect () may return an increased reference of one of the
input caps.
Fixes critical in the simple-launch-lines test:
Unexpected critical/warning: gst_caps_set_features: assertion 'IS_WRITABLE (caps)' failed
glvideomixer does not support it currently and it needs special support
for handling this correctly, and is rather non-trivial to implement for
all formats.
The videoaggregator negotiation sequence changed some time
back and broke glstereomix. Instead of doing nego incorrectly
in the find_best_format() vfunc, do it directly in the
update_caps() method.
Facilities are given to create fbo's and attach GL memory (renderbuffers
or textures). It also keeps track of the renderable size for use with
effective use with glViewport().
_get_gl_context() can be called concurrently from either propose_allocation() or
decide_allocation(). If it so happens that this happens at the same time,
the check for whether we already had a GL context was outside the lock. Inside
the lock and loop, the first thing that happens is that we unref the current GL
context (if valid) as if there was a conflict adding it to the display. If the
timing was unlucky, subsequent use of the GL context would be referencing an
already unreffed GL context object resulting in a critical:
g_object_ref: assertion 'object->ref_count > 0' failed
https://bugzilla.gnome.org/show_bug.cgi?id=766703
Provide a function to get the affine matrix in the meta in terms of NDC
coordinates and use as a standard opengl matrix.
Also advertise support for the affine transformation meta in the allocation
query.
We were always failing the allocation query as a flag was never being set to
signal a successful negotiation. Fix by setting the required flag on a
successful caps event from upstream.
We weren't using the result of find_best_format at all.
Also, move the find_best_format usage to the default update_caps() to make
sure that it is also overridable.
https://bugzilla.gnome.org/show_bug.cgi?id=764363
We want to iterate over all the pads, not just the first one. Fix by returning
TRUE in the GstAggregatorPadForeachFunc.
Removes a GST_IS_GL_CONTEXT() assertion on shutdown with >2 inputs
using gst-launch.
Allows the subclass to completely override the chosen src caps.
This is needed as videoaggregator generally has no idea exactly
what operation is being performed.
- Adds a fixate_caps vfunc for fixation
- Merges gst_video_aggregator_update_converters() into
gst_videoaggregator_update_src_caps() as we need some of its info
for proper caps handling.
- Pass the downstream caps to the update_caps vfunc
https://bugzilla.gnome.org/show_bug.cgi?id=756207
Allows more blending options than just A over B
e.g. frame comparisons are now possible.
glvideomixer name=m
sink_0::zorder=0
sink_1::zorder=1
sink_1::blend-equation-rgb={subtract,reverse-subtract}
sink_1::blend-function-src-rgb=src-color
sink_1::blend-function-dst-rgb=dst-color
! glimagesinkelement
videotestsrc pattern=checkers-4 ! m.sink_0
videotestsrc pattern=checkers-8 ! m.sink_1
Add the various tokens/strings for the differnet texture types (2D, rect, oes)
Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.
Update the relevant caps/templates for 2D only textures.
The ref_object and object parameters were the wrong way around.
For the typical use case where an application is setting a
GstControlBinding on the returned ghost pad:
1. our control binding would be removed when the new one was set
2. sync_values calls were not being forwarded from the internal
pad to the ghost pad.
If an application attempts to perform other control binding
operations (get_* family of functions) on the internal pad, they
will also be forwarded to the ghost pad where a possible
GstControlBinding will provide the necessary values.
This is used to proxy GstControlBinding to the pad on the
parent object. This avoid having to sync the values in the proxy pad,
this is too early if you have a queue between the pad and the actual
aggregation operation.
https://bugzilla.gnome.org/show_bug.cgi?id=734060
Without this, we will fixate weird pixel-aspect-ratios like 1/2147483647. But
in the end, all the negotiation code in videoaggregator needs a big cleanup
and videoaggregator needs to get rid of the software-mixer specific things
everywhere.
Caps refcounting was all wrong in this function. Rewrote it and add some
comments to make it clearer.
Fix caps leaks with the
validate.file.glvideomixer.simple.play_15s.synchronized scenario.
https://bugzilla.gnome.org/show_bug.cgi?id=747915
Signed-off-by: Guillaume Desmottes <guillaume.desmottes@collabora.co.uk>
Fix a caps leak with the
validate.file.glvideomixer.simple.play_15s.synchronized scenario.
https://bugzilla.gnome.org/show_bug.cgi?id=747915
Signed-off-by: Guillaume Desmottes <guillaume.desmottes@collabora.co.uk>
'array_buffers' contain borrowed GstBuffer and so shouldn't have a free
function. 'frames' is the one containing GstGLMixerFrameData and so should use
_free_glmixer_frame_data as free function.
Fix GstGLMixerFrameData leaks with the
validate.file.glvideomixer.simple.play_15s.synchronized scenario.
https://bugzilla.gnome.org/show_bug.cgi?id=747913
Signed-off-by: Guillaume Desmottes <guillaume.desmottes@collabora.co.uk>
Allows finer grain decisions about formats and features at each
stage of the pipeline.
Also provide propose_allocation for glupload besed on the supported
methods.
Make GstGLMemory hold the texture target (tex_target) the texture it represents
(tex_id) is bound to. Modify gst_gl_memory_wrapped_texture and
gst_gl_download_perform_with_data to take the texture target as an argument.
This change is needed to support wrapping textures created outside libgstgl,
which might be bound to a target other than GL_TEXTURE_2D. For example on OSX
textures coming from VideoToolbox have target GL_TEXTURE_RECTANGLE.
With this change we still keep (and sometimes imply) GL_TEXTURE_2D as the
target of textures created with libgstgl.
API: modify GstGLMemory
API: modify gst_gl_memory_wrapped_texture
API: gst_gl_download_perform_with_data
A context can create a GLsync object that can be waited on in order
to ensure that GL resources created in one context are able to be
used in another shared context without any chance of reading invalid
data.
This meta would be placed on buffers that are known to cross from
one context to another. The receiving element would then wait
on the sync object to ensure that the data to be used is complete.
This gives more flexibility to the subclasses and permits to remove the
GstVideoAggregatorClass->disable_frame_conversion ugly API.
WARNING: This breaks the API as it removes the disable_frame_conversion
field
API:
+ GstVideoAggregatorClass->find_best_format
+ GstVideoAggregatorPadClass->set_format
+ GstVideoAggregatorPadClass->prepare_frame
+ GstVideoAggregatorPadClass->clean_frame
- GstVideoAggregatorClass->disable_frame_conversion
https://bugzilla.gnome.org/show_bug.cgi?id=740768
Otherwise, it is only possible for the sink pads and the src pads to
have the exact same caps features. We can convert from any feature
to another feature so support that.
Otherwise, it is only possible for the sink pads and the src pads to
have the exact same caps features. We can convert from any feature
to another feature so support that.
Otherwise we could pass on a RGBA formatted buffer and downstream would
misinterpret that as some other video format.
Fixes pipelines of the form
gleffects ! tee ! xvimagesink
Allows callers to properly reference count the buffers used for
rendering.
Fixes a redraw race in glimagesink where the previous buffer
(the one used for redraw operations) is freed as soon as the next
buffer is uploaded.
1. glimagesink uploads in _prepare() to texture n
1.1 glupload holds buffer n
2. glimagesink _render()s texture n
3. glimagesink uploads texture n+1
3.1 glupload free previous buffer which deletes texture n
3.2 glupload holds buffer n+1
4. glwindow resize/expose
5. glimagesink redraws with texture n
The race is that the buffer n (the one used for redrawing) is freed as soon as
the buffer n+1 arrives. There could be any amount of time and number of
redraws between this event and when buffer n+1 is actually rendered and thus
replaces buffer n as the redraw source.
https://bugzilla.gnome.org/show_bug.cgi?id=736740
Dynamic pipelines that get and release the sink pads will finalize
the pad without going through gst_gl_mixer_stop() which is where the
upload object is usually freed. Don't leak objects in such case.
Allows automatic negotiation of the size in the following case:
gst-launch-1.0 glvideomixer name=m sink_0::xpos=0 sink_1::xpos=320 ! glimagesink \
videotestsrc ! m. \
videotestsrc pattern=1 ! m.
https://bugzilla.gnome.org/show_bug.cgi?id=731878