mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2025-01-13 10:55:34 +00:00
gl: element buffers are part of vao state
Use them as such. They are also required for GL3 core profile support with glDrawElements on OS X.
This commit is contained in:
parent
b2eea8873c
commit
930742dd5a
2 changed files with 31 additions and 11 deletions
|
@ -733,6 +733,11 @@ _reset_gl (GstGLContext * context, GstGLVideoMixer * video_mixer)
|
|||
video_mixer->vao = 0;
|
||||
}
|
||||
|
||||
if (video_mixer->vbo_indices) {
|
||||
gl->DeleteBuffers (1, &video_mixer->vbo_indices);
|
||||
video_mixer->vbo_indices = 0;
|
||||
}
|
||||
|
||||
gst_aggregator_iterate_sinkpads (GST_AGGREGATOR (video_mixer), _reset_pad_gl,
|
||||
NULL);
|
||||
}
|
||||
|
@ -790,6 +795,21 @@ gst_gl_video_mixer_process_textures (GstGLMixer * mix, GPtrArray * frames,
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
static const GLushort indices[] = { 0, 1, 2, 0, 2, 3 };
|
||||
|
||||
static void
|
||||
_init_vbo_indices (GstGLVideoMixer * mixer)
|
||||
{
|
||||
const GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable;
|
||||
|
||||
if (!mixer->vbo_indices) {
|
||||
gl->GenBuffers (1, &mixer->vbo_indices);
|
||||
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, mixer->vbo_indices);
|
||||
gl->BufferData (GL_ELEMENT_ARRAY_BUFFER, sizeof (indices), indices,
|
||||
GL_STATIC_DRAW);
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
_draw_checker_background (GstGLVideoMixer * video_mixer)
|
||||
{
|
||||
|
@ -797,10 +817,6 @@ _draw_checker_background (GstGLVideoMixer * video_mixer)
|
|||
const GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable;
|
||||
gint attr_position_loc = 0;
|
||||
|
||||
const GLushort indices[] = {
|
||||
0, 1, 2,
|
||||
0, 2, 3
|
||||
};
|
||||
/* *INDENT-OFF* */
|
||||
gfloat v_vertices[] = {
|
||||
-1.0,-1.0,-1.0f,
|
||||
|
@ -820,12 +836,15 @@ _draw_checker_background (GstGLVideoMixer * video_mixer)
|
|||
attr_position_loc =
|
||||
gst_gl_shader_get_attribute_location (video_mixer->checker, "a_position");
|
||||
|
||||
_init_vbo_indices (video_mixer);
|
||||
|
||||
if (!video_mixer->checker_vbo) {
|
||||
gl->GenBuffers (1, &video_mixer->checker_vbo);
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, video_mixer->checker_vbo);
|
||||
gl->BufferData (GL_ARRAY_BUFFER, 4 * 3 * sizeof (GLfloat), v_vertices,
|
||||
GL_STATIC_DRAW);
|
||||
} else {
|
||||
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, video_mixer->vbo_indices);
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, video_mixer->checker_vbo);
|
||||
}
|
||||
|
||||
|
@ -834,9 +853,10 @@ _draw_checker_background (GstGLVideoMixer * video_mixer)
|
|||
|
||||
gl->EnableVertexAttribArray (attr_position_loc);
|
||||
|
||||
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices);
|
||||
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
|
||||
|
||||
gl->DisableVertexAttribArray (attr_position_loc);
|
||||
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
||||
|
||||
return TRUE;
|
||||
|
@ -884,11 +904,6 @@ gst_gl_video_mixer_callback (gpointer stuff)
|
|||
GLint attr_texture_loc = 0;
|
||||
guint out_width, out_height;
|
||||
|
||||
const GLushort indices[] = {
|
||||
0, 1, 2,
|
||||
0, 2, 3
|
||||
};
|
||||
|
||||
guint count = 0;
|
||||
|
||||
out_width = GST_VIDEO_INFO_WIDTH (&vagg->info);
|
||||
|
@ -958,6 +973,8 @@ gst_gl_video_mixer_callback (gpointer stuff)
|
|||
|
||||
in_tex = frame->texture;
|
||||
|
||||
_init_vbo_indices (video_mixer);
|
||||
|
||||
if (pad->geometry_change || !pad->vertex_buffer) {
|
||||
gint pad_width, pad_height;
|
||||
gfloat w, h;
|
||||
|
@ -993,6 +1010,7 @@ gst_gl_video_mixer_callback (gpointer stuff)
|
|||
} else {
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, pad->vertex_buffer);
|
||||
}
|
||||
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, video_mixer->vbo_indices);
|
||||
|
||||
gl->BlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
gl->BlendEquation (GL_FUNC_ADD);
|
||||
|
@ -1011,7 +1029,7 @@ gst_gl_video_mixer_callback (gpointer stuff)
|
|||
gl->VertexAttribPointer (attr_texture_loc, 2, GL_FLOAT,
|
||||
GL_FALSE, 5 * sizeof (GLfloat), (void *) (3 * sizeof (GLfloat)));
|
||||
|
||||
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices);
|
||||
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
|
||||
|
||||
++count;
|
||||
}
|
||||
|
@ -1022,6 +1040,7 @@ gst_gl_video_mixer_callback (gpointer stuff)
|
|||
if (gl->GenVertexArrays)
|
||||
gl->BindVertexArray (0);
|
||||
|
||||
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
||||
gl->BindTexture (GL_TEXTURE_2D, 0);
|
||||
|
||||
|
|
|
@ -64,6 +64,7 @@ struct _GstGLVideoMixer
|
|||
GPtrArray *input_frames;
|
||||
|
||||
GLuint vao;
|
||||
GLuint vbo_indices;
|
||||
GLuint checker_vbo;
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue